[Flightgear-devel] mpserver02 close down

2010-10-07 Thread Pigeon
Hi all, I'm reluctant to announce that I have to (finally) shutdown mpserver02 permanently. Rather than continuing to shape bandwidth and blocking IPs from different countries, which will only degrade the experience of FG's multiplay, I think it is time to simply shut it down

[Flightgear-devel] Compiler error

2010-10-07 Thread fierst42
Hi all, I am compiling fgfs with download_and_compile.sh on Ubuntu 10.04. Latest GIT (one hour ago) is giving errors in hud.cxx: hud.cxx: In function 'void fgUpdateHUDVirtual(osg::State*)': hud.cxx:348: error: 'gluPerspective' was not declared in this scope hud.cxx:361: error: 'gluLookAt' was

Re: [Flightgear-devel] Compiler error

2010-10-07 Thread fierst42
I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my message would ring a bell with someone that committed a change

Re: [Flightgear-devel] Compiler error

2010-10-07 Thread Tim Moore
On Thu, Oct 7, 2010 at 5:12 PM, fiers...@zonnet.nl wrote: I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG, like you suggested, but I was rather hoping my

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Curtis Olson
Hi Pigeon, Thanks for running a server all these years, it's been a big service to our community! Do you have any bandwidth statistics or estimates that you've collected over the years? What kind of usage per month are we at? As you know, serious bandwidth and dedicated servers start costing

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Stuart Buchanan
On Thu, Oct 7, 2010 at 4:38 PM, Curtis Olson wrote: Hi Pigeon, Thanks for running a server all these years, it's been a big service to our community! Do you have any bandwidth statistics or estimates that you've collected over the years?  What kind of usage per month are we at?  As you know,

Re: [Flightgear-devel] Compiler error

2010-10-07 Thread Norman Vine
On Oct 7, 2010, at 11:16 AM, Tim Moore wrote: On Thu, Oct 7, 2010 at 5:12 PM, fiers...@zonnet.nl wrote: I used OSG version 2.9.10. The error probably has something to do with a recent change, because yesterday's compilation was fine. I guess I could roll back to an older version of OSG,

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Stefan Seifert
On Thursday 07 October 2010 17:38:13 Curtis Olson wrote: I haven't researched this, but I wonder what a fair price would be to rent a dedicated linux server with an unmetered 100mbit connection to the internet? Would that be sufficient to run a good multiplayer server? One company that I can

Re: [Flightgear-devel] recent environment changes break airport elevation with metar altimeter settings

2010-10-07 Thread Torsten Dreyer
After 18 minutes sitting on the runway with the altimeter setting matching the current METAR, the altimeter is still showing 100 ft too high. Questions: Q1: Since there has not been a METAR change, why is interpolation smoothing necessary at launch. Q2: The rate of interpolation

Re: [Flightgear-devel] recent environment changes break airport elevation with metar altimeter settings

2010-10-07 Thread dave perry
On 10/07/2010 11:08 AM, Torsten Dreyer wrote: After 18 minutes sitting on the runway with the altimeter setting matching the current METAR, the altimeter is still showing 100 ft too high. Questions: Q1: Since there has not been a METAR change, why is interpolation smoothing necessary at

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Gary Neely
On Thu, Oct 7, 2010 at 11:51 AM, Stuart Buchanan stuar...@gmail.com wrote: I'd be prepared to contribute some money for a dedicated MP/code/download server, even if it was in the US and I wouldn't benefit personally. I'm sure with a bit of publicity using the newsletter we could get together

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Curtis Olson
Gary and Stuart, We could certainly explore the donation route. I'm doing a little bit of research to try to determine what the realistic costs would be to setup a dedicated server to run a multiplayer system. That will give us a better idea what we need to shoot for. Don't feel like you have

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Nathanael Rebsch
Stefan Seifert wrote: On Thursday 07 October 2010 17:38:13 Curtis Olson wrote: I haven't researched this, but I wonder what a fair price would be to rent a dedicated linux server with an unmetered 100mbit connection to the internet? Would that be sufficient to run a good multiplayer

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread willie
On 07/10/10 21:47, Hal V. Engel wrote: On Thursday, October 07, 2010 12:13:46 pm Curtis Olson wrote: Gary and Stuart, We could certainly explore the donation route. I'm doing a little bit of research to try to determine what the realistic costs would be to setup a dedicated server to run a

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02

2010-10-07 Thread Martin Spott
Curtis Olson wrote: We could certainly explore the donation route. Just to add a funny side to this discussion: The land cover database is certainly among the most resource-intensive services in the entire project. Maybe it's even the first item on the list. Currently approx. a dozend CPU

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02

2010-10-07 Thread Martin Spott
Martin Spott wrote: Just to add a funny side to this discussion: The land cover database is certainly among the most resource-intensive services in the entire project. well, except from the feed to 'TerraSync', which is definitely playing in its own league, Martin. -- Unix

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Stuart Buchanan
We could certainly explore the donation route. I'm doing a little bit of research to try to determine what the realistic costs would be to setup a dedicated server to run a multiplayer system. That will give us a better idea what we need to shoot for. I agree that we need some real

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Csaba Halász
On Thu, Oct 7, 2010 at 9:13 PM, Curtis Olson curtol...@gmail.com wrote: Gary and Stuart, We could certainly explore the donation route.  I'm doing a little bit of research to try to determine what the realistic costs would be to setup a dedicated server to run a multiplayer system.  That will 

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread Gary Neely
On Thu, Oct 7, 2010 at 6:28 PM, Stuart Buchanan stuar...@gmail.com wrote: We could certainly explore the donation route.  I'm doing a little bit of research to try to determine what the realistic costs would be to setup a dedicated server to run a multiplayer system.  That will give us a

[Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-07 Thread Gary Carvell
Can anyone help with a 3D cloud issue? The clouds now display as identical flat gray panels instead of their usual realistic appearance. This has persisted for (guessing) 6-8 weeks now. Here are a couple screen shots to illustrate the problem- http://img96.imageshack.us/img96/1671/3dclouds1.jpg

Re: [Flightgear-devel] buying server bandwidth (was: mpserver02 close down)

2010-10-07 Thread fierst42
My two cents: Subscriptions need bookkeeping and decent administration of valid user accounts etc.. While there might be someone out there that is willing to do this task at this point in time, that will end some day. It will probably be hard to find volunteers for this task. I am in favor of