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2006-08-06_16:32:35 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/bo105/bo105-set.xml
add key bindings for rotor brake
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2006-08-06_16:34:39 (mfranz)
/var/cvs/FlightGear-0.9
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2006-08-07_10:11:46 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/main.cxx
move GL_TEXTURE_LOD_BIAS_EXT one section up and document what it does
(this was the reason why the first two text lines on the splash screen
looked more blurr
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2006-08-08_00:05:09 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/math/Makefile.am
Remove duplicate linker line in the resulting Makefile
2f585eeea02e2c79d7b1d8c4963bae2d
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Maik Justus wrote:
Hi,
Andy Ross wrote,:
Yes, that's a 131 character line you wrote; I have a 1920x1200 screen
and it takes of 2/3 of my horizontal real estate to read. There are a
few other much-longer-than-80-column lines in there too.
Oh, just use a smaller font ;-) (No, I will cha
Hi,
Andy Ross wrote,:
> Maik Justus wrote:
>
>> I would be very thankful for any review of this version. And I like
>> to ask Andy, to review if this version could go into cvs.
>>
>
> This looks much, much better to me. Here's one spot that I'd like to
> see changed, in Model.cpp:
>
> +
Hi,
The laugh is always on the loser
O.k. I know you one of the both chief pilots of the Bo
105.
Yes, it was a joke. But with a some truth in it.
Well, I really need no circling to get down - but I
don't really hit the point I wanted. So I have to
hover and get slowly to the point. A technic w
* Heiko Schulz -- Saturday 12 August 2006 21:20:
> Did you see mine in the german forum?
No.
BTW: here's a picture of my other one in KSFO:
http://members.aon.at/mfranz/hot.jpg [22 kB]
BTW: in response to
| > you don't have to fly in circles just to come down
> "Was meinen Stand beim Heli fli
Hi,
Looks really nice! Fine work!
Did you see mine in the german forum?
Greetings
HHS
--- Melchior FRANZ <[EMAIL PROTECTED]> schrieb:
> * Melchior FRANZ -- Saturday 12 August 2006 18:03:
> >
> $FG_ROOT/Scenery/Objects/w130n30/w123n37/942050.stg:
>
> Whoops. AJ told me that I had typed that wro
* Melchior FRANZ -- Saturday 12 August 2006 18:03:
> $FG_ROOT/Scenery/Objects/w130n30/w123n37/942050.stg:
Whoops. AJ told me that I had typed that wrongly: should be
$FG_ROOT/Scenery/Objects/w130n30/w123n37/942058.stg
(as can be seen in the diff :-) Sorry.
m.
Maik Justus wrote:
> I would be very thankful for any review of this version. And I like
> to ask Andy, to review if this version could go into cvs.
This looks much, much better to me. Here's one spot that I'd like to
see changed, in Model.cpp:
+if (_rotorgear)
+_rotorgear->calcForc
* Melchior FRANZ -- Saturday 12 August 2006 18:49:
> The archive contains Docs.diff, which has a wrong file extension. It's
> actually a "tar file.
Maik fixed it. Same link. :-)
m.
-
Using Tomcat but need to do more? Need t
> Douglas Campos wrote:
>> I've sent some messages that never appearedwhat's up??
>>
>> -
>> Using Tomcat but need to do more? Need to support web services, security?
>> Get stuff done quickly with pre-integrated technology
Hi,
Melchior FRANZ wrote:
> http://members.aon.at/mfranz/heli060812.tar.gz [79 kB]
>
> The archive contains Docs.diff, which has a wrong file extension. It's
> actually a "tar file.
>
Sorry, my daughters needed big part of my concentration
I sent an update to Melchior.
Maik
--
* Maik Justus -- Saturday 12 August 2006 18:46:
> I've finished a new beta for the heli simulation. I asked Melchior, for
> putting it onto his server
http://members.aon.at/mfranz/heli060812.tar.gz [79 kB]
The archive contains Docs.diff, which has a wrong file extension. It's
actually a "tar
Hi,
I've finished a new beta for the heli simulation. I asked Melchior, for
putting it onto his server, due to problems that some users had to
access to "my" server.
Unfortunately the old .xml files won't work with this version. The
switch for putting on the engine has to be moved from the fir
It's not moderated that I know of.
I don't run this list, but when sending out emails in general to people
(that is to say non-FG emails to non-FG people), sometimes they never
arrive.
I wonder if this has something to do with emails being greylisted and
then relay servers silently dropping the
I have my own helipad in KSFO since a long time. It put it on some
arbitrary place. Today I looked for a Real Life helipad and added
it to my scenery. I wanted first to commit it, but thanks to
mipmapping effects it simply looked too ugly when viewed from
flat angles. (One would need a way to tell
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