[Flightgear-devel] FlightGear Newsletter - July 2012

2012-08-01 Thread Gijs de Rooy
It's the first day of the month, so here's another FlightGear Newsletter! The July edition features an introduction to the new Canvas system, allowing developers to create complex instrument displays. Besides that it holds quite some interesting scenery news and an update on the upcoming Fligh

Re: [Flightgear-devel] Ideas for terrain shader structure in 3.0

2012-08-01 Thread Stuart Buchanan
On Mon, Jul 30, 2012 at 9:35 AM, Stuart Buchanan wrote: > On Fri, Jul 27, 2012 at 8:43 AM, Renk Thorsten wrote: >> It'd be really cool to be able to specify a few more parameters in >> materials.xml to be passed as uniforms - for instance we could then generate >> custom heightmaps for the terrai

[Flightgear-devel] Windows Abort Retry Ignore dialog at startup

2012-08-01 Thread Geoff McLane
Hi all, Each, SG/FG/fgdata updated to release/2.8.0 today. Full SG then FG clean and build using MSVC10 in Win 7, 64-bit... That is with like - $ git pull origin next $ git fetch --all $ git checkout release/2.8.0 $ git reset --hard origin/release/2.8.0 $ git branch next * release/2.8.0 follow

Re: [Flightgear-devel] Planned downtime of "ftp.de"

2012-08-01 Thread Martin Spott
Curtis Olson wrote: > Sounds good, thanks for the update! What did they end up upgrading > to? Now it's a pretty boring PeeCee having two internal disks. I've been maintaining this university FTP service since the mid-nineties, so it's my 'baby'. Nowadays it hardly serves anything else besides

Re: [Flightgear-devel] Planned downtime of "ftp.de"

2012-08-01 Thread Curtis Olson
Sounds good, thanks for the update! What did they end up upgrading to? (Are you "they" or are "they" someone else? Who are "they" anyway?) Please pass along my thanks to them. :-) Curt. On Wed, Aug 1, 2012 at 1:10 PM, Martin Spott wrote: > Martin Spott wrote: > > > "ftp.de" is currently of

Re: [Flightgear-devel] Planned downtime of "ftp.de"

2012-08-01 Thread Martin Spott
Martin Spott wrote: > "ftp.de" is currently offline due to hardware failure, it's been a Sun > Ultra10 which has been running for more than a decade now. After the mirror had already been running in degraded mode (without Scenery) for a while, it should now be fully functional again, Mar

[Flightgear-devel] FG 2.8.0 Concorde - engines intakes animation problem

2012-08-01 Thread Andrea V.
I'm playing with FG 2.8.0 and I found that animation of engines intakes on the Concorde is broken (they don't move/close when passing Mach 1.3). I'm not able to debug and/or correct this, does someone can look at it? I suppose the same problem is in the master git branch. Andrea Vezzali signatur

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch, gdalchop,

2012-08-01 Thread Martin Spott
Flightgear-commitlogs wrote: > The branch, gdalchop has been created >at 40695c40585943b13e3c1005648e1da4dc490542 (commit) > > - Log - > commit 40695c40585943b13e3c1005648e1da4dc490542 > Author: Ralf Gerlich > Date: Tue Dec

Re: [Flightgear-devel] Ideas for terrain shader structure in 3.0

2012-08-01 Thread Renk Thorsten
> I'm very keen on the placement maps myself, but they are fundamentally > incompatible with the crop shader, as the placement information is > required well above the shader layer. I like the idea of the placement masks, and one could use them to do LOD by passing the mask itself to the shader