Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
Hi, A few days ago I mentioned a new blender plugin script uv_pack.py, which helps with packing UV maps on a square. Now I've written two more plugins, one that exports UV maps to an SVG file, and one to import such an SVG file again. This allows to do a lot of work on the maps in an external SVG

[Flightgear-devel] Antwoord bij afwezigheid

2008-07-22 Thread gijsrooy
Ik ben momenteel op vakantie. Woensdag 13 augustus ben ik weer terug.   --   I'm on holiday at the moment. I return home at wednesday 13 August. - This SF.Net email is sponsored by the Moblin Your Move Developer's

[Flightgear-devel] Antwoord bij afwezigheid

2008-07-22 Thread gijsrooy
Ik ben momenteel op vakantie. Woensdag 13 augustus ben ik weer terug.   --   I'm on holiday at the moment. I return home at wednesday 13 August. - This SF.Net email is sponsored by the Moblin Your Move Developer's

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Heiko Schulz -- Tuesday 22 July 2008: Traceback (most recent call last): Filestring, line 45, in module ImportError: cannot import name saxexts That's this line: from xml.sax import saxexts You just need to install the xml.sax python package. On openSuSE 11.0 it's called

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 22 July 2008: On openSuSE 11.0 it's called python-lxml-2.0.4-14.1. Err, no. It's called python-xml-2.5.2-26.1 :-) m. - This SF.Net email is sponsored by the Moblin Your Move Developer's

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb am Di, 22.7.2008: Von: Melchior FRANZ [EMAIL PROTECTED] Betreff: Re: [Flightgear-devel] Blender UV mapping ( Inkscape) An: flightgear-devel@lists.sourceforge.net Datum: Dienstag, 22. Juli 2008, 15:52 * Heiko Schulz -- Tuesday 22 July 2008:

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Heiko Schulz -- Tuesday 22 July 2008: * * Melchior FRANZ [EMAIL PROTECTED] schrieb am Di, 22.7.2008: You just need to install the xml.sax python package. I know that I am really penalized using windows- but is there also a package for win32-users? A short looking using google didn't help

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
PyXML: http://sourceforge.net/project/showfiles.php?group_id=6473 There are even Windows packages available. m. - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb am Di, 22.7.2008: Von: Melchior FRANZ [EMAIL PROTECTED] Betreff: Re: [Flightgear-devel] Blender UV mapping ( Inkscape) An: flightgear-devel@lists.sourceforge.net Datum: Dienstag, 22. Juli 2008, 16:13 * Heiko Schulz -- Tuesday 22 July 2008: * *

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html --- Melchior FRANZ [EMAIL PROTECTED] schrieb am Di, 22.7.2008: Von: Melchior FRANZ [EMAIL PROTECTED] Betreff: Re: [Flightgear-devel] Blender UV mapping ( Inkscape) An:

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Heiko Schulz -- Tuesday 22 July 2008: [http://sourceforge.net/project/showfiles.php?group_id=6473] Yes- for python 2.2 - Blender 2.46 uses Python 2.5 If you look closely, then you see a version for 2.4 on that page. And because there's none for 2.5 I assume that the 2.4 one works for it as

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 22 July 2008: I assume that the 2.4 one works for it as well. OK, probably not. But the source is there, so you can build it yourself. Or you can change line 45 from from xml.sax import saxexts to from lxml.sax import saxexts ^ and try with lxml. Looks

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
--- Melchior FRANZ [EMAIL PROTECTED] schrieb am Di, 22.7.2008: Von: Melchior FRANZ [EMAIL PROTECTED] Betreff: Re: [Flightgear-devel] Blender UV mapping ( Inkscape) An: flightgear-devel@lists.sourceforge.net Datum: Dienstag, 22. Juli 2008, 16:42 * Heiko Schulz -- Tuesday 22 July 2008:

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Heiko Schulz
Or you can change line 45 from from xml.sax import saxexts to from lxml.sax import saxexts ^ and try with lxml. Looks like PyXML isn't supported anymore, and this newer, compatible package is. It's available here: http://codespeak.net/lxml/intro.html m.

Re: [Flightgear-devel] Blender UV mapping ( Inkscape)

2008-07-22 Thread Melchior FRANZ
* Heiko Schulz -- Tuesday 22 July 2008: Downloaded the matching lxm-package for python, changed like you proposed it here, but failed: cannot import name saxexts Argh. Sorry. I had tried before I suggested it, but I goofed and modified the wrong version. In which poor state is Python?! PyXML