On Fri, 2011-06-03 at 12:38 +, Martin Spott wrote:
I'm feeling slightly uneasy with the current state because people don't
get any jetways at all if they disable the flag in order to preserve
performance. Personally I'd prefer a solution which keeps static
jetways and just disables the
Salut Frederic
what happened to the terrain engine, that you show at youtube? Could
we get that into fgfs sometimes?
Regards Michael
--- On Sat, 6/4/11, Frederic Bouvier fredfgf...@free.fr wrote:
From: Frederic Bouvier fredfgf...@free.fr
Subject: Re: [Flightgear-devel] Please insert disk into
On Fri, 2011-06-03 at 10:36 +0300, thorsten.i.renk jyu.fi wrote:
I was toying with the idea to model diffuse high-altitude haze by coloring
the skydome as a function of altitude, i.e. paint the zenith a bit more
hazy without touching the horizon and remove that effect again as you get
above
On Sun, 2011-06-05 at 10:26 +0200, Erik Hofman wrote:
On Fri, 2011-06-03 at 10:36 +0300, thorsten.i.renk jyu.fi wrote:
I was toying with the idea to model diffuse high-altitude haze by coloring
the skydome as a function of altitude, i.e. paint the zenith a bit more
hazy without touching
-Fred
Little bit other topic.
Hi Frederic, I have two questions for You.
1) Can Your terrain engine be added in FG?
2) Can it be fast enough for orbital flight with visibility ~500km and
speed ~3km/h, ~8km/sec?
Victor
On Sun, 2011-06-05 at 13:07 +0400, Slavutinsky Victor wrote:
-Fred
Little bit other topic.
Hi Frederic, I have two questions for You.
1) Can Your terrain engine be added in FG?
2) Can it be fast enough for orbital flight with visibility ~500km and
speed ~3km/h, ~8km/sec?
There
On 05.06.2011 10:26, Erik Hofman wrote:
There is now a new property /rendering/scene/overcast ranging from 0.0
(normal behavior) to 1.0 (complete overcast).
Just wondering: we have /sim/rendering, which contains a long list of
properties - including properties for clouds and precipitation. And
Finally, I found 3 affected global models in fgdata. Martin, can you fix
these please (needs to go to the scenery database):
Models/Transport/ICE3middlecar.ac
Models/Transport/ICE3middlecar2.ac
these had been directly committed to CVS by one of those overly
clever committers who are
Interesting use of FlightGear!
http://www.northeastern.edu/news/stories/2011/05/braincontrol.html
--
Simplify data backup and recovery for your virtual environment with vRanger.
Erik Hofman wrote:
[...]
0) Does it meet the technical requirements for being used in
FlightGear ?
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts of
this commit, and wait for an improved version. I had accepted the merge
request, after I had concluded that Martin's original
Le 05/06/2011 09:34, Michael Sgier a écrit :
Salut Frederic
what happened to the terrain engine, that you show at youtube? Could
we get that into fgfs sometimes?
Regards Michael
On Sun, 2011-06-05 at 13:07 +0400, Slavutinsky Victor wrote:
-Fred
Little bit other topic.
Hi
Hi Frederic,
Frederic Bouvier wrote:
0) Does it meet the technical requirements for being used in
FlightGear ?
I'll let you elaborate on this topic before I could answer.
My comment was addressing those who are judging over the usability just
from watching a video on YouTube :-)
Best
I'll let you elaborate on this topic before I could answer.
Frederic, thank You for answer. It seems what it's become more or less
clear now.
I think it's reasonable to test osgEarth at least to compare speed,
exactness, and including possibilities then. If Your engine is
completely different
From: Martin Spott [mailto:martin.sp...@mgras.net]
Sent: 05 June 2011 15:35
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Please insert disk into drive F:
Erik Hofman wrote:
[...]
0) Does it meet the technical requirements for being used in
FlightGear
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote:
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts of
this commit, and wait for an improved version. I had accepted the merge
Heiko Schulz wrote
Finally, I found 3 affected global models in fgdata. Martin, can you
fix
these please (needs to go to the scenery database):
Models/Transport/ICE3middlecar.ac
Models/Transport/ICE3middlecar2.ac
these had been directly committed to CVS by one of those
On 05 Jun 2011, at 20:13, Ryan M wrote:
On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote:
Hi All,
After having discussed this issue with Martin privately, we have come to the
conclusion that it is in the best interest of FlightGear to back out parts
of this commit, and wait for an
Could we please stop hijacking threads?
(and I know Martin wasn't the first offender)
Do not know. If You ask me then I never had started any fight and would
not do that here for sure. It's so hard to tell who offends who in non
directive communications what attempts to do so only spoil
Hi Thorsten ( all),
some time ago I had added an option to introduce Nasal submodules, or,
to be more exact, to introduce Nasal modules using fgdata/Nasal/...
subdirectories and add an option to load such modules on demand only
(using a single enable/disable property per module).
This has
On Sun, 2011-06-05 at 14:34 +0200, ThorstenB wrote:
On 05.06.2011 10:26, Erik Hofman wrote:
There is now a new property /rendering/scene/overcast ranging from 0.0
(normal behavior) to 1.0 (complete overcast).
Just wondering: we have /sim/rendering, which contains a long list of
Durk Talsma wrote:
On 05 Jun 2011, at 20:13, Ryan M wrote:
Very well. Should I still attempt my proposed amendments?
Yes please.
Adding to Durks statement(s), I'd like to express my particular
appreciation to the idea of applying relative elevations - this
approach is quite similar to the
Hi all
I am trying to to write fgfs stderr output to a file. This is no problem
when I use redirection like logifle.log in a shell of course, but -
unfortunately - this can not be passed as argument with qt by
startDetached process, which I use with fgx launcher and which is static.
I am not
Today's Git fails to build on MSVC9 with the following error:
src\Main\main.cxx(624) : error C2017: illegal escape sequence
this is caused by an errant space at the end line # 624. I have some other
work in train - if no one gets there first, I'll include a fix in that.
Vivian
On Sun, Jun 5, 2011 at 8:20 AM, Gijs de Rooy wrote:
Interesting use of FlightGear!
http://www.northeastern.edu/news/stories/2011/05/http://www.northeastern.edu/news/stories/2011/05/braincontrol.html
braincontrol.htmlhttp://www.northeastern.edu/news/stories/2011/05/braincontrol.html
Cool
This weekend I took the plunge and upgraded my main desktop machine to
Fedora 15 + Gnome 3. Out of the gate I hit some serious culture shock, but
I'm starting to get the hang of the new gnome interface and it's growing on
me quickly.
There are many good reviews posted online explaining the new
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