Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Arnt Karlsen
On Tue, 11 Mar 2008 18:29:47 +0100, Ralf wrote in message <[EMAIL PROTECTED]>: > Hi! > > Arnt Karlsen wrote: > > On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message > > <[EMAIL PROTECTED]>: > >> h, > >> AS LONG, we have not sea level consistency with OSG sea tiles and > >> sea coas

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Ralf Gerlich
Hi! Arnt Karlsen wrote: > On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message > <[EMAIL PROTECTED]>: >> h, >> AS LONG, we have not sea level consistency with OSG sea tiles and >> sea coastline which makes the the ships flying over. >> The carriers and others ships are welcome in the

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread Arnt Karlsen
On Tue, 11 Mar 2008 16:51:16 +0100, gerard wrote in message <[EMAIL PROTECTED]>: > On mar 11 mars 2008, alexis bory wrote: > > Hi Martin, and all, > > > > I think we should have /data/AI/Naval/ for the carriers and other > > ships, and also AI/Misc/ and AI/Misc/Groundtarget/ for the > > forecomin

Re: [Flightgear-devel] data/AI/Aircraft and non-aircraft AI objects

2008-03-11 Thread gerard robin
On mar 11 mars 2008, alexis bory wrote: > Hi Martin, and all, > > I think we should have /data/AI/Naval/ for the carriers and other ships, > and also AI/Misc/ and AI/Misc/Groundtarget/ for the forecoming reacting > ground targets (I've been told that we are going to have exploding tanks > and IMHO