On Mon, May 13, 2013 at 9:29 PM, Thomas Albrecht wrote:
> If I had a limited number of "complex" (as in > 8 vertices per model) shared
> models, and place a total of 5 instances in a scene, could this be made to
> occupy significantly less RAM than 5 individual models?
In theory yes - that
James,
> Could the floor-plan data be pulled live from OSM servers, or does it need to
> be processed offline before hand? We have most of the infrastructure to pull
> data from web-services already in place.
Currently data is processed offline before hand. Basically, it parses the OSM
xml, gener
Hi all,
altough it looks nice around LOWI, it is not the magic solution to all problems
in life. It won't (yet) work very well or not at all for large parts of the
world. It's certainly promising and a nice addition to our current auto
generated buildings, but no replacement yet.
- When there
Hi Tom,
On Sun, May 12, 2013 at 9:35 PM, Thomas Albrecht wrote:
> Dear list,
> in particular Stuart,
>
> please let me 'officially' announce my project osm2city.py [1,2] here. This
> python script takes OSM floor plans and generates 3D buildings for use with
> flightgear. I'm planning to develop
Hi Thomas,
That is way cool! I'm also really looking forward to seeing this come
together. Would this data set include airport hangar buildings as well?
The Lowi screenshot looks really nice!
Curt.
On Sun, May 12, 2013 at 3:35 PM, Thomas Albrecht wrote:
> Dear list,
> in particular Stuart,
On 12 May 2013, at 21:35, Thomas Albrecht wrote:
> Dear list,
> in particular Stuart,
>
> please let me 'officially' announce my project osm2city.py [1,2] here. This
> python script takes OSM floor plans and generates 3D buildings for use with
> flightgear. I'm planning to develop this into
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