Re: [Flightgear-devel] Willfully violating Google Terms of Use under the FlightGear umbrella ?

2012-03-13 Thread J. Holden
Considering the same legal issues arise frequently, would you mind posting a link to the discussion, because all I can find is this: http://wiki.flightgear.org/index.php/Copyright_Inquiry And in a quick response to the second question, your scenery would be more detailed if you built it using

[Flightgear-devel] Wordmark terrasync

2012-03-13 Thread J. Holden
It looks like the trademark claim is energy based, in my opinion no possible consumer confusion between a piece of integrated software fetching a virtual world from a computer server and natural gas drilling. Thanks John

Re: [Flightgear-devel] Landcover Contribution

2012-03-13 Thread J. Holden
Terrasync only downloads from the Terrasync server. If the scenery data on the Custom layer has not been placed in the Terrasync server, you will not be able to download it. I have no idea why the improved Washington, DC is not on the Terrasync server (or for that matter, the improved Rio de

Re: [Flightgear-devel] Willfully violating Google Terms of Use under the FlightGear umbrella ?

2012-03-13 Thread flightgear
Considering the same legal issues arise frequently, would you mind posting a link to the discussion, because all I can find is this: http://wiki.flightgear.org/index.php/Copyright_Inquiry And in a quick response to the second question, your scenery would be more detailed if you built it

Re: [Flightgear-devel] Landcover Contribution

2012-03-13 Thread Roberto Inzerillo
Not sure if you can get a much higher level of detail by hand drawing... I've found, downloaded and checked the Italy-Corine FlightGear scenery. Corine is great but it lacks a lot of details :-( Looks to be machine generated. My conclusion: I'm definetely gonna be able to do much better by

[Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Olivier
De : Roberto Inzerillo rob...@gmx.net À : FlightGear developers discussions flightgear-devel@lists.sourceforge.net Envoyé le : Mardi 13 mars 2012 13h30 Objet : Re: [Flightgear-devel] Landcover Contribution Btw, what's the source of the Corine dataset? Where

Re: [Flightgear-devel] Landcover Contribution

2012-03-13 Thread Martin Spott
Roberto Inzerillo wrote: I've found, downloaded and checked the Italy-Corine FlightGear scenery. Corine is great but it lacks a lot of details :-( Looks to be machine generated. That's what they call remote sensing ;-) - a prominent and fast-developing topic in today's GIS world. Anyhow, I

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Roberto Inzerillo
The French wikipedia page is, for once, not that bad. http://fr.wikipedia.org/wiki/Corine_Land_Cover The origin of it: http://www.eea.europa.eu/publications/COR0-landcover Olivier Since I don't see the Corine landcover imported into FGFS World Scenery

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Ciao Roberto, Roberto Inzerillo wrote: Since I don't see the Corine landcover imported into FGFS World Scenery Terrain data set I suppose there's a license issue, is that it? Please read: http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg36273.html and:

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Curtis Olson
Just a dumb question: can you give a brief summary of what topologically clean means? Thanks, Curt. On Mar 13, 2012 8:05 AM, Martin Spott martin.sp...@mgras.net wrote: Ciao Roberto, Roberto Inzerillo wrote: Since I don't see the Corine landcover imported into FGFS World Scenery Terrain

Re: [Flightgear-devel] Wordmark terrasync

2012-03-13 Thread Gene Buckle
On Mon, 12 Mar 2012, J. Holden wrote: It looks like the trademark claim is energy based, in my opinion no possible consumer confusion between a piece of integrated software fetching a virtual world from a computer server and natural gas drilling. Unfortunately John, that doesn't mean much

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Curtis Olson wrote: Just a dumb question: can you give a brief summary of what topologically clean means? No gaps, no overlaps (affects both VMap0 and CORINE), no objects which don't belong into a polygon coverage (particularly VMap0, makes the GEOS library crash). It's preferrable not even to

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Curtis Olson wrote: Just a dumb question: can you give a brief summary of what topologically clean means? I guess you always wondered why I've been pounding on these datasets for so long ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Curtis Olson
Hi Martin, Ok, understood. I just wanted to make sure what I imagined topologically clean might mean matched your usage. :-) So really, much of the terragear code itself is there to create a topologically clean data set from a plethora of inputs from a wide variety of sources. The problem is

Re: [Flightgear-devel] Willfully violating Google Terms of Use

2012-03-13 Thread Martin Spott
flightg...@sablonier.ch wrote: BTW. I=92m wondering why no one uses the new flightgear-scenery mailing list for such discussion? Does it need more promotion? According to my personal experience it simply doesn't get any work done to have yet another communication channel (just look at the

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Peter Sadrozinski
Hi Curt, I haven't yet spent 100s of hours yet, but my computer has (testing some more problem detectors in terragear). Most of these were to address issues when building the apt.dat version 850 parser. It's certainly not fun. 20,000 airports, and you can get it down to 4 or 5 that crash

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Hi Curt, Curtis Olson wrote: So really, much of the terragear code itself is there to create a topologically clean data set from a plethora of inputs from a wide variety of sources. The problem is that the terragear mechanism uses the GPC polygon clipping library -- and real world GIS

Re: [Flightgear-devel] Willfully violating Google Terms of Use

2012-03-13 Thread HB-GRAL
Am 13.03.12 17:46, schrieb Martin Spott: According to my personal experience it simply doesn't get any work done to have yet another communication channel (just look at the Scenery web forum - you know what I mean ;-) but it adds more overhead because there's one more channel to monitor.

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Curtis Olson
Hi Martin, (Replying from my tablet so its really hard to not top-post, sorry.) You are probably correct that sliver elimination could be causing errors with the point in a polygon computation -- but this seems to be an order problem and I'm pretty sure this wan't always the case -- but that

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Curtis Olson wrote: I'm not sure why not having a landmass is a neat side effect? That was simply a catchall for covering areas not covered by other data -- I could only see that causing problems if the input is not topologically consistent. indeed, which is the case with stock VMap0.

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Curtis Olson
Just to be clear -- I understand where you are coming from now. But this is an issue of choosing which data sets to include in a world build, and not so much of an algorithm/code issue. Regards, Curt. On Mar 13, 2012 10:50 AM, Martin Spott martin.sp...@mgras.net wrote: Curtis Olson wrote:

Re: [Flightgear-devel] auto-coordination

2012-03-13 Thread Torsten Dreyer
Hi Syd, This is now in git: The auto-coordination and auto-coordination-factor properties now live in /controls/flight. A backward compatibility check in aircraft.nas checks if somebody created /sim/auto-coordination and if so, spits out a warning messages and makes this property an alias

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread J. Holden
Forgive my ignorance, but what is the current reason for the backlog of adding new scenery areas to the custom scenery server? Thanks John -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
J. Holden wrote: Forgive my ignorance, but what is the current reason for the backlog of adding new scenery areas to the custom scenery server? http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg36616.html Cheers, Martin. -- Unix _IS_ user friendly - it's just

Re: [Flightgear-devel] Re : Landcover Contribution

2012-03-13 Thread Martin Spott
Curtis Olson wrote: Just to be clear -- I understand where you are coming from now. But this is an issue of choosing which data sets to include in a world build, and not so much of an algorithm/code issue. Regarding the neat feature of rendering landmass obsolete that's correct. Cheers,