Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-05-09 Thread dave perry
On 04/08/2011 10:40 PM, Catherine James wrote: Recently, I've been spending a good bit of time attempting to program all of my most-used aircraft so that I can engage and disengage the autopilot through the joystick. I've been able to get this to work on the Seneca II with a short nasal

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-05-09 Thread Alan Teeder
The nasal code replicates the behavior described in the Century III Autopilot Flight System Pilot's Operating Handbook. You used to be able to download a PDF of this from Century. This is no longer the case. Try this link http://www.centuryflight.com/manuals/CENTIIB.pdf.

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-10 Thread Harry Campigli
Catherine, Not quite the answer you seek, but following to Sids comments. My advice is keep any thing you want generic to your setup away from aircraft model nasal if possible. If it helps, I used xml for controlling some auto pilot functions via Joy stick control to avoid fooling around in

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-10 Thread Catherine James
Sid wrote: Maybe you already looked into this , but to me it would make more sense to bind the joystick buttons to activate the enable properties in the actual autopilot.xml files rather than modifying the author's specialized scripts.Or write a generic nasal file to handle the variety of

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-10 Thread syd adams
Just another thought , but I'm on a laptop with mouse ... no joystick to test is property aliasing ? the multipayer options give me the idea but i'm no expert on this myself... multiplay generic int n=0 alias=/systems/electrical/outputs/strobe/ /generic

Re: [Flightgear-devel] Understanding the design of aircraft nasal scripts

2011-04-08 Thread syd adams
Maybe you already looked into this , but to me it would make more sense to bind the joystick buttons to activate the enable properties in the actual autopilot.xml files rather than modifying the author's specialized scripts.Or write a generic nasal file to handle the variety of different enabling