Re: [Flightgear-devel] 1.9.2 release for FSWeekend?

2009-09-06 Thread Durk Talsma
Hi James, I'm certainly open to the idea, but I don't think I'm able to manage that, since I'm both primarily responsible for organizing FSWeekend, and have been coordinating the releases in the last few years as well. Having two deadlines come up at the same time, in addition to teaching four

Re: [Flightgear-devel] pilot list error

2009-09-06 Thread syd adams
Last test shows correct amount of players , pilot list good , model view good , but now apparently when someone leaves and valid becomes false , they remain on the pilot list / model view for a short time , though no 3d model is visible in the model view. But I need sleep , have to look at it

[Flightgear-devel] Fw: Latest CVS with Joystick on Vista...

2009-09-06 Thread Rob Shearman, Jr.
Disregard the below. I found the e-mail in question. I'll switch the axis numbers in my bindings file until the next Win32 build which will contain the patch affecting the windows tags. (Oh, and also I obviously meant Aug 17 and not 19.) Sorry, -R. Robert M. Shearman, Jr. Transit

Re: [Flightgear-devel] Source code control systems

2009-09-06 Thread Durk Talsma
Hi Curt et al., Well, I guess that most has been said already, but let me weight in with just a few additional points. I also believe that it is time to move the repositories over to a higher capacity and professionally maintained infra structure. My experiences with google code are generally

Re: [Flightgear-devel] [flightgear-devel] Internal documentation of props.Node object

2009-09-06 Thread Behlül UÇAR
Searching for it for approximately one day and finding nothing, I decided to write my own function for converting strings to numeric values. Below is the function for it: var stringToNum = func (str) { var boyut = size(str); var pointLoc = boyut;

[Flightgear-devel] [flightgear-devel] Critical error in tutorial system

2009-09-06 Thread Behlül UÇAR
I tried to make a tutorial including target tag and got this error: Nasal runtime error: No such member: set_lonlat at .../tutorial.nas line 280 called from .. /tutorial.nas, line 155 called from ../tutorial.nas line 110 I've noticed that in

Re: [Flightgear-devel] navradio

2009-09-06 Thread James Turner
On 6 Sep 2009, at 05:23, syd adams wrote: Hello. Unless Im doing something wrong , I'm now getting these errors trying to compile FG... navradio.cxx: In member function ‘virtual void FGNavRadio::update(double)’: navradio.cxx:362: error: ‘struct SGVec3d’ has no member named ‘sg’

Re: [Flightgear-devel] [flightgear-devel] Internal documentation of props.Node object

2009-09-06 Thread Torsten Dreyer
It would still be good to know if any built-in method does this too :) Like this? var piAsString = 3.1416; var piAsNumber = num(piAsString); Do you know these links? http://www.plausible.org/nasal/ http://www.plausible.org/nasal/lib.html Greetings, Torsten

Re: [Flightgear-devel] [flightgear-devel] Critical error in tutorial system

2009-09-06 Thread Torsten Dreyer
I tried to make a tutorial including target tag and got this error: Nasal runtime error: No such member: set_lonlat at .../tutorial.nas line 280 called from .. /tutorial.nas, line 155 called from ../tutorial.nas line 110 I've noticed that in

Re: [Flightgear-devel] [flightgear-devel] Internal documentation of props.Node object

2009-09-06 Thread Behlül UÇAR
I tried all of them as i said my problem was about initialization as string. By the way I ask a question to here * if and only if * i consume all sources to research. 2009/9/6 Torsten Dreyer tors...@t3r.de It would still be good to know if any built-in method does this too :) Like this? var

Re: [Flightgear-devel] 1.9.2 release for FSWeekend?

2009-09-06 Thread Tim Moore
On 09/06/2009 08:13 AM, Durk Talsma wrote: Hi James, I'm certainly open to the idea, but I don't think I'm able to manage that, since I'm both primarily responsible for organizing FSWeekend, and have been coordinating the releases in the last few years as well. Having two deadlines come

Re: [Flightgear-devel] 1.9.2 release for FSWeekend?

2009-09-06 Thread Tatsuhiro Nishioka
Hi, Though I prefer an official release, I can live with beta release so we can avoid killing Durk ;-) I guess it is a good to have a release (in either official or beta) since we can have lots of feedback reports that will improve the quality of FG for the scheduled release in the next

Re: [Flightgear-devel] 1.9.2 release for FSWeekend?

2009-09-06 Thread George Patterson
Hi Tat, On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro Nishiokatat.fgmac...@gmail.com wrote: Hi, Though I prefer an official release, I can live with beta release so we can avoid killing Durk ;-) I guess it is a good to have a release (in either official or beta) since we can have lots of

Re: [Flightgear-devel] Source code control systems

2009-09-06 Thread Martin Spott
Curtis Olson wrote: [...] I really appreciate those that have responded professionally. This really helps to advance this discussion in a positive direction. Now, if everyone involved also acts professionally, I'm sure we're going to see a satisfying solution pretty soon. Cheers,

Re: [Flightgear-devel] 1.9.2 release for FSWeekend?

2009-09-06 Thread Tatsuhiro Nishioka
Hi George, On Sep 6, 2009, at 10:38 PM, George Patterson wrote: On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro Nishiokatat.fgmac...@gmail.com wrote: Hi,Though I prefer an official release, I can live with beta release so we can avoid killing Durk ;-) I guess it is a good to have a release (in

Re: [Flightgear-devel] navradio

2009-09-06 Thread syd adams
After many tries , deleting navradio , doing make clean , make distclean,I finally had to delete the FG and SG source and do a new checkout . Now everything compiles fine . Another reason I'd love to see CVS gone :) -- Let

Re: [Flightgear-devel] [flightgear-devel] Internal documentation of props.Node object

2009-09-06 Thread Csaba Halász
2009/9/6 Torsten Dreyer tors...@t3r.de It would still be good to know if any built-in method does this too :) Like this? var piAsString = 3.1416; var piAsNumber = num(piAsString); On Sun, Sep 6, 2009 at 1:12 PM, Behlül UÇARucarbeh...@gmail.com wrote: I tried all of them as i said my

[Flightgear-devel] Solid MP Models

2009-09-06 Thread Ron Jensen
Sometime recently MP Models silently became solid. IMHO, this is a horrid state. Aircraft now crash when new aircraft appear at the same spawn site. To say I am upset about this feature is an understatement. I feel I am no longer able to use the public multi-player servers. Ron

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Heiko Schulz
Hi, I can remember that a whole long time ago it already happened again... It was wished feature though there was the problem that noone could use it because they always chrashed because starting at the same spot. And the wish came up to have parking spots on the airports... Now we have

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread syd adams
Just tried at KSFO , hadn't noticed it before ... http://imagebin.org/62739 http://imagebin.org/62740 It would be nice to keep this , if startup wasnt a problem :) -- Let Crystal Reports handle the reporting - Free

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Gijs de Rooy
Hey, Ron Jensen wrote: Aircraft now crash when new aircraft appear at the same spawn site. Isn't that what happens in RL too? :) Maybey this will finaly force new users to spawn from parking spots? It will make ATCing a lot easier and more intersting, guiding aircraft to the

Re: [Flightgear-devel] New Joystick Definition, modification of Cessna Citation-X, remark about js_demo.exe and fgjs.exe

2009-09-06 Thread syd adams
Hello , Mike, I removed the autostart from that one on purpose, I take it everyone wants it back ? -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design,

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread willie
Ron Jensen wrote: Sometime recently MP Models silently became solid. IMHO, this is a horrid state. Aircraft now crash when new aircraft appear at the same spawn site. To say I am upset about this feature is an understatement. I feel I am no longer able to use the public multi-player

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Detlef Faber
Am Sonntag, den 06.09.2009, 19:53 + schrieb Heiko Schulz: Hi, I can remember that a whole long time ago it already happened again... It was wished feature though there was the problem that noone could use it because they always chrashed because starting at the same spot. And the

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Ron Jensen
On Sun, 2009-09-06 at 21:12 +0100, willie wrote: Ron Jensen wrote: Sometime recently MP Models silently became solid. IMHO, this is a horrid state. Aircraft now crash when new aircraft appear at the same spawn site. To say I am upset about this feature is an understatement. I feel I

[Flightgear-devel] navradio

2009-09-06 Thread dave perry
I updated SimGear, fgfs source and data yesterday for both my desktop and notebook. The glide slope is now broken. The angle seems correct but it now acts as if the ILS is always from 0 ft MSL. I tried the rw 23 ILS at KBTL with field elevation of 952 ft, rw 23 at KBJC with field elevation

Re: [Flightgear-devel] Source code control systems

2009-09-06 Thread Tim Moore
On 09/03/2009 06:07 PM, Curtis Olson wrote: On Thu, Sep 3, 2009 at 4:10 AM, Tim Moore timo...@redhat.com mailto:timo...@redhat.com wrote: It would be a pity to move from CVS and end up with SVN, even temporarily. First, let's be clear that some other system means Git. Several

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Gene Buckle
Finally camping at the Runway starting point will most likely upset any ATC. This way people might begin to take care not to stand in the way. You'll need something to combat that with people that do it on purpose. I would suggest extending Anders mute player function to not only ignore text

[Flightgear-devel] Reloading a protocol file

2009-09-06 Thread AC001
Hi all. Would it or could it be possible to reload a protocol file as the sim is running. The problem is that small changes to the protocol file eg simply changing the format means restarting the whole sim which unfortunately on my machine takes time. The only parts of interest would be the

Re: [Flightgear-devel] Solid MP Models

2009-09-06 Thread Gary Neely
Collision detection is a desirable feature and and a separate issue from player muting. I suggest collision be its own option defaulting to off so as not to affect new participants just getting their start as KSFO. -Gary On Sun, Sep 6, 2009 at 7:00 PM, Gene Bucklege...@deltasoft.com wrote:

Re: [Flightgear-devel] Reloading a protocol file

2009-09-06 Thread Gene Buckle
Would it or could it be possible to reload a protocol file as the sim is running. I'll second this one. I'm working on adding FG support to RJGlass and the little tweaks are killing me with 30+ second cycle times. :) g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one