On Sat, 2011-08-06 at 14:43 +0300, thorsten.i.r...@jyu.fi wrote:
Some visual impressions from the 3 cloud types I've converted to
the new
system so far here:
http://www.flightgear.org/forums/viewtopic.php?f=5t=7358start=390#p132335
Stuart - please help: I get anti-shadowing for
On Sat, Aug 6, 2011 at 3:50 PM, Frederic Bouvier wrote:
On Sat, 2011-08-06 at 14:43 +0300, thorsten.i.r...@jyu.fi wrote:
Some visual impressions from the 3 cloud types I've converted to
the new
system so far here:
http://www.flightgear.org/forums/viewtopic.php?f=5t=7358start=390#p132335
2011/8/2 Mathias Fröhlich wrote:
So I decoupled these two structures somehow. I have put bv-trees of geometry
into the userdata field of the scenegraph. So for the high level operations
like tile loading, the scenery paging is used to load and get rid of the bv-
trees. The whole intersectable
OK, has anyone actually attempted this method, and got it too work, lol bcus
I just tried it got the bluescreen of death twice. The syntax definitely
does something but it also take the computer down, any suggestions?
On Aug 3, 2011 9:11 PM, Derrick Washington ddwas...@gmail.com wrote:
Ill try
OK so I found a solution, I think, I changed the COM port number to COM3.
That seems to work but now FLIGHTGEAR will not accept inputs for some
reason, when I set as shown below, FG just sits there and spins its wheels.
If I set it up for output that works just fine. In addition to that I can't
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