[Flightgear-devel] Project dynamics (was: Earthview - Orbital terrain rendering in FG)

2012-03-19 Thread Renk Thorsten
You haven't really looked at any of my designs so far, have you? Nice trick - didn't work Martin, I have no clue what the point of this is. I'm in the habit of trying to say what I think as clearly as possible, rather than trying to play tricks (I've been hanging around in international

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-19 Thread Renk Thorsten
You ought to be able to initialize any vehicle at any altitude (up to and even beyond 3000 km). At this time, only the Vostok has control jets, as far as I know. Actually I can not do that. Trying to initialize the ufo at 1.000.000 ft works fine, and so does flying the ufo to the altitude.

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-19 Thread Monroe L. King Jr.
I'm a new guy and I have to chime in on this our team wants to use FG for simulations to orbit because we are actually trying to be the first amateurs to make orbit and we would like to do HIL testing. FG may be our only hope. If there is something I can do to help please direct me. Monroe Team

Re: [Flightgear-devel] Earthview - Orbital terrain rendering in FG

2012-03-19 Thread Ron Jensen
On Monday 19 March 2012 07:22:52 Renk Thorsten wrote: You ought to be able to initialize any vehicle at any altitude (up to and even beyond 3000 km). At this time, only the Vostok has control jets, as far as I know. Actually I can not do that. Trying to initialize the ufo at 1.000.000 ft