Hi all,
I wan't to code my external perl client for fg_sqawk (see
http://squonk.abacab.org/dokuwiki/fg_sqawk) as an module for Flightgear.
The problem of the external module is, that it uses the external
protocol to get the state of a predefined PTT key. This can only be done
once a second.
The
Hi
I get this error when bulding Flightgear:
Making all in Model
make[2]: Entering directory `/home/royvegard/src/FlightGear/source/src/Model'
if
g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/usr/X11R6/include -I/usr/local/include -g -O2 -D_REENTRANT -MT
model_panel
Hi!
Next incarnation :)
This time I have added a "valid" property to make it explicit which
entries are, duh, valid :)
I have moved the destruction administration for AI objects into the
AIManager, I think that's where it belongs (since the construction is
also there, and nobody else should know
Anders Gidenstam wrote:
> Hi!
>
> There seems to be an elevation problem in Scandinavia in the 0.9.10 world
> scenery: between N60 and N61 the terrain elevation is 0. Everything is
> flat. I flew due west from the Baltic sea to the Atlantic at 300ft MSL
> along the southern edge of the area with
Hi!
There seems to be an elevation problem in Scandinavia in the 0.9.10 world
scenery: between N60 and N61 the terrain elevation is 0. Everything is
flat. I flew due west from the Baltic sea to the Atlantic at 300ft MSL
along the southern edge of the area without hitting terrain.. The cliffs
You may want to try setting up 2 uni-directional interfaces rather than one
bi-directional interface? I'm not sure if the bidirectional option has ever
been implemented for socket connections?
Curt.
On 4/3/07, Lorne McIntosh wrote:
I should add that I'm running FG 0.9.10, which is a year ol
I should add that I'm running FG 0.9.10, which is a year old at this point.
Might this be fixed in the latest CVS? I'm just hesitant to go to the work
of compiling it without knowing it's been fixed...
Lorne
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
It's a little known fact that static models (such as airport buildings
etc.) can have embedded Nasal. Since a few days this is also possible
for AI objects. For details see the documentation:
$FG_ROOT/Docs/README.scenery -- last section.
The only example that uses this is Alexis' KNID airport. Han
On Tuesday 03 April 2007 11:50:21 Nick Warne wrote:
> On Tuesday 03 April 2007 11:41:18 Nick Warne wrote:
> > Hi all,
> >
> > First - latest CVS :-)
> >
> > OK, I took off on the carrier with the SeafireIIIc. I swung around and
> > attempted to land.
> >
> > As I touched the deck (and it appeared
* Melchior FRANZ -- Tuesday 03 April 2007:
> Yesterday I've written a simple patch cache [...]
Argh ... *path* cache! Same typo in the subject. :-)
m.
-
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Depending on their position on the hard disk, aircraft *-set.xml
files can be found instantly, or fgfs can have to search for them
for quite a while. Sometimes up to 20 seconds (guessed) or more,
and accompanied by annoying hard disk noise.
Yesterday I've written a simple patch cache for *-set.xml
Hi all!
I am sending this .diff file to the list because I found that the
animation of the Concorde right wing's elevetor was wrong. This is my
first .diff patch to flightgear, so please check it before put it into
cvs. I apologize if it is not correct.
Andrea V.
2114c2114
<12.036
---
>6.
On Tuesday 03 April 2007 11:41:18 Nick Warne wrote:
> Hi all,
>
> First - latest CVS :-)
>
> OK, I took off on the carrier with the SeafireIIIc. I swung around and
> attempted to land.
>
> As I touched the deck (and it appeared my hook caught), FG crashed - I was
> left with a very light blue scre
Hi all,
First - latest CVS :-)
OK, I took off on the carrier with the SeafireIIIc. I swung around and
attempted to land.
As I touched the deck (and it appeared my hook caught), FG crashed - I was
left with a very light blue screen, and FG took 80 seconds or so to be
killed.
This was in the
On Tuesday 03 April 2007 10:04:10 Melchior FRANZ wrote:
> OK, so you decided to get more heat from JD ... :-}
>
> > I have looked through the code in encoder.cxx and [...]
>
> Is your code really up-to-date? There is no encoder.cxx anymore
> since a few days.
>
> m.
ha ha... OK, so yesterday I up
On Tuesday 03 April 2007 09:51:50 Nick Warne wrote:
> Hi all,
>
> I noticed today I get a nasal error on starting fgfs with the c172p:
>
> Nasal runtime error: nil used in numeric context
> at /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line 1438
> called from: /usr/share/FlightGear
Hi all,
I noticed today I get a nasal error on starting fgfs with the c172p:
Nasal runtime error: nil used in numeric context
at /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line 1438
called from: /usr/share/FlightGear/data/Aircraft/Generic/kap140.nas, line
287
Tracing through ka
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