Re: [Flightgear-devel] Alternatives to Terragear pipeline for building FGFS tiles?

2006-12-29 Thread Curtis Olson
On 12/29/06, Roberto Inzerillo [EMAIL PROTECTED] wrote: Typo: But that's _my_ interest right now :-) That's because I ask for suggestions and ideas here. What ever approach we come up with needs to be done in a way that doesn't invalidate all your efforts the next time we regenerate the

Re: [Flightgear-devel] Alternatives to Terragear pipeline for building FGFS tiles?

2006-12-29 Thread Curtis Olson
On 12/29/06, Roberto Inzerillo wrote: That's the point Curt. I don't care about that now. That's not my aim in any way. Your algorithmic approach suits well when thinking globally, and you have to, because you provide a base to a global scenery generation process; that has to follow strict,