On mardi 30 septembre 2008, Csaba Halász wrote:
On Tue, Sep 30, 2008 at 3:01 AM, gerard robin [EMAIL PROTECTED] wrote:
Hello,
Does somebody could tell me where i must look for, where is the error ?
I haven't looked at it yet, but note it is in the tests directory ...
So if your problem
On dimanche 28 septembre 2008, Alex Perry wrote:
I haven't investigated why and I thought I'd ask whether anybody knows
the answer offhand before following up with the underlying data. The
entrance to San Diego bay (between North Island airport KNZY and
Lindbergh field KSAN) isn't water; it
gerard robin wrote :
On mardi 30 septembre 2008, Csaba Halász wrote:
On Tue, Sep 30, 2008 at 3:01 AM, gerard robin [EMAIL PROTECTED]
wrote:
Hello,
Does somebody could tell me where i must look for, where is the
error ?
I haven't looked at it yet, but note it is in the tests
Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin:
Done it, without tests directory and getting an other error
here the link
http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err
I don't understand the problem :(
The error has the same source, it's just showing at another
gerard robin wrote:
On dimanche 28 septembre 2008, Alex Perry wrote:
Isn't it only a coastline error ? like we have elswhere for instance, Hong
Kong bay, NIce and Cannes area (France)
Seems like it.
Cheers,
Ralf
-
Hi,
The result from FG xml script is very simple (
not far from we had with
PLIB
effects ).
OSG script can be very complex with animations
into animations regarding
particles shapes, particles colors ... and so
on.
I'm not sure I understand the problems that you
Heiko Schulz wrote:
http://www.flugzeugforum.de/forum/showpost.php?p=1009389postcount=1379
These links are pointless, you're required to have an account to view
the images,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
These links are pointless, you're required to have an
account to view
the images,
Martin.
Oh- shit, I forgot.
Sorry!
O.k. for description:
Helicopter landed on a basketball field of clay and made a really huge cloud of
dust.
Each cloudpart are shifting away randomly and
On mardi 30 septembre 2008, Heiko Schulz wrote:
These links are pointless, you're required to have an
account to view
the images,
Martin.
Oh- shit, I forgot.
Sorry!
O.k. for description:
Helicopter landed on a basketball field of clay and made a really huge
cloud of dust.
On mardi 30 septembre 2008, Oliver Schroeder wrote:
Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin:
Done it, without tests directory and getting an other error
here the link
http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err
I don't understand the problem :(
The
On mardi 30 septembre 2008, Heiko Schulz wrote:
Hi Gerad,
It won't be so easy to write it with XML ( if we had
the features) , many..
many ... lines of XML script would be necessary (look at
any existing
examples of usual animation with hierarchy, for instance
landing gear and
(Resend - my previous reply got lost in the ether)
--- On Mon, 22/9/08, Csaba Halász wrote:
Patch is broken in multiple places (missing line breaks,
parts of lines)
Sorry you are having problems.
I did a comparison between the results of a straight cvs diff and what is in
my patch, and they
On Tue, Sep 30, 2008 at 9:20 PM, Stuart Buchanan
[EMAIL PROTECTED] wrote:
(Resend - my previous reply got lost in the ether)
--- On Mon, 22/9/08, Csaba Halász wrote:
Patch is broken in multiple places (missing line breaks,
parts of lines)
Sorry you are having problems.
I did a comparison
--- On Tue, 30/9/08, Csaba Halász wrote:
In flightgear.diff, however, the hunk at line 36 concerning
environment_mgr.hxx doesn't have any modifications even
though the
line count says a line should have been added:
@@ -58,6 +58,7 @@ public:
virtual void bind ();
virtual void unbind
Here is a config for the Saitek Pro Flight Yoke (including the throttle
quadrant).
Not all buttons are used (yet). For documentation see the .xml
regards,
Oliver
?xml version=1.0?
!-- Saitek Pro Flight Yoke
Copyright (C) 2008 Oliver Schroeder (fgfs(at)o-schroeder.de)
This file is released
Heiko Schulz
Hi,
The result from FG xml script is very simple (
not far from we had with
PLIB
effects ).
OSG script can be very complex with animations
into animations regarding
particles shapes, particles colors ... and so
on.
I'm not sure I understand
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