On Fri, 13 Apr 2007 23:25:22 +0200, gh.robin wrote
> I forgot to congratulate you for that nice, new version, the
> cockpit 3D is great.
>
thanks!
What about flight dynamic, controls, etc?
-
Take Surveys. Earn
On Fri, 13 Apr 2007 18:29:27 -0500, Jon S. Berndt wrote
>
> Screen shots?
There is one:
ftp://ftp.megasignal.com/pub/FlightGear/Docs/an2.html
--
Wbr, Yurik
-
Take Surveys. Earn Cash. Influence the Future of IT
Join
> I forgot to congratulate you for that nice, new version, the
> cockpit 3D is great.
>
> --
> Gérard
Screen shots?
Jon
-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll
Hello,
I would like to contribute in the further development of Flight Gear.
I believe I have enough experience programming in C++ and OpenGL (on VS 6)
to be able to help the development team.
Don't know whom else to write to. I would appreciate your guidance getting
started quite much. This fa
On Fri 13 April 2007 18:12, [EMAIL PROTECTED] wrote:
> On Fri, 13 Apr 2007 17:40:12 +0200, gh.robin wrote
>
> > I did used RLE compress. (load and save)
> >
> > The best could be for you to get the resulting splash.rgb file
> > working for me
>
> Well, I understand.
>
> Gimp have "agressive" RLE c
In the wiki flightgear-fileFormat page, I read directions that said to save in
.sgi format with agressive RLE compression. Then rename splash.sgi to
splash.rgb
Stewart
[EMAIL PROTECTED] wrote:
> On Fri, 13 Apr 2007 14:43:49 +0200, gh.robin wrote
>> And if i take the splash.rgb file with Gimp
[EMAIL PROTECTED] wrote:
> On Fri, 13 Apr 2007 17:40:12 +0200, gh.robin wrote
>
>>
>> I did used RLE compress. (load and save)
>>
>> The best could be for you to get the resulting splash.rgb file
>> working for me
>>
>>
>
> Well, I understand.
>
> Gimp have "agressive" RLE
Thiago wrote:
> I already installed openal and freeglut.
>
> Shoudn't I have OpenGL already installed on FC6?
Probably you're missing the respective -devel packages,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
Hi all.
I'm using Fedora Core 6 and trying to install Flightgear 0.9.10
When installing plib, I receive the following error when executing the
configure script:
checking for pthread_create in -lpthread... no
checking for glNewList in -lGL... no
checking for glNewList in -lMesaGL... no
configur
On Fri, 13 Apr 2007 17:40:12 +0200, gh.robin wrote
>
> I did used RLE compress. (load and save)
>
> The best could be for you to get the resulting splash.rgb file
> working for me
>
Well, I understand.
Gimp have "agressive" RLE compression. I use it, and it work for my...
I wil
On Fri 13 April 2007 17:14, [EMAIL PROTECTED] wrote:
> On Fri, 13 Apr 2007 14:43:49 +0200, gh.robin wrote
>
> > And if i take the splash.rgb file with Gimp load and save, i get a
> > working an2 loaded with that new splash file.
>
> It seems I set not correct rgb options when save file. But I use g
On Fri, 13 Apr 2007 14:43:49 +0200, gh.robin wrote
> And if i take the splash.rgb file with Gimp load and save, i get a
> working an2 loaded with that new splash file.
It seems I set not correct rgb options when save file. But I use gimp too
and verify splash-screen under PLIB devel & 0.9.10
On 4/13/07, Vivian Meazza <[EMAIL PROTECTED]> wrote:
>
> Exactly my point: AIBase only reads generic values. Offsets are not generic
> values, and their reading should remain where they are at present. If
> another AI Object comes up with a requirement, then that is a different
> matter.
They are
gh.robin wrote:
... Snip ...
>
> Hello Vivian, Csaba
> I am a TACAN user, with Tankers and Carriers, (mainly
> developing French Navy
> Aircraft models) i have read with interest that long conversation.
>
> I can say, the existing TACAN system, which has been
> implemented and improved
> by
On Fri 13 April 2007 14:34, gh.robin wrote:
> On Fri 13 April 2007 13:12, Yurik V. Nikiforoff wrote:
> > В сообщении от 13 Апрель 2007 17:51 gh.robin написал(a):
> > > When loading an2, the splash.rgb file makes segmentation error, if i
> > > remove it everything is right.
> >
> > sim version pls
On Fri 13 April 2007 13:12, Yurik V. Nikiforoff wrote:
> В сообщении от 13 Апрель 2007 17:51 gh.robin написал(a):
> > When loading an2, the splash.rgb file makes segmentation error, if i
> > remove it everything is right.
>
> sim version pls...
>
> windows? OSG or PLIB?
Both OSG and PLIB last cv
В сообщении от 13 Апрель 2007 17:51 gh.robin написал(a):
>
> When loading an2, the splash.rgb file makes segmentation error, if i
> remove it everything is right.
sim version pls...
windows? OSG or PLIB?
--
Wbr, Yurik
-
On Fri 13 April 2007 05:54, Yurik V. Nikiforoff wrote:
> Apr, Friday, 13 :)
>
> 3D cockpit. 80 animated/controlled items on panels!
> Engine & prop has rewritten;
> New animation for gear;
> Automatic mixture correction (like real aircraft);
> New ADF control gauge;
> Automatic slats with real aero
On Fri 13 April 2007 10:31, Vivian Meazza wrote:
SNIP
> Yes - this is Mathias' business, I really can't comment, except to say that
> I would be surprised if there were anything much wrong with his code, and
> certainly not his mathematics.
>
> > Have I missed anything?
>
> Yup - if it ain't broke
Csaba Halász
> > > On 4/12/07, Vivian Meazza wrote:
> > >
> > > > Why do you want to offset a TACAN position?
> > >
> > > You know why: because on the carriers the tacan altitude is 100
> > > feet. And that *is* fixed, no matter where the carrier happens to
> > > be. It should be fixed relative
20 matches
Mail list logo