Re: [Flightgear-devel] release discussion

2011-04-16 Thread ThorstenB
On 15.04.2011 22:22, Bertrand Coconnier wrote: > Yes, a bug fix has been committed to fix instant replay with JSBSim > aircraft (bug #294) > https://gitorious.org/fg/flightgear/commit/11320e6b008eb85b8dff66a137f671743cc04580 > > I think it should be applied to 2.2.0 as well. Ok, thanks Betrand! Th

Re: [Flightgear-devel] release discussion

2011-04-15 Thread Bertrand Coconnier
2011/4/15 ThorstenB : > > Ok, not sure what has changed there, but is it important enough to be > migrated to 2.2? I know it's tempting to make all the new features > available right now (I'd like to see my new TCAS in the release, we've > had 2 JSBSim updates, new HLA support, tank properties, joy

Re: [Flightgear-devel] release discussion

2011-04-15 Thread Martin Spott
ThorstenB wrote: > On 15.04.2011 01:22, Martin Spott wrote: >> Note that there are a couple of updates/additions (and removals) to the >> Base Package which have, as far a I can tell, not yet been migrated to >> the release branch. At least the stuff Jon Stockill and I have >> committed to the Mod

Re: [Flightgear-devel] release discussion

2011-04-15 Thread ThorstenB
On 15.04.2011 01:22, Martin Spott wrote: > Note that there are a couple of updates/additions (and removals) to the > Base Package which have, as far a I can tell, not yet been migrated to > the release branch. At least the stuff Jon Stockill and I have > committed to the Models/ subdirectory is aff

Re: [Flightgear-devel] release discussion (was: Simple atmospheric

2011-04-14 Thread Martin Spott
ThorstenB wrote: > The 2.2 release itself was branched in January (first sg+fg and a few > weeks later also fgdata). Note that there are a couple of updates/additions (and removals) to the Base Package which have, as far a I can tell, not yet been migrated to the release branch. At least the stu

[Flightgear-devel] release discussion (was: Simple atmospheric scattering shader)

2011-04-14 Thread ThorstenB
On 14.04.2011 18:22, Curtis Olson wrote: > Yeah, we should get back to that. What is the current status? I have > spend a lot of time doing the prepatory work for an eventual release > during my holiday, but apparently no release has happened during my > absence. Are there still any