[Flightgear-devel] Velocity-XL - kx165.ac, xml and png
Tortoise CVS (Windows XP) reports the following error with these 3 files Cvs update: move away Aircraft/Velocity-XL/Models/Interior/Panel/Instruments/kx165/KX165.ac,it is in the way Is this perhaps due to an upper-lower case windows file-name conflict? Alan -- The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Velocity-XL - kx165.ac, xml and png
Michael. Thanks Have tried deleting those files, and even deleting the whole Velocity-XL aircraft folder, but either way Tortoise CVS still reports the same error. The problem is only there for these 3 files, the rest of Data is OK. Alan -- The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Reverse for 737-300 model (patch)
-Original Message- From: Bertrand Coconnier [mailto:bcoco...@gmail.com] So I can hardly believe there is no indication of the correct deployment of the T/Rs on the cockpit panel. Cheers, Bertrand. -- It is quite obvious to the pilot when he has selected reverse thrust. The whole of the top of the throttle levers is opened backwards. It isn't an insignificant toggle switch which could have been inadvertently operated. The only need for a panel indication is to show that the reverse-thrust buckets have deployed (or not). Similarly it is not usual to have a panel indication of the control column or the rudder pedals, although some modern aircraft may indicate the control surface positions. Flightsim on a PC without a complete cockpit is a different thing altogether, and here an indication would have practical benefit. Alan -- Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Simgear-cvslogs] CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33
Thanks for the quick reply, and best wishes with the solution. Why oh why are MS compliers so pernickety? -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 19 July 2009 09:19 To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] [Simgear-cvslogs] CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33 Alan Teeder RE: [Simgear-cvslogs] CVS: source/simgear/props props.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Sadly, props.hxx is still getting me errors with MSVC 2008 - see attached error log. -Original Message- From: Tim Moore [mailto:timo...@baron.flightgear.org mailto:timo...@baron.flightgear.org ] Sent: 17 July 2009 11:12 To: simgear-cvsl...@lists.sf.net Subject: [Simgear-cvslogs] CVS: source/simgear/props props.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Update of /var/cvs/SimGear-0.3/source/simgear/props In directory baron.flightgear.org:/tmp/cvs-serv901/simgear/props Modified Files: props.cxx props.hxx Log Message: Changed SGRawValue::DefaultValue to an inline function. This avoids MSVC bugs in declaring templated specializations of static members. Unfortunately, there are still errors in the MSVC9 compile. Tim and I have been working to correct them, but we are still some way off. We are down to 1 right now, but it is proving rather intractable. Tim is unavailable atm, as is Fred, so do not expect an early resolution of this one. Vivian -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33
It is one thing to bring out a new software tool, in this case a compiler, that enables the use of new technologies (.NET for example), but to completely disregard the principles of backwards compatibility, forcing software to be extensively re-written, is another. _ From: Curtis Olson [mailto:curtol...@gmail.com] Sent: 19 July 2009 15:30 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] [Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33 On Sun, Jul 19, 2009 at 7:10 AM, Arnt Karlsen a...@c2i.net wrote: On Sun, 19 Jul 2009 09:27:57 +0100, Alan wrote in message 5fe353c04d92459a9dbf8d42d1b97...@ajtmain: Thanks for the quick reply, and best wishes with the solution. Why oh why are MS compliers so pernickety? ..business strategy: http://grokdoc.net/index.php/Dirty_Tricks_history#C.2B.2B http://grokdoc.net/index.php/Dirty_Tricks_history#OpenGL (...and only then, the next 3 immediately below #OpenGL: http://grokdoc.net/index.php/Dirty_Tricks_history#C.23.2FCLI http://grokdoc.net/index.php/Dirty_Tricks_history#.NET http://grokdoc.net/index.php/Dirty_Tricks_history#Java , I've seen people talk about doing FG things in C# here.) These are only dirty tricks when the bad guys do them. :-) Even the GPL has a lock you in strategy. Governments have a tendency to consolidate and accumulate power and lock the people into systems that allow the gov't to maintain it's control. If you are a MS employee you probably think MS's strategies are a good thing. If you are an open-source advocate you probably think the GPL strategy is a good thing. We as humans put a big emphasis on judging intent ... so in places like the court room, the final outcome or penalty often has a huge dependence on perceived intent. And our personal views of good lock in strategies versus bad lock in strategies also depend on our personal views and personal judgment of intent. (And that's purely my opinion ... ) :-) MS is only doing the same things that every other company is also doing. It's just that MS has been very successful, and their decisions and policies affect a lot of people and therefore they have drawn a lot more scrutiny and attention than most other businesses. Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33
Sorry folks, I seem to have started a flame war. This is not the right place. Alan _ From: Nicolas Quijano [mailto:nquij...@gmail.com] Sent: 19 July 2009 17:23 To: FlightGear developers discussions Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 cl.exe which compiles C and C++ has nothing in common with the CLR compiler (.NET). Unrelated issues, and what Curtis said : a bit of perspective, gcc is NOT 100% compliant either. The issue has to do with standards compliance and C++ idioms, not MS business strategy Funny how any sense of perspective is thrown out the window with the opportunity to rag on MS... Sheesh !! P.S : if warnings prevented building, no one would be flying today or tomorrow :) yeah, you're talking about backwards compatibility but obviously don't have a clue : you can use old standard unsafe versions of the routines if you want to, program will run fine on all versions of windows... On Sun, Jul 19, 2009 at 11:27 AM, Alan Teeder ajtee...@v-twin.org.uk wrote: It is one thing to bring out a new software tool, in this case a compiler, that enables the use of new technologies (.NET for example), but to completely disregard the principles of backwards compatibility, forcing software to be extensively re-written, is another. _ -- Be Kind. Remember, everyone is fighting a hard battle. -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33
No problems. My code-writing skills are even worse than they were when I retired. Once upon a time I thought that I had the hang of C++, but these days I think that I must have been mistaken. _ From: Nicolas Quijano [mailto:nquij...@gmail.com] Sent: 19 July 2009 17:44 To: FlightGear developers discussions Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Sorry about calling you clueless, btw, I mistakenly thought your post was from the same person who linked to the propaganda bullshit site on MS : I'm no fan of MS, but I'm tired of falsehoods being used to critique them. Especially as all those examples were null or so badly distorted to be absolutely pointless. Not a flame war :) Incidentallly, I've been also failing miserably at fixing this : my code rustiness shows badly in this instance :) Cheers, Nic On Sun, Jul 19, 2009 at 12:35 PM, Alan Teeder ajtee...@v-twin.org.uk wrote: Sorry folks, I seem to have started a flame war. This is not the right place. Alan _ From: Nicolas Quijano [mailto:nquij...@gmail.com] Sent: 19 July 2009 17:23 To: FlightGear developers discussions Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 cl.exe which compiles C and C++ has nothing in common with the CLR compiler (.NET). Unrelated issues, and what Curtis said : a bit of perspective, gcc is NOT 100% compliant either. The issue has to do with standards compliance and C++ idioms, not MS business strategy Funny how any sense of perspective is thrown out the window with the opportunity to rag on MS... Sheesh !! P.S : if warnings prevented building, no one would be flying today or tomorrow :) yeah, you're talking about backwards compatibility but obviously don't have a clue : you can use old standard unsafe versions of the routines if you want to, program will run fine on all versions of windows... On Sun, Jul 19, 2009 at 11:27 AM, Alan Teeder ajtee...@v-twin.org.uk wrote: It is one thing to bring out a new software tool, in this case a compiler, that enables the use of new technologies (.NET for example), but to completely disregard the principles of backwards compatibility, forcing software to be extensively re-written, is another. _ -- Be Kind. Remember, everyone is fighting a hard battle. -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Be Kind. Remember, everyone is fighting a hard battle. -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44, 1.45 props.hxx, 1.32, 1.33
Vivian I have managed a compile of Flightgear. Nic was correct, props .hxx, not props.cxx. Flightgear and Simgear both now have NOMINMAX in my pre-processor defines. Flightgear needed most of the new modules from simgear\scene\material to be added to Simgear library before it would link. Unfortunately Flightgear now crashes during loading subsystems when it is run. Alan _ From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 20 July 2009 13:50 To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Alan, simgear-config.h cannot be used in SGMisc.cxx because it is called from fg as well as sg. SGMisc will not compile without NOMINMAX , so you need it in your pre-processor definitions. Unless you have a better way . The error you report is the very one that replacing the SGMathFwd.hxx include with the SGMath.hxx include is meant to fix. I have just checked SG CVS Head and AFAIKS it still has the SGMathFwd.hxx include. I have discussed this with Tim, and he doesn't want to change it for now while he looks for a work around. Vivian -Original Message- From: Alan Teeder [mailto:ajtee...@v-twin.org.uk] Sent: 20 July 2009 13:13 To: vivian.mea...@lineone.net; 'FlightGear developers discussions' Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Vivian Thanks, the number of errors has reduced, but I still see the attached for every file that includes props.hxx Also CVS now has the SGMath.hxx include, and NOMINMAX is already defined in simgear_config.h-msvc71 and hence in simgear_config.h, so I think that it is not needed in pre-processor defines. Alan _ From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 20 July 2009 00:16 To: vivian.mea...@lineone.net; 'FlightGear developers discussions' Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 And I forgot - you need to change #include simgear/math/SGMathFwd.hxx to #include simgear/math/SGMath.hxx in props.cxx -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 19 July 2009 23:47 To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel][Simgear-cvslogs]CVS:source/simgear/propsprops.cxx, 1.44,1.45 props.hxx, 1.32, 1.33 Alan, Tim's fixes are now in CVS although not quite finished: you might have to add NOMINMAX to your pre-processor definitions. I'd be interested to hear how you get on. Vivian -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Automated builds tests
Are we talking about validating the build process and checking that FG runs, or about checking the validity of the simulation? For the former the suggested buildbot , or similar, approach, perhaps with a very simple autopilot guided flight, would be adequate. Simulation validity checking is another issue, and given the (I hope I do not offend anyone) rather basic flight models used for most aircraft models in the FG library as well as the limited availability of accurate predicted response data is probably not attainable by a project such as Flightgear. As a now retired flight simulator professional most of my time was devoted to checking and validating my simulations before they would be accepted for training (by CAA/FAA) or for flight handling research (by my company's aerodynamics department). Each aircraft model required tests tailored to the use that the simulation was designed for. _ From: Curtis Olson [mailto:curtol...@gmail.com] Sent: 04 August 2009 12:37 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Automated builds tests On Tue, Aug 4, 2009 at 2:00 AM, Tom P zomm...@gmail.com wrote: Hi everybody I'd like to hear thoughts from the FG community about setting up a system to perform builds execute a suite of tests on FlightGear, all automatically. Right now I've experimented a bit with buildbot, a neat continuous integration tool used by Mozilla and other projects, and I have a system that can: * check-out from various repositories * build all FlightGear components * perform rudimentary tests on the FG simulator just built, like verifing the output on the command line and starting the simulator. Now the next step would be to go airborne! And there are two issues to resolve before take-off: 1) how to drive the input of the simulator 2) how to read its state For the second one, I've seen examples of reading the property tree from an external process, so we should be set, but the solution to driving the sim's input is still not clear. Specifically, I'd want to drive it as similarly as possible as when it's controlled from a keyboard, not go through the property tree to force FGFS into certain conditions. By the way, the current setup works on Ubuntu x86-64, but buildbot is easily extensible and supports Windows and MacOS platforms, so this could become a cross-platform testing tool for the project. Hi Tom, Because, of variations in flight dynamics models, possible variations in weather conditions, possible variations in frame rates, etc., simply replaying a series of keyboard commands is probably not going to lead to repeatable results. I suspect the replayed flight could diverge quite quickly and quite substantially from the original flight. If you want to test the simulator during flight, I really think you will have the most luck under some sort of scripted autopilot control. You should think about exactly what you are trying to measure and validate. As soon as you fire up the sim and start the aircraft moving, you've suddenly moved into the world of flight dynamics and you are looking at the physics/mathematics model of the aircraft. That's a good thing to look at though. One idea to consider is to setup a series of scripted flight tests that parallel the FAA simulator certification tests. I've gone through the Level 3 FTD set of tests and automated them for work (so I can't share the resulting scripts unfortunately) but it was an interesting process. For instance, configure some specific weather conditions, start the aircraft out at some particular altitude and speed. Setup the aircraft with a specific weight and CG. Configure the throttle for some particular RPM, keep the wings straight and level. Now measure the rate of climb (descent) you observe once the phugoid settles out. Another test involved setting up straight and level flight at certain known conditions, then commanding full rudder input while maintaining the same heading and altitude (steady state side slip.) Measure the resulting bank angle, amount of required aileron input, and side slip angle. This is all very interesting stuff, but it tends to focus you more on the validity of the aircraft model and less on the validity of the simulator code. The complexity of this in combined with the complexity of everything else you could be testing and evaluating is quite staggering. That said, having a few key spot or sanity checks can't hurt either. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list
Re: [Flightgear-devel] Potential issue with magnetic variation?
Torsten Thanks - the CVS fix has arrived already. Alan -Original Message- From: Alan Teeder [mailto:ajtee...@v-twin.org.uk] Sent: 20 August 2009 16:05 To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] Potential issue with magnetic variation? Torsten Well done!! Except line 88 of RenderTexture.cpp is not complete for the non GNUC case. (sorry) VC++ 2008 is still giving a few warnings for other source files, but nowhere near as many as before. Alan -Original Message- From: Torsten Dreyer [mailto:tors...@t3r.de] Sent: 20 August 2009 14:27 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Potential issue with magnetic variation? I agree, we are due for an aggressive -Wall clean up and I'd like to remind our active developers that they should consider always compiling with warning flags activated. The following is pretty standard for me ... CFLAGS=-Wall -O2 CXXFLAGS=-Wall -O2 ./configure There is a lot of avoidable warnings that have crept into our code in the past few months. Message copied ;-) I just cleaned up all the compiler warnings for SimGear, so it now compiles without a single warning. At least here on 'gcc (SUSE Linux) 4.3.2 [gcc-4_3-branch revision 141291]' One actual bug (write behind array size) and one possible bug (use of uninitialized variable) were discovered and removed. While at it, I also commented out the building of tabbed_value_test and swap_test in simgear/misc and openal_test[12] in simgear/sound in Makefile.am If this hurts in any way, they are easily reenabled. Greetings, Torsten -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Potential issue with magnetic variation?
Torsten Well done!! Except line 88 of RenderTexture.cpp is not complete for the non GNUC case. (sorry) VC++ 2008 is still giving a few warnings for other source files, but nowhere near as many as before. Alan -Original Message- From: Torsten Dreyer [mailto:tors...@t3r.de] Sent: 20 August 2009 14:27 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Potential issue with magnetic variation? I agree, we are due for an aggressive -Wall clean up and I'd like to remind our active developers that they should consider always compiling with warning flags activated. The following is pretty standard for me ... CFLAGS=-Wall -O2 CXXFLAGS=-Wall -O2 ./configure There is a lot of avoidable warnings that have crept into our code in the past few months. Message copied ;-) I just cleaned up all the compiler warnings for SimGear, so it now compiles without a single warning. At least here on 'gcc (SUSE Linux) 4.3.2 [gcc-4_3-branch revision 141291]' One actual bug (write behind array size) and one possible bug (use of uninitialized variable) were discovered and removed. While at it, I also commented out the building of tabbed_value_test and swap_test in simgear/misc and openal_test[12] in simgear/sound in Makefile.am If this hurts in any way, they are easily reenabled. Greetings, Torsten -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] CVS HEAD - am 19 Sep
Can NOMINMAX be added to all the MSVC9 projects that need it at the same time please? -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 19 September 2009 12:05 To: 'FlightGear developers discussions' Subject: [Flightgear-devel] CVS HEAD - am 19 Sep Hi, This morning's FG CVS head fails to compile under MSVC9 (nothing new there then!). Flightgear/source/src/ATCDCL/ATCVoice.cxx and ATIS.cxx are the problems. There's a fix here: http://gitorious.org/~vivian/fg/vivians-clone for those who want to attempt git. It works, but unfortunately it uses alloca() which is deprecated, and does who knows what to FG. Hopefully we (Fred) can come up with a better solution in the next couple of days. Vivian -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?
How about naming and shaming all of these profiteers on the main website, warning newcomers that they can get an up to date version for free (and contribute should they wish). _ From: Gijs de Rooy [mailto:gijsr...@hotmail.com] Sent: 25 September 2009 18:05 To: FlightGear Development list Subject: Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal? Hi, I've just created a ticket on the www.flightprosim.com website. In other words, I have tried to contact the webmaster/seller. I asked him if the package is released under GNU GPL. Also I kindly asked him to remove the images or place clear sources. If the situation doesn't improve within 7 days (which is very likely I think) I will contact the hosting company and ask them to remove the images or even his entire website. Curt, you are the maintainer of the list? You might have received an email with details about my ticket. Would you be so kind to forward them to me? That way we could see the status of our request. Regards, Gijs _ Alle tips en trics. Ontdek nu de nieuwe Windows Live http://www.microsoft.com/netherlands/windowslive/Views/tipsItemDetail.aspx -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New Sound system committed
Sorry to be the messenger, but compilation of soundmgr_openal.cxx and all flightgear files using soundmgr_openal.hxx fails under VC90. See attached build log. I am using the 3rd part libraries as per flightgear/source/projects/VC90/README.msvc. i.e. (Precompiled librairies and headers for compiling Win32 executables with VS2008 : ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/fgfs-win32-VS90-3rdParty +OSG-20090628.zip) Same error with more recent fgfs-win32-VS90-3rdParty+OSG-20090820. Do I need a more recent version of OpenAL? Alan -Original Message- From: Erik Hofman [mailto:e...@ehofman.com] Sent: 05 October 2009 08:45 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] New Sound system committed Curtis Olson wrote: Hi Erik, One quick question: will the sound configuration xml files need to change to match the new system or will there be backwards compatibility? It's backwards compatible. I do plan a new format change to be able to position the sounds in 3d-model space instead of OpenAL/OpenGL space. That will require adding a a new version/ xml tag but the omission of it will still mean the previous format. Erik -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ÿþ<