Presumably making cirrus clouds after more sprites doesn't make for
very realistic clouds because of the size of the cloud structures?
Well, they are very faint - say an alpha of 0.1 or less. If we make 10 sprites,
each of them needs an alpha of 0.01 in order to get the same visual impression,
Hello
AFAIR Durk committed some changes at the end of 2012 which allowed one
to display the ground network through a Toggle ground network
visibility item in the menu. I can't find that item any more. Has it
been disabled since the last release? I'm using the git (compiled last
week) version of
I've (finally) managed to add the code to allow offsets for the tanker
fuelling positions
and the receivers probe position. See the A-4F for an example of how
to set this.
One can now use small envelope sizes and use the relative drogue and
probe position
to refuel.
On Sat, Mar 2, 2013 at 1:03
Hi Jean-Yves,
On Mon, Apr 8, 2013 at 8:27 PM, Jean-Yves LEBLEU wrote:
Hello,
I have started to write checklists for 777, is there any way to reload the
checklist without restarting flightgear, I tried with shift-esc with no
success.
Or maybe there is a little nas script to do the trick ?
Le 10/04/2013 22:57, Stuart Buchanan a écrit :
I've (finally) managed to add the code to allow offsets for the tanker
fuelling positions
and the receivers probe position. See the A-4F for an example of how
to set this.
One can now use small envelope sizes and use the relative drogue and
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