Re: [Flightgear-devel] fuel gauges ...

2009-02-11 Thread Csaba Halász
On Fri, Feb 6, 2009 at 5:39 AM, syd adams wrote: > Hello , > Ok, I have everything in the data folder converted to /level-lbs. > (The Concorde was a bit of a nightmare) ... :) Yeah, you got a little overzealous ... Attached patch reverts one accidental change. Thanks to Aerotro for the bug re

Re: [Flightgear-devel] fuel gauges ...

2009-02-06 Thread Erik Hofman
Anders Gidenstam wrote: > On Fri, February 6, 2009 5:39 am, syd adams wrote: >> Hello , >> Ok, I have everything in the data folder converted to /level-lbs. >> (The Concorde was a bit of a nightmare) ... :) >> If someone could commit the patch , I'm ready to commit the data ... > > I can upd

Re: [Flightgear-devel] fuel gauges ...

2009-02-06 Thread Anders Gidenstam
On Fri, February 6, 2009 5:39 am, syd adams wrote: > Hello , > Ok, I have everything in the data folder converted to /level-lbs. > (The Concorde was a bit of a nightmare) ... :) > If someone could commit the patch , I'm ready to commit the data ... I can update JSBSim.cxx in JSBSim/CVS tonight

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
Hello , Ok, I have everything in the data folder converted to /level-lbs. (The Concorde was a bit of a nightmare) ... :) If someone could commit the patch , I'm ready to commit the data ... Thanks . -- Create and Deploy

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
This is the patch to change jsbsim's level-lb to level-lbs . I'm currently going through the data folder to find all other uses ... I'll try to get it done tonight so if the patch is applied . the breakage time should be short :) I don't have the JSBsim source , just what's included with FG , but

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
On Thu, Feb 5, 2009 at 4:09 PM, Jon S. Berndt wrote: > Sounds like a good idea to me to change it to lbs. > > Jon > > Oh good . Thanks Jon . I'll send a patch after I test it better to make sure I don't break anything , and find all other uses of it , unless Anders has beat me to it :) Cheers ---

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
> > If we get started with that we could also change all JSBSim > aircraft using /engines/engine[x]/mp-osi for sound or animations to use > mp-inhg as both those properties are actually in inHg (I'd like to > remove the misnamed mp-osi property from JSBSim.cxx). > > Cheers, > > Anders > Ah yes , I

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
> -Original Message- > > From: Anders Gidenstam [mailto:anders-...@gidenstam.org] > > Sent: Thursday, February 05, 2009 2:55 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] fuel gauges ... > > > > On Thu, 5 Feb 2009, syd ad

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread Jon S. Berndt
Sounds like a good idea to me to change it to lbs. Jon > -Original Message- > From: Anders Gidenstam [mailto:anders-...@gidenstam.org] > Sent: Thursday, February 05, 2009 2:55 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] fuel gauges ... >

Re: [Flightgear-devel] fuel gauges ...

2009-02-05 Thread Anders Gidenstam
On Thu, 5 Feb 2009, syd adams wrote: > Hello , > I would like to know if the jsbsim 'consumables/fuel/tank[?]/level-lb' > property name could be changed to level-lbs for compatability sake ... > Currently I have to chech the condition of that property to properly animate > a fuel gauge and to

[Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
Hello , I would like to know if the jsbsim 'consumables/fuel/tank[?]/level-lb' property name could be changed to level-lbs for compatability sake ... Currently I have to chech the condition of that property to properly animate a fuel gauge and to me , level-lb just doesnt read right ... tanks

[Flightgear-devel] fuel gauges ...

2009-02-05 Thread syd adams
Hello -- Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM) software. With Adobe AIR, Ajax developers can use existing skills and code to build responsive, highly engaging applications that combin