Re: [Flightgear-devel] Updated c182rg model

2007-02-07 Thread Torsten Dreyer
Am Dienstag, 6. Februar 2007 23:11 schrieb Stuart Buchanan: There are still a number of problems - Transparency issues with the windshield - wing/fuselage disappears when seen through two surfaces. Hi Stuart, I had the same problem with the Seneca and now use a select animation for the

Re: [Flightgear-devel] Logitech Dual-action gamepad driver

2007-02-07 Thread Martin Spott
Sava? Yatmaz wrote: ?xml version=1.0 ? !-- $Id: dual-action.xml,v 1.9 2006-11-06 09:20:00 syatmaz Exp $ -- PropertyList nameLogitech Logitech Dual Action/name Currently we don't have a Joystick configuration with such a name tag. Does anyone object to putting this one into CVS ?

Re: [Flightgear-devel] Possible error in KAP140.xml

2007-02-07 Thread Dave Perry
On Wed, 2007-02-07 at 07:36 +0100, woodyst wrote: Looking at the KAP140.xml file I have found this line: prop/autopilot/internal/heading-bug-error-deg/prop --gt; The --gt; is in the file, line 114. I think it may be a bug (I suspect it may be a mistake with keyboard, copy and paste, or

[Flightgear-devel] Textranslate Step and Scroll

2007-02-07 Thread Ron Jensen
While working on 3D cockpit instruments I keep hitting into issues with internal floating point representation and the textranslatestep tag. The step tag effectively truncates the property, 29.9199 becomes 29.91, so a (3D) readout reads off one number. The electronics technician in me

Re: [Flightgear-devel] Textranslate Step and Scroll

2007-02-07 Thread John Denker
On 02/07/2007 09:47 AM, Ron Jensen wrote: While working on 3D cockpit instruments I keep hitting into issues with internal floating point representation and the textranslatestep tag. The step tag effectively truncates the property, 29.9199 becomes 29.91, so a (3D) readout reads off

Re: [Flightgear-devel] Textranslate Step and Scroll

2007-02-07 Thread Ron Jensen
On Wed, 2007-02-07 at 11:32 -0500, John Denker wrote: On 02/07/2007 09:47 AM, Ron Jensen wrote: While working on 3D cockpit instruments I keep hitting into issues with internal floating point representation and the textranslatestep tag. The step tag effectively truncates the property,

Re: [Flightgear-devel] Textranslate Step and Scroll

2007-02-07 Thread Andy Ross
John Denker wrote: Ron Jensen wrote: The step tag effectively truncates the property, 29.9199 becomes 29.91, so a (3D) readout reads off one number. I am proposing an new tag, bias, that will act like offset but be applied before step and scroll While the bias tag

[Flightgear-devel] rounding and truncation (was: Textranslate Step and Scroll)

2007-02-07 Thread John Denker
On 02/07/2007 12:26 PM, Ron Jensen wrote: How would the step function know to round to the proper number of decimal places? In the 2D instruments a printf-style statement is used, i.e. format%02.2f/format. However, we're not exactly printing in textranslate. I thought about a

Re: [Flightgear-devel] Textranslate Step and Scroll

2007-02-07 Thread Andy Ross
I wrote: The patch itself looks sane and easy. But I think I agree with John, this is a workaround for a design flaw in the step animation that we should just fix. Nope, it turns out we really do want truncation. The reason is that the input property to the animation, at least in Ron's

Re: [Flightgear-devel] bug roundup

2007-02-07 Thread Ed Sirett
On Mon, 2007-02-05 at 19:55 -0500, Durk Talsma wrote: John Denker wrote: 1.2 Memory leak Megs or Gigs (See WIKI text) :-) Anyways, kidding aside: Is anybody else seeing this? I routinely let FlightGear run for several days at the time when I'm testing AI stuff. I've never seen any

[Flightgear-devel] rounding and truncation

2007-02-07 Thread John Denker
On 02/07/2007 02:14 PM, Andy Ross wrote: The patch itself looks sane and easy. But I think I agree with John, this is a workaround for a design flaw in the step animation that we should just fix. :-) So you want to pass in the floating point value 29.92 and a step of 10 and get back

Re: [Flightgear-devel] rounding and truncation

2007-02-07 Thread John Denker
Improved code. Previous version went against the POSIX convention. # Following the POSIX convention, # halfway cases are rounded away from zero, # to the extent this is possible given the inherent # inexactitude of the floating-point representation. round = func(arg, quantum=1){ if (quantum

[Flightgear-devel] Invisible hill on a fresh build airport/tile

2007-02-07 Thread alexis bory
hi, I was just happy to test the fresh airport and the rebuilt tile I've made with taxidraw and terragear. But... at the first passing by above the airport I hit an invisible hill/thing! Hopefully, it's safer in real life :) Well, first, I didn't noticed it with the ufo but now I can see the

Re: [Flightgear-devel] objects with transparent textures

2007-02-07 Thread Stewart Andreason
Hi Yurik, Thank you, That was very helpful. I have finished my animations now. I would like to add, the order in which the animations are placed in the .xml file is also important. As long as the xml.animations are in the same order as the ac.objects, back to front, then everything looks good.

Re: [Flightgear-devel] Possible error in KAP140.xml

2007-02-07 Thread Dave Perry
On Wed, 2007-02-07 at 07:09 -0700, Dave Perry wrote: Related File locations: Aircraft/Generic/kap140.nas -- KAP140 logic engine Aircraft/Instruments/KAP140TwoAxis.xml and Aircraft/Instruments/KAP140TwoAxisAlt.xml -- 2d KAP140 Instruments

Re: [Flightgear-devel] glibc invalid pointer error - fgfs cvs osg (UPDATE)

2007-02-07 Thread Laurence Vanek
Laurence Vanek wrote: After fresh updates builds of osg, simgear fg I get this when executing flightgear from command line (sorry for the long post). This is new behavior for me. Im running Fedora Core 6 with nvidia geforce 7600 GS graphics card (256 megs VRAM). No problems prior to

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-02-07 Thread Stewart Andreason
To everybody who is interested in ufo alternatives, the runabout and both shuttles are now out of development, and have undergone substantial improvements. http://www.geocities.com/sandreas41/flightgear_aircraft.html Enjoy! Stewart Joacim Persson wrote: Ha! You can run but you can't hide from