The end result is that I'd like to do the following:
- Create a new Materials directory under fgdata
- Move materials-dds.xml and materials.xml into it
- Create a new Materials/materials-base.xml file containing material
definitions common
to both materials files.
- Create a number of small
Am 24.02.2012 01:17, schrieb St
The end result is that I'd like to do the following:
- Create a new Materials directory under fgdata
- Move materials-dds.xml and materials.xml into it
- Create a new Materials/materials-base.xml file containing material
definitions common
to both materials
On Thu, 2012-02-23 at 22:21 +, Martin Spott wrote:
Those who relied on me to continue what I've done so far I kindly ask
to bear with me, because I reached the point where I have to apply a
measure of self protection
I think we've all reached that point at some time and it's good
Pedro Morgan wrote:
Can I have the links for this site..
# ~ lynx -dump http:/[abc] | awk '[xyz]'
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
From my perspective the really relevant paragraph in my posting is this
one:
Martin Spott wrote:
The idea I had in mind, the motivation which drove me into dedicating
so many hours was to focus as many of the available ressources as
possible on building the best _common_ Scenery we could make
Pedro Morgan wrote:
On Thu, Feb 23, 2012 at 10:21 PM, Martin Spott martin.sp...@mgras.netwrote:
In the mid of the last decade I've been one of those who realized that
developing a long-term strategy for the various FlightGear Scenery
ressources would be a Really Good Idea. Meanwhile there's
I was surprised that this shift in Paradigms has such a big handicap to
be considered for future developments. And if you believe you are
old-fashioned, how about a 70 year old guy that started in Computer
Development in 1970, and whose big boss predicted: I think there is a
world market for maybe
I really hope that we can start a discussion now about the state of
the scenery and making (or following) some plans keeping the basic
ideas up for the moment, also looking to planned improvements. I am
following Martins ideas since a long time. I always tried to help here
and there but
Hi all, Martin,
On Thu, Feb 23, 2012 at 10:21 PM, Martin Spott martin.sp...@mgras.netwrote:
In the mid of the last decade I've been one of those who realized that
developing a long-term strategy for the various FlightGear Scenery
ressources would be a
Jörg Emmerich wrote:
Did you notice that most products you buy today, do not have a real
User-Manual any more - but tell you an Internet-Address to look it up?
Yup, that's really bad style and I still haven't given up the hope that
FlightGear is capable of doing better. Who knows
Guess
Am Freitag, den 24.02.2012, 09:41 + schrieb Martin Spott:
From my perspective the really relevant paragraph in my posting is this
one:
Basically I see two different approaches in FlightGear Scenery world
(aside from a few minor blends):
1.) Focus all ressources on one common World
Hi all, and especially Martin,
first of all let me say that I completely respect your decision. I'm sure,
knowing you're way of decision making, that you've
been thinking it over for a while.
Without trying to change your opinion, I do like to give you my view on the
scenery issue.
De : Olivier acom...@yahoo.com
À : FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Envoyé le : Vendredi 24 février 2012 16h25
Objet : [Flightgear-devel] Re : Looking at a nice project from outside
Hopefully, our form-based PHP scripts
Oliver wrote:
Goind to post it again on the newsletter and on the forums.
Made it a Forum announcement, so it shows up on top :)
Anyway, as RTFM (Read The FlightGear Manual) is clearly not the strongest part
of our community,
I doubt it will help much. I've got exactly the same problem with
Hi Martin,
I sent you yesterday some new scenery models to add and I haven't paid
attention to the emails on fg mailing list... For one year I'm working
as a scenery modeler, I didn't know all the problems you met, and I'm
deeply sorry for being so ignorant.
As a FG user, I really support the
Hi Martin,
I sent you yesterday some new scenery models to add and I haven't paid
attention to the emails on fg mailing list... For one year I'm working
as a scenery modeler, I didn't know all the problems you met, and I'm
deeply sorry for being so ignorant.
As a FG user, I really support the
Basically I see two different approaches in FlightGear Scenery world
(aside from a few minor blends):
1.) Focus all ressources on one common World Scenery.
2.) Build pools of individual (and sometimes even contradicting)
scenarios - also known as the M$FS way.
It's obvious that 1.) was
I just don't understand why these submissions are not just refused with a baked
reply. You all are burning yourself and then will blame the community as a
whole in anger.
Please enforce the rules !
Regards,
-Fred
Gijs de Rooy gijsr...@hotmail.com a écrit :
Oliver wrote:
Goind to post it
Though I myself have an independent scenery project, I whole heartedly
support the global scenery project. Without it, and all your hard work
on it over the years, flightgear scenery would be a mere shadow of
what it is today. I hope then, after a break and some rest, that you
will regain your
Hi Martin,
As Gijs and Thorsten Renk have mentioned, one issue is the lack of a
new world scenery build. At present, scenery developers have to build
and distribute their scenery creations themselves, and without any
information on how close we are to a new world scenery to be
distributed via
On Fri, Feb 24, 2012 at 8:00 AM, Thorsten Renk wrote:
Not as such, but if the whole file structure gets redone, might we at this
point consider making regional textures by xml conditionals easy in the
new file structure?
See here for the concept:
Am 24.02.12 16:25, schrieb Olivier:
Hopefully, our form-based PHP scripts will hopefully avoid quite a lot of
mistakes before uploading. However, I really think - I'm going to do it now,
that this contribute.php page is not widely known enough. Goind to post it
again on the newsletter and on
flightg...@sablonier.ch wrote:
[...] I really wish we
could build some kind of temporary Scenery Team and discuss ideas.
My proposal is to meet at IRC on day the next weeks to start
organizing, or to open a temporary group or list. (Sorry, i do not
like the forum for such).
A scenery team
Am 24.02.12 21:44, schrieb Christian Schmitt:
flightg...@sablonier.ch wrote:
[...] I really wish we
could build some kind of temporary Scenery Team and discuss ideas.
My proposal is to meet at IRC on day the next weeks to start
organizing, or to open a temporary group or list. (Sorry, i do
Le 23/02/2012 23:21, Martin Spott a écrit :
when I
can spend all the time on so many other enjoyable activities.
Have fun,
Martin.
Martin, I quote only this one, as I do know what can be felt in such
circumstances, and you're right, the most important: save time to enjoy
life.
Hello,
Hooray and I are working on a hard coded instrument which is used to view a
different camera view, for example we create a view called 'Tail Camera
View' and view it in an instrument. This instrument is present in modern
airliners like the Airbus A380 and Boeing 787-8. We've divided this
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