[Flightgear-devel] specular reflections, where did they go?

2011-10-13 Thread Michael Sgier
Hiwhere did that go? nothing alike in gitthanks To get the fuselage reflections enable Specular reflections on objects in View - Rendering options.- All the data continuously generated in your IT

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-13 Thread thorsten . i . renk
Hi Stuart, after some testing of the new scheme, I have two minor and one major comment. Minor stuff first: * how is the cloud density slider supposed to influence the clouds generated by add-cloud? Heiko claims that he gets to see an effect, I tried to reproduce that but all that happened is

Re: [Flightgear-devel] specular reflections, where did they go?

2011-10-13 Thread Heiko Schulz
Hiwhere did that go? nothing alike in gitthanks To get the fuselage reflections enable Specular reflections on objects in View - Rendering options.--- ?? Are you sure you are using the latest FGFS-version? Seems not To get the specular reflections just enable the

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-13 Thread Stuart Buchanan
On Thu, Oct 13, 2011 at 9:23 AM, Thorsten Renk wrote: Hi Stuart, after some testing of the new scheme, I have two minor and one major comment. Minor stuff first: * how is the cloud density slider supposed to influence the clouds generated by add-cloud? Heiko claims that he gets to see an