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could map it to a
rectangular area of the screen, you could map it to a rotating cube, map it
to the earth surface, etc.
That's about as far as far as I've gone with thinking through the problem.
Regards,
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On Mon, Aug 4, 2008 at 8:34 AM, Curtis Olson wrote:
I suggested to Melchior that I would be able to look at it Monday AM ...
it's 8:30am here right now and I'm about to go look at the machine...
We had a network switch that died yesterday ... the network guy is working
on getting it replaced
On Mon, Aug 4, 2008 at 9:05 AM, Curtis Olson wrote:
We had a network switch that died yesterday ... the network guy is working
on getting it replaced this morning. I don't have an eta yet.
Update: the switch has been replaced, but there seems to be a configuration
issue still. Packets get
On Mon, Aug 4, 2008 at 11:53 AM, Curtis Olson wrote:
On Mon, Aug 4, 2008 at 9:05 AM, Curtis Olson wrote:
We had a network switch that died yesterday ... the network guy is working
on getting it replaced this morning. I don't have an eta yet.
Update: the switch has been replaced
... just be careful which com port
your usb device gets assigned to.
Regards,
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given up on that because it generates way too many unneeded
triangles so the sliver check could probably go away without hurting
anything.
I don't know if this will help your specific situation, but I don't think it
will hurt.
Curt.
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for detection of this situation, but the looser
you make the constraints, the more you are likely to alter the original
geometry which will create artifacts in the final result.
Regards,
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. As others have mentioned, this has looked much better in the past, so
somewhere along the way something must have gotten broken?
Regards,
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on the newer distributions, and then ran into some other problem (I
can't remember the details now) trying to build from source, and then tried
the packaged version from my distro and that worked great.
Regards,
Curt.
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is not a seaplane?
(Sorry, couldn't resist ...) :-)
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to is a read only git mirror of the official
FlightGear CVS repository so it should cause no harm as long as we are
careful not to develop official dependencies that can only be supported on a
single operating system.
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. So for 99.999% of the folks out there, the network
bottleneck will be at their own end of the pipe. :-)
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think it makes sense to migrate
towards svn, and then we can still keep the git discussion open as a
separate issue.
Regards,
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On Mon, Aug 25, 2008 at 3:12 AM, James Turner wrote:
On 25 Aug 2008, at 03:25, Curtis Olson wrote:
Hi James,
I think this was all done intentionally because it's quite common to
want to start a flight simulator on a 5 or 7 or 10 mile approach so
you can practice ILS landing
.
On Mon, Aug 25, 2008 at 5:33 PM, John Denker [EMAIL PROTECTED] wrote:
On 08/25/2008 02:45 PM, Curtis Olson wrote:
Can you further explain what the bug involves? In my experience, placing
the aircraft on the glide slope several miles out and flying the glide
slope
all works fine, or am I
, there will be an
increasing likelihood that just about anyone can find a working start
configuration, and then be able to refine it from there.
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and developers and we need to
pick a system that all our developers can run smoothly on their favorite OS.
Regards,
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hurdle, or no hurdle at all, but that will be
part of the process of taking a serious look at GIT. Again, I apologize if
you do not like my road map or the number of miles I am able to travel in a
day.
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some
time.
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Oh man, you are wasting my time here!
On Fri, Aug 29, 2008 at 12:13 PM, Anders Gidenstam [EMAIL PROTECTED]
wrote:
On Fri, 29 Aug 2008, Curtis Olson wrote:
Ok, all done, thanks for putting up with my idiosyncrasies. :-)
Thanks!
Unfortunately, I messed up and sent off older versions
after my one ocean trip in my life (which sort of almost
intersected the same area they traveled through), I am now an ocean and
sailing expert and can nod and agree knowingly with stuff they said in their
blog. :-)
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this If someone has
carefully setup their field of view to match their own display hardware
(like in the 7 monitor sim I show in the movie link above), then this
shouldn't get all screwed up when they load some particular aircraft!
Regards,
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to the FGFX class, did you move the spot in the
main loop where this update code is triggered? It probably needs to go back
to where ever it was before.
Regards,
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seems to be more
distinct on lower performance CPU's. (Referring to our cvs development
version of course.)
Regards,
Curt.
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is opened.)
Regards,
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interesting. I'm looking forward to
continued great results!
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them together with
some sort of glue code to produce useful functionality.
It was never intended to become an official scenery distribution mechanism,
it was just something fun/quick that seemed like a good idea at the time
(and still probably is under many circumstances.)
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Just real quickly, .rgba signifies to our .rgb loader than the texture
contains an alpha channel. Important for clouds. But I don't believe png
textures require a distinct extension to include an alpha channel.
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On Wed, Oct 15, 2008 at 9:10 AM, Matthew Tippett wrote:
Now has this been documented? Or is there sufficient OSG documentation
to guide?
Look for docs-mini/README.multiscreen in the CVS source.
Regards,
Curt.
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On Wed, Oct 15, 2008 at 12:32 PM, Melchior FRANZ wrote:
* Curtis Olson -- Wednesday 15 October 2008:
Look for docs-mini/README.multiscreen in the CVS source.
In the past we had identical files in $FG_SOURCE/docs-mini/
and $FG_ROOT/Docs/. The problem with that approach, however
or extend the format outside of AC3D I think
are misguided and cause more problems than they solve ...
Regards,
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into the
FlightGear package. If we do use this tool, we need to make sure we have
the explicit permission of the original author(s) of the model in question.
Best regards,
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a way to increase the buffer size in openal to
eliminate the chance that the buffer could be completely emptied before more
data can be stuff into it?
Thanks,
Curt.
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... or answers could get posted on the net and they could skip
having to look at FlightGear entirely?
There's no rush to decide on a plan today, but a grand prize has been all
but offered to us and I think this could draw a lot of attention and
interest to FlightGear.
Regards,
Curt.
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frame?
(And then maybe we have to flag a situation where the view moves a long ways
... like switching to tower view or a new airport, and then do a full sort
in one frame so we don't get stuck seeing a bunch of visual artifacts for
the first few seconds of the new view.)
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I notice is Textures/Sky there are rgb and png versions of the textures.
Should the rgb variants be removed at some point are these being saved for
some reason?
Thanks,
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Ok, done ..
On Thu, Oct 30, 2008 at 6:46 PM, Syd [EMAIL PROTECTED] wrote:
Curtis Olson wrote:
I notice is Textures/Sky there are rgb and png versions of the
textures. Should the rgb variants be removed at some point are these
being saved for some reason?
Thanks,
Curt
in
the main nasal directory. Would it be nitpicky of me to ask what it means
to initialize a directory? Is there a corresponding unix system call for
instance? :-)
So is there a proper way to do this. I understand the old set timer
mechanism is discouraged.
Thanks,
Curt.
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On Wed, Nov 5, 2008 at 7:30 PM, Csaba Halász wrote:
On Wed, Nov 5, 2008 at 3:20 PM, Curtis Olson wrote:
What is the proper mechanism for calling nasal initialization code in an
aircraft specific nasal file.
I see that core nasal code sets a listener on
/sim/signals/nasal-dir
and collecting that data)
Please don't kill yourself! We need someone with write access to maintain
the CVS server ;)
How does that saying go? Someone cracked my password, so now I need to
come up with a new name for my dog.
Regards,
Curt.
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. :-)
I solved that problem... I have two dogs!
We are down to one after this summer. :-( We lost our big dog, Kenai ... he
was almost 13 so I guess that's not a bad run for such a big dog.
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On Thu, Nov 6, 2008 at 8:42 AM, Curtis Olson wrote:
Let me see if I can get you some detailed information if you are interested
in playing around with this. I know that flying wings are a very popular
platform in the small UAS world, so I'd love to have more examples of these
in FlightGear
seems like it could be related to inconsistent
positioning of the listener versus the sound source?
The audio imperfections seem to be correlated with frame rate changes.
Anyone have any ideas on this?
Thanks,
Curt.
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On Fri, Nov 7, 2008 at 2:55 PM, Curtis Olson wrote:
Question: has anyone noticed anything odd with the stall horn sound in the
default c172p in the current cvs (although it's likely been an issue since
we migrated to openal?)
When the stall horn goes off, it used to be a clean/constant tone
color channels as fully saturated
white, and then do all the interesting cloud shape and blending work in the
alpha channel. That seemed to work out the best, especially if we wanted to
color the clouds at dawn/dusk.
Regards,
Curt.
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to proceed, I would hand the
project
to IVAO for approval. We would provide you developers with the INL
binaries,
and all necessary documentation and other files. Any suggestion is really
welcome.
Hope something can be done. Thanks to all.
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horn sound (and hopefully the
marker beacon sounds which suffered the same effect.)
But at the same time, the doppler effects are maintained as they were.
I'm not sure this is the final solution, but I think it's a step in the
right direction.
Regards,
Curt.
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approach, then
perhaps we can find a way to move forward and reach a concrete and well
designed proposal.
Regards,
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protocol, and perhaps they
could take the lessons learned there and apply them to their wider
proprietary network so that they don't need to depend on the shakey concept
of security through obscurity.
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. Probably similar tools under windows, but I'm less familiar with
system level debugging there.
On Thu, Nov 13, 2008 at 3:49 PM, Michael Smith wrote:
Michael Smith wrote:
Curtis Olson wrote:
In the pre-osg version, I believe the cache size was scaled relative
to the visibility (i.e
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Someone pointed out this site to me. It probably falls into the category of
just barely ok, but I thought I'd post the link here to get some more eyes
on it.
http://flight-aviator.com/
Best regards,
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want to let others have the opportunity to review and comment (and
negative comments will hopefully be attached to a proposed better fix.) :-)
Thanks,
Curt.
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SimGear-TileEntry.cxx.diff
Description: Binary data
drawn on screen
removes the immediate danger and is logically sensible in the context of a
time based cache flush metric.
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one despatched out to you.
Thanks for your time with this.
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for an expensive booth, and that our developers pay travel and
lodging costs out of their own pocket to attend these events.
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clouds are
being drawn before the 2d cloud layers, and in reality the 2d cloud layers
need to be intermixed inthe correct draw order with the 3d cloud layers.
Curt.
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load time: 1770
Metar load time: 7
Navaid load time: 348
Airway load time: 728
Am I misreading your stats? There doesn't seem to be any significant
different between your two sets of timing data (?)
Curt.
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, Nov 30, 2008 at 2:43 PM, dave perry wrote:
Curtis Olson wrote:
I've done some work on the sound system in main.cxx and have attached
a patch for folks to review if they want to look at what I did.
I made a simplifying assumption that the listener is either stationary
(stationary enough
On Sun, Nov 30, 2008 at 7:57 PM, Curtis Olson wrote:
Hi Dave,
I can at least replicate the problem here. I will see if I have any
remaining energy this evening after I get the kids to bed.
I'm looking at about line #629 in src/Main/main.cxx ... the first thing I
would check
post. Assuming
there are no objections, would someone be kind enough to check it in?
Sounds reasonable ... done.
Curt.
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Hi Dave,
I just commited a tweak to FlightGear cvs that relaxes the check for a
stationary versus moving
view point to account for the moving view offset as the aircraft flies by.
See if things work any
better for your now.
Curt.
On Sun, Nov 30, 2008 at 8:24 PM, Curtis Olson wrote:
On Sun
and I was unable to find a solution
in the time I had available to concentrate on the problem.
Curt.
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of other
factors.)
level flight, 90 kts, flaps up ... pitch angle is between 0 and 1 degree.
level flight, 60 kts, flaps 10 degrees ... pitch angle is about 6 degrees.
level flight, 65 kts, flaps 30 degrees ... pitch angle is about -1 degree.
Regards,
Curt.
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the releases and have it mostly ready
for SimGear, but I decided to hold off pushing that into production until I
got a clearer direction of what we wanted to do with version numbers.
Curt.
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On Wed, Dec 3, 2008 at 9:31 AM, Jon Stockill wrote:
Curtis Olson wrote:
I think this is fixed now in cvs, but nothing will happen until a new
tarball is generated (using make dist)
I haven't seen any problems with CVS recently, but I was just updating
my build script ready for a release
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not. This is with OSG 2.7.5. Is there anything
I can quickly double check?
Thanks,
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Anyway, hopefully a windows developer can jump in with some help ...
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On Thu, Dec 4, 2008 at 4:49 PM, Martin Spott wrote:
Curtis Olson wrote:
I could easily be doing something wrong, or have inherited some
configuration setting from a previous version, but before today's patch I
had 3d clouds, and now I do not. This is with OSG 2.7.5. Is there
anything
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The future
: no such repository
A similar message I get also with Tortise client.
Can anybody be so kind as to tell me what am I doing wrong
Due to historical reasons, the repository is named /var/cvs/FlightGear-0.9/
Regards,
Curt.
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up in a brief second of not having a particular
set of clouds in view.
Regards,
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is
leading to a weird version number situation.
In the meantime, I have been working on a script that will streamline the
release process a bit. My hope is to start doing more frequent source
releases once this major release is pushed out the door.
Regards,
Curt.
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had a chance to dig in myself, but thought I'd mention this to the
folks that currently have their heads immersed in that section of the code.
Regards,
Curt.
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night, am I the only one, or is it still broken?
This should be resolved. Can you tell me which aircraft doesn't have the
doppler sound effect? What frame rates are you experiencing when you have
no doppler effect?
Curt.
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:)
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On Sat, Dec 20, 2008 at 12:58 PM, Jon Stockill wrote:
Curtis Olson wrote:
There's no reason the chooser can't be made to run on any of our
supported platforms. It's written in fltk I believe and I've had it
running in Linux in the past. The only reason it might seem like it's a
win32
. These aircraft
download packages as well as the download page is all autogenerated from
scripts, and all the information about authors and versions is contained
within your aircraft. If you have any questions, look at an example
aircraft that does things the way you like. :-)
Best regards,
Curt.
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