Re: [Flightgear-devel] Nasal: Creating a new node

2011-06-27 Thread xsaint
Got it working Thank you all On Friday 24,June,2011 08:38 PM, syd adams wrote: > Try this: > > var myTempNode = props.globals.initNode("/sim/temp/TempNode", 50,"INT"); > > myTempNode.setValue(getprop("instrumentation[0]/altimeter/indicated-altitude-ft")); > > > > > >> The code i am using >>

Re: [Flightgear-devel] YASIM Issues- Contact Points / Tail Strike

2011-06-27 Thread xsaint
Hello Anders, Yes you are right, after i moved the offset position, the plane do take off without sinking into the ground. But this give rise to another issue, as long as i am on external views (eg chase, fly by views), it renders as if the CG is at the tail. When i pitch up/down, the origin se

Re: [Flightgear-devel] YASIM Issues- Contact Points / Tail Strike

2011-06-27 Thread xsaint
Thank you Adrian, You have much cleared my doubts in YASIM with regards to contact point issues. As for Gears sinking into the ground, even adding a fake gear was not much of a help. Later i got reply from Andres and he was mentioning the origin offset could be the cause and he seems right on

Re: [Flightgear-devel] Matrox TripleHead2Go

2011-06-27 Thread Curtis Olson
Yes, John (LFSTech.com) has done some very nice work developing code that will do image warping and edge blending right inside FlightGear which is very cool. My understanding is we are waiting for Tim to review the changes and integrate them into the code base. Regards, Curt. On Sun, Jun 26, 2

Re: [Flightgear-devel] YASIM Issues- Contact Points / Tail Strike

2011-06-27 Thread Anders Gidenstam
On Sun, 26 Jun 2011, xsaint wrote: > Hello All... > > I am trying to better understand how YASIM calculates its contacts > points > > 2) Eventhough CG looks like it is in correct place, in YASIM, the plane > do sink to the ground before take off. Insufficient lift maybe but > the back of t

Re: [Flightgear-devel] YASIM Issues- Contact Points / Tail Strike

2011-06-27 Thread Adrian Musceac
On Sunday, June 26, 2011 17:27:06 xsaint wrote: > Hello All... > > I am trying to better understand how YASIM calculates its contacts > points > Hi there, I'll try to answer, see below: > 1) As from my experience, the SIM crashes when some part of the wings > comes in contact with a buildin