On 3 Feb 2011, at 07:39, Martin Spott wrote:
Fortunately some of my testing had been accompagnied by a friendly
GRASS guru who's been inspecting the respective GRASS code wrt.
performance concerns. Finally, for the most time-consuming steps he was
able to cut the processing time down from
At Wed, 02 Feb 2011 20:41:19 +0100
ThorstenB bre...@gmail.com wrote:
Hi, All.
On 30.01.2011 14:01, Alexey Varjat wrote:
Please find attached patch for fix animation in existing Fokker-50
AI model (fgdata/AI/Aircraft/Fokker-50/*xml).
Thanks Alexey, looks good to me: the AI Fokker 50s now
Hey Hal!
I just put in another p51d-jsbsim merge request.
Commited to the master branch! I did get the usual property errors from
JSBSim, but
apart from that it is very nice. Please check if the commit went fine.
The merge is to the master branch but I think this should also go into the
On 03.02.2011 10:54, Alexey Varjat wrote:
It's pure animation fix:
- Gears and lock bars (up and down just after take off/before landing)
- ruder
- ailerons
- elevators
- flaps
- propellers (0 rpm while stands for both engines, low rpm for one
engine and stopped blades for second one
Today's SG, FG and fgdata.
FreeBSD-8.0.
0x080e91e9 in FGATCMgr::update (this=0x537fbf60, dt=0.0083332)
at ATCmgr.cxx:119
119 (*atc_list_itr).second-Update(dt * atc_list-size());
(gdb) bt
#0 0x080e91e9 in FGATCMgr::update (this=0x537fbf60,
dt=0.0083332)
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