[Flightgear-devel] texture animation ....

2007-12-31 Thread SydSandy
Just a note to say that after an FG and SG update today the texmultiple , textranslate and texrotate quit working here in the OSG version. alexis bory reported the same problem . Ive tried the hack , but no luck here , still broken but I'm giving up for tonight ... it's 4:10 am :) Cheers

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread alexis bory
SydSandy wrote: Just a note to say that after an FG and SG update today the texmultiple , textranslate and texrotate quit working here in the OSG version. alexis bory reported the same problem . Ive tried the hack , but no luck here , still broken but I'm giving up for tonight ...

Re: [Flightgear-devel] [PATCH] fix ATC chat

2007-12-31 Thread Stuart Buchanan
--- Csaba Halász wrote: On Dec 31, 2007 2:10 AM, Curtis Olson wrote: As of yesterday I was still seeing repeated messages. The frequency was slow enough to not be completely annoying, but I answered a couple questions and then discovered I was seeing them over and over so they might have

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread Mathias Fröhlich
Hi, On Monday 31 December 2007, alexis bory wrote: I reverted my Simgear CVS directory to the state before last Mathias changes and recompiled both SG and FG, so I can still work on the instruments. Hope he or another good guy wil find what's wrong. Sorry, Simgear animations stuff is beyond

Re: [Flightgear-devel] [PATCH] fix ATC chat

2007-12-31 Thread Maik Justus
Hi Stuart, Stuart Buchanan schrieb am 31.12.2007 14:39: I'm 90% sure that this is a side-effect of the problems we're having with MP servers, rather than the chat code itself (though there were certainly problems with the chat code before, so I could be wrong). ... Based on this, I think

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread alexis bory
Mathias Frohlich wrote: On Monday 31 December 2007, alexis bory wrote: I reverted my Simgear CVS directory to the state before last Mathias changes and recompiled both SG and FG, so I can still work on the instruments. Hope he or another good guy wil find what's wrong. Sorry, Simgear

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread Chris Metzler
On Mon, 31 Dec 2007 14:49:22 +0100 Mathias Fröhlich wrote: Can you tell mie which model does not work? Then I will look into that. From the post about it this past Friday: alexis bory writes: } } I decided this afternoon (1700 CET) to switch from PLIB to OSG, so: } - I checked out a brand new

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread Curtis Olson
On Dec 31, 2007 8:15 AM, alexis bory wrote: Hi Mathias, Look at the A-10 altimeter, or the ILS display on the right console. Note that A-10 use only textranslate animations. You can also look at A-6E or AJ's Lightning altimeters. K. Hoercher's trick did make textranslate work again but

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Curtis Olson
On Dec 30, 2007 10:20 AM, Stewart Andreason wrote: Hi, I noticed a few files changed in CVS source and simgear, so compiled again, but still not working. I have uploaded a couple screen shots to show at least Part of FG is working and displaying correctly on the screen.

Re: [Flightgear-devel] shaders (was Re: 3D trees)

2007-12-31 Thread Curtis Olson
On Dec 30, 2007 1:23 PM, Heiko Schulz [EMAIL PROTECTED] wrote: But back too the forest and trees: are imposters are possible way too, to get a good perfomance and looking? I'm not a big expert on imposters, but I'm wondering how well they would work for trees. If you cook one tree into each

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread Mathias Fröhlich
Hi, On Monday 31 December 2007, alexis bory wrote: Look at the A-10 altimeter, or the ILS display on the right console. Note that A-10 use only textranslate animations. You can also look at A-6E or AJ's Lightning altimeters. K. Hoercher's trick did make textranslate work again but without

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Josh Babcock
Curtis Olson wrote: On Dec 30, 2007 10:20 AM, Stewart Andreason wrote: This does look messed up. I've got NVIDIA-Linux-x86-100.14.11-pkg1.runinstalled here. Based on your images, I really don't know, but I wouldn't be shocked if it turned out to be some sort of driver issue. Maybe just

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread alexis bory
Mathias Frohlich wrote: Hi, On Monday 31 December 2007, alexis bory wrote: Look at the A-10 altimeter, or the ILS display on the right console. Note that A-10 use only textranslate animations. You can also look at A-6E or AJ's Lightning altimeters. K. Hoercher's trick did make

Re: [Flightgear-devel] Random Objects OSG patch

2007-12-31 Thread Curtis Olson
I get this compile fault when I try to build the patch ... :-( matmodel.hxx:38:25: error: osg/BillBoard: No such file or directory I believe I have the official OSG-v2.2 installed. Thanks, Curt. On Dec 31, 2007 11:17 AM, Stuart Buchanan [EMAIL PROTECTED] wrote: --- Stuart Buchanan wrote:

Re: [Flightgear-devel] Random Objects OSG patch

2007-12-31 Thread Frederic Bouvier
Selon Curtis Olson [EMAIL PROTECTED]: I get this compile fault when I try to build the patch ... :-( matmodel.hxx:38:25: error: osg/BillBoard: No such file or directory It should be osg/Billboard ( notice the second upper case B that is not correct ) -Fred -- Frédéric Bouvier

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Stewart Andreason
That is confusing, as the Nvidia download page shows the latest unified version to be 169.07 http://www.nvidia.com/object/unix.html and for my graphics card, I need the legacy driver in the 1.0-96xx series, latest version: 96.43.01 I'm downloading it and will report back when I have a more

Re: [Flightgear-devel] Multiplayer Funfly.

2007-12-31 Thread Torsten Dreyer
Am Montag, 31. Dezember 2007 20:25 schrieb Curtis Olson: I am thinking it would be fun to schedule a multi-player fun fly tomorrow (New Year's Day). This sounds like pure fun! I have never really tried the dhc2w but expect me to be in! See you all tomorrow (if my wife gives me an hour off...)!

[Flightgear-devel] Flightgear and Nvidia drivers : big performance problem with OpenGL

2007-12-31 Thread Yannick LE NY
Hello, I found a big problem with Flightgear and the OpenGL support in Nvidia drivers. I is a problem with software opengl features/functions support by nvidia driver. I think that this problem is the true problem reported by nvidia users and that was here :

Re: [Flightgear-devel] texture animation ....

2007-12-31 Thread SydSandy
On Mon, 31 Dec 2007 09:56:04 -0500 Chris Metzler [EMAIL PROTECTED] wrote: On Mon, 31 Dec 2007 14:49:22 +0100 Mathias Fröhlich wrote: Can you tell mie which model does not work? Then I will look into that. From the post about it this past Friday: alexis bory writes: } } I decided

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Robert Black
On Monday 31 December 2007 12:03:15 pm Stewart Andreason wrote: That is confusing, as the Nvidia download page shows the latest unified version to be 169.07 http://www.nvidia.com/object/unix.html and for my graphics card, I need the legacy driver in the 1.0-96xx series, latest version:

Re: [Flightgear-devel] ***SPAM*** Multiplayer Funfly.

2007-12-31 Thread alexis bory
Curtis Olson wrote: Title: FlightGear First New Year's Day Fun Fly (annual?) Date: January 1, 2008 Time: 14:00 GMT (10AM US Central time zone) uh ? did you meant 1600 GMT ? Alexis (beaver lame/noob) - This SF.net

Re: [Flightgear-devel] ***SPAM*** Multiplayer Funfly.

2007-12-31 Thread Curtis Olson
On Dec 31, 2007 9:55 PM, alexis bory wrote: Curtis Olson wrote: Title: FlightGear First New Year's Day Fun Fly (annual?) Date: January 1, 2008 Time: 14:00 GMT (10AM US Central time zone) uh ? did you meant 1600 GMT ? Alexis (beaver lame/noob) Yes, sorry, I did the math wrong

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Stewart Andreason
Curtis Olson wrote: This does look messed up. I've got NVIDIA-Linux-x86-100.14.11-pkg1.run installed here. Based on your images, I really don't know, but I wouldn't be shocked if it turned out to be some sort of driver issue. Maybe just reinstalling the drivers wouldn't hurt as a

Re: [Flightgear-devel] old bugs with blue screen and BPP32

2007-12-31 Thread Stewart Andreason
Robert Black wrote: Look at the Nvidia beta drivers also. I am almost needing a legacy and found a beta driver that worked for me. Hi Robert, I checked, but for the Geforce4 MX440 there are no beta drivers. Stewart