Re: [Flightgear-devel] Flying at/for LinuxTag

2007-06-02 Thread Torsten Dreyer
Hi,

after three great days at the Linuxtag I am back home again, leaving the rest 
of the crowd behind for the last day of Linuxtag.

I heard so many
- Thank you for your excellent work
- Keep working, this is great
- I can't believe it's OpenSource and free!
and I want to relay these to the list and everybody who did not manage to come 
to Berlin.

We shared a booth with Linux-Gamers.org which made our place one of the 
coolest and most active on the site (my personal view of course).

Some pictures of our setup are here:

http://www.t3r.de/fg/lt2007/01.jpg
http://www.t3r.de/fg/lt2007/02.jpg
http://www.t3r.de/fg/lt2007/03.jpg
http://www.t3r.de/fg/lt2007/04.jpg
http://www.t3r.de/fg/lt2007/05.jpg
http://www.t3r.de/fg/lt2007/06.jpg
http://www.t3r.de/fg/lt2007/07.jpg
http://www.t3r.de/fg/lt2007/08.jpg
http://www.t3r.de/fg/lt2007/dragonfly_an225.jpg

The Dragonfly microlight in the last pic is a new a/c model created while 
sitting in the hotel-bar during the evenings enjoying the Berlin-beer ;-) 
Yes - it will be on CVS soon.

Flying with the multiplayer option was just great and made Tempelhof a very 
crowded place to fly - Thanks every pilot for your support.

I Hope to be in the team for LinuxTag 2008!

Torsten


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] F4U-7, (dubbed Only for French)

2007-06-02 Thread gh.robin
On Fri 1 June 2007 23:55, Maik Justus wrote:
 Hi,
 at least you could profit of the FDM.
 Maik

 gh.robin schrieb am 01.06.2007 23:50:
 
  Oh , too late , i started when we where talking together on IRC about it
  some months ago , and it is close to be finished.
  Don't mind , more we have better it is, and my production is very
  specific and close  to French Air Navy.
 
  It is not the first case , we get twice the same kind of aircraft, F4U-7
  versus F4U.
 
  Regards

Hello Maik,

Oh , yes would be nice, i' ll spare a lot of time :)


-- 
Gérard


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] An2 fixes for MP

2007-06-02 Thread AJ MacLeod
Attached is a diff for the An2 which makes it work properly in MP sessions.

The FDM modifications just provide the standard normalised control surface 
position outputs and don't affect the flight characteristics at all.

Leading slashes in the model.xml have been removed, and the standard 
properties (created in the FDM update, above) are used to animate the control 
surfaces.

Yurik - could you check and approve this, so it can go into CVS?

Cheers,

AJ
? an2.diff
? an2.diff.1
Index: an2.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/an2/an2.xml,v
retrieving revision 1.3
diff -u -p -r1.3 an2.xml
--- an2.xml	24 May 2007 20:41:58 -	1.3
+++ an2.xml	2 Jun 2007 13:05:06 -
@@ -243,6 +243,7 @@
 min -1 /min
 max  1 /max
   /clipto
+  outputfcs/elevator-pos-norm/output
/summer
 
aerosurface_scale name=Elevator Control
@@ -274,6 +275,14 @@
   /range
   outputfcs/left-aileron-pos-rad/output
/aerosurface_scale
+   aerosurface_scale name=Left Aileron Control norm
+  inputfcs/roll-trim-sum/input
+  range
+min -1 /min
+max  1 /max
+  /range
+  outputfcs/left-aileron-pos-norm/output
+   /aerosurface_scale
 
aerosurface_scale name=Right Aileron Control
   inputfcs/roll-trim-sum/input
@@ -283,6 +292,14 @@
   /range
   outputfcs/right-aileron-pos-rad/output
/aerosurface_scale
+   aerosurface_scale name=Right Aileron Control norm
+  inputfcs/roll-trim-sum/input
+  range
+min -1 /min
+max  1 /max
+  /range
+  outputfcs/right-aileron-pos-norm/output
+   /aerosurface_scale
 
   /channel
 
@@ -305,6 +322,15 @@
   outputfcs/rudder-pos-rad/output
/aerosurface_scale
 
+   aerosurface_scale name=Rudder Sum
+  inputfcs/rudder-command-sum/input
+  range
+min -1 /min
+max  1 /max
+  /range
+  outputfcs/rudder-pos-norm/output
+   /aerosurface_scale
+
   /channel
 
 channel name=Flaps
Index: Model/an2-model.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/an2/Model/an2-model.xml,v
retrieving revision 1.3
diff -u -p -r1.3 an2-model.xml
--- Model/an2-model.xml	24 May 2007 20:41:58 -	1.3
+++ Model/an2-model.xml	2 Jun 2007 13:05:06 -
@@ -1009,7 +1009,7 @@
 	object-nameobj71/object-name
 	condition
 		less-than
-			property/engines/engine/rpm/property
+			propertyengines/engine/rpm/property
 			value600/value
 		/less-than
 	/condition
@@ -1020,7 +1020,7 @@
 	object-nameobj83/object-name
 	condition
 		greater-than
-			property/engines/engine/rpm/property
+			propertyengines/engine/rpm/property
 			value600/value
 		/greater-than
 	/condition
@@ -1032,7 +1032,7 @@
 	
 	typespin/type
 	object-nameobj71/object-name
-	property/engines/engine/rpm/property
+	propertyengines/engine/rpm/property
 	
 	center
 		x-m0/x-m
@@ -1050,7 +1050,7 @@
 	
 	typespin/type
 	object-nameobj70/object-name
-	property/engines/engine/rpm/property
+	propertyengines/engine/rpm/property
 	
 	center
 		x-m0/x-m
@@ -1068,7 +1068,7 @@
 	
 	typespin/type
 	object-nameobj83/object-name
-	property/engines/engine/rpm/property
+	propertyengines/engine/rpm/property
 	factor0.005/factor
 	center
 		x-m0/x-m
@@ -1095,7 +1095,7 @@
 animation
 	typerotate/type
 	object-namerudder/object-name
-	property/controls/flight/rudder/property
+	propertysurface-positions/rudder-pos-norm/property
 	factor-28/factor
 	axis
 		x1-m5.52/x1-m
@@ -1113,7 +1113,7 @@
 animation
 	typerotate/type
 	object-namerear_wheel/object-name
-	property/controls/flight/rudder/property
+	propertysurface-positions/rudder-pos-norm/property
 	factor-28/factor
 	axis
 		x1-m4.60/x1-m
@@ -1133,7 +1133,7 @@
 	object-nameobj75/object-name
 	object-nameelev_trim_left/object-name
 	object-nameelev_trim_right/object-name
-	property/controls/flight/elevator/property
+	propertysurface-positions/elevator-pos-norm/property
 	interpolation
 		entryind	-1/inddep	-42/dep/entry
 		entryind	0/inddep	0/dep/entry
@@ -1156,7 +1156,7 @@
 animation
 	typerotate/type
 	object-nameobj79/object-name
-	property/controls/flight/aileron/property
+	propertysurface-positions/left-aileron-pos-norm/property
 	interpolation
 		entryind	-1/inddep	30/dep/entry
 		entryind	0/inddep	0/dep/entry
@@ -1178,7 +1178,7 @@
 animation
 	typerotate/type
 	object-nameobj76/object-name
-	property/controls/flight/aileron/property
+	propertysurface-positions/right-aileron-pos-norm/property
 	interpolation
 		entryind	-1/inddep	14/dep/entry
 		entryind	0/inddep	0/dep/entry
@@ -1202,7 +1202,7 @@
 animation
 	typerotate/type
 	object-nameobj81/object-name
-	property/surface-positions/flap-pos-norm/property
+	propertysurface-positions/flap-pos-norm/property
 	factor39/factor
 	center
 		x-m-1.35/x-m
@@ -1219,7 +1219,7 @@
 animation
 	typetranslate/type
 	object-nameobj81/object-name
-	property/surface-positions/flap-pos-norm/property
+	

Re: [Flightgear-devel] Flying at/for LinuxTag

2007-06-02 Thread Roberto Inzerillo

 Well, expect this sort of scenery to become standard in the future.
 I guess it will probably take one or two years until we'll have more
 detailed scenery for the whole globe, but I'm convinced this will
 happen.

Well, I think I'm finished with the EDDI radar tower.
3D File: http://www.laubfrosch.it/fgfs/3d/eddi_radar_tower.zip
Screenshot: 
http://www.laubfrosch.it/fgfs/3d/eddi_radar_tower_screenshot_02.jpg

The screenshot refers to the 1024x1024 file texture, which is huge but 
nice. I've put a default 512x512 texture file inside the .zip so that 
people will not suffer too much, but I really do prefer the more 
detailed one :-)

I'm still not shure about the exact height of the structure though, does 
anybody know the correct size?
I will adjust the height if needed but I will not make more on this 
object which is really just a little detail inside the whole EDDI 
airport field; other structures would need more care.


Cheers,
   Roberto

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Flying at/for LinuxTag

2007-06-02 Thread Nick Warne
On Saturday 02 June 2007 08:22:48 Torsten Dreyer wrote:

 Flying with the multiplayer option was just great and made Tempelhof a very
 crowded place to fly - Thanks every pilot for your support.

 I Hope to be in the team for LinuxTag 2008!

 Torsten

Super pictures Torsten - thanks!

It is great fun to fly when you know (hope) people elsewhere are watching... 
we've had some fun in IRC @ EDDI.

Nick


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] F4U-7, (dubbed Only for French)

2007-06-02 Thread Detlef Faber
Am Freitag, den 01.06.2007, 23:50 +0200 schrieb gh.robin:
 On Fri 1 June 2007 23:38, Maik Justus wrote:
  Hi,
 
  gh.robin schrieb am 01.06.2007 22:56:
   Yes i will
   Most of the French Air Navy Aircraft and Helis are in my to do list.
   About Helis
   =the S-51 DragonFly is on progress (you can see it on the carrier),
   =the HSS-1  is close to be finished ,
   The HSS-1 was built in France under Sikorsky license (S-58).
  
   Regards
 
  Oh, Emmanuel (helijah) is working on a S58, too. Maybe you can benefit
  from each other?
  A scrrenshot of his S58 you can find here:
  http://helijah.free.fr/flightgear/hangar.php
 
  Emmanuel is using a very good FDM by RAThomas.
 
  Maik
 
 
 Maik,
 Oh , too late , i started when we where talking together on IRC about it some 
 months ago , and it is close to be finished.
 Don't mind , more we have better it is, and my production is very specific 
 and 
 close  to French Air Navy. 
 
 It is not the first case , we get twice the same kind of aircraft, F4U-7   
 versus F4U.
 

well, the F4U can land on the carrier without patch.

Greetings

Detlef

 Regards


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] F-8E Crusader

2007-06-02 Thread Curtis Olson

Yes, that's the one.  It has really amazing slow flight properties and
aerodynamics for it's day.  The one I have is still done up in a german
camouflage scheme and looks original.  It's in well maintained flying
condition.  Next time I go out to CA visit my friend, we are going to see if
we can fly it.  I have built a portable flight logging device that logs
roll, pitch, yaw, airspeed, pressure alt @ 50hz and  lon, lat, elev @ 10hz
so we are hoping to be able to get some good flight test data for it.  I
might actually just ship my flight logger out to him, have him fly and video
tape the flight, then make a video of the same flight replayed in
FlightGear, then have my brother edit the real + synthetic views together
side by side ... the full scale version of what I did a year ago with a uav
...

http://www.youtube.com/watch?v=SAMGnK9ztdA

But theoretically if we do this, it will be much more interesting since it
will show the view from inside the real cockpit, and show landings and
takeoffs from real runways (both in the live video and in flightgear.)  Now
all I need to really make this cool is a Storch model for flightgear. :-)

Regards,

Curt.


On 6/2/07, gh.robin [EMAIL PROTECTED] wrote:


On Sat 2 June 2007 05:13, Curtis Olson wrote:

 Since we are talking about different aircraft, has anyone considered
 working on a Fieseler Storch?  I know a guy who knows a guy who actually
 has and flies one.  I'm sure I could get pictures and we have plans to
 collect flight data.  The only thing missing is the 3d model.

 If anyone is interested in such a project I know I could get a lot of
great
 information for you.

 Regards,

 Curt.

Hello curt,

Is it that one ?

http://avia.russian.ee/air/germany/fi-156.php


--
Gérard


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel





--
Curtis Olson - University of Minnesota - FlightGear Project
http://baron.flightgear.org/~curt/  http://www.humanfirst.umn.edu/
http://www.flightgear.org
Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] F4U-7, (dubbed Only for French)

2007-06-02 Thread gh.robin
On Sat 2 June 2007 18:38, Detlef Faber wrote:
 Am Freitag, den 01.06.2007, 23:50 +0200 schrieb gh.robin:

  Oh , too late , i started when we where talking together on IRC about it
  some months ago , and it is close to be finished.
  Don't mind , more we have better it is, and my production is very
  specific and close  to French Air Navy.
 
  It is not the first case , we get twice the same kind of aircraft, F4U-7
  versus F4U.

 well, the F4U can land on the carrier without patch.

 Greetings

 Detlef

Hello Detlef,

Yes your F4U is YASim , so you don't have any trouble to have Carrier 
feature. :)

If in October 2005 i started to built that F4U-7 with JSBSim,  it was because 
i had requests to do it, and the friends who are using it , do use JSBSim 
patched, like they are flying Crusader and some others French Navy Aircraft 
models, (Zephir, Alizé), that process is not a problem.
They don't fly any other FG aircraft:(

Regards


-- 
Gérard


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] reality issues in MP, Was: Flying at/for LinuxTag

2007-06-02 Thread Joacim Persson


-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] reality issues in MP, Was: Flying at/for LinuxTag (fwd)

2007-06-02 Thread Joacim Persson
Looks like my sendmail was feeling ill today (DNS deficiency) and needed a 
cuddle and a restart. Second attempt:

On Sat, 2 Jun 2007, Torsten Dreyer wrote:

 http://www.t3r.de/fg/lt2007/dragonfly_an225.jpg

Was that me in the 225? ;) I did take off with it from EDDI/09L on Friday.
(Didn't notice an ultralight being sucked up by engine #5 though)

Anyway, look at the wind strut. It looks as if the 225 was lining up to
take off in a tail wind. And this brings up the issue of MP and reality:

The metar weather for EDDI on Friday was wind from 50 degrees, and the
default FG weather is 270 degrees. Some pilots where using runways 27L and
27R and others where using 09L and 09R, depending on if they had enabled
METAR weather or were using the default wind from the west. (Or perhaps
didn't care if they had headwind or tailwind?)

I've nagged about this on IRC from time to time: IMO, using
--enable-real-weather-fetch/METAR ought to be mandatory in combination with
MP. Or in the least to use the one and same weather. (There is perhaps the
possibility to consider that someone rigs up an MP server on an isolated
LAN, without having access to an online metar service, or don't want that
weather for some reason.)

So how about a default logic of enabling real-weather-fetch automatically if
--multiplay is used, unless an explicit --disable-real-weather-fetch is
set?

And as others may or may not have noticed, using
--enable-real-weather-fetch does not set the menu/dialogue option
Weather-Weather Scenario-Weather source to METAR. There appears to be a
difference; not in wind but in cloud layers.

Maybe a few other reality options should be maintained in MP mode too,
like --timeofday=real, --time-match-real? ...disabling the pause and
speedup functions perhaps?

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] reality issues in MP, Was: Flying at/for LinuxTag (fwd)

2007-06-02 Thread Ron Jensen
On Sat, 2007-06-02 at 22:30 +0200, Joacim Persson wrote:
 So how about a default logic of enabling real-weather-fetch automatically if
 --multiplay is used, unless an explicit --disable-real-weather-fetch is
 set?

(..)

 Maybe a few other reality options should be maintained in MP mode too,
 like --timeofday=real, --time-match-real? ...disabling the pause and
 speedup functions perhaps?

My flightgear time is generally limited to after work during the week,
so forcing--timeofday=real means I'd always have to fly at night in the
KSFO area, or anywhere else in the US for that matter.

I was going to agree with real-world weather, but what if conditions in
the area I want to fly in are IFR and I want/need to fly VFR?  Do I
cancel my flightgear time and play sudoko instead?  or just forgo the
pleasure of watching others fly as I fly, too?

I can't find a valid reason to allow speedup however realworld
sometimes intrudes into my flightgear session and I am forced to pause
briefly to attend to an issue.  Are you suggestion disappearing pilots
would be better than paused pilots?

Thanks,

Ron



-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2007-06-02 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_00:00:29 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/math/SGVec2.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGOffsetTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGOffsetTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGDirectionalLightBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGLightBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGOceanTile.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGOceanTile.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGTexturedTriangleBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGTriangleBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVasiDrawable.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVasiDrawable.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVertexArrayBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/Makefile.am
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGEnlargeBoundingBox.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGEnlargeBoundingBox.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGNodeMasks.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGSceneFeatures.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGSceneFeatures.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGTextureStateAttributeVisitor.cxx

Modified Files:
simgear/bucket/newbucket.cxx simgear/bucket/newbucket.hxx
simgear/io/decode_binobj.cxx simgear/io/sg_binobj.cxx
simgear/io/sg_binobj.hxx simgear/math/SGVec2.hxx
simgear/math/SGVec3.hxx simgear/math/SGVec4.hxx
simgear/scene/material/mat.hxx
simgear/scene/material/matlib.cxx
simgear/scene/material/matlib.hxx
simgear/scene/model/Makefile.am simgear/scene/tgdb/Makefile.am
simgear/scene/tgdb/obj.cxx simgear/scene/tgdb/obj.hxx
simgear/scene/tgdb/pt_lights.cxx
simgear/scene/tgdb/pt_lights.hxx
simgear/scene/util/Makefile.am
simgear/scene/util/SGNodeMasks.hxx
simgear/scene/util/SGTextureStateAttributeVisitor.cxx
Added Files:
simgear/scene/model/SGOffsetTransform.cxx
simgear/scene/model/SGOffsetTransform.hxx
simgear/scene/tgdb/SGDirectionalLightBin.hxx
simgear/scene/tgdb/SGLightBin.hxx
simgear/scene/tgdb/SGOceanTile.cxx
simgear/scene/tgdb/SGOceanTile.hxx
simgear/scene/tgdb/SGTexturedTriangleBin.hxx
simgear/scene/tgdb/SGTriangleBin.hxx
simgear/scene/tgdb/SGVasiDrawable.cxx
simgear/scene/tgdb/SGVasiDrawable.hxx
simgear/scene/tgdb/SGVertexArrayBin.hxx
simgear/scene/util/SGEnlargeBoundingBox.cxx
simgear/scene/util/SGEnlargeBoundingBox.hxx
simgear/scene/util/SGSceneFeatures.cxx
simgear/scene/util/SGSceneFeatures.hxx
Removed Files:
simgear/scene/tgdb/leaf.hxx simgear/scene/tgdb/vasi.hxx:
Reorganize tile loaders.
Build bigger leafs for the tiles.
Move runway light colors into materials.xml.
Split out classes that might be useful at other places.
Avoid static storage on binobject loading.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_00:06:14 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/structure/SGAtomic.hxx

Modified Files:
SGAtomic.hxx: Also use atomic compiler intrinsics on SGI


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_02:13:07 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGRotateTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGRotateTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGScaleTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGScaleTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGTranslateTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGTranslateTransform.hxx

Modified Files:
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
Added Files:
simgear/scene/model/SGRotateTransform.cxx
simgear/scene/model/SGRotateTransform.hxx
simgear/scene/model/SGScaleTransform.cxx
simgear/scene/model/SGScaleTransform.hxx
simgear/scene/model/SGTranslateTransform.cxx
simgear/scene/model/SGTranslateTransform.hxx:
Factor out some useful classes.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-30_08:07:05 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.cxx

Modified Files:
simgear/scene/model/SGMaterialAnimation.cxx:
Olaf Flebbe: Use brakets around bitwise operations.
Greetings from LinuxTag, Berlin ... :)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-30_17:50:10 (andy)
/var/cvs/SimGear-0.3/source/simgear/nasal/code.c
/var/cvs/SimGear-0.3/source/simgear/nasal/code.h
/var/cvs/SimGear-0.3/source/simgear/nasal/data.h

[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2007-06-02 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-29_08:56:38 (curt)
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_01.ac
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_01.rgb
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_01.xml
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_02.ac
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_02.rgb
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_02.xml
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_03.ac
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_03.rgb
/var/cvs/FlightGear-0.9/data/Models/Trees/palm_03.xml

Roberto Inzerillo:

A variety of billboarded palm trees.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_15:19:26 (mfranz)
/var/cvs/FlightGear-0.9/data/Nasal/geo.nas

document geo.put_model()


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_17:27:16 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/C130/c130-base.xml

Emmanuel BARANGER: update


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_17:27:17 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/C130/c130-jsbsim-set.xml
/var/cvs/FlightGear-0.9/data/Aircraft/C130/c130-jsbsim.xml

Emmanuel BARANGER: update


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_17:31:58 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/uh60-splash.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/Models/copilot-breaker.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/Models/lower.rgb

Emmanuel BARANGER: update


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_17:31:59 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/Models/panel0.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/Models/pilot-breaker.rgb

Emmanuel BARANGER: update


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-31_17:32:14 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/UH-60/Models/upper.rgb

Emmanuel BARANGER: update


2f585eeea02e2c79d7b1d8c4963bae2d

-
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel