Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-21 Thread Nathanael Rebsch

Hi,

Second thought - would it be possible to setup a 'moderation' team to 
monitor the chat on the server in (semi) regular intervals? i could 
imagine if there were a bridge between the servers and irc that you 
would get a few people volunteering to join.
say this bridge merely bridges chat, and allowes the 'moderators' on irc 
to chat back, chat privately, and kick.


I believe the automation is quite nice, however does not compensate for 
good administration ;-)


greets
Nathanael

On 10/21/2010 12:54 AM, Scott Hamilton wrote:

On Wed, 2010-10-20 at 22:21 +, Martin Spott wrote:

Scott Hamilton wrote:
  On Wed, 2010-10-20 at 21:02 +, Martin Spott wrote:

  Whenever/whatever people are going to do about adding authentication
  support to MP servers, if they'd consider adding an interface which is
  capable of talking to an LDAP directory service (inetOrgPerson LDAP
  Object Class would be minimum requirement), then I'd offer to install
  and maintain the _technical_ part of the authentication backend (but
  I'll most certainly leave the organizational role to someone else  ;-)

  While we are talking about Authentication, I'd really like to see a
  federated authentication mechanism such as SAML or OpenID. Having direct
  access to an LDAP server just feels like it a bad idea in the long term,
  either by scalability/capacity or by opening up access rights.

I've been making this offer because I'm familiar with the software, the
technique involved, its benefits in general, its versatility in
particular, its quirks as well as scalability concerns.

If people feel like biasing decisions by shouting each other down, then
I'm happily going to observe the process as a spectator.

Have fun,
Martin.
 


  Martin,

 I'm sorry if you feel I have shouted you down, that wasn't my 
intention at all with my reply.
 I was expressing my long-term concern about direct access to a 
LDAP server. I wanted this to highlight the need to think about the 
consequences and think about how it would meet future capacity 
requirements.
 My reply was intended to extend your idea of a single identity, 
by using middleware components to distribute or federate that 
identity, not to downgrade the idea, I'm sorry if it wasn't taken in 
way in this open forum.



Scott.


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[Flightgear-devel] VC++2010 build

2010-10-21 Thread Alan Teeder

There are a few undefined variables as of this week.
Below are my fixes for the Win32 Release build
:

 projects/VC100/FlightGear/FlightGear.vcxproj |   12 
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/projects/VC100/FlightGear/FlightGear.vcxproj 
b/projects/VC100/FlightGear/FlightGear.vcxproj
index e493680..b3c3950 100644
--- a/projects/VC100/FlightGear/FlightGear.vcxproj
+++ b/projects/VC100/FlightGear/FlightGear.vcxproj
@@ -641,6 +641,7 @@
 ClCompile Include=..\..\..\src\Input\FGKeyboardInput.cxx /
 ClCompile Include=..\..\..\src\Input\FGMouseInput.cxx /
 ClCompile Include=..\..\..\src\Input\input.cxx /
+ClCompile 
Include=..\..\..\src\Instrumentation\rnav_waypt_controller.cxx /
 ClCompile Include=..\..\..\src\Main\bootstrap.cxx /
 ClCompile Include=..\..\..\src\Main\CameraGroup.cxx /
 ClCompile Include=..\..\..\src\Main\fg_commands.cxx /
@@ -654,6 +655,11 @@
 ClCompile Include=..\..\..\src\Main\globals.cxx /
 ClCompile Include=..\..\..\src\Main\logger.cxx /
 ClCompile Include=..\..\..\src\Main\main.cxx /
+ClCompile Include=..\..\..\src\Navaids\airways.cxx /
+ClCompile Include=..\..\..\src\Navaids\procedure.cxx /
+ClCompile Include=..\..\..\src\Navaids\route.cxx /
+ClCompile Include=..\..\..\src\Navaids\routePath.cxx /
+ClCompile Include=..\..\..\src\Navaids\waypoint.cxx /
 ClCompile Include=..\..\..\src\Scripting\nasal-props.cxx /
 ClCompile Include=..\..\..\src\Scripting\NasalSys.cxx /
 ClCompile Include=..\..\..\src\Main\options.cxx /
@@ -1215,6 +1221,7 @@
 ClInclude Include=..\..\..\src\Input\FGKeyboardInput.hxx /
 ClInclude Include=..\..\..\src\Input\FGMouseInput.hxx /
 ClInclude Include=..\..\..\src\Input\input.hxx /
+ClInclude 
Include=..\..\..\src\Instrumentation\rnav_waypt_controller.hxx /
 ClInclude Include=..\..\..\src\Main\CameraGroup.hxx /
 ClInclude Include=..\..\..\src\Main\fg_commands.hxx /
 ClInclude Include=..\..\..\src\Main\fg_init.hxx /
@@ -1226,6 +1233,11 @@
 ClInclude Include=..\..\..\src\Main\globals.hxx /
 ClInclude Include=..\..\..\src\Main\logger.hxx /
 ClInclude Include=..\..\..\src\Main\main.hxx /
+ClInclude Include=..\..\..\src\Navaids\airways.hxx /
+ClInclude Include=..\..\..\src\Navaids\procedure.hxx /
+ClInclude Include=..\..\..\src\Navaids\route.hxx /
+ClInclude Include=..\..\..\src\Navaids\routePath.hxx /
+ClInclude Include=..\..\..\src\Navaids\waypoint.hxx /
 ClInclude Include=..\..\..\src\Scripting\NasalSys.hxx /
 ClInclude Include=..\..\..\src\Main\options.hxx /
 ClInclude Include=..\..\..\src\Main\renderer.hxx /

Alan

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Re: [Flightgear-devel] Debugging

2010-10-21 Thread César Espinoza
i got the same error when i created a property with a number as first character

2010/10/4, Frederic Bouvier fredfgf...@free.fr:
 Hi Gene,

 - Gene Buckle a écrit :
 On Mon, 4 Oct 2010, Frederic Bouvier wrote:

  Hi Chris,
 
  You may have an incorrect line break in a XML file, in a property
 name. You should write
 
  property/my/own/property/property
 
  instead of
 
  property
  /my/own/property
  /property

 Fred, aren't both forms valid XML?

 Is there a way the filename of the offender could be included in the
 error
 message?  It would be a huge help to folks chasing down these things.

 Yes, both form as valid as

 propertygarbage
 /my/own/property
 garbage/property

 is valid XML too. The point is that line breaks are not allowed in property
 names, so you should avoid to put line breaks or others white space
 combination between the element markers (between  and  ).

 Sure the code could be amended to print the file name. In the mean time, I
 would start under gdb and put a breakpoint on the instruction that print
 this message.

 -Fred

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Re: [Flightgear-devel] Mpserver05 maintainance

2010-10-21 Thread Brant Gipson
Its back up and running!
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Re: [Flightgear-devel] F/A-18 License

2010-10-21 Thread Martin Spott
Jack Mermod wrote:

I've been doing some heavy work on Mathias Frohlich's 
 F/A-18  
 lately, but I have been forced to postpone my release of the improved  
 version due to the fact that I cannot find any indication of what  
 license it is under.

Last time I spoke to Mathias it was still _not_ licensed under GPL,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] F/A-18 License

2010-10-21 Thread Mathias Fröhlich

Hi,

On Thursday, October 21, 2010 03:40:42 Jack Mermod wrote:
   I've been doing some heavy work on Mathias Frohlich's 
 F/A-18
 lately, but I have been forced to postpone my release of the improved
 version due to the fact that I cannot find any indication of what
 license it is under. I've searched around looking for any ways of
 contacting him, but have been without luck. If Mathias doesn't respond
 to this, can anybody provide me with Mathias's email address? That
 would really help me.

Well, there are parts of the 3d model that I have found myself on a public ftp 
server without a license.
There are many parts that I have just done myself. But it *still* contains 
some parts with unknown origins.
For all that stuff I have done, I can put that under a flightgear compatible 
OSS 
license. But for some parts I just cannot because of the unknown origins.
This is the reason why this model has never made it into any official 
repository.

I can provide you with the original found model. With the original one and the 
current one you can easily decide which parts are ok and which not.

And yes, it would be nice if this beginnings of this model could be brought 
into a state that can be put upstream.

Greetings

Mathias

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Create new apps  games for the Nokia N8 for consumers in  U.S. and Canada
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Re: [Flightgear-devel] Mpserver05 maintainance

2010-10-21 Thread Curtis Olson
Thanks!

On Thu, Oct 21, 2010 at 10:10 AM, Brant Gipson wrote:

 Its back up and running!


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 Nokia and ATT present the 2010 Calling All Innovators-North America
 contest
 Create new apps  games for the Nokia N8 for consumers in  U.S. and Canada
 $10 million total in prizes - $4M cash, 500 devices, nearly $6M in
 marketing
 Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store
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$10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing
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Re: [Flightgear-devel] F/A-18 License

2010-10-21 Thread Citronnier - Alexis Bory
Mathias Fröhlich a écrit :
  Hi,

  On Thursday, October 21, 2010 03:40:42 Jack Mermod wrote:
  I've been doing some heavy work on Mathias Frohlich's F/A-18
  lately, but I have been forced to postpone my release of the
  improved version due to the fact that I cannot find any indication
  of what license it is under. I've searched around looking for any
  ways of contacting him, but have been without luck. If Mathias
  doesn't respond to this, can anybody provide me with Mathias's
  email address? That would really help me.

  Well, there are parts of the 3d model that I have found myself on a
  public ftp server without a license. There are many parts that I have
  just done myself. But it *still* contains some parts with unknown
  origins. For all that stuff I have done, I can put that under a
  flightgear compatible OSS license. But for some parts I just cannot
  because of the unknown origins. This is the reason why this model has
  never made it into any official repository.

  I can provide you with the original found model. With the original
  one and the current one you can easily decide which parts are ok 
andhttp://www.maison-capestang.com/fg/fa-18step5.ac.png
  which not.

  And yes, it would be nice if this beginnings of this model could be
  brought into a state that can be put upstream.

  Greetings

  Mathias


Hi all,

Flyingtoaster, the author of the original f-14b did model a nice Hornet. 
I know that he would be very happy to see it used in flightgear and he 
agreed to release it under GPL. It's a blender model (though I took the 
screen hot from an ac3d window).

See: http://www.maison-capestang.com/fg/fa-18step5.ac.png


In http://www.maison-capestang.com/fg/ there are also some other free 
models, all by flyingtoaster, and all released under GPL. (Any way, I 
think a little mail asking confirmation about the license and also 
asking permission wouldn't hurt that much). He is joinable on the forum, 
nick: Flying toaster

So if this model can help and solve the current license problems, maybe 
everyone will be happy.
BTW, the hornet lowpoly model used for the Vinson is based on this 
original model.

Alexis




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Re: [Flightgear-devel] F/A-18 License

2010-10-21 Thread Citronnier - Alexis Bory
Citronnier - Alexis Bory a écrit :

  In http://www.maison-capestang.com/fg/ there are also some other free
  models, all by flyingtoaster, and all released under GPL.

well, actually flyingtoaster's models are precisely in
http://www.maison-capestang.com/fg/flyingtoaster/ :-)

Alexis



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