Re: [Flightgear-devel] segfaults in SGShaderAnimatio n::~SGShaderAnimation (), Patch

2007-02-04 Thread Nick Warne
On Wednesday 31 January 2007 07:35:15 Frederic Bouvier wrote: Nick, Selon Nick Warne : Fred, Mathias I got this again tonight :-((( Chat [mpserve] GFS is now online, using Chat [mpserve] Aircraft/B-2/Models/b2-spirit.xml Chat [mpserve] GFS is now online, using Chat

Re: [Flightgear-devel] segfaults in SGShaderAnimatio n::~SGShaderAnimation (), Patch

2007-01-30 Thread Nick Warne
On Friday 26 January 2007 20:45:55 Nick Warne wrote: On Friday 26 January 2007 20:14, Maik Justus wrote: Hi Fred, your patch works fine for me. Big thanks! Maik Fred, I tested with Maik while I was building. I just tested with ndim, and NO CRASH - it looks very, very good.

Re: [Flightgear-devel] segfaults in SGShaderAnimatio n::~SGShaderAnimation (), Patch

2007-01-26 Thread Nick Warne
On Friday 26 January 2007 19:08, Maik Justus wrote: Hi all, here is a workaround for osg. It disables the chrome shader, but as long as this causes the fatal crashes we need to commit. Unfortunately I am not compiling osg myself; I am using Olafs precompiled library. Therefore I can not dig

Re: [Flightgear-devel] segfaults in SGShaderAnimatio n::~SGShaderAnimation (), Patch

2007-01-26 Thread Nick Warne
On Friday 26 January 2007 20:14, Maik Justus wrote: Hi Fred, your patch works fine for me. Big thanks! Maik Fred, I tested with Maik while I was building. I just tested with ndim, and NO CRASH - it looks very, very good. Thank you! Nick Frederic Bouvier schrieb am 26.01.2007 20:41: