On 26 Sep 2013, at 13:04, Erik Hofman wrote:
On 09/26/2013 12:47 PM, James Turner wrote:
On 26 Sep 2013, at 11:33, Erik Hofman e...@ehofman.com
mailto:e...@ehofman.com wrote:
On that topic, there's a static 737 on the taxi tracks that's there
since the old days when there was no AI
Hi,
Also just a quick note from me. At the last FSWeekend, I got a sample radio
panel from the Saitek Guys. IIRC, James Turner is/has been working on providing
some of the groundwork and we agreed that while he was doing that, I'd put my
efforts on getting the device working on hold. It's been
Hi Nick,
That's correct. It looks like this is actually a leftover from the commented
out debug statement directly below it. Thanks for catching it!
Cheers,
Durk
On 23 Apr 2013, at 15:39, Nick Vatamaniuc wrote:
I think I found a bug in AIAircraft.cxx:
Hi Gijs, et al.,
Slowly coming back to FlightGear land, now that my deadline is met. :-)
Yes, I think that this is undesirable. Having adds inside the content area of a
website is usually considered to be poor design, from a usability perspective.
I don't mind if we have some adds on the top,
Hi Thorsten,
On 10 Nov 2012, at 22:44, ThorstenB wrote:
I have updated the flight recorder / replay system with something I had
already planned after last year's update. Two new features:
1. Sessions can be saved to/loaded from disk. Simply fly along, then
select Save flight recorder
Just a quick note for now, because I've got a lecture coming up in about 30
minutes...
If you need any information about the moon's position and/or phase, just let me
know. It should be trivial to extract these values from the ephemeris code.
Cheers,
Durk
On 09 Nov 2012, at 13:25, Renk
Hi Torsten,
You might want to check out the event input system, I have implemented
some time ago. It's much more flexible than our joystick input system as
it handles more events (relative axies e.g.) and is able to send events
_to_ the device, too (switching LED's e.g.). Tat implemented
Hi Stuart,
One other nice side-effect of using a projector is that their reduced
resolution
relative to a LCD display means one can run more eye-candy or get better
frame-rates.
Just a quick (and admittedly not completely serious) response for now:
Not quite true: I specifically
Hi Thorsten,
On 07 Nov 2012, at 08:52, Renk Thorsten wrote:
If I'm not much mistaken, during the last year we got (in addition to
Rembrandt):
* atmospheric light scattering
* regional texturing
* placement masks for random objects
* procedural texturing
* Canvas with all the goodies
Hi Adrian,
On 07 Nov 2012, at 09:48, Adrian Musceac wrote:
What about AI traffic according to real-life schedules, for most major
airlines? That's something FS-X doesn't do out of the box.
That's certainly a good feature to mention and -as you may have guessed-
something I care about a
Hi Thorsten,
On 07 Nov 2012, at 10:55, Renk Thorsten wrote:
Sorry, I don't want to talk down on the great job you guys are doing in
presenting all this, I'm just trying to understand what it is you consider an
eye-catcher. I'm just a bit mystified that somehow a feature which dominated
Hi Gene (and John),
On 07 Nov 2012, at 15:31, geneb wrote:
Durk, if you can find someone that's willing to cut the parts for you, I'd
be happy to donate a drawing set for my single-seat collimated display
system. You show up next year with THAT and I can just about guarantee
most folks
Hi Stuart,
On 06 Nov 2012, at 14:00, Stuart Buchanan wrote:
Hi Durk and the FSWeekend crew!
Firstly, thanks very much to everyone for flying the FG flag at
FSWeekend. I can appreciate it's a huge amount of work each year.
Great also to see a Scottish contingent. I'm still hoping to make
Hey Thorsten et al,
Yeah, I guess it's time for some further impressions of FSWeekend from my
perspective. This year was our 7th consecutive presentation, and the first time
we had a presentation that was considerably scaled down compared to our
previous tradition of growing in size every
Hi Fred,
Okay, thank for clarifying. Perhaps if we have some time tonight, we might give
it a try. If not, then I'll just run flightgear in regular mode. There's always
next year.
Cheers,
Durk
On 01 Nov 2012, at 17:07, Frederic Bouvier wrote:
Hi Durk,
The configurable pipeline has
Hi Fred,
re hardware upgrade: look at the wiki page for the memory requirements. I
currently have a GTX 470 and it runs dual fullscreen well. I recently
switched from an i7 930 to an i7 3770 (latest generation) and it made a huge
difference in term of framerate (about 33% gain). Tim and
On 27 Aug 2012, at 10:49, Frederic Bouvier wrote:
Hi Durk,
Rembrandt sort of work in multiscreen: you'll get a correct scene but with
shadows and lights misplaced. There should be a matrix offset or perspective
divide problem, that I wasn't able to fix for the moment. If Tim, Mathias or
Hi Curt,
(Going slightly off-topic here...)
On 28 Aug 2012, at 19:22, Curtis Olson wrote:
On Tue, Aug 28, 2012 at 12:03 PM, Durk Talsma durkt...@gmail.com wrote:
I'll certainly look into upgrading the CPU (+Motherboard) as well then...
I recently upgrade my primary PC (was forced to due
Hi Everybody,
As some of you probably know, FSWeekend 2012, Europe's largest Flight
Simulation Event is approaching. As in previous year's I've committed myself
again to organize (or help organizing) a booth. I've been keeping a fairly low
profile recently, and consequently I'm a little out of
On 07 Aug 2012, at 11:03, Renk Thorsten wrote:
Some variants of this have been going on for some time - currently my console
ends up swamped with messages (I suspect the AI traffic) like this:
This is indeed a debug message from the AI traffic system. It's been close to
6-8 months since
On 30 May 2012, at 21:05, Harald Johnsen wrote:
Hi,
AI aircraft models are often aircraft models that were re used so they are
normally not at ground level as is ; some of them were pushed a bit in the up
direction, some have a z offset in their xml animation file, and others even
Hi James,
On 24 Apr 2012, at 11:13, James Turner wrote:
Well, the main thing needed is to break apart the 'finishInit' into more
steps, to avoid the remaining pause. I think that can be done by traversing
the scheduled aircraft list in batches.
Just as a quick heads up; I didn't have a
On 24 Apr 2012, at 10:24, James Turner wrote:
This is still at the 'hack' state, it's be trivial to revert to the old
method.
I'll have a look at it later today. I guess this change was slowly but
increasingly becoming necessary. I'll let you know if I see any undesirable
side effects.
I could read it perfectly here, but then again, I'm on a mac these days, so
everything just works. ::DUCKS::
:-)
D.
On 26 Feb 2012, at 21:07, Olaf Flebbe wrote:
Hi Martin,
Content-Type: text/plain; charset=utf-8
Content-Transfer-Encoding: base64
Greetings,
Olaf Flebbe
Am
Hi,
On 21 Feb 2012, at 23:38, Martin Spott wrote:
Chris Forbes wrote:
Is it acceptable to send merge requests with a git URL for a server
elsewhere, or must it be on gitorious?
From my perspective it doesn't have to be on Gitorious, as long as you
make it work in a similar manner (or
Hi All,
Maybe I should have left this to Gijs, because it's his screenshot IIRC, but I
couldn't resist: We have an honorable mention on the main page of a mjor Dutch
FlightSim site:
http://www.dutchfs.com/
Cheers,
Durk
On 22 Feb 2012, at 19:32, Martin Spott wrote:
Gijs de Rooy wrote:
Gijs' Air Bucharest shot
All kuddos for that one go to Brett Harrison (livery), Heiko Schulz
(aircraft) and Don Lavelle (airport).
We don't have this on Scenemodels. Do we ? At least I can't see any
Bucharest models
Hi Guys,
I just discovered that some bad has happened to the AI models rendering code:
No AI model is rendered anymore, except the MD11 (which technically isn't an AI
model, but just a reused version of the regular Aircraft version. This is with
yesterday's FlightGear/SimGear/fgdata, git
On 19 Feb 2012, at 10:05, Gijs de Rooy wrote:
http://code.google.com/p/flightgear-bugs/issues/detail?id=673
Ah, I thought that that was a different bug: I.e. a specifc error in the model
path of one of our more recent commits. But, yeah the original committer does
mention that no traffic
On 18 Feb 2012, at 07:15, Torsten Dreyer wrote:
Am 18.02.2012 01:04, schrieb Heiko Schulz:
I have created now a merge Request including the ratings of aircraft I have
been involved, I hope it is not too late.
It is :-(
Of course, it's never too late to be included in the master branch,
On 11 Feb 2012, at 21:46, Clement de l'Hamaide wrote:
Hi all,
[ SNIP]
Cheers,
Clément
--
I'm trying to take a neutral position here, so I'm not going to comment on who
is right and who's wrong, but instead would
Hi All,
Just following up on Thorsten's email regarding aircraft maintenance, this
might be a good opportunity to mention that in the last few weeks I've been
compiling a set of ideas with respect to the continuation of the aircraft split
plan. Note that this plan evolved from ideas that were
On 09 Dec 2011, at 13:00, ThorstenB wrote:
Hi,
Another option might be to change the sound code again, so that stereo
files aren't rejected, and only a warning is produced. But that would
still result in loads of user bug reports, and it wouldn't fix the
actual issue.
Would it be
OK, this is fixed in simgear. I also adjusted the code to show the
message only once.
Thanks Erik! I'll give it a go tonight.
d.
--
Cloud Services Checklist: Pricing and Packaging Optimization
This white paper is
Hi All,
Using the following command line options, I am seeing a dramatic increase in
memory consumption, in just a few seconds, up to the point where flightgear
becomes unusable (top reporting that flightgear uses more than 85% of memory on
a 4 GiG linux box):
fgfs --timeofday=dawn
Hi All,
Using the following command line options, I am seeing a dramatic increase in
memory consumption, in just a few seconds, up to the point where flightgear
becomes unusable (top reporting that flightgear uses more than 85% of memory on
a 4 GiG linux box):
fgfs --timeofday=dawn
On 30 Nov 2011, at 11:29, Martin Spott wrote:
Stuart Buchanan wrote:
(For any third party reading this, Arnt's comments are not usually a
reflection of the general view of the FG community, as a perusal of the
mailing list will quickly show)
+1
+2
Durk
On 26 Nov 2011, at 01:43, Erik Hofman wrote:
It's not very loud (I didn't want to annoy anyone too much) but it should be
there.
Also, but unrelated, for me all the AI models of the Traffic subsystem seems
to pack together like a flock of geese instead of moving all the way to the
Hi Erik,
I'll try to have a look next week, although admittedly, the relation between
the AI models code and the property tree is not really the stuff I'm intimately
familiar with.
Cheers,
Durk
On 20 Nov 2011, at 15:40, Erik Hofman wrote:
Hi,
I've been working on implementing an FGFX
Is this the one which was causing the 'rabbits' at EHLE ?
Nope, this one was just causing aircraft that landed at an airport without a
ground network to taxi to the end of the world (or better the beginning:
lat/lon 0.00; 0.00). What you're referring to is -I assume- the incrorrect
ground
As far as my (still limited) understanding goes, gitorious needs to know the
public SSH key of the machine you're uploading from. Just login at gitorious,
go to dashboard, and click Manage SSH keys.
HTH,
Durk
On 03 Nov 2011, at 09:03, Michael Sgier wrote:
Ok I did a fgdata clone:
Hi Thorsten,
I have just started on the new gui, and he first sketch is in my
forum-posted snapshot of the terrain haze shader.
Thanks for the explanation. Emilian had already pointed me to the corresponding
forum thread. I do have the terrain haze shader in a local branch of fgdata,
and
Hi James,
While I recently touched the options.cxx code, I would be 'surprised' if
that's broken the options above, given that other single-value options work.
(It's just passing a string through, and the functions that process the args
are unchanged) What's more likely, is that some of
Hi Thorsten,
Thanks for mentioning this. Your mail had more diagnostic value than you
perhaps realized. It turns out that I had the option --time-match-local
included in my .fgfsrc file. Commenting out this option from .fgfsrc makes
both --timeofday=dawn, as well as --start-date-gmt work
On 30 Oct 2011, at 20:30, James Turner wrote:
Just to be clear, this isn't a case of specifying the same option in multiple
places - you're using two different options, but relying on one to cancel out
the other?
Hi James,
Yes, that's right. I think (but it's been ages since I last
Hi,
Okay, last bug report for the day. When I'm trying to run local weather, I am
seeing an error on the console (writing off the top of my head):
Nasal runtime error in Nasal/local_weather/local_weather.nas:line 1480, no such
symbol 'c'. The offending line is:
Hi,
Has anybody recently touched any time related functions? I'm trying to start
flightgear with the commandline option --start-date-gmt=2011:10:29:16:30:00
When I look at the property browers, I see that time is listed as
/sim/time/gmt=2053:08:26T09:xx:xx (note that I'm not giving the minute
Hi,
Has anybody recently touched any time related functions? I'm trying to start
flightgear with the commandline option --start-date-gmt=2011:10:29:16:30:00
When I look at the property browers, I see that time is listed as
/sim/time/gmt=2053:08:26T09:xx:xx (note that I'm not giving the minute
Hi All,
I'm planning to give a talk at the upcoming FSWeekend, and hope to tell
something about FlightGear's history (among others). Does anybody have any
screenshots from the early days? Preferably from the 1996 to 2000 period?
(Basically from before the implementation of the F3 key. :-) )
Thanks Guys,
That'a exactly what I was looking for. I still remember the Not a screenshot:
Just a nice image tagline from the December 1998 version of the webpage. :-)
Cheers,
Durk
On 23 Oct 2011, at 20:16, Norman Vine wrote:
On Oct 23, 2011, at 2:07 PM, Durk Talsma wrote:
Hi All
Hi All,
On 10 Oct 2011, at 10:55, Vadym Kukhtin wrote:
2011/10/10 thorsten.i.r...@jyu.fi
callsign Previous waypoint Cruise Departure airport 0xb85b380 Leg 5
target_speed 1004.05 speedFraction 0.00287666 Currecnt speed 1004
Segmentation fault
I got same segfault when stay solid in
Side remark: we now seem to have a speed limit: Whenever I exceed ~ 1600
kt with the ufo I get
Okay, the speed limit on the intergalactic highway has been liftted. Make sure
to have your towel ready and count to 42. :-)
Cheers,
Durk
On 07 Oct 2011, at 19:01, Frederic Bouvier wrote:
Me too on the black clouds now ... nvidia graphics card + latest git.
It's the same for me
Me Too: (two Nvidia 9800GT cards + latest git).
--
All of the data
Hi Michael,
On 30 Sep 2011, at 12:33, Michael Sgier wrote:
Durk, I only saw now the lszh ai. How should I create such for other airports?
The LSZH network was done by a very early version of taxidraw and misses a lot
of features that were subsequently added. I still need to find some
Hi Michael,
On 29 Sep 2011, at 08:44, Michael Sgier wrote:
Durk: I've only seen some lone hangars with terrasync but no probably not all
as they are for 850 format. As HB-GRAL stated some airports are way off in
old 810 format, so using a custom start or tower view location from my
create mode 100644 Scenery/Airports/L/S/G/LSGS.groundnet.xml
create mode 100644 Scenery/Airports/L/S/G/LSGS.twr.xml
create mode 100644 Scenery/Airports/L/S/M/LSMP.groundnet.xml
create mode 100644 Scenery/Airports/L/S/M/LSMP.twr.xml
create mode 100644 Scenery/Airports/L/S/Z/LSZB.groundnet.xml
Hi
On 11 Sep 2011, at 20:25, Bertrand Coconnier wrote:
Have you tried to append your flag with :STRING ? It should look
like -D CMAKE_CXX_FLAGS:STRING=-O3 -Wall -march=native.
I finally had the time to try this out. Works like a charm. :-)
Cheers,
Durk
Hi Ron,
Thanks for reporting. Which set of pedals are you using? For me, both brakes
report -1 when not pressed and 1 when pressed.
I am using the saitek pro pedals. When looking at the raw device output (using
jstest /dev/input/js[01]), I see that (usually), the toe brakes output is only
Hi Thorsten,
Hmm, but this actually means you have a brake problem after all. Only
the brake temperature is simulated - smoke is triggered for overheated
disc brakes. It's almost impossible that the parking brake is set
(unless your both, deaf and blind...) but it seems like your brakes
On 23 Sep 2011, at 00:43, ThorstenB wrote:
Hmm, but this actually means you have a brake problem after all. Only
the brake temperature is simulated - smoke is triggered for overheated
disc brakes. It's almost impossible that the parking brake is set
(unless your both, deaf and blind...)
Hi Vivian, Emilian,
I am currently testing your new texture and I observed two things:
First, I recently committed two additional textures for my ground network
visualizations code, and these don't seem to work any more when using the dds
materials files. I'm getting a simple black line not.
Erm - you did release the parking brake?
Eeemh, yes. :-) The 777 starts to make awful noises once you forget to release
the parking brake, so you typically want to check that right away. :-)
Maybe it's just an odd glitch, but I had it very consistently today, and the
only thing I could
2011, at 23:07, Torsten Dreyer wrote:
Am 20.09.2011 22:25, schrieb Durk Talsma:
how I can specify new property in an aircraft -set.xml file, and ensure that
any changes to this property are saved in an aircraft specific data file.
Just add this to you aircraft's nasal code so it gets executed
hi Emilian,
On 20 Sep 2011, at 22:56, Emilian Huminiuc wrote:
Adding archive=y to the property tag?:
new-archived-property archive=ymyprop/new-archived-property
That's how I thought it should work, but I don't get this to work. After some
more experimentation, I found that I can save the
Hi Mechior, Torsten
On 21 Sep 2011, at 12:57, Melchior FRANZ wrote:
* Melchior FRANZ -- Wednesday 21 September 2011:
sim
aircraft-data
path/sim/dimensions/radius-m/path
I admit that this looks silly: why create properties that contain property
paths,
and not mark those
On 21 Sep 2011, at 11:12, Melchior FRANZ wrote:
sim
aircraft-data
path/sim/dimensions/radius-m/path
path/sim/dimensions/parkpos-offset-m/path
path/sim/aircraft-class/path
/aircraft-data
/sim
Alright succes!!! Adding this section did the trick of
On 17 Sep 2011, at 21:45, Stuart Buchanan wrote:
/sim/dimensions/radius-m
/sim/aircraft-class ?
It might be worth having this multi-valued, so classes
such as WWII fighter can be identified bit as mil-combat, and WWII.
Looking at the -set.xml and Liveries/*.xml files in our aircraft
Hi all,
In referral to my previous posting: Can anybody tell me (or point me to
documentation) how I can specify new property in an aircraft -set.xml file, and
ensure that any changes to this property are saved in an aircraft specific data
file. As an example in the 777-200ER-set.xml, I have
Hi all,
Today, by way of celebrating my father's 85th birhday, we spend an afternoon at
the Aviodrome aviation musuem at Lelystad Airport (EHLE). The museum that is
known in the FlightGear community as the location were FSWeekend is taking
place. I came from Belgium, and my father, my sister
Hi All,
I just added some new code to src/Main/fg_init.cxx that allows FlightGear's
airport dynamics functions to give you a valid parking position without having
to bother about the details of whether the parking is of hte right type,
whether it is large enough, etc etc. To achieve this, the
Hi,
On 17 Sep 2011, at 21:04, Cedric Sodhi wrote:
Just today, I received a PM from Hooray on the forums, mentioning my
draft proposal for a strategy to implement AI ATC in Flightgear. Sadly,
the thread received little feedback back then. Durk, to my knowledge,
was still somewhere on the
Hi Stuart,
On 17 Sep 2011, at 21:45, Stuart Buchanan wrote:
However, I think that the properties you've defined have a use beyond
just ATC, so hiding them under /sim/atc and only loading them as additional
config feels like a bit of a wasted opportunity to me.
Thanks for your comments.
Agreed ! In fact, it's up to everyone here to create and submit better
images, screenshots. Basically this is a the communit gets what they
deserve-situation ;-)
Quick note: I'd be happy to provide some high quality screenshots if desired.
Just let me know what kind of images are
Hi Mathias,
On 10 Sep 2011, at 10:57, Mathias Fröhlich wrote:
Hi,
Ok, then it's probably best to deinstall the distros cmake and install cmake
from sources. Or may be cmake has some binary distributions that fits your
needs.
Thanks for your suggestion (and to Fred as well). All
Hi Andreas,
On 11 Sep 2011, at 12:18, Andreas Gaeb wrote:
one problem I noticed with that is that the headers aren't added to the
project in SimGear. At least Codeblocks is not able to add them automatically
parsing the includes, so the attached patch does that explicitly. This allows
On 11 Sep 2011, at 20:25, Bertrand Coconnier wrote:
Have you tried to append your flag with :STRING ? It should look
like -D CMAKE_CXX_FLAGS:STRING=-O3 -Wall -march=native.
Not yet, but I'll certainly give it a try.
Thanks!
Cheers,
Durk
On 11 Sep 2011, at 13:18, Mathias Fröhlich wrote:
Hi,
On Sunday, September 11, 2011 12:15:42 Durk Talsma wrote:
-- Configuring incomplete, errors occurred!
I don't get that hard error, but I have checked in something that fixes
similar
symptoms. So, could you retry?
Hi Mathias,
My
Hi Curt,
based on my experience with building FlightGear from yesterday, I'd say that
cmake is a great tool and most likely a step forward. But. it does take a
little getting used to, in particular the finer details of compiler
optimizations, etc etc. I'll try to post my more details about my
If you regularly pull+build 'next', please try a cmake based build, and
report any issues you encounter - CMake should work 'out of the box' on Mac
(Makefiles or XCode), Linux (32- and 64- bit) and Windows (VisualStudio 2008
and 2010 - mingw and cygwin may need some fixes).
Hi James,
hi Fred,
On 10 Sep 2011, at 10:28, Frederic Bouvier wrote:
Hi Durk,
FindOpenSceneGraph.cmake is in the Cmake distribution, in the share
directory. You certainly need to tell Cmake where the installed OSG is.
Regards,
-Fred
Thanks; looking at /usr/share/cmake/Modules, I see that I
Hi All,
Following up on the recent discussion about FlightGear's support program, I''ve
been poking around in my old email archieve and found a note from David Luff,
dated May 26, 2009. In this message, David is stating that among his projects
for FlightGear, he's trying to finish the KLN89
On 04 Sep 2011, at 14:54, James Turner wrote:
On 4 Sep 2011, at 07:05, Durk Talsma wrote:
If not, I might consider moving the taxidraw source over to gitorious and
incorporate it as a subproject of fg.
Any thoughts / ideas would be welcome.
I think this is best answer
Hi Adrian,
So far, only ground to AI aircraft and AI aircraft to ground is implemented,
as part of the FGATCController class.
This system, if proven functional, should probably be split into a separate
module and applied to all comunication, including player-to-ground and player-
Hi All,
In the past, we've seen a large number of projects that were initiated for
FlightGear; Atlas, fgrun, the terragear toolchain, and taxidraw. Many of these
program have undergone substantial development, many contributors have come and
gone, and in a number of cases, the project
Hi All,
I just committed some changes to the flightgear/next branch of gitorious. I'm
not reiterating my entire commit message, because that can be found here:
https://www.gitorious.org/fg/flightgear/commit/35abe6d0ab947a8cd2a5eca703d7f731ad5dac65
I would just post this not here to note that
Hi All,
I just committed some changes to the flightgear/next branch of gitorious. I'm
not reiterating my entire commit message, because that can be found here:
https://www.gitorious.org/fg/flightgear/commit/35abe6d0ab947a8cd2a5eca703d7f731ad5dac65
I would just post this not here to note that
Hi Adrian,
On 01 Sep 2011, at 05:09, Adrian Musceac wrote:
Hi,
I have noticed that when enabled, the ground network is displayed above the
airport, at a variable height, depending on the airport's elevation above sea
level. This is mostly due to the fact that the elevation is in feet
On 24 Aug 2011, at 21:50, Torsten Dreyer wrote:
The precision element works for int, long, float and double properties.
It has no meaning for bool properties as I could not think of any fuzzy
logic between true and false.
Euuh, maybe :-)
Done my share! :-)
On 19 Aug 2011, at 14:24, Gijs de Rooy wrote:
Please take your personal problems off this list.
Gijs wrote:
On the promotion side: did someone contact Avsim.com, flightsim.com etc.
already?
Done! Avsim and flightsim.com got an email. Will let you know when we
Hi Vic,
On 18 Aug 2011, at 10:36, Vic Marriott wrote:
2. At dusk, the Sun shows at 290º. This can't be correct as EGKA is
at 50.50º north. I would expect the Sun to be below 270º.
http://i.imgur.com/cd9Ub.png
The compass direction of the sunset's location is actually more related to
Hi Adrian,
I realize that it's almost three quarters of a year since your message was
posted, but it wasn't until today that it caught my attention. Earlier this
weekend I decided to pull the latest version of terragear-cs from it's GIT
repository, in order to see whether I could build some
Hi Stuart,
On 30 Jul 2011, at 21:31, Stuart Buchanan wrote:
So, I quickly wrote an alternative to the current Nasal system geodinfo(),
using the groundcache instead of the current scenery method.
This sounds very interesting: As far as I can tell, the AI system still makes
use of
hi all,
Today, I started working on a fairly major overhaul of the inner structure of
the intelligent side of the AI system. although phase one of this operation
is nearly complete, I did end today's coding session with a segmentation fault,
so obviously it still needs more work. :-(
My main
Hi,
On 29 Jul 2011, at 02:54, HB-GRAL wrote:
Hi Geos
Can someone explain me why we use
lat=N37 42.807
lon=W122 12.963
in parking.xml and groundnet.xml
This is mainly for historic reasons. I started out using an example ground
network file that was made using an editing
Hi All,
Well my subject header pretty much tells it all: On my linux triple monitor
setup, I find that one of the 3 screens is completely blank. I have configured
the screens using an xml configuration copied below: Note that I can change
which screen becomes blank by changing the section
On 27 Jul 2011, at 11:54, Torsten Dreyer wrote:
Here is another one to chew on: How to I close the ATC Dialog?
It pops up again every time I hit the Cancel button or press Escape.
Great that it works now!
With regard to the dialog, just press the apostrophe (') key again. (Note that
this
On 26 Jul 2011, at 07:43, Torsten Dreyer wrote:
Am 25.07.2011 23:19, schrieb Durk Talsma:
Okay, I'll have a look. Just to make sure: This is a problem that only shows
up during program shutdown?
Correct - sorry, I didn't mention that.
It should be fixed now. As it turned out
Hi Torsten,
Thanks for the report. I can confirm the crash, which means that I'm optimistic
that I find a solution tomorrow. I've just seen a similar report at the forum,
so I should have at least two test cases for this.
cheers,
Durk
Hi Torsten,
On 26 Jul 2011, at 22:34, Torsten Dreyer wrote:
Am 26.07.2011 22:26, schrieb Durk Talsma:
Hi Torsten,
Thanks for the report. I can confirm the crash, which means that I'm
optimistic that I find a solution tomorrow. I've just seen a similar report
at the forum, so I should
On 25 Jul 2011, at 11:46, Alan Teeder wrote:
Also in ATCDialogOld.cxx, #include ATCDialog.hxx should probably be
modified to #include ATCDialogOld.hxx, and anywhere else that this include
is needed.
Looks like I missed pushing part of my local changes onto gitorious. It should
be
1 - 100 of 644 matches
Mail list logo