> Please take a look at the latest version and feel free to comment.
>
> The illustrations are done in SVG and if you have a recent browser,
> they may display, otherwise PNG alternatives should display.
>
> http://www.city-gallery.com/knoblock/projects/flightgear/Docs/coords.html
>
> Steve

Steve:

It's good you are doing this, and I also enjoyed seeing SVG displayed in my
browser in an HTML page. I'm working on something like that, but will not
comment until later.

I'd like to see the aircraft silhouettes more defined and recognizable as an
aircraft type. It looked "wrong" to me initially, until I looked again.
Also, you might say that there are two JSBSim coordinate systems - only one
is really important for modelers. The JSBSim strucutral frame is the one
aircraft modelers will be most interested in. That's the frame that all
"located" objects in the JSBSim aircraft config file are placed relative to.
It is essentially the most often found "industry convention" coordinate
frame. IT is also oriented the same as the FlightGear model frame.

The other relevant JSBSim frame is the body frame, which is the frame in
which the aircraft forces and accelerations are related to. That frame is
the structural frame, rotated 180 degrees about the Y axis, so that the X
axis points forward, and Z points down.

Jon



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