Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Erik Hofman
Tim Moore wrote: If people really don't like the effects syntax, I might be willing to hold my nose and use the existing property implementation. I'm also not committed to having the effects properties be of class SGPropertyNode; they might be a subtype. I have two questions after reading

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Erik Hofman
Heiko Schulz wrote: Hi, Well, for someone who don't have any ideas or knowledge about shaders, it looks really complicated at the first sight. On the other site, it looks a bit like the .osg-files, and with a bit diggin in, it would be understandable for me at least. I guess it is a

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Melchior FRANZ
* Tim Moore -- Saturday 04 April 2009: A couple of weeks ago I was asked for a sample of an effects file that uses my proposed changes to the property system; And a few weeks later I still object to these property changes, and will do so as often as it is brought up again. And for all the same

[Flightgear-devel] Problems generating scenery for Australia

2009-04-04 Thread Jason Cox
Hi all, I am having a problem generating scenery with srtm2 data for Australia the problem is that I can hgtchop the files up ok, but when generating airports I keep getting error as follows, genapts --input=/DATA/src/fg/data/Airports/apt.dat.gz --work=./work/ --airport=YSCB 21 |grep -v Next

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Melchior FRANZ
* Vivian Meazza -- Saturday 04 April 2009: less-equal? texture0, texture1. ? ambientusematerial/ambient/use/ambient ? I did't even look at that. The vector properties (that have already been rejected before) were enough for me to reject the whole second attempt to get this in. But I agree with

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Vivian Meazza
Tim Moore Hello, A couple of weeks ago I was asked for a sample of an effects file that uses my proposed changes to the property system; here it is. The syntax differs from current property system syntax in two ways: it uses vector types for some properties, and some properties can have a

Re: [Flightgear-devel] Scene ambient and specularcolor changes

2009-04-04 Thread Erik Hofman
There seemed to be a problem with my mail since I noticed in the archives there were some replies to my previous post about this item. I've tweaked the values some more and think I've got it just about right (or good enough) this time. Erik

Re: [Flightgear-devel] Scene ambient and specularcolor changes

2009-04-04 Thread Vivian Meazza
Erik There seemed to be a problem with my mail since I noticed in the archives there were some replies to my previous post about this item. I've tweaked the values some more and think I've got it just about right (or good enough) this time. Erik The ambient light is still too low

Re: [Flightgear-devel] Scene ambient and specularcolor changes

2009-04-04 Thread Melchior FRANZ
* Vivian Meazza -- Saturday 04 April 2009: I can fix it here, to my entire satisfaction, so if everyone else is happy, don't worry. I can't really say much about this, as I'm using a rather old and not so great monitor that I don't seem to be able to calibrate correctly. But I agree that the

[Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Jason Cox
Hi all, been a while since I last tried this (about 3 years) and I am experiancing a few issues. I have STRM2 data that has been hgtchop'ed ok into ./work//SRTM2-Australia-3 , but when I run genapt it complains that the dem data dosn't exist ie genapts

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-04 Thread Erik Hofman
Melchior FRANZ wrote: * Vivian Meazza -- Saturday 04 April 2009: I can fix it here, to my entire satisfaction, so if everyone else is happy, don't worry. I can't really say much about this, as I'm using a rather old and not so great monitor that I don't seem to be able to calibrate

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Geoff McLane
Hi Jason, Not sure why you did two posts of the same thing, but... Maybe it is political? You do know that the 'missing' DEM information is Capital Hill, Canberra ;=)) Tile e140s40/e149s36/5393832 is centered lat,lon -35.3125,149.125 and in Google Earth that looks like 'Capital Hill' ;=()

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Jason Cox
Geoff, sorry for the double post, but I thought I had issues with my old and new email address. Anyway,the original hgt source was from e0srp01u.ecs.nasa.gov/srtm/version2/Australia This was 'wget' from the site back '06 and unfortunatly not available now. I am cutting up the hgt file with

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Jon Stockill
Jason Cox wrote: Geoff, sorry for the double post, but I thought I had issues with my old and new email address. Anyway,the original hgt source was from e0srp01u.ecs.nasa.gov/srtm/version2/Australia This was 'wget' from the site back '06 and unfortunatly not available now. I am

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Jason Cox
Jon, Thanks I will setting running again :) On Sat, 2009-04-04 at 13:11 +0100, Jon Stockill wrote: Jason Cox wrote: Geoff, sorry for the double post, but I thought I had issues with my old and new email address. Anyway,the original hgt source was from

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Geoff McLane
On Sat, 2009-04-04 at 13:11 +0100, Jon Stockill wrote: Jason Cox wrote: Geoff, sorry for the double post, but I thought I had issues with my old and new email address. Anyway,the original hgt source was from e0srp01u.ecs.nasa.gov/srtm/version2/Australia This was 'wget' from the

Re: [Flightgear-devel] Problems with terragear and building Australian scenery

2009-04-04 Thread Jason Cox
Geoff, part of my plan is try and incorporate mif topo's into the mix of elevation. I had a script somewhere that used Fred's fgsd xml format to overlay the topo's elevation data on a tile and then export from fgsd to build a new tile :) Jason On Sat, 2009-04-04 at 14:36 +0200, Geoff McLane

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-04 Thread Vivian Meazza
Erik Melchior FRANZ wrote: * Vivian Meazza -- Saturday 04 April 2009: I can fix it here, to my entire satisfaction, so if everyone else is happy, don't worry. I can't really say much about this, as I'm using a rather old and not so great monitor that I don't seem to be able to

Re: [Flightgear-devel] *** SPAM *** Re: Scene ambient and specularcolor changes

2009-04-04 Thread Melchior FRANZ
* Vivian Meazza -- Saturday 04 April 2009: This is how I think it should look, Does indeed look much better here (on my *still* quite bad monitor ;-). m. -- ___

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Heiko Schulz
And a few weeks later I still object to these property changes, and will do so as often as it is brought up again. And for all the same reasons! m. How would it be better, and would all what Tim wants to do, be still possible?

Re: [Flightgear-devel] Scene ambient and specularcolor changes

2009-04-04 Thread Erik Hofman
Vivian Meazza wrote: I'm doing a small adjustment in light.cxx - seems to work: float ambient = _ambient_tbl-interpolate( deg ) + (0.25 + 0.75 * visibility_inv/10); Not sure that I fancy tinkering around in Data/Lighting/ambient - someone has obviously taken a lot of care to craft

[Flightgear-devel] ufo.nas and divide by zero

2009-04-04 Thread Alex Buzin
Hi! I have got range exception when flying UFO. Looking in sources open that problem is in ufo.nas line 420: me.marker = Model.new(Aircraft/ufo/Models/marker.ac, geo.Coord.new().set_xyz(0, 0, 0)); When passing zeros to geo.Coord.set_xyz(), there is devide by zero in function

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Melchior FRANZ
* Heiko Schulz -- Saturday 04 April 2009: How would it be better, and would all what Tim wants to do, be still possible? The features that Tim is talking about (effects and stuff), and the XML and property tree representation do IMHO not have much to do with each other. How can separate

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Vivian Meazza
Melchior * Heiko Schulz -- Saturday 04 April 2009: How would it be better, and would all what Tim wants to do, be still possible? The features that Tim is talking about (effects and stuff), and the XML and property tree representation do IMHO not have much to do with each other.

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread LeeE
On Saturday 04 April 2009, Melchior FRANZ wrote: * Heiko Schulz -- Saturday 04 April 2009: How would it be better, and would all what Tim wants to do, be still possible? The features that Tim is talking about (effects and stuff), and the XML and property tree representation do IMHO not

[Flightgear-devel] access violation in FGFontCache

2009-04-04 Thread Alex Buzin
Hi! In GUI style I put one font for and . This give access violation error. The problem is in FGFontCache destructor. Class FGFontCache contains two Maps : TexFontMap _texFonts and PuFontMap _puFonts. _texFonts contains fonts being read from the data/Fonts. PuFontMap contains fnt structure

Re: [Flightgear-devel] Problems generating scenery for Australia

2009-04-04 Thread Robin van Steenbergen
Have you tried inverting the Y-axis? ;-) (Sorry, in the light of the recent prank pulled by YouTube, I couldn't resist.) Jason Cox wrote: Hi all, I am having a problem generating scenery with srtm2 data for Australia the problem is that I can hgtchop the files up ok, but when generating

[Flightgear-devel] [PATCH] Wildfire integration for the PBY Catalina

2009-04-04 Thread Anders Gidenstam
Hi, This small patch makes water dropped from Gerard's nice PBY Catalina extinguish wildfires. http://www.gidenstam.org/FlightGear/misc/WildFire/PBY-Catalina.diff Cheers, Anders -- --- Anders Gidenstam WWW:

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Curtis Olson
Let me jump in with my thoughts of the day. Typically in the FlightGear project we have welcomed additive changes (aka new features.) We do not seem to be averse to complicated systems, complicated code, complicated configuration files. Just look at some of the things we can do with the gui

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Anders Gidenstam
On Sat, 4 Apr 2009, Tim Moore wrote: 1) Write the full vector every time a component is changed. This means potentially 4 times the memory traffic to change a color, and leaves the values stored in OSG in an inconsistent state for a time. If efficiency is of the outermost concern you could

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Melchior FRANZ
* Curtis Olson -- Sunday 05 April 2009: Without seeing anything so far that I would consider a compelling argument against, I vote for giving Tim the green light here. Developer convenience has almost always been a good enough reason in the past. OK. Unfortunately, this is a route that I

Re: [Flightgear-devel] RFC: graphics effects files

2009-04-04 Thread Curtis Olson
On Sat, Apr 4, 2009 at 3:05 AM, Melchior FRANZ mfr...@aon.at wrote: * Tim Moore -- Saturday 04 April 2009: A couple of weeks ago I was asked for a sample of an effects file that uses my proposed changes to the property system; And a few weeks later I still object to these property changes,

[Flightgear-devel] Seawind

2009-04-04 Thread Curtis Olson
Taking a break from the serious stuff ... or rather, switching over to the serious stuff... :-) This afternoon the winds were almost nothing, so I walked down to a nearby lake and flew my Seawind EP which is a radio controlled sea plane. The conditions couldn't have been more perfect and I had