Re: [Flightgear-devel] Hires runway effect

2013-06-08 Thread Vivian Meazza
Thorsten

Sent: 07 June 2013 12:40
To: FlightGear developers discussions
Subject: [Flightgear-devel] Hires runway effect


After a fresh pull and recompile today (I've not had much time for FG the
last weeks...) I've noticed that the hires runway effect of ALS appears to
have been partially broken by something - I now see a checkerboard pattern
when I look at runways and taxiways which hasn't been there before. Is
anyone else observing this?

Since I've not done anything for the last weeks, something other than the
shader must have caused this (coordinate mapping? altered normal?). Can
anyone perhaps shed light on this? Unfortunately I still don't have much
time right now for a long investigation :-(

I can't see a problem here with today's pull of fg/sg/fgdata. The tree wind
effect is nice.

Vivian


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Re: [Flightgear-devel] Base fgdata

2013-06-08 Thread James Turner

On 8 Jun 2013, at 02:28, Saikrishna Arcot saiarcot...@gmail.com wrote:

 Is it just me, or has the base fgdata package size increased since 2.10.0?

Do you mean some substantial change in size? That might indicate a bug in the 
rsync rule which generates the base package.

Some comparison of contents would be useful.

The one thing I'm aware of is the addition of poi.dat.gz, which is a few 
megabytes I think.

Regards,
James


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Re: [Flightgear-devel] Base fgdata

2013-06-08 Thread Saikrishna Arcot
The primary increase seems to be in Textures.high/Terrain. In 2.10.0,
the size of the folder was 181 MB, while in the current git version, the
size of the folder is 300 MB. Some of the increases seem to be png
versions of dds texture files and to autumn versions of the textures.
The next big increase seems to be in Textures.high/Terrain.winter, with
folder sizes of 36 MB vs 51.6 MB. The poi.dat.gz is 11 MB. The Models
folder seems to have actually decreased in size by 7 MB (234 MB vs 227 MB).

On Sat 08 Jun 2013 04:37:03 AM CDT, James Turner wrote:


 On 8 Jun 2013, at 02:28, Saikrishna Arcot saiarcot...@gmail.com wrote:


 Is it just me, or has the base fgdata package size increased since
 2.10.0?


 Do you mean some substantial change in size? That might indicate a bug
 in the rsync rule which generates the base package.

 Some comparison of contents would be useful.

 The one thing I'm aware of is the addition of poi.dat.gz, which is a
 few megabytes I think.

 Regards,
 James


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Re: [Flightgear-devel] FlightGear voice communication

2013-06-08 Thread Clement de l'Hamaide
Hi all,

With help from Geoff and James I've successfully added FGCom feature to 
FlightGear.
Therefore I'm facing to 2 limitations from IAXClient library.

1) Simultaneous calls
IAXClient library has not be designed to handle simultaneous calls.
So it's not possible to listen COM1 and COM2 at same time, or COM1 and NAV2...

For NAV12 it's not dramatic because fgcom-server (Asterisk) is simply sending 
morse code, 
since FlightGear is already providing this feature we just need to admit taht 
FGCom feature is only used for COM but not NAV.

For COM12 it's more problematic since we should be able to listen to COM12 at 
same time (at least for aircraft equipped by 2 COM stations)
The question is: can we agree that FGCom is operating _only_ on COM1 ?

If someone want to expand IAXClient library in order to manage simultaneous 
calls, please raise your hand !


2) OpenAL context
In order to avoid context conflict I've merged FGCom sound into global FG sound 
system.
This mean that we can choose to redirect FGCom sound into our headphone and FG 
sound into our speaker.
The question is: can we agree that FGCom sound is played on the same output 
than FG sound ?

Again, if someone is ready to investigate OpenAL deeply, raise your hand.


Let me know if these 2 limitations are not a sine qua non condition for FGCom 
integration into FG.
IMO, I think that FGCom integration - even if it's limited to COM1 - is already 
a good step forward.


I've also added record feature to FGCom (only for standalone binary) which make 
possible to record an ATIS message.
That way, pilots can listen ATIS message from ATC like it's done in real life 
(at least in France, but I'm now aware that UK ATIS are TTS messages)

If this feature is accepted, we need to disable ATIS messages generated by FG 
(only if FGCom is enabled)
For information, on server side it works as follow :
- If a record is present = play the record
- Else = play a TTS (via Festival in Asterisk) containing current metar


For those you want to test the current state, you need to compile FG from 
https://gitorious.org/~f-jjth/fg/f-jjths-flightgear/ = topics/fgcom branch
Then run FG like :  fgfs --enable-fgcom --airport=LFMV --com1=125.35

For now, my personal Asterisk server is used (clemaez.dyndns.org) and he is 
designed for testing only.
I'm ready to manage an Asterisk server, also a new subdomain name could be 
welcome (e.g fgcom.flightgear.org).
If someone is ready to provide a public server receiving Asterisk, so raise 
your hand.


Any opinion/feedback are welcome.


Cheers,
Clément










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[Flightgear-devel] download_and_compile.sh and CMake Superbuild discussion

2013-06-08 Thread Pat
Pat Callahan and James Turner had an irc converation today about
building flightgear. Here is Pat's summary of the main points

Ongoing changes to Download_and_compile.sh

Pat's goal is to increase the functionality of the script
without changing the way it is used for simple builds of 
master/next or stable builds.

these changes can be seen on the team clone Pat is using for
download_and_compile.sh maintenance. Let Pat or Francesco know
if you want to join the team in any capacity.


https://www.gitorious.org/+fg-download-and-compile/fg/fg-download-and-compile-fgmeta

The changes on the team clone are pretested, but may still
contain bugs.  1.9.10 is very well tested. 1.9.11 is ready for
has only minor changes. next has had some testing but could
use a serious workout.

Francisco will approve all changes that are to be merged with
the main fgmeta tree.  

Francesco has approved 1.9.10 and 1.9.11 for merging into the
master fgmeta tree, but has yet to see and approve next 
next has additional details on pat's future versions
beyond next starting at line 54.

download_and_compile.sh version number:

James thought the version numbers for download_and_compile
might be confusing.  They're different from the versions for
flightgear.  Pat thinks we could put a working version on each
branch that is tested to work with that specific branch, with
a version number to match the flightgear version on the branch.
We might want to make a rule that next should always support
next, master and the previous 2 releases.

Pat will bring the script version issue up with Francesco.


The cmake superbuild:

James thought that a cmake superbuild could do most if not all
of the basic functions of the script.  Pat likes the idea and
thinks it can be integrated with the script or used
independently. 

The superbuild approach could be used without a script to do a
simple build on any platform, while download_and_compile.sh
wuld provide additional options not easily provided by cmake.

If the superbuild had enough additional logic built into it it
could also do more complex and more efficient build scenarios
and could be the build engine for most flightgear components in
download_and_compile.sh

James goal of a simple build method for any platform would
still be met.  The additonal logic and variables in the
CMakeLists.txt would be there, but most users would never need
to examine it.

Basic Instructions should look something like this:

wget \
http://www.gitorious.org/fg/fgmeta/blobs/raw/next/CMakeLists.txt

cmake -D.FGVERSION=2.10.0 ./

make

The cmake file is incomplete at this point, and this build
fails to install because its trying to
use /usr/local/lib/i386-linux-gnu without admin privs

-Pat

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[Flightgear-devel] FlightGear voice communication

2013-06-08 Thread Jörg Emmerich
Hi Clement
thanks a million times for taking the initiative for that - i guess I am
one of the bigger users and promoters for FGCOM since a long time - and
waited very long for such a solution.

Just one point: Could it be possible to start 2 instances of FGCOM in
the background (just with different ports) and thus be able to switch
between those two from within FGFS? We once had an additional panel in
FGFS to switch between two instances of FGCOM (uncontrolled design
status only i believe - but it worked fine! And helps a lot if you need
to switch during start/landing between Twr/Gnd)
 (Wolfram Wagner wolf...@wagnerw.de) is doing that in his OpenRadar -
and it works fine.)

A second point: During our ATC-events the FGCOM always goes into a hang
after some time of usage - so we have to restart FGCOM (after somebody
tells you about the problem!). If you then use FGCOMGUI that is fine
with its Stop/Start buttons -- if you just work FGCOM that is a
bigger effort! So please: Could there be a restart-button (just in
case)?

thanks again
jomoATC


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