Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread gerard robin
On mardi 30 septembre 2008, Csaba Halász wrote: On Tue, Sep 30, 2008 at 3:01 AM, gerard robin [EMAIL PROTECTED] wrote: Hello, Does somebody could tell me where i must look for, where is the error ? I haven't looked at it yet, but note it is in the tests directory ... So if your problem

Re: [Flightgear-devel] Materials wrong for San Diego bay?

2008-09-30 Thread gerard robin
On dimanche 28 septembre 2008, Alex Perry wrote: I haven't investigated why and I thought I'd ask whether anybody knows the answer offhand before following up with the underlying data. The entrance to San Diego bay (between North Island airport KNZY and Lindbergh field KSAN) isn't water; it

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread Frederic Bouvier
gerard robin wrote : On mardi 30 septembre 2008, Csaba Halász wrote: On Tue, Sep 30, 2008 at 3:01 AM, gerard robin [EMAIL PROTECTED] wrote: Hello, Does somebody could tell me where i must look for, where is the error ? I haven't looked at it yet, but note it is in the tests

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread Oliver Schroeder
Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin: Done it, without tests directory and getting an other error here the link http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err I don't understand the problem :( The error has the same source, it's just showing at another

Re: [Flightgear-devel] Materials wrong for San Diego bay?

2008-09-30 Thread Ralf Gerlich
gerard robin wrote: On dimanche 28 septembre 2008, Alex Perry wrote: Isn't it only a coastline error ? like we have elswhere for instance, Hong Kong bay, NIce and Cannes area (France) Seems like it. Cheers, Ralf -

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-09-30 Thread Heiko Schulz
Hi, The result from FG xml script is very simple ( not far from we had with PLIB effects ). OSG script can be very complex with animations into animations regarding particles shapes, particles colors ... and so on. I'm not sure I understand the problems that you

Re: [Flightgear-devel] Bug or Feature? Or an accidently way

2008-09-30 Thread Martin Spott
Heiko Schulz wrote: http://www.flugzeugforum.de/forum/showpost.php?p=1009389postcount=1379 These links are pointless, you're required to have an account to view the images, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Bug or Feature? Or an accidently way

2008-09-30 Thread Heiko Schulz
These links are pointless, you're required to have an account to view the images, Martin. Oh- shit, I forgot. Sorry! O.k. for description: Helicopter landed on a basketball field of clay and made a really huge cloud of dust. Each cloudpart are shifting away randomly and

Re: [Flightgear-devel] Bug or Feature? Or an accidently way

2008-09-30 Thread gerard robin
On mardi 30 septembre 2008, Heiko Schulz wrote: These links are pointless, you're required to have an account to view the images, Martin. Oh- shit, I forgot. Sorry! O.k. for description: Helicopter landed on a basketball field of clay and made a really huge cloud of dust.

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread gerard robin
On mardi 30 septembre 2008, Oliver Schroeder wrote: Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin: Done it, without tests directory and getting an other error here the link http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err I don't understand the problem :( The

Re: [Flightgear-devel] Bug or Feature? Or an accidently way

2008-09-30 Thread gerard robin
On mardi 30 septembre 2008, Heiko Schulz wrote: Hi Gerad, It won't be so easy to write it with XML ( if we had the features) , many.. many ... lines of XML script would be necessary (look at any existing examples of usual animation with hierarchy, for instance landing gear and

Re: [Flightgear-devel] 3D Clouds - Update on (lack of) progress

2008-09-30 Thread Stuart Buchanan
(Resend - my previous reply got lost in the ether) --- On Mon, 22/9/08, Csaba Halász wrote: Patch is broken in multiple places (missing line breaks, parts of lines) Sorry you are having problems. I did a comparison between the results of a straight cvs diff and what is in my patch, and they

Re: [Flightgear-devel] 3D Clouds - Update on (lack of) progress

2008-09-30 Thread Csaba Halász
On Tue, Sep 30, 2008 at 9:20 PM, Stuart Buchanan [EMAIL PROTECTED] wrote: (Resend - my previous reply got lost in the ether) --- On Mon, 22/9/08, Csaba Halász wrote: Patch is broken in multiple places (missing line breaks, parts of lines) Sorry you are having problems. I did a comparison

Re: [Flightgear-devel] 3D Clouds - Update on (lack of) progress

2008-09-30 Thread Stuart Buchanan
--- On Tue, 30/9/08, Csaba Halász wrote: In flightgear.diff, however, the hunk at line 36 concerning environment_mgr.hxx doesn't have any modifications even though the line count says a line should have been added: @@ -58,6 +58,7 @@ public: virtual void bind (); virtual void unbind

[Flightgear-devel] Joystick Driver for Saitek Pro Flight Yoke

2008-09-30 Thread Oliver Schroeder
Here is a config for the Saitek Pro Flight Yoke (including the throttle quadrant). Not all buttons are used (yet). For documentation see the .xml regards, Oliver ?xml version=1.0? !-- Saitek Pro Flight Yoke Copyright (C) 2008 Oliver Schroeder (fgfs(at)o-schroeder.de) This file is released

Re: [Flightgear-devel] Bug or Feature? Or an accidently wayto landinglights; -)?

2008-09-30 Thread Vivian Meazza
Heiko Schulz Hi, The result from FG xml script is very simple ( not far from we had with PLIB effects ). OSG script can be very complex with animations into animations regarding particles shapes, particles colors ... and so on. I'm not sure I understand