Hi Curt, Durk,
On Monday, September 12, 2011 07:45:49 Durk Talsma wrote:
based on my experience with building FlightGear from yesterday, I'd say
that cmake is a great tool and most likely a step forward. But. it does
take a little getting used to, in particular the finer details of compiler
2011/9/12 Mathias Fröhlich
I just set CC, CXX, CFLAGS, CXXFLAGS and export them.
Then cmake just takes them. This works just the same than with automake
too.
At least current cmake versions behave that way. Older ones were way harder
to
convince that I know my cflags :)
Alternatively
On Mon, 12 Sep 2011 06:50:18 -0500
Curtis Olson curtol...@gmail.com wrote:
Indeed, telling cmake you would like a release build seems to improve the
performance of the executable dramatically. I suppose it is good to ask
dumb questions once in a while so this basic information can get in the
On 12 Sep 2011, at 18:47, Mathias Fröhlich wrote:
May be anybody is willing to write something down in the wiki?
I guess this googles well too ...
I've started a wiki page for Cmake, anyone can improve it, and some of the
information is already out of date as Mathias and Fred improve stuff.
Sometime in the last week I noticed the Flightgear frame rates on my machine
went to about 1/3 of what they were previously. I haven't worked super hard
on this, but here's what I can say.
When I fire up the Cub at --airport=KANE with clear skies I get:
v2.4 = 90 fps (bounces around a bit but
Curtis Olson wrote:
I recently moved over to trying to build with cmake by default, but cmake
hides the compile options so I honestly don't know how to even check what
compile options I'm building with now that I switched to cmake. Can anyone
tell me how to figure that out? Is there a
Hi Curt,
based on my experience with building FlightGear from yesterday, I'd say that
cmake is a great tool and most likely a step forward. But. it does take a
little getting used to, in particular the finer details of compiler
optimizations, etc etc. I'll try to post my more details about my
SydSandy
Sent: 27 October 2007 01:08
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] frame rates...
With a pending PLIB release come up
Would now be a good to push for setting (again) ...
sim
frame-rate-throttle-hz30/frame-rate-throttle-hz
/sim
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Hash: SHA1
Vivian Meazza wrote:
SydSandy
Sent: 27 October 2007 01:08
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] frame rates...
With a pending PLIB release come up
Would now be a good to push for setting (again
On Sat, 27 Oct 2007 10:41:04 +0100
Vivian Meazza [EMAIL PROTECTED] wrote:
SydSandy
Sent: 27 October 2007 01:08
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] frame rates...
Hmm. That seems to make the stuttering worse here, even at 50hz. But perhaps
On Sat, 27 Oct 2007 13:40:10 +0200
Tim Moore [EMAIL PROTECTED] wrote:
I picked 30 because I argee that anyrhing over 30 is a waste
...unless bragging about computer speed, of course, :)...
No. Anything over the sync rate of the monitor is a waste, but there is a
visible
difference
With a pending PLIB release come up
Would now be a good to push for setting (again) ...
sim
frame-rate-throttle-hz30/frame-rate-throttle-hz
/sim
as default in the preference file ?
I picked 30 because I argee that anyrhing over 30 is a waste ...unless bragging
about computer
Hi,
Hi,
Windows XP Nvidea GeForce 5200 ( the weakest); 512 Mb
RAM, 2.8 GHZ.
Plib: 25- 42 fps
OSG: 19-37 fps
OSG-Compilation from the 04-18-2007, used the standart
aircrafts. With the ufo I can get fps fom 42 to 51.
Much improvement since the beginning of OSG in FGFS
Seems that it is
John Wojnaroski wrote:
Is there any info/data on FG frame rates with OSG vis-a-vis previous
plib versions running on comparable hardware?
The last time when I compared FlightGear with PLIB scenegraph against
OpenSceneGraph, is several several months behind. With close to default
settings (I
On Fri 4 May 2007 08:52, Martin Spott wrote:
John Wojnaroski wrote:
Is there any info/data on FG frame rates with OSG vis-a-vis previous
plib versions running on comparable hardware?
The last time when I compared FlightGear with PLIB scenegraph against
OpenSceneGraph, is several several
Hi,
Is there any info/data on FG frame rates with OSG vis-a-vis previous
plib versions running on comparable hardware?
Running with the 23 Apr release of OSG and the latest FG/SG software I'm
seeing frame rates around 22 fps. The same configuration at KSFO with
plib and the 0.9.10 release
On Fri 4 May 2007 01:12, John Wojnaroski wrote:
Hi,
Is there any info/data on FG frame rates with OSG vis-a-vis previous
plib versions running on comparable hardware?
Running with the 23 Apr release of OSG and the latest FG/SG software I'm
seeing frame rates around 22 fps. The same
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