[Flightgear-devel] B-1b update nr2

2007-08-01 Thread Markus Zojer
Sorry for the short interval, but I recognized not all files being updated correctly. - please apply -diff file (in attached folder) - copy sub_lancer.xml (also in attached folder) to folder Submodels - delete folder hsi in Models/Instruments-3d - delete smoke_puff.xml in folder Submodels

Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Markus Zojer -- Wednesday 01 August 2007: That should be all, hopefully everything works now. No, doesn't: Nasal runtime error: setprop() value is not string or number at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359 That's because init_b1b() is called with settimer(..., 0) and not

Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Markus Zojer
Melchior FRANZ wrote: * Markus Zojer -- Wednesday 01 August 2007: That should be all, hopefully everything works now. No, doesn't: Nasal runtime error: setprop() value is not string or number at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359 That's because init_b1b() is

Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Markus Zojer -- Wednesday 01 August 2007: Melchior FRANZ wrote: That's because init_b1b() is called with settimer(..., 0) and not with setlistener(/sim/signals/fdm-initialized, ...); Thats not beautiful, I agree but worked for me .. It's one of the bugs that depend on installation

[Flightgear-devel] how can I rotate hotpots as an object?

2007-08-01 Thread Stewart Andreason
Is it possible to assign an object name to the hotspot xml file loaded by panel containing background and texture for actions ? I would like to perform an animation type rotate upon it, so it doesn't get left behind when the cockpit moves. Thanks, Stewart

Re: [Flightgear-devel] how can I rotate hotpots as an object?

2007-08-01 Thread AJ MacLeod
On Wednesday 01 August 2007 20:33, Stewart Andreason wrote: Is it possible to assign an object name to the hotspot xml file loaded by panel containing background and texture for actions ? I would like to perform an animation type rotate upon it, so it doesn't get left behind when the cockpit

Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 01 August 2007: This looks like a bug, too: setprop(sim/multiplay/chat_display, 1); (although I haven't seen any effect). OK, I found out. The property got renamed to /sim/multiplay/chat-display and is now saved to autosave.xml. So you can leave that setprop() in.

Re: [Flightgear-devel] V22 and others in FG

2007-08-01 Thread Georg Vollnhals
BARANGER Emmanuel schrieb: Hello Georg I am happy that you like my planes ;) But I am sorry not not to speak much on the devl-list. My English is really too bad so that I can follow a technical discussion :( I see that Maik, the person in charge for the FDM of V22 answers for me. That

Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Markus Zojer
Melchior FRANZ wrote: OK, whatever it changes: it's a bug. The property dir is called /sim/*USER*/ for a reason. It's user stuff, not aircraft stuff. I for one have this call sign set in my $FG_HOME/preferences.xml, and I don't see why any aircraft should override my personal choice. Ok,