Hi,
I need to know: what coordinate system is Flightgear using actually? Is
it by any chance the worldwide air navigation standard of WGS84
coordinates?
Thx.
Pep Ribal.
-
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Hi,
On Monday 21 May 2007, Tim Moore wrote:
> In case it's not obvious how to do that (I sure missed it!), in the
> ccmake configuration screen change CMAKE_BUILD_TYPE to "Release".
That is also possible ...
Greetings
Mathias
---
I've discovered that I really love the AN-2 and the new "fly-by" view mode!
I've posted a youtube video of the FlightGear AN-2 landing at Ranger Creek,
WA (taken with a cheesy digital camera pointed at my computer screen ...):
http://www.youtube.com/watch?v=bGmqDYb2rsw
The video should be ready
On Mon 21 May 2007 19:46, Mathias Fröhlich wrote:
> Hi,
>
> On Saturday 19 May 2007, gh.robin wrote:
> > I try to understand the big FPS differences i get when i build FG
> > first with an old OSG library 10 april 2007,
> > second with a recent OSG library 1.9.4 version
>
> I believe that you buil
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Mathias Fröhlich wrote:
> Hi,
>
> On Saturday 19 May 2007, gh.robin wrote:
>> I try to understand the big FPS differences i get when i build FG
>> first with an old OSG library 10 april 2007,
>> second with a recent OSG library 1.9.4 version
> I beli
> Short version:
>
> Here is the link to an updated patch which (a) corrects the
> VRP precisely as Anders did with the F80C while removing the
> somewhat incorrect Z offset in /Models and (b) adds several
> contact points. It does not change any other pre-existing
> gear, etc coordinates:
>
Jon S. Berndt wrote:
>>I'm not in a position at this time to check whether Z pos'n in the
>>FDM/configuration file was wrong or the Z offset in the Model file
>>was wrong;
>
>
> Unless the one that's in the FlightGear distribution is different from the
> one that's been in JSBSim CVS for years,
Hi Tim,
Just tried this patch and had a couple observations (beyond noticing that it
generally works pretty well.) :-)
1. The application continuously scrolls the following message:
Viewer::checkWindowStatus() - 1
I couldn't immediately see where that was coming from.
2. The numeric keypad ke
Mathias Fröhlich schrieb:
> Hi,
>
> On Saturday 19 May 2007, gh.robin wrote:
>
>> I try to understand the big FPS differences i get when i build FG
>> first with an old OSG library 10 april 2007,
>> second with a recent OSG library 1.9.4 version
>>
> I believe that you built osg without op
Hi,
On Saturday 19 May 2007, gh.robin wrote:
> I try to understand the big FPS differences i get when i build FG
> first with an old OSG library 10 april 2007,
> second with a recent OSG library 1.9.4 version
I believe that you built osg without optimization.
When building without optimization y
Martin Spott wrote:
>Why is setting to 0.0 not sufficient to reach the desired goal ?
>
> Martin.
>
>
This lines only initialize the internal values of the electrical system.
The properties are set in the propagate function :
// publish values to specified properties
for (
I have found an early problem with simgear-0.3.11-pre1
configure and make went fine,
but make check has stopped with errors.
make[2]: Entering directory `/usr/src/SimGear-0.3.11-pre1/simgear/math'
make SGMathTest
make[3]: Entering directory `/usr/src/SimGear-0.3.11-pre1/simgear/math'
if g++ -DHAV
--- Martin Spott wrote:
> Stuart Buchanan wrote:
>
> > I have a pair of patches for the c182 and c182rg.
>
> Done for CVS HEAD (OSG),
Thank you.
Could someone commit this for the PLIB branch as well please, as that is
where the bugs manifest themselves.
Thanks,
-Stuart
_
Hi all,
Did some possibly useless patches for SG and FG plib branch:
simgear.plib-distclean.patch:
The directory compatibility/ and threads/ are repeated in
DIST_SUBDIRS as they already present in $(SUBDIRS), causing 'make
distclean' in SG broken.
simgear.plib-dependencies.pa
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