Re: [Flightgear-devel] OpenSceneGraph-3.0.1 released!

2011-07-31 Thread James Turner
On 31 Jul 2011, at 09:59, ThorstenB wrote: a new OSG stable release is available. Changes only involves a list of fixes since OSG 3.0.0. Do we have a chance to update jenkins to use OSG 3.0.1 for the windows installers (already using 3.0.0 right now)? Seems a good idea to include those

Re: [Flightgear-devel] [patch] Improved forests

2011-07-31 Thread ThorstenB
On 28.07.2011 00:30, Stuart Buchanan wrote: The patch does the following: 1) Fixes the longstanding bug where the first set of tree definitions in a tile were used for all forests within that tile. 2) Re-introduce a feature to fade in trees by distance And, after doing a few circles at LOWI,

[Flightgear-devel] A few more screenshots from today's AI/ATC work

2011-07-31 Thread Durk Talsma
hi all, Today, I started working on a fairly major overhaul of the inner structure of the intelligent side of the AI system. although phase one of this operation is nearly complete, I did end today's coding session with a segmentation fault, so obviously it still needs more work. :-( My main

[Flightgear-devel] startup crash in SimGear (with patch?)

2011-07-31 Thread Ove Kåven
It seems there's a memory management issue in SimGear that may cause a crash under certain conditions. (Actually I'm not totally sure why it ever works at all, but that's another matter.) In the routine sgLoad3DModel_internal (scene/model/SGReaderWriterXML.cxx) there's a prop_root variable of