Re: [Flightgear-devel] Sanitizing materials.xml

2012-02-24 Thread thorsten . i . renk
The end result is that I'd like to do the following: - Create a new Materials directory under fgdata - Move materials-dds.xml and materials.xml into it - Create a new Materials/materials-base.xml file containing material definitions common to both materials files. - Create a number of small

Re: [Flightgear-devel] Sanitizing materials.xml

2012-02-24 Thread Torsten Dreyer
Am 24.02.2012 01:17, schrieb St The end result is that I'd like to do the following: - Create a new Materials directory under fgdata - Move materials-dds.xml and materials.xml into it - Create a new Materials/materials-base.xml file containing material definitions common to both materials

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Erik Hofman
On Thu, 2012-02-23 at 22:21 +, Martin Spott wrote: Those who relied on me to continue what I've done so far I kindly ask to bear with me, because I reached the point where I have to apply a measure of self protection I think we've all reached that point at some time and it's good

Re: [Flightgear-devel] Promoting the release

2012-02-24 Thread Martin Spott
Pedro Morgan wrote: Can I have the links for this site.. # ~ lynx -dump http:/[abc] | awk '[xyz]' Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Martin Spott
From my perspective the really relevant paragraph in my posting is this one: Martin Spott wrote: The idea I had in mind, the motivation which drove me into dedicating so many hours was to focus as many of the available ressources as possible on building the best _common_ Scenery we could make

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Martin Spott
Pedro Morgan wrote: On Thu, Feb 23, 2012 at 10:21 PM, Martin Spott martin.sp...@mgras.netwrote: In the mid of the last decade I've been one of those who realized that developing a long-term strategy for the various FlightGear Scenery ressources would be a Really Good Idea. Meanwhile there's

[Flightgear-devel] New styled FGFS--Manual

2012-02-24 Thread Jörg Emmerich
I was surprised that this shift in Paradigms has such a big handicap to be considered for future developments. And if you believe you are old-fashioned, how about a 70 year old guy that started in Computer Development in 1970, and whose big boss predicted: I think there is a world market for maybe

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread flightgear
I really hope that we can start a discussion now about the state of the scenery and making (or following) some plans keeping the basic ideas up for the moment, also looking to planned improvements. I am following Martins ideas since a long time. I always tried to help here and there but

[Flightgear-devel] Re : Looking at a nice project from outside

2012-02-24 Thread Olivier
Hi all, Martin, On Thu, Feb 23, 2012 at 10:21 PM, Martin Spott martin.sp...@mgras.netwrote: In the mid of the last decade I've been one of those who realized that developing a long-term strategy for the various FlightGear Scenery ressources would be a

Re: [Flightgear-devel] New styled FGFS--Manual

2012-02-24 Thread Martin Spott
Jörg Emmerich wrote: Did you notice that most products you buy today, do not have a real User-Manual any more - but tell you an Internet-Address to look it up? Yup, that's really bad style and I still haven't given up the hope that FlightGear is capable of doing better. Who knows Guess

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread kreuzritter2000
Am Freitag, den 24.02.2012, 09:41 + schrieb Martin Spott: From my perspective the really relevant paragraph in my posting is this one: Basically I see two different approaches in FlightGear Scenery world (aside from a few minor blends): 1.) Focus all ressources on one common World

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Gijs de Rooy
Hi all, and especially Martin, first of all let me say that I completely respect your decision. I'm sure, knowing you're way of decision making, that you've been thinking it over for a while. Without trying to change your opinion, I do like to give you my view on the scenery issue.

[Flightgear-devel] Re : Re : Looking at a nice project from outside

2012-02-24 Thread Olivier
De : Olivier acom...@yahoo.com À : FlightGear developers discussions flightgear-devel@lists.sourceforge.net Envoyé le : Vendredi 24 février 2012 16h25 Objet : [Flightgear-devel] Re : Looking at a nice project from outside Hopefully, our form-based PHP scripts

Re: [Flightgear-devel] Re : Re : Looking at a nice project from outside

2012-02-24 Thread Gijs de Rooy
Oliver wrote: Goind to post it again on the newsletter and on the forums. Made it a Forum announcement, so it shows up on top :) Anyway, as RTFM (Read The FlightGear Manual) is clearly not the strongest part of our community, I doubt it will help much. I've got exactly the same problem with

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Julien Nguyen
Hi Martin, I sent you yesterday some new scenery models to add and I haven't paid attention to the emails on fg mailing list... For one year I'm working as a scenery modeler, I didn't know all the problems you met, and I'm deeply sorry for being so ignorant. As a FG user, I really support the

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Julien Nguyen
Hi Martin, I sent you yesterday some new scenery models to add and I haven't paid attention to the emails on fg mailing list... For one year I'm working as a scenery modeler, I didn't know all the problems you met, and I'm deeply sorry for being so ignorant. As a FG user, I really support the

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread thorsten . i . renk
Basically I see two different approaches in FlightGear Scenery world (aside from a few minor blends): 1.) Focus all ressources on one common World Scenery. 2.) Build pools of individual (and sometimes even contradicting) scenarios - also known as the M$FS way. It's obvious that 1.) was

[Flightgear-devel] RE : Looking at a nice project from outside

2012-02-24 Thread Frederic Bouvier
I just don't understand why these submissions are not just refused with a baked reply. You all are burning yourself and then will blame the community as a whole in anger.  Please enforce the rules ! Regards, -Fred Gijs de Rooy gijsr...@hotmail.com a écrit :   Oliver wrote: Goind to post it

Re: [Flightgear-devel] Re : Re : Looking at a nice project from outside

2012-02-24 Thread Jacob Burbach
Though I myself have an independent scenery project, I whole heartedly support the global scenery project. Without it, and all your hard work on it over the years, flightgear scenery would be a mere shadow of what it is today. I hope then, after a break and some rest, that you will regain your

Re: [Flightgear-devel] Re : Re : Looking at a nice project from outside

2012-02-24 Thread Stuart Buchanan
Hi Martin, As Gijs and Thorsten Renk have mentioned, one issue is the lack of a new world scenery build. At present, scenery developers have to build and distribute their scenery creations themselves, and without any information on how close we are to a new world scenery to be distributed via

Re: [Flightgear-devel] Sanitizing materials.xml

2012-02-24 Thread Stuart Buchanan
On Fri, Feb 24, 2012 at 8:00 AM, Thorsten Renk wrote: Not as such, but if the whole file structure gets redone, might we at this point consider making regional textures by xml conditionals easy in the new file structure? See here for the concept:

Re: [Flightgear-devel] Re : Looking at a nice project from outside

2012-02-24 Thread HB-GRAL
Am 24.02.12 16:25, schrieb Olivier: Hopefully, our form-based PHP scripts will hopefully avoid quite a lot of mistakes before uploading. However, I really think - I'm going to do it now, that this contribute.php page is not widely known enough. Goind to post it again on the newsletter and on

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Christian Schmitt
flightg...@sablonier.ch wrote: [...] I really wish we could build some kind of temporary Scenery Team and discuss ideas. My proposal is to meet at IRC on day the next weeks to start organizing, or to open a temporary group or list. (Sorry, i do not like the forum for such). A scenery team

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread HB-GRAL
Am 24.02.12 21:44, schrieb Christian Schmitt: flightg...@sablonier.ch wrote: [...] I really wish we could build some kind of temporary Scenery Team and discuss ideas. My proposal is to meet at IRC on day the next weeks to start organizing, or to open a temporary group or list. (Sorry, i do

Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Alexis Bory
Le 23/02/2012 23:21, Martin Spott a écrit : when I can spend all the time on so many other enjoyable activities. Have fun, Martin. Martin, I quote only this one, as I do know what can be felt in such circumstances, and you're right, the most important: save time to enjoy life.

[Flightgear-devel] Rendering a different camera view to texture

2012-02-24 Thread Merlion Aerosuperb
Hello, Hooray and I are working on a hard coded instrument which is used to view a different camera view, for example we create a view called 'Tail Camera View' and view it in an instrument. This instrument is present in modern airliners like the Airbus A380 and Boeing 787-8. We've divided this