I'll take a look. It could be that the default shaders are using constructs
that aren't supported on older hardware, or provoke bugs there, or are buggy
themselves in ways that don't show up on post G80 hardware.
Tim
On Sat, Oct 30, 2010 at 9:50 PM, Martin Spott martin.sp...@mgras.netwrote:
Tim Moore wrote:
I'll take a look. It could be that the default shaders are using constructs
that aren't supported on older hardware, or provoke bugs there, or are buggy
themselves in ways that don't show up on post G80 hardware.
From my personal perspective this would be nice to have, but I
The GIT version of this morning feels like something seriously changed
affecting the framerate...
I am departing runway 32 KNUQ and turning west to 270. Shortly after
takeoff, I am getting just 7 FPS.
Local weather is disabled, global weather is on live data, most shaders
are turned on.
I
Hi,
most shaders
are turned on.
I have made flights near EHAM this morning and got the same
feeling...
FPS dropping to 8-9.
Can you test without urban shader?
Some noticed already that the improved Urban Shader let drop the fps a lot.
Wow!
Switching off the urban shader made a huge difference. The framerate
shot up to over 50 FPS!
m
--
Nokia and ATT present the 2010 Calling All Innovators-North America contest
Create new apps games for the Nokia
Hello,
This should go to Input/Joysticks/SpeedLink
http://paste.pocoo.org/show/283848/
--
Nokia and ATT present the 2010 Calling All Innovators-North America contest
Create new apps games for the Nokia N8 for
I'll make it switchable with the quality level then. But not before next week.
-Fred
- Message d'origine -
De: fiers...@zonnet.nl
Env: dimanche 31 octobre 2010 14:46
À: flightgear-devel@lists.sourceforge.net
Objet: Re: [Flightgear-devel] Am I the only one experiencingdropping
I am assuming a faster graphics card would solve this for me. Right?
m
Op 31-10-10 17:14, Frederic Bouvier schreef:
I'll make it switchable with the quality level then. But not before next week.
--
Nokia and
I've been using the project magenta glass cockpit displays in my simulator
here for some time
They at one time needed the Microsoft flight simulator in order to operate.
I recently discovered a plugin that allows them to now operate with the
x-plane simulator.
I've long hoped that there
James J. Brennan wrote:
I've been using the project magenta glass cockpit displays in my simulator
here for some time
[...]
I've long hoped that there would be a way to use those displays with
FlightGear, and wonder if anyone has any ideas as to how that could be
accomplished.
I'm not
Martin Spott wrote:
I'm not sure if they have a public/free |FS,XP]UIPC API- and
interface-description - I did a quick search but was unable to find
one.
not that I'd be willing to implement an FSUIPC-compatible
interface in FlightGear. I'd just like to know if the horror stories
about
For those interested, here is a picture of the current setup of our
machine:
http://www.flightgear.org/forums/viewtopic.php?f=28t=9645st=0sk=tsd=a;
start=15#p100599
Milestone reached: Our setup for the show performes well:
Now five(!) nVidia Cards (4xGTX460 + 1x9500GT) drive 10 displays
On Sun, Oct 31, 2010 at 1:58 PM, Torsten Dreyer wrote:
For those interested, here is a picture of the current setup of our
machine:
http://www.flightgear.org/forums/viewtopic.php?f=28t=9645st=0sk=tsd=a;
start=15#p100599
Milestone reached: Our setup for the show performes well:
Now
If I may ask, what is the rest of the hardware configuration for that setup?
2010/10/31 Curtis Olson curtol...@gmail.com:
On Sun, Oct 31, 2010 at 1:58 PM, Torsten Dreyer wrote:
For those interested, here is a picture of the current setup of our
machine:
If I may ask, what is the rest of the hardware configuration for that
setup?
Certainly,
http://www.flightgear.org/forums/viewtopic.php?f=28t=9645st=0sk=tsd=a#p99755
Torsten
--
Nokia and ATT present the 2010 Calling
Hi,
I've been trying to get the F-18 model off of the Vinson, but this
has proved difficult in Blender. Can anybody with AC3D pull the FA-18
model off of the vinson.ac, and post it here? That would really help.
When I pull it off in blender, it doesn't keep the texture mapped
Jack Mermod a écrit :
Hi, I've been trying to get the F-18 model off of the Vinson, but
this has proved difficult in Blender. Can anybody with AC3D pull the
FA-18 model off of the vinson.ac, and post it here? That would really
help. When I pull it off in blender, it doesn't keep the
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