Re: [Flightgear-devel] Security patches [was Re: portability of simgear]
On Fri, 13 Sep 2013 23:01:05 +0100, Rebecca wrote in message 52338b21.9010...@bham.ac.uk: From: James Turner zakalawe@ma... - 2013-09-13 06:13:59 On 11 Sep 2013, at 10:16, Markus Wanner markus@... wrote: far more useful would be to get ARM working This patch should do that, while changing nothing on x86: http://anonscm.debian.org/gitweb/?p=collab-maint/simgear.git;a=blob_plain;f=debian/patches/cppbind-charsignedness.diff;hb=fcca8ff0b3995680e739f0c9499f8c08996513a6 I have successfully compiled 2.12 with all 6 above patches on an Ubuntu 13.04 amd64 system, but was unable to get the 2.12 data to check whether it actually works. (fgdata doesn't have a Download button on its Gitorious page (flightgear and simgear do), Clone requires a Gitorious account which I don't have and would probably be very large, and the main site only has up to 2.10.) ..if you have the disk space, head over to Roland's http://mxchange.org:23456/ and fetch the git bundle and updates there, then do the git bundle dance and finish it all off by updating your fgdata git tree to what branch etc you want. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- LIMITED TIME SALE - Full Year of Microsoft Training For Just $49.99! 1,500+ hours of tutorials including VisualStudio 2012, Windows 8, SharePoint 2013, SQL 2012, MVC 4, more. BEST VALUE: New Multi-Library Power Pack includes Mobile, Cloud, Java, and UX Design. Lowest price ever! Ends 9/22/13. http://pubads.g.doubleclick.net/gampad/clk?id=64545871iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Performance and 3d cloud switch
On Mon, 09 Sep 2013 13:42:06 +0200, Erik wrote in message 522db40e.5050...@ehofman.com: On 09/09/2013 12:59 PM, Renk Thorsten wrote: A report of performance dramatically improving for advanced weather when 3d clouds are switched off in the rendering menu (you still get to see 3d clouds) http://www.flightgear.org/forums/viewtopic.php?f=69t=16630start=30#p189983 I've played around with this, and I can't reproduce any significant framerate difference. It is true that the cloud effect file doesn't condition on the 3d cloud switch at all, so Advanced Weather generates 3d clouds no matter what you select here (it can't do 2d clouds at all) - which may be a little confusing, but I have no good idea how to handle this gracefully. Maybe the switch should go away from rendering to the Basic Weather GUI? But that's a side issue. I have no idea where any performance increase might be coming from though - as far as I know, the shaders are completely unaware of this. Can anyone reproduce the finding? Stuart, any idea where this could come from? I was testing anyhow so I did a quick test. I don't see any improvement either. What (I think) can happen is that older (fgrun) config files could cause bad behaviour, especially when properties change function between FlightGear versions (for instance the effects level slider). ..another test case suggestion: if you have a radeon card, pop that in and see how it looks with that, if you don't have a radeon card, try swap out nvidea for nouveau in your /etc/X11/xorg.conf and install your distro's nouveau and libdrm-nouveau2 etc drivers alongside your nvidea drivers and chk framerates etc there: arnt@celsius:~$ dpkg -l |grep nouveau |fmt -tu ii libdrm-nouveau2:amd64 2.4.46-2 amd64 Userspace interface to nouveau-specific kernel DRM services -- runtime ii xserver-xorg-video-nouveau 1:1.0.9-2 amd64 X.Org X server -- Nouveau display driver arnt@celsius:~$ -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- How ServiceNow helps IT people transform IT departments: 1. Consolidate legacy IT systems to a single system of record for IT 2. Standardize and globalize service processes across IT 3. Implement zero-touch automation to replace manual, redundant tasks http://pubads.g.doubleclick.net/gampad/clk?id=5127iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Performance and 3d cloud switch
On Tue, 10 Sep 2013 17:55:19 +, Renk wrote in message e495a106ff5f31448739e79d34138c192a958...@mbs2.ad.jyu.fi: ..another test case suggestion: if you have a radeon card, pop that in and see how it looks with that, if you don't have a radeon card, try swap out nvidea for nouveau in your /etc/X11/xorg.conf and install your distro's nouveau and libdrm-nouveau2 etc drivers alongside your nvidea drivers and chk framerates etc there: arnt@celsius:~$ dpkg -l |grep nouveau |fmt -tu ii libdrm-nouveau2:amd64 2.4.46-2 amd64 Userspace interface to nouveau-specific kernel DRM services -- runtime ii xserver-xorg-video-nouveau 1:1.0.9-2 amd64 X.Org X server -- Nouveau display driver Point being? It's well known that the noveau driver doesn't reach the performance of the proprietary driver ..still? My only Nvidea experience is a coupla weeks now in August on XTX Geforge GTS 260 card on the nouveau driver, while waiting for a new PSU for my 4890. FG frame rates was 15-20ish and I was able to bog it down once I started piling up on eye candy. The big surprise was how the 4890 was decent, but not much faster. (and I have a laptop - pretty hard to change the cards...). ...and pretty easy to swap out nvidea for nouveau in your /etc/X11/xorg.conf once you have the driver installed, you may have to reboot to get kms going right, though. In any case, that doesn't have anything to do with the observation made by the forum user. ..easy now, I haven't tried the nvidea driver yet, I got an XTX Geforge GTS 260 card along with my 4890 radeon card, the 4890 was too tough on my PSU, so I tried the GTS 260 on the nouveau driver and the darn thing just worked, not much slower than the 4890 on the radeon driver, the _only_ thing I did to get it working, was swap out radeon for nouveau and reboot. Easy. ;o) ..the interesting part in this thread here, is I see precisely the same psycedelic rendering errors with the 4890 on the radeon driver, as I see with GTS 260 on the nouveau driver, hence my suggestion you nvidea guys take a nouveau look if you don't have a radeon card handy. (No bug yet, RL issues.) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- How ServiceNow helps IT people transform IT departments: 1. Consolidate legacy IT systems to a single system of record for IT 2. Standardize and globalize service processes across IT 3. Implement zero-touch automation to replace manual, redundant tasks http://pubads.g.doubleclick.net/gampad/clk?id=5127iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Howto download aircraft ( and others data ) from Git
On Tue, 03 Sep 2013 14:28:21 +0100, James wrote in message 4c5262ae-653a-475f-ad09-91fe74617...@mac.com: On 3 Sep 2013, at 14:13, grtuxhangar team hohora...@gmail.com wrote: How could we have FGData split in several part which can be downloaded easily ? Or is there any other way with Git which is similar to the old way with snapshot. ? For 3.0 I will be making FGData significantly smaller, since the size of the Git repo is indeed a big problem. Some pieces will become truly optional, and others will be downloaded in different ways. However this is all for the future, I'm afraid I don't have a short term answer. ..a short term answer would be do a wget -c fgdata.bundle, the git bundle dance and then do a git pull to make gitorius happy, but do we still have such fgdata.bundle animals anywhere? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..the git bundle dance, was: Howto download aircraft ( and others data ) from Git
On Tue, 03 Sep 2013 22:27:19 +0200, Roland wrote in message 52264627.6090...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, if you need a bundle file, you can try to download my fgdata.bundle (unmodified, but a little out-dated) from my BitTorrent tracker (including all updates): http://mxchange.org:23456/ Roland ..neat, fgdata-update-00*.bundle are updates to your fgdata.bundle, how old is fgdata-update-006.bundle? And fgdata-update-007.bundle? ;o) ..can we use these in future versions of download_and_compile.sh without eating away too much of your bandwidth? (Why is gitorius bandwidth limited???) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..the git bundle dance, was: Howto download aircraft ( and others data ) from Git
On Tue, 03 Sep 2013 23:46:17 +0200, Roland wrote in message 522658a9.9080...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 09/03/2013 11:22 PM, Arnt Karlsen wrote: On Tue, 03 Sep 2013 22:27:19 +0200, Roland wrote in message 52264627.6090...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, if you need a bundle file, you can try to download my fgdata.bundle (unmodified, but a little out-dated) from my BitTorrent tracker (including all updates): http://mxchange.org:23456/ Roland ..neat, fgdata-update-00*.bundle are updates to your fgdata.bundle, how old is fgdata-update-006.bundle? And fgdata-update-007.bundle? ;o) ..can we use these in future versions of download_and_compile.sh without eating away too much of your bandwidth? (Why is gitorius bandwidth limited???) The main forum thread is here: http://www.flightgear.org/forums/viewtopic.php?f=17t=17268 If you like you can integrate the torrent links into your script as an alternative download method for fgdata bundle. The FG wiki provides good help in how to handle bundles: http://wiki.flightgear.org/FlightGear_Git:_data_developers#Bundle ..heh, we don't get much closer to paste that right in! :o) More tomorrow, when I'm back home. Roland -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..the git bundle dance, was: Howto download aircraft ( and others data ) from Git
On Tue, 3 Sep 2013 16:58:39 +0200, Arnt wrote in message 20130903165839.2a0ea...@nb6.lan: On Tue, 03 Sep 2013 14:28:21 +0100, James wrote in message 4c5262ae-653a-475f-ad09-91fe74617...@mac.com: On 3 Sep 2013, at 14:13, grtuxhangar team hohora...@gmail.com wrote: How could we have FGData split in several part which can be downloaded easily ? Or is there any other way with Git which is similar to the old way with snapshot. ? For 3.0 I will be making FGData significantly smaller, since the size of the Git repo is indeed a big problem. Some pieces will become truly optional, and others will be downloaded in different ways. However this is all for the future, I'm afraid I don't have a short term answer. ..a short term answer would be do a wget -c fgdata.bundle, the git bundle dance and then do a git pull to make gitorius happy, but do we still have such fgdata.bundle animals anywhere? ..primer: http://git-scm.com/blog/2010/03/10/bundles.html ..up to date recipes and --all: http://git-scm.com/docs/git-bundle http://stackoverflow.com/questions/11792671/how-to-git-bundle-a-complete-repo ..forget DVDs, put FG scenery, fgdata etc on usb sticks or on sdhc cards: arnt@celsius:~/FG-git$ du -sch fgdat* 14G fgdata 14G fgdata_2.10.0 27G fgdata_2.12.0 14G fgdata_2.8.0 27G fgdata_2.99.9 93G total arnt@celsius:~/FG-git$ ..the DVDs will work for Aircraft: arnt@celsius:~/FG-git$ du -sch fgdata_2.99.9/Aircraf* 6.1Gfgdata_2.99.9/Aircraft 984Kfgdata_2.99.9/Aircraft-uiuc 6.1Gtotal arnt@celsius:~/FG-git$ -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..bug, was: Scripted installation
On Wed, 28 Aug 2013 22:06:26 -0400, Pat wrote in message 20130828220626.5db52...@spinnaker130432.home: I've just updated the script to version 1.9.12 with various changes. http://www.gitorious.org/fg/fg-download-and-compile-fgmeta/raw/8b99f5eb7be14708c156424af661cb88c68ecb30:download_and_compile.sh see http://www.gitorious.org/fg/fg-download-and-compile-fgmeta/commit/8b99f5eb7be14708c156424af661cb88c68ecb30 for details. I've requested that this version be merged to the main fgmeta repository on master and next. The main point of the update is that this version builds 2.10.0 as stable (-s option) , 2.12.0 and master using the new -B option and next, as usual with no option ..today's 1.9.12 above fails here: arnt@celsius:~/FG-git$ bash download_and_compile-1.9-12.sh -B 2.99.9 \ -R HEAD -c y -e -i -a n -p n -d y -r y -j 2 DATA B R c e i a p d r j ** ** * Warning, the compilation process * * is going to use 12 or more Gbytes * * of space and at least a couple of * * hours to download and build FG.* ** * Please, be patient .. * ** ** APT_GET_UPDATE=n DOWNLOAD_PACKAGES=n COMPILE=y RECONFIGURE=y DOWNLOAD=y JOPTION= -j2 OOPTION= DEBUG= FGSG_VERSION= FGSG_REVISION= FGDATA_BRANCH= FGDATA_REVISION= FGDATA_VERSION= *** FGFS ** fgdata exists already. fatal: Not a git repository (or any of the parent directories): .git arnt@celsius:~/FG-git$ ..my fgdata arnt@celsius:~/FG-git$ ll install/fgfs/ total 8 drwxr-xr-x 2 arnt arnt 4096 Aug 29 23:23 bin lrwxrwxrwx 1 arnt arnt 31 Aug 29 23:43 fgdata - /home/arnt/FG-git/fgdata_2.12.0 lrwxrwxrwx 1 arnt arnt 31 Aug 29 23:39 fgdata_2.12.0 - /home/arnt/FG-git/fgdata_2.12.0 drwxr-xr-x 3 arnt arnt 4096 Aug 24 00:23 share arnt@celsius:~/FG-git$ ll -d fgdat* drwxr-xr-x 31 arnt arnt 4096 Aug 28 22:06 fgdata drwxr-xr-x 30 arnt arnt 4096 Aug 29 19:55 fgdata_2.10.0 drwxr-xr-x 30 arnt arnt 4096 Aug 29 20:07 fgdata_2.12.0 drwxr-xr-x 30 arnt arnt 4096 Aug 29 20:20 fgdata_2.8.0 drwxr-xr-x 30 arnt arnt 4096 Aug 29 23:18 fgdata_2.99.9 arnt@celsius:~/FG-git$ ..I've been playing with this, more on that in my next msg. -Pat On Wed, 28 Aug 2013 16:22:07 +0200 Gijs de Rooy gijsr...@hotmail.com wrote: Wil wrote: Is the link you gave the master or next branch? That was the master branch. For other branches, it's easiest to go to www.gitorious.org/fg/fgmeta/source/download_and_compile.sh and select your preferred branch from the dropdown on the right. It's next to the Raw blob link that you can use to download the file. Gijs -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..disregard my ..bug, was: Scripted installation
On Fri, 30 Aug 2013 00:41:12 +0200, Arnt wrote in message 20130830004112.44327...@nb6.lan: ..today's 1.9.12 above fails here: arnt@celsius:~/FG-git$ bash download_and_compile-1.9-12.sh -B 2.99.9 \ -R HEAD -c y -e -i -a n -p n -d y -r y -j 2 DATA ..my blunder was doing cp -af fgdata/* fgdata_2.99.9 etc, that misses the .git trees, use rsync to copy the data. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..2.99 and 2.12 rocks! :o) was:..disregard my ..bug, was: Scripted installation
On Fri, 30 Aug 2013 01:56:29 +0200, Arnt wrote in message 20130830015629.40e02...@nb6.lan: On Fri, 30 Aug 2013 00:41:12 +0200, Arnt wrote in message 20130830004112.44327...@nb6.lan: ..today's 1.9.12 above fails here: arnt@celsius:~/FG-git$ bash download_and_compile-1.9-12.sh -B 2.99.9 \ -R HEAD -c y -e -i -a n -p n -d y -r y -j 2 DATA ..my blunder was doing cp -af fgdata/* fgdata_2.99.9 etc, that misses the .git trees, use rsync to copy the data. ..I use rsync -av --progress fgdata fgdata_2.99.9 etc, may be worth the while to chain rsync with DATA builds to speed updating your trees 2.99 - 2.12 - 2.10 etc. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn the latest--Visual Studio 2012, SharePoint 2013, SQL 2012, more! Discover the easy way to master current and previous Microsoft technologies and advance your career. Get an incredible 1,500+ hours of step-by-step tutorial videos with LearnDevNow. Subscribe today and save! http://pubads.g.doubleclick.net/gampad/clk?id=58040911iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Scripted installation
On Fri, 23 Aug 2013 21:28:28 -0400, Pat wrote in message 20130823212828.78c3d...@spinnaker130432.home: On Fri, 23 Aug 2013 17:14:34 -0400 Thanks, We'll include this in thu about to be released script version 1.9.12 -Pat Callahan ..a wee hint on enabling and disabling e.g. the jpeg-factory and the cool SP FDMs would be nice. ;o) ..I ran yesterday's 1.9.12 without building plib and OSG, openrti, simgear and flightgear builds fine using system plib and OSG, which it finds and checks out as ok at buildtime. ..however at runtime, neither run_fgfs_debug.sh nor run_fgfs.sh sees libRTI-NG.so.1: bash run_fgfs.sh ./fgfs: error while loading shared libraries: libRTI-NG.so.1: cannot open shared object file: No such file or directory a ..simple stupid fix that I don't remember now, my current install/openrti/ tree: arnt@celsius:~/FG-git$ ls -1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.* \ install/openrti/lib/libRTI-NG.* install/openrti/libRTI-NG.* ls: cannot access install/openrti/lib/libRTI-NG.*: No such file or directory ls: cannot access install/openrti/libRTI-NG.*: No such file or directory install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1.3.0 arnt@celsius:~/FG-git$ ..my fgrun build wails: FGRUN * fgrun exists already. Already up-to-date. make: *** No rule to make target `install'. Stop. ..and my Atlas builds fails with both fltk1.1 and fltk1.3, fgfs build fails with fltk1.3 and works with fltk1.1, 64-bit Debian Sid/Jessie. ..my diff, WIP, OpenRadar still wants human input on rebuilds: arnt@celsius:~/FG-git$ ll download_and_compile-1.9-12a.diff -rw-r--r-- 1 arnt arnt 2926 Aug 24 13:58 download_and_compile-1.9-12a.diff arnt@celsius:~/FG-git$ md5sum /tmp/download_and_compile-1.9-12a.diff 113b92dc884fcca4997e55e2b46120e1 download_and_compile-1.9-12a.diff arnt@celsius:~/FG-git$ -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- download_and_compile-1.9-12.sh 2013-08-23 17:58:55.382955430 +0200 +++ download_and_compile-1.9-12a.sh 2013-08-24 13:55:14.170966999 +0200 @@ -17,7 +17,7 @@ # You should have received a copy of the GNU General Public License # along with this program. If not, see http://www.gnu.org/licenses/. -VERSION=1.9-12 +VERSION=1.9-12a #COMPILE GIT FGFS @@ -46,12 +46,12 @@ LOGSEP=*** WHATTOBUILD= -WHATTOBUILDALL=( PLIB OSG OPENRTI SIMGEAR FGFS DATA FGRUN FGCOM ) +WHATTOBUILDALL=( OPENRTI SIMGEAR FGFS DATA FGO FGX FGRUN FGCOM FGCOMGUI OPENRADAR ATLAS ) UPDATE= STABLE= -APT_GET_UPDATE=y -DOWNLOAD_PACKAGES=y +APT_GET_UPDATE=n +DOWNLOAD_PACKAGES=n COMPILE=y RECONFIGURE=y @@ -60,8 +60,8 @@ JOPTION= OOPTION= DEBUG= -WITH_EVENT_INPUT= -WITH_OPENRTI= +WITH_EVENT_INPUT=y +WITH_OPENRTI=y FG_SG_BRANCH=next FG_SG_REVISION=HEAD OSG_VERSION=3.0.1 @@ -237,9 +237,9 @@ then echo $0 Version $VERSION echo Usage: - echo ./$0 [-u] [-h] [-s] [-e] [-i] [-g] [-a y|n] [-c y|n] [-p y|n] [-d y|n] [-r y|n] [ALL|PLIB|OSG|OPENRTI|SIMGEAR|FGFS|FGO|FGX|FGRUN|FGCOM|FGCOMGUI|ATLAS] [UPDATE] + echo ./$0 [-u] [-h] [-s] [-e] [-i] [-g] [-a y|n] [-c y|n] [-p y|n] [-d y|n] [-r y|n] [ALL|PLIB|OSG|OPENRTI|SIMGEAR|FGFS|FGO|FGX|FGRUN|FGCOM|FGCOMGUI|OPENRADAR|ATLAS] [UPDATE] echo * without options it recompiles: PLIB,OSG,OPENRTI,SIMGEAR,FGFS,FGRUN - echo * Using ALL compiles everything + echo * Using ALL (re)compiles everything except PLIB and OSG echo * Adding UPDATE it does not rebuild all (faster but to use only after one successfull first compile) echo Switches: echo * -u such as using UPDATE @@ -271,7 +271,7 @@ echo ** echo ** echo * Warning, the compilation process * -echo * is going to use 12 or more Gbytes * +echo * is going to use 20 or more Gbytes * echo * of space and at least a couple of * echo * hours to download and build FG.* echo ** @@ -1075,7 +1075,8 @@ if [ $DOWNLOAD = y ] then - wget http://sites.google.com/site/erobosprojects/flightgear/add-ons/fgo/download/fgo-1-3-1.tar.gz?attredirects=0 -O fgo-1-3-1.tar.gz + echo ..if you want a rebuild with fresh fgo code, delete your current fgo tarball and source tree, and re-run. + wget -c http://sites.google.com/site/erobosprojects/flightgear/add-ons/fgo/download/fgo-1-3-1.tar.gz?attredirects=0 -O fgo-1-3-1.tar.gz cd install tar zxvf ../fgo-1-3-1.tar.gz @@ -1480,7 +1481,8 @@ if [ $DOWNLOAD = y ] then - wget $OR_STABLE_RELEASE -O OpenRadar.zip + echo ..if you want a rebuild with fresh OpenRadar code, delete your current OpenRadar zipfile and source tree, and re
Re: [Flightgear-devel] Scripted installation
On Sat, 24 Aug 2013 14:33:57 +0200, Arnt wrote in message 20130824143357.24a2b...@nb6.lan: On Fri, 23 Aug 2013 21:28:28 -0400, Pat wrote in message 20130823212828.78c3d...@spinnaker130432.home: On Fri, 23 Aug 2013 17:14:34 -0400 Thanks, We'll include this in thu about to be released script version 1.9.12 -Pat Callahan ..a wee hint on enabling and disabling e.g. the jpeg-factory and the cool SP FDMs would be nice. ;o) ..I ran yesterday's 1.9.12 without building plib and OSG, openrti, simgear and flightgear builds fine using system plib and OSG, which it finds and checks out as ok at buildtime. ..however at runtime, neither run_fgfs_debug.sh nor run_fgfs.sh sees libRTI-NG.so.1: bash run_fgfs.sh ./fgfs: error while loading shared libraries: libRTI-NG.so.1: cannot open shared object file: No such file or directory a ..simple stupid fix that I don't remember now, my current install/openrti/ tree: arnt@celsius:~/FG-git$ ls -1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.* \ install/openrti/lib/libRTI-NG.* install/openrti/libRTI-NG.* ls: cannot access install/openrti/lib/libRTI-NG.*: No such file or directory ls: cannot access install/openrti/libRTI-NG.*: No such file or directory install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1.3.0 arnt@celsius:~/FG-git$ ..my fgrun build wails: FGRUN * fgrun exists already. Already up-to-date. make: *** No rule to make target `install'. Stop. ..and my Atlas builds fails with both fltk1.1 and fltk1.3, fgfs build fails with fltk1.3 and works with fltk1.1, 64-bit Debian Sid/Jessie. ..my diff, WIP, OpenRadar still wants human input on rebuilds: arnt@celsius:~/FG-git$ ll download_and_compile-1.9-12a.diff -rw-r--r-- 1 arnt arnt 2926 Aug 24 13:58 download_and_compile-1.9-12a.diff arnt@celsius:~/FG-git$ md5sum /tmp/download_and_compile-1.9-12a.diff 113b92dc884fcca4997e55e2b46120e1 download_and_compile-1.9-12a.diff arnt@celsius:~/FG-git$ ..scratch the above diff, use this: arnt@nb6:/tmp$ ll do* md5sum do* -rw-r--r-- 1 arnt arnt 3877 Aug 24 18:54 download_and_compile-1.9-12a.diff 292c76a6d725800f88d2464403756ff2 download_and_compile-1.9-12a.diff arnt@nb6:/tmp$ ..+ echo * Using ALL (re)compiles everything except PLIB, OSG, OPENRADAR and ATLAS ..my Atlas build fails like in http://osdir.com/ml/flightgear-sim/2012-10/msg00122.html ..Atlas/configure.ac asks for the right thing here: ... 145 dnl Enable serial support on Unix type systems 146 AM_CONDITIONAL(ENABLE_UNIX_SERIAL, true) 147 148 AC_ARG_ENABLE(simgear-shared, [ --enable-simgear-shared Use a shared SimGear library instead of many static libraries.], 149 ENABLE_SIMGEAR_SHARED=yes,ENABLE_SIMGEAR_SHARED=no) 150 151 if test x$ENABLE_SIMGEAR_SHARED != xno; then 152 dnl Use shared library libSimGearCore. libSimGearScene is not required. 153 simgear_LIBS=-lSimGearCore 154 else ...but not here 155 dnl Use many static simgear libraries. 156 simgear_LIBS=-lsgmagvar -lsgtiming -lsgmisc -lsgio -lsgserial -lsgdebug -lsgbucket -lsgstructure -lsgmath -lsgthreads 157 fi 158 AC_SUBST(simgear_LIBS) ..I guess a new 156: simgear_LIBS=-libSimGearCore -libSimGearScene should work. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- download_and_compile-1.9-12.sh 2013-08-23 17:58:55.382955430 +0200 +++ download_and_compile-1.9-12a.sh 2013-08-24 18:30:26.637901023 +0200 @@ -17,7 +17,7 @@ # You should have received a copy of the GNU General Public License # along with this program. If not, see http://www.gnu.org/licenses/. -VERSION=1.9-12 +VERSION=1.9-12a #COMPILE GIT FGFS @@ -46,12 +46,12 @@ LOGSEP=*** WHATTOBUILD= -WHATTOBUILDALL=( PLIB OSG OPENRTI SIMGEAR FGFS DATA FGRUN FGCOM ) +WHATTOBUILDALL=( OPENRTI SIMGEAR FGFS DATA FGO FGX FGRUN FGCOM FGCOMGUI ) UPDATE= STABLE= -APT_GET_UPDATE=y -DOWNLOAD_PACKAGES=y +APT_GET_UPDATE=n +DOWNLOAD_PACKAGES=n COMPILE=y RECONFIGURE=y @@ -60,8 +60,8 @@ JOPTION= OOPTION= DEBUG= -WITH_EVENT_INPUT= -WITH_OPENRTI= +WITH_EVENT_INPUT=y +WITH_OPENRTI=y FG_SG_BRANCH=next FG_SG_REVISION=HEAD OSG_VERSION=3.0.1 @@ -237,9 +237,9 @@ then echo $0 Version $VERSION echo Usage: - echo ./$0 [-u] [-h] [-s] [-e] [-i] [-g] [-a y|n] [-c y|n] [-p y|n] [-d y|n] [-r y|n] [ALL|PLIB|OSG|OPENRTI|SIMGEAR|FGFS|FGO|FGX|FGRUN|FGCOM|FGCOMGUI|ATLAS] [UPDATE] + echo ./$0 [-u] [-h] [-s] [-e] [-i] [-g] [-a y|n] [-c y|n] [-p y|n] [-d y|n] [-r y|n] [ALL|PLIB|OSG|OPENRTI|SIMGEAR|FGFS|FGO|FGX|FGRUN|FGCOM|FGCOMGUI|OPENRADAR|ATLAS] [UPDATE] echo * without options it recompiles: PLIB
[Flightgear-devel] ..flightgear now supports X.org's noveau driver on NVIDIA cards, was: Scripted installation
On Sat, 24 Aug 2013 14:33:57 +0200, Arnt wrote in message 20130824143357.24a2b...@nb6.lan: On Fri, 23 Aug 2013 21:28:28 -0400, Pat wrote in message 20130823212828.78c3d...@spinnaker130432.home: On Fri, 23 Aug 2013 17:14:34 -0400 Thanks, We'll include this in thu about to be released script version 1.9.12 -Pat Callahan ..a wee hint on enabling and disabling e.g. the jpeg-factory and the cool SP FDMs would be nice. ;o) ..I ran yesterday's 1.9.12 without building plib and OSG, openrti, simgear and flightgear builds fine using system plib and OSG, which it finds and checks out as ok at buildtime. ..however at runtime, neither run_fgfs_debug.sh nor run_fgfs.sh sees libRTI-NG.so.1: bash run_fgfs.sh ./fgfs: error while loading shared libraries: libRTI-NG.so.1: cannot open shared object file: No such file or directory a ..simple stupid fix that I don't remember now, my current install/openrti/ tree: arnt@celsius:~/FG-git$ ls -1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.* \ install/openrti/lib/libRTI-NG.* install/openrti/libRTI-NG.* ls: cannot access install/openrti/lib/libRTI-NG.*: No such file or directory ls: cannot access install/openrti/libRTI-NG.*: No such file or directory install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1 install/openrti/lib/x86_64-linux-gnu/libRTI-NG.so.1.3.0 arnt@celsius:~/FG-git$ ..dunno if it's kosher and halal etc, I simply appended /x86_64-linux-gnu to the export line in run_fgfs.sh: export \ LD_LIBRARY_PATH=../../plib/lib:../../OpenSceneGraph/lib:../../simgear/lib:../../openrti/lib/x86_64-linux-gnu ..and I'm pleased to confirm FG works with the noveau driver on my NVIDIA Corporation G92 [GeForce GTS 250] (rev a2) card (that came along with my Radeon HD 4890), FG colors are a little psycedelic, but the framerates on default settings are in the high teen to low 20ies at 1280x1024 until you pile up _all_ the eyecandy, wonderful work, guys, thank you all. :o) .._near_ plug-n-play with open drivers, , I just had to swap out radeon for nouveau in /etc/X11/korg.conf and start up the box after dropping in the GTS 250, the 4890 wants power in _both_ the 6 pin and 8 pin sockets, and, it's going to happen. ;o) ..is Enabling ATI viewport hack something we want on NVIDIA cards running on the noveau driver? Is Enabling ATI viewport hack done with the nvidea driver too??? ..my fgrun build wails: FGRUN * fgrun exists already. Already up-to-date. make: *** No rule to make target `install'. Stop. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Introducing Performance Central, a new site from SourceForge and AppDynamics. Performance Central is your source for news, insights, analysis and resources for efficient Application Performance Management. Visit us today! http://pubads.g.doubleclick.net/gampad/clk?id=48897511iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..database server on http://wiki.flightgear.org/ is down
Hi, ..it returns Sorry! This site is experiencing technical difficulties. Try waiting a few minutes and reloading. (Can't contact the database server: Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (111) (localhost)) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Introducing Performance Central, a new site from SourceForge and AppDynamics. Performance Central is your source for news, insights, analysis and resources for efficient Application Performance Management. Visit us today! http://pubads.g.doubleclick.net/gampad/clk?id=48897511iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Article about non-profit organizations for free software
On Thu, 8 Aug 2013 14:22:42 -0500, Curtis wrote in message CAHtsj_c=Q5kz=6owg77u5v3jbvzdeadxh-zns5dpm+bggux...@mail.gmail.com: On Thu, Aug 8, 2013 at 3:52 AM, Stefan Seifert n...@detonation.org wrote: Hi! we had the discussion a while ago and now lwn.net published a great article on the subject: http://lwn.net/Articles/561336/ According to http://wiki.flightgear.org/Project_Infrastructure_Enhancements it's still an open issue on how to handle donations to FlightGear. Well worth a read, Stefan Hi Stefan, Thanks for posting the LWN link. Definitely some good advice to think about. From the 2 minutes I can afford to think about these things right now, I definitely agree that joining an umbrella organization would be the best option for FlightGear should we choose to move forward on any of this. Finding the right umbrella organization might be the trickier part. :-) Curt. ..indeed, and http://www.wired.com/wiredenterprise/2013/08/osdv/all/ suggests the IRS might have a problem with the GPL allowing profitable distribution of FG. Picking the right umbrella organization I guess will prove crucial, and their lawyers may be able to help shave a few years off the approval procedure. Take care. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Get 100% visibility into Java/.NET code with AppDynamics Lite! It's a free troubleshooting tool designed for production. Get down to code-level detail for bottlenecks, with 2% overhead. Download for free and get started troubleshooting in minutes. http://pubads.g.doubleclick.net/gampad/clk?id=48897031iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Lots of Progress on Download_and_compile.sh
On Tue, 9 Jul 2013 01:31:03 -0700, Zhitao wrote in message 007b01ce7c7e$a7726a60$f6573f20$@gmail.com: What's wrong with CMake? I love CMake... ..nothing, it's still used like before, download_and_compile.sh merely does the boring routine git pull etc stuff for you. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Tupolev 154 goes GPL
On Mon, 8 Jul 2013 13:48:22 +0700, Yurik wrote in message 201307081348.22614.yu...@kbrare.ru: Hello All Flightgear developers! It has been almost 5 years since Tu-154B first appeared in FlightGear. Now, after years of development and bug-fixing, release 3.0 is available - and it is GPL compliant and Rembrandt ready! Unfortunately, many FlightGear pilots do not even know this airplane exists. ..one way to make it known, is make a wee bit of noise around its hydrogen sibling: http://en.wikipedia.org/wiki/Tupolev_Tu-155 ;o) We have now been allowed by Project Tupolev to distribute Tu-154B under GNU/GPL. In addition, the model has undergone major overhaul regarding the Rembrandt project. It now provides a full specter of real lighting, for both exterior model and the cockpit. ..and the interior too? Way different for the 155 and 156. On the FDM side, the hydrogen and proposed methane fuels are liquid at these cryogenic pressures and temperatures, and the 155 carried common hydrocarbon jet fuel as back-up. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Benchmark matrix
On Thu, 20 Jun 2013 10:20:03 -0700 (PDT), geneb wrote in message alpine.lfd.2.03.1306201018050.25...@deltasoft.com: On Thu, 20 Jun 2013, Alan Teeder wrote: Instead of all this mudslinging about what slows what on which processor, could some thought be given to producing a benchmark suite for Flightgear. It would need to take in all of the, by now well known, variables - making it by no means a simple beast to manage. If this could be automated in some way it would be much easier to capture, and then submit, consistent data. A scripted run would be an EXCELLENT tool. ..aye, and a scripted run can be set up to play all the tricks, even if it needs to run FG several times to e.g. reset the graphics, and it can be set up to finish the run by offering to upload the results automatically. :o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New alpha version of download_and_compile.sh - avoids multiple fgdata downloads.
On Fri, 21 Jun 2013 07:03:19 -0400, Pat wrote in message 20130621070319.43455586@spinnaker01: I've put a new version of download_and_compile.sh on the team clone http://www.gitorious.org/+fg-download-and-compile/fg/fg-download-and-compile-fgmeta/blobs/next/download_and_compile.sh The big change: This version changes the way fgdata is handled to prevent multiple downloads of the 5G of git archives for fgdata. Multiple versions of fgdata can be kept active and up to date for testing purposes. Various build and install trees can be created using download_and_compile.sh. Each of these will use symlinks to the appropriate fgdata version. This is an alpha version It has not been approved for the main tree. It has had some testing, but needs others to try it out to uncover any bugs. I recommend using it in a separate directory from your usual builds until you have some confidence in how it works. If you find a bug, create a detailed log by running it like this: ./download_and_compile.sh -xv download_and_compile_diagnostics.log This log is likely to be large. Please don't e-mail it to the list. Instead, Email me, find me on irc #flightgear as user pac1 or contact me through the flightgear forum. If you've got my phone #, feel free to use it. Here's the commit note for the change: Add -D option to change the handling of fgdata With this change a download_and_compile.sh user can optionally use a single copy of fgdata as a base for builds using any other version. The -D option will find and create if not found, version directories for fgdata. Once this is done for one version, download_and_compile.sh will use these directories to prevent multiple downloads of the entire 5gb git archive, when a different version of fgdata is needed. The directories are initially placed at the same level as download_and_compile.sh. The directories can be moved higher in the directory tree if desired. When an existing or new build and install tree needs to use a particular version of fgdata, a symlink in fgfs/install will connect the build to the correct version. If the correct version does not yet exist it will be copied from an existing fgdata of another version and changed to the needed version using git checkout. This allows download_and_compile.sh to create as many build and install trees as desired, each with different versions and options, while keeping network usage to a minimum. a typical set of fgdata and separate build directories might look like: ~/work/fg ~/work/fg/fgdata_2.8.0 ~/work/fg/fgdata_2.10.0 ~/work/fg/fgdata_2.11.0 ~/work/fg/master ~/work/fg/master-openrti-debug ~/work/fg/stable ~/work/fg/2.10.0-debug for each build, the required symlink will be created to the corresponding fgdata_* directory. ..to avoid the 3-day delay fetching a new 5GB copy of fgdata, where do I put my March 29'th-current copy of fgdata? I now have it as 2.11.0 in ~/FG-git/fgdata -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Benchmark matrix
On Sat, 22 Jun 2013 01:11:39 +1000, Christopher wrote in message 51c46d2b.8060...@gmail.com: On 21/06/13 21:26, Arnt Karlsen wrote: On Thu, 20 Jun 2013 10:20:03 -0700 (PDT), geneb wrote in message alpine.lfd.2.03.1306201018050.25...@deltasoft.com: On Thu, 20 Jun 2013, Alan Teeder wrote: Instead of all this mudslinging about what slows what on which processor, could some thought be given to producing a benchmark suite for Flightgear. It would need to take in all of the, by now well known, variables - making it by no means a simple beast to manage. If this could be automated in some way it would be much easier to capture, and then submit, consistent data. A scripted run would be an EXCELLENT tool. ..aye, and a scripted run can be set up to play all the tricks, even if it needs to run FG several times to e.g. reset the graphics, and it can be set up to finish the run by offering to upload the results automatically. :o) Actually this is probably in my interests, I'm improving the concorde (3D cockpit, less laggy nasal, autopilot - slowly) but I have fairly powerful hardware so I'd like to know how much of what I do affects other users. A long time ago, I remember using this to try and figure out why I was getting 10fps on a nvidia GTX470 with the lowest settings and default renderer (I was accidently running a debug build): http://wiki.flightgear.org/Howto:Debugging_FlightGear_Crashes#Minimal_Startup_Profile I might come up with a dash script that tests things in different areas with different settings, But that will only be helpful on linux. ..if you specify your FG commandlines, the Windroids will have a starting point, if they manage to come up with something that works on Mac 'n Linux too, we will be able to get a benchmark that fits all supported platforms. I'll probably just use the telnet server to pull the property tree frame rates/spacing I haven't used it yet but I imagine it would be quite easy). ..easier than e.g. wget on FG's web property server??? Might unduly disadvantage Wintendo, they do have Microsoft Internet Explorer built right into their os, and they may be able to script that too, and on benchmarking FG, we want the truth, and we wanna be conservative and err on the side of caution. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] reminder: entering feature freeze now
On Wed, 19 Jun 2013 12:42:33 +0100, Stuart wrote in message CAP3ntytxrt_p061QvA2UZKU2XX48kRDq22R2csdr+8=tl69...@mail.gmail.com: On Tue, Jun 18, 2013 at 11:08 PM, Kleo G. wrote: ALS already has an ON/OFF selection button. Wouldn't it be useful for Rembrandt to also have such a button, thus being able to switch it on or off either without restarting the sim?? It would skip all the inconvenience of restarting the sim for activating Rembrandt. Hi Kleo, I don't think that is possible, as Rembrandt requires a particular graphics pipeline to be set up that can only be done at startup. -Stuart ..once started with the standard graphics, we can take FG from an app window in e.g. X and go to fullscreen or game mode without restarting FG, AFAICT only the graphics is restarted, not FG. This cannot be done with Rembrandt? Can it be done with ALS??? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Website down?
On Wed, 19 Jun 2013 14:23:29 -0500, Curtis wrote in message CAHtsj_d4yiSETmD5AQT0=0a_XjGf8AkQFVKgWWEZe6=rxmu...@mail.gmail.com: I think there's more things wrong with the machine because everything is broke right now. ..http://wiki.flightgear.org/Main_Page is still up, maybe put a www mirror somewhere and point to it? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Turbulence should affect YaSim and JSBSim the same way
On Sun, 16 Jun 2013 19:09:40 -0600, Jon wrote in message 005a01ce6af7$58b69470$0a23bd50$@net: ..my oversimplification: http://wiki.flightgear.org/YASim guesses how it flies from how it looks, while http://wiki.flightgear.org/JSBSim knows how it flies and tries to show us how that looks, e.g. stalls are assymetrical in YASim but (still?) symmetrical in JSBSim. ..if I guess FG progress correctly, we need to model downwash correctly, and if you want assymetrical stalls in JSBSim, you need 2 halved JSBSim models per plane so each wing etc surface calculation is run independently. I have not tried modeling a piston aircraft in quite some time. [Hal Engel's P-51D does stall in either direction, does it not?] ..I haven't tried the P-51Ds much, but yeah, my stalls went both ways on both FDMs AFAIR, but here I'm going on what I remember from when YASim was introduced here, and whatever I've picked up on how they differ, and on my WAG these things have changed since I last checked the P51Ds 3 or 4 years back. My big problem was always too low framerates on T/O. ;o) In any case, it should be possible to model aerodynamic effects from the propeller in the XML model file for any JSBSim aircraft (in the aerodynamics section) - effects that would affect stalling, I suspect. It's not that JSBSim doesn't support asymmetric stalls - JSBSim doesn't *not* support it. ..my (flawed?) understanding of JSBSim is both wing halves sees the same wind because they are calculated together as one wing, where YASim cuts up the wing and calculates the wing sections independently and adds them up together, AFAIRI from the discussion way back here. But, I'm not sure anyone has crafted the aerodynamic/propulsion interactions that would effect that. This isn't necessarily the fault of users, either. We (JSBSim development community) would ideally make available more examples and documentation. JB -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Turbulence should affect YaSim and JSBSim the same way
On Sun, 16 Jun 2013 23:03:21 +0300, Umut wrote in message candytvdfry0hsmpts0+ul4yvhgagtb2ggzpenpbml8kci7k...@mail.gmail.com: Hi, I have been looking over the FG code for sometime and would like to start contributing to the project. I just browsed through the open items and figured out Turbulence should affect YaSim and JSBSim the same way issue in 3.0 backlog. As the first step, I am trying grasp YaSim and JSBSim approaches. ..my oversimplification: http://wiki.flightgear.org/YASim guesses how it flies from how it looks, while http://wiki.flightgear.org/JSBSim knows how it flies and tries to show us how that looks, e.g. stalls are assymetrical in YASim but (still?) symmetrical in JSBSim. ..if I guess FG progress correctly, we need to model downwash correctly, and if you want assymetrical stalls in JSBSim, you need 2 halved JSBSim models per plane so each wing etc surface calculation is run independently. I just would like to ask if anybody else is working on this. And if not, can anyone help/guide me through drafting a solution. Regards, -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bug 772 (Yasim on ground)
On Tue, 11 Jun 2013 14:09:27 +0200, James wrote in message 068d459e-8a17-4403-89b1-92606456d...@mac.com: Hi all, Hyde has submitted a work-around for issue 772, which you can see here: https://gitorious.org/fg/flightgear/merge_requests/1572 ..does this test for _both_ speed and altitude? ..I see no test for friction (maybe elsewhere in the code?), on e.g. wet ice, wind _should_ push you around, but a wee 3kts breeze shouldn't move an airliner, a say 30kts gust probably should rock it a wee bit, and say a 60kts gale should have it skating away. Maybe test friction forces against (cross)wind forces? He'd like this merged before the freeze (actually it's a fix so it can be merged afterwards, but still), I'd like to hear any opinions on if this is a bad idea or good idea. Personally I'm not so affected by issue 772, but if many people are, the work-around seems just-about-acceptable to me. (Obviously it would be nicer to fix Yasim for real, but let's skip that just for a moment) Does anybody feel strongly that either: - the bug is very bad, so that the workaround is definitely needed (keeping in mind it's a long-standing bug) - the work-around is very bad, for some scenario I didn't imagine myself? (Helicopters on the ground? But they likely benefit more from the fix?) ..one problem with good work-arounnds, is they have a way of becoming permanent fixes despite their often fundamentally flawed assumptions, because they work well enough. I'm happy to merge the change above to get some feedback, with the understanding that if people raise 'problems which are worse than the original issue' before 2.12 is final, we could revert it. James -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Does Flightgear have a problem with Ubuntu nouveau drivers
:00 0 aacfc000-aad0 ---p 00:00 0 aad1e000-aad3e000 rw-s 1625df000 00:05 10434 /dev/dri/card0 aad3e000-ab20 rw-p 00:00 0 ab20-ab30 rw-p 00:00 0 ab31e000-ab33e000 rw-s 16259f000 00:05 10434 /dev/dri/card0 ab33e000-ac40 rw-p 00:00 0 ac40-ac50 rw-p 00:00 0 ac51f000-ac53f000 rw-s 16255f000 00:05 10434 /dev/dri/card0 ac53f000-ac60 rw-p 00:00 0 ac60-ac70 rw-p 00:00 0 ac71f000-ac73f000 rw-s 162502000 00:05 10434 /dev/dri/card0 ac73f000-ac80 rw-p 00:00 0 ac80-ac90 rw-p 00:00 0 ac914000-ac97d000 r-xp 08:01 2366503 /usr/lib/i386-linux-gnu/pulseaudio/libpulsecommon-3.0.so ac97d000-ac97e000 r--p 00068000 08:01 2366503 /usr/lib/i386-linux-gnu/pulseaudio/libpulsecommon-3.0.so ac97e000-ac97f000 rw-p 00069000 08:01 2366503 /usr/lib/i386-linux-gnu/pulseaudio/libpulsecommon-3.0.so ac97f000-acb0 rw-p 00:00 0 acb0-acc0 rw-p 00:00 0 acc1d000-acc3d000 rw-s 1624e2000 00:05 10434 /dev/dri/card0 acc3d000-ad20 rw-p 00:00 0 ad20-ad30 rw-p 00:00 0 ad31f000-ad33f000 rw-s 162492000 00:05 10434 /dev/dri/card0 ad33f000-ad40 rw-p 00:00 0 ad40-ad50 rw-p 00:00 0 ad51e000-ad53e000 rw-s 16246e000 00:05 10434 /dev/dri/card0 ad53e000-adc0 rw-p 00:00 0 adc0-ade0 rw-p 00:00 0 ade0-adf0 rw-p 00:00 0 adf1c000-ae60 rw-p 00:00 0 ae60-ae70 rw-p 00:00 0 ae707000-ae727000 rw-s 162444000 00:05 10434 /dev/dri/card0 ae727000-ae72f000 r-xp 08:01 2364464 /usr/lib/i386-linux-gnu/libXrender.so.1.3.0 ae72f000-ae73 r--p 7000 08:01 2364464 /usr/lib/i386-linux-gnu/libXrender.so.1.3.0 ae73-ae731000 rw-p 8000 08:01 2364464 /usr/lib/i386-linux-gnu/libXrender.so.1.3.0 ae731000-ae73a000 r-xp 08:01 2364438 /usr/lib/i386-linux-gnu/libXcurAborted (core dumped) Cheers Innis -- How ServiceNow helps IT people transform IT departments: 1. A cloud service to automate IT design, transition and operations 2. Dashboards that offer high-level views of enterprise services 3. A single system of record for all IT processes http://p.sf.net/sfu/servicenow-d2d-j ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..wing rocking and https://launchpad.net/grail
Hi, ..one way of gesturing, is rock vigorously your wings, this is the preferred Kosher response when approaching e.g. Fisk for EAA AirVenture at KOSH, and one possible way of supporting this, is have grail read FG video output and test it for e.g. rocking wings, grail here means Gesture Recognition And Instantiation Library https://launchpad.net/grail EAA Airventure NOTAM: http://airventure.org/flying/2013_notam.pdf ..in Debianese: 'aptitude install grail-tools', then: arnt@celsius:~$ dpkg -l |grep grail-tools |fmt -uw 72 ii grail-tools 3.1.0-2 amd64 Gesture Recognition And Instantiation Library - test tools arnt@celsius:~$ dpkg -L grail-tools /. /usr /usr/bin /usr/bin/grail-test-3-1 /usr/bin/grail-test-atomic /usr/bin/grail-test-propagation /usr/bin/grail-test-edge /usr/share /usr/share/doc /usr/share/doc/grail-tools /usr/share/doc/grail-tools/copyright /usr/share/doc/grail-tools/changelog.Debian.gz /usr/share/man /usr/share/man/man1 /usr/share/man/man1/grail-test-atomic.1.gz /usr/share/man/man1/grail-test-propagation.1.gz /usr/share/man/man1/grail-test-3-1.1.gz /usr/share/man/man1/grail-test-edge.1.gz arnt@celsius:~$ man -k grail grail-test-3-1 (1) - dump grail v3 events grail-test-atomic (1) - dump grail v3 atomic gesture events grail-test-edge (1) - test edge swipes grail-test-propagation (1) - test driver tool for gesture accept/reject arnt@celsius:~$ -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- How ServiceNow helps IT people transform IT departments: 1. A cloud service to automate IT design, transition and operations 2. Dashboards that offer high-level views of enterprise services 3. A single system of record for all IT processes http://p.sf.net/sfu/servicenow-d2d-j ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Syncing sim time
On Thu, 9 May 2013 14:57:21 + (UTC), castle...@comcast.net wrote in message 142462582.1782424.1368111441180.javamail.r...@sz0139a.emeryville.ca.mail.comcast.net: Hi, Thanks to Jan Comans I've been able to sync the 3D clouds across three instances of fgfs running on a multi-core machine. This, in turn, provides for some very respectable frame rates of 40 to 50 fps per core with a three projector system with older generation Nvidia boards ( GT430 and GT440 ) on a 64bit I5 machine. The visuals will be just awesome once the collimated display is completed later this year. However, all is not perfect in simworld. Since each CPU starts and runs independently there is a skew in sim time for each core and AI trsffic is just not usable with models disappearing into the screen edge and then showing up at the adjacent screen boundary a few seconds later. One possible solution is to start with the sim clock frozen and once all instances have booted and initialized send out a control packet via the native-ctrls protocols and unfreeze the clocks. A better solution would be to use the fdm packets to start the clocks since that protocol is already being used to sync the fdm slaves to the master. This network method will still have a bit of latency; probably the best solution is to have a freeze flag in a portion of shared memory accessed by all cores and then clear the freeze state once you are ready to run. This has an additional advantage of be able to stop and start all instances with microsecond accuracy. Just wondering if anyone has messed in this area and has some info/data on such things as to how much latency is tolerable before the AI models start breaking up across screen boundaries? Is there clock drift due to variations in delta t's for each CPU/GPU set based on rendering times for each screen? Any need to send out a local sim time standard to adjust for any drift and keep things in sync? Any thoughts, comments, suggestions would be appreciated and will earn credits for sim time if you happen to be passing through the Colorado Springs area. ;-) Cheers Jack ..the ntp time server gives you too much skewed time? On a lan, you should have your box clocks within milliseconds from each other. Details in: http://www.ntp.org/ and http://en.wikipedia.org/wiki/Network_Time_Protocol ..install a ntp server on your master machine and ntp clients on your other machines. Or, set up a ntp server hardware box and run ntp clients on all your FG boxes, to bring them closer. You want the same time error on all your ntp clients. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Learn Graph Databases - Download FREE O'Reilly Book Graph Databases is the definitive new guide to graph databases and their applications. This 200-page book is written by three acclaimed leaders in the field. The early access version is available now. Download your free book today! http://p.sf.net/sfu/neotech_d2d_may ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Atmospheric Light Scattering
On Thu, 2 May 2013 12:57:00 +0200, grtuxhangar wrote in message CAFEVUtBa7-=VKkc6jWKxGtZ=y7k9d-+2o9v461al4b59cgt...@mail.gmail.com: Hello, If i have offended somebody with my not fluent English, my apologizes for it. No i/(we) don't use Google , there is not any (free) good translator from English to several language including those officially in use in the middle east and north-africa. Anyhow, i was surprised by the Arnt question regarding: how to get a screenshot. ..one final chance: Think of the F3 button as you do with your camera trigger button, and think of your mainframe and FG as your camera. ..now, whenever you take a picture camera, you first aim your camera towards whatever you want to take a picture of, then you push down the camera's F3 trigger button to actually take the picture and record it onto disk or film. ..so, my question is, _how_ do you aim your camera? Ahmad On 2 May 2013 11:01, TDO Brandano tdo_brand...@hotmail.com wrote: I strongly suspect we need a French interpreter. Google translate is obviously failing to properly traduce the more nuanced meanings and contexts. Arnt said: just pressing F3, as you said you did, will produce a picture of the Cessna C172 on the KSFO runway. There are other settings used to start Flightgear and prepare the scene. To replicate the same problem we need the entire setup for each screenshot. He never claimed that F3 was a custom screenshot button. That single your was a synthesis for Using just F3 as you said, and would be obvious to anyone using the English language regularly. Now, I am the first saying that English is not a very pretty language. But it is effective in helping communication, because compared to most other options it is fairly easy to learn. It still baffles me that there are people working with computers around the globe that stubbornly refuse to even attempt to learn a little English out of pure campanilism. -- Date: Thu, 2 May 2013 02:00:29 +0200 From: hohora...@gmail.com To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Atmospheric Light Scattering Arnt Oh sorry , i thought you were using FG for years. I know at the beginning we could have some problem. NO it is not MY F3 KEY it is an FG feature Key. Just look at the fgdata/keyboard.xml content. you will notice at the line 1134 the key key n=259 nameF3/name descCapture screen/desc That file is very useful to understand what are the specific keys within FG. That is. Ahmad On 2 May 2013 00:39, Arnt Karlsen a...@iaksess.no wrote: On Wed, 1 May 2013 16:59:41 +0200, grtuxhangar wrote in message CAFEVUtAcO--uEpj+vDHCG4k=q0lktoweqnr2avdx+8gshhz...@mail.gmail.com: Arnst you wrote menu options you used to create these screenshots ..#3 is why I wand your answer(s): so we can try reproduce them. I am not sure i understand your question : You want to know how does the screenshots were done ? I gave you the answer before Just USE== F3 key===, no menu , not any others tools, that's done. ..your F3 key gives me the C172 on the active runway at KSFO. ..so, my question is, how do you set up your FG screenshot scene, _before_ you use the F3 button to take the screenshot? On 1 May 2013 15:43, Arnt Karlsen a...@iaksess.no wrote: On Wed, 1 May 2013 14:00:03 +0200, grtuxhangar wrote in message cafevutcj5zknsb+l4_75ea85br-mswbel8zyci08s_n45xr...@mail.gmail.com: Here you will find both files content which answer your request: https://sites.google.com/site/grtuxhangarctd/other-download/.fgfsrc ..so if I enter those command line options and have exactly the same models and exactly the same scenery and exactly the same sim weather, I should see exactly the same thing and be able to make exactly the same screen shots. ..an easier way is, specify everything, e.g. ... --on-ground Start at ground level (default) --in-air Start in air (implied when using --altitude) ...and then your time options and your specific Initial Position and Orientation: options, e.g. --runway=rwy_no Specify starting runway (must also specify an airport) ... or directly with e.g. these: --lon=degreesStarting longitude (west = -) --lat=degreesStarting latitude (south = -) --altitude=value Starting altitude (in feet unless --units-meters specified) --heading=degreesSpecify heading (yaw) angle (Psi) --roll=degrees Specify roll angle (Phi) --pitch=degrees Specify pitch angle (Theta) ..these options can
Re: [Flightgear-devel] Atmospheric Light Scattering
On Fri, 3 May 2013 00:14:46 +0200, grtuxhangar wrote in message CAFEVUtBn+iz58w=tNERnJ9Wu=x+7pmd72hteekgpycstncj...@mail.gmail.com: Arnt, OK I have a question, when you are flying with FG how do you aim your camera ? Your answer is my answer . ..no. I said one final chance, and you blew it. Regards On 2 May 2013 23:17, Saikrishna Arcot saiarcot...@gmail.com wrote: He's asking you from what view you take the screenshot. Do you take it in the fly-by view? Do you take it in the model view? What is the zoom/FOV that you use? There are several ways/views from which I can take a screenshot of a Boeing 777. I can take it from the model view, where I'm positioned right behind and above the plane with a zoom/FOV of 40. I can take it from the co-pilot's seat looking at the cockpit panel. I can take it from a passenger seat looking at the left wing. Saikrishna Arcot On Thu 02 May 2013 11:20:11 AM CDT, grtuxhangar team wrote: Hi Arnt Sorry i don't understand your question. Screenshot is screenshot of your FG SCREEN , nothing else. Kind regards Ahmad On 2 May 2013 17:07, Arnt Karlsen a...@iaksess.no mailto:a...@iaksess.no wrote: On Thu, 2 May 2013 12:57:00 +0200, grtuxhangar wrote in message CAFEVUtBa7-=VKkc6jWKxGtZ=y7k9d-+2o9v461al4b59cgt...@mail.gmail.commailto: y7k9d-%2b2o9v461al4b59cgt...@mail.gmail.com: Hello, If i have offended somebody with my not fluent English, my apologizes for it. No i/(we) don't use Google , there is not any (free) good translator from English to several language including those officially in use in the middle east and north-africa. Anyhow, i was surprised by the Arnt question regarding: how to get a screenshot. ..one final chance: Think of the F3 button as you do with your camera trigger button, and think of your mainframe and FG as your camera. ..now, whenever you take a picture camera, you first aim your camera towards whatever you want to take a picture of, then you push down the camera's F3 trigger button to actually take the picture and record it onto disk or film. ..so, my question is, _how_ do you aim your camera? Ahmad On 2 May 2013 11:01, TDO Brandano tdo_brand...@hotmail.com mailto:tdo_brand...@hotmail.com wrote: I strongly suspect we need a French interpreter. Google translate is obviously failing to properly traduce the more nuanced meanings and contexts. Arnt said: just pressing F3, as you said you did, will produce a picture of the Cessna C172 on the KSFO runway. There are other settings used to start Flightgear and prepare the scene. To replicate the same problem we need the entire setup for each screenshot. He never claimed that F3 was a custom screenshot button. That single your was a synthesis for Using just F3 as you said, and would be obvious to anyone using the English language regularly. Now, I am the first saying that English is not a very pretty language. But it is effective in helping communication, because compared to most other options it is fairly easy to learn. It still baffles me that there are people working with computers around the globe that stubbornly refuse to even attempt to learn a little English out of pure campanilism. -- Date: Thu, 2 May 2013 02:00:29 +0200 From: hohora...@gmail.com mailto:hohora...@gmail.com To: flightgear-devel@lists.sourceforge.net mailto:flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Atmospheric Light Scattering Arnt Oh sorry , i thought you were using FG for years. I know at the beginning we could have some problem. NO it is not MY F3 KEY it is an FG feature Key. Just look at the fgdata/keyboard.xml content. you will notice at the line 1134 the key key n=259 nameF3/name descCapture screen/desc That file is very useful to understand what are the specific keys within FG. That is. Ahmad On 2 May 2013 00:39, Arnt Karlsen a...@iaksess.no mailto:a...@iaksess.no wrote: On Wed, 1 May 2013 16:59:41 +0200, grtuxhangar wrote in message CAFEVUtAcO--uEpj+vDHCG4k=q0lktoweqnr2avdx+8gshhz...@mail.gmail.commailto: q0lktoweqnr2avdx%2b8gshhz...@mail.gmail.com: Arnst
Re: [Flightgear-devel] Atmospheric Light Scattering
On Thu, 02 May 2013 16:17:17 -0500, Saikrishna wrote in message 5182d7dd.9040...@gmail.com: He's asking you from what view you take the screenshot. Do you take it in the fly-by view? Do you take it in the model view? What is the zoom/FOV that you use? There are several ways/views from which I can take a screenshot of a Boeing 777. I can take it from the model view, where I'm positioned right behind and above the plane with a zoom/FOV of 40. I can take it from the co-pilot's seat looking at the cockpit panel. I can take it from a passenger seat looking at the left wing. ..and, you can use e.g. these command line options to aim your FG screenshot camera: --fov=degreesSpecify field of view angle ... --lon=degreesStarting longitude (west = -) --lat=degreesStarting latitude (south = -) --altitude=value Starting altitude (in feet unless --units-meters specified) --heading=degreesSpecify heading (yaw) angle (Psi) --roll=degrees Specify roll angle (Phi) --pitch=degrees Specify pitch angle (Theta) ..'fgfs -v -h |less ' for a full list, there's probably a way to use --prop:[type:]name=value to start FG paused, but I'm running an improvised desktop box now with a disk from a dead laptop that used X.org's radeon driver set up for its 256MB 128bit pcie ATI FireGL V5200, on a much older 128MB 64bit pci ATI Radeon 9250, which doesn't work with firmware for the V5200. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Get 100% visibility into Java/.NET code with AppDynamics Lite It's a free troubleshooting tool designed for production Get down to code-level detail for bottlenecks, with 2% overhead. Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Atmospheric Light Scattering
On Wed, 1 May 2013 14:00:03 +0200, grtuxhangar wrote in message cafevutcj5zknsb+l4_75ea85br-mswbel8zyci08s_n45xr...@mail.gmail.com: Arnt, I could not answer that question ..those are 2 questions on the same thing, #1 ..yes? I'd like to see the commandlines and ..#2: menu options you used to create these screenshots ..#3 is why I wand your answer(s): so we can try reproduce them. ..this is my _guess_: This _may_ e.g. be a driver bug on only your box. Here you will find both files content which answer your request: https://sites.google.com/site/grtuxhangarctd/other-download/.fgfsrc ..so if I enter those command line options and have exactly the same models and exactly the same scenery and exactly the same sim weather, I should see exactly the same thing and be able to make exactly the same screen shots. ..an easier way is, specify everything, e.g. ... --on-ground Start at ground level (default) --in-air Start in air (implied when using --altitude) ...and then your time options and your specific Initial Position and Orientation: options, e.g. --runway=rwy_no Specify starting runway (must also specify an airport) ... or directly with e.g. these: --lon=degreesStarting longitude (west = -) --lat=degreesStarting latitude (south = -) --altitude=value Starting altitude (in feet unless --units-meters specified) --heading=degreesSpecify heading (yaw) angle (Psi) --roll=degrees Specify roll angle (Phi) --pitch=degrees Specify pitch angle (Theta) ..these options can be put in your various screenshot .fgfsrc, you may e.g. want one for each test case. And, I can see a use for a --startup-paused option, to make screenshots. which point to the following https://sites.google.com/site/grtuxhangarctd/other-download/preferences-devel.xml You can notice that last one is situated within the HOME .fgfs directory These two files refer to our community/team mainframe which is being used to develop our FG models. The screenshots are made with it. By the way the multi core systems is not used by FlightGear , since only OSG can use it ( unfortunately wrongly at least within FG ). If you are ONLY running FlightGear with your computer you don't need a multi core, there won't be any profit. ..I disagree, IME I'm still able to recover my boxes when FG hangs or tries frying cpu. Multi core is only useful if you are working on other developments (which explain our equipment). Hope it answer your question. Kind regard Ahmad On 30 April 2013 15:06, Arnt Karlsen a...@iaksess.no wrote: On Tue, 30 Apr 2013 14:24:42 +0200, grtuxhangar wrote in message CAFEVUtBb=gxvwqaak1u7zzssgn26ndx88zbmg8+5sp1kdi-...@mail.gmail.com: Hello everybody Well, let's come to some example, then the users could appreciate There, a lot of snapshots i have just received from David (one of our team's member) Those snapshots were done with FG Git, and France 850 Scenery. Only the vegetation is being an old one , since getting some trouble with the last version. The computer is a mainframe with 2 Nvidia cards SLI Architecture GPU geforce GTX 560 ti CUDA Cores:448 ..mainframe??? Details, please. NV Driver 319.12 ..which NV 319.12 driver? Starting with FG snapshots Without ALS and With Rembrandt ..yes? I'd like to see the commandlines and menu options you used to create these screenshots so we can try reproduce them. This _may_ e.g. be a driver bug on only your box. ..only these 2 screenshots are directly comparable to the 3 test cases you present, so I'd like to see your Without ALS and With Rembrandt version of these 2: Now FG snapshots Without ALS and Without Rembrandt https://sites.google.com/site/grtuxhangarctd/other-download/P-38_demo2.png Now, sorry, FG snapshots With ALS and Without Rembrandt https://sites.google.com/site/grtuxhangarctd/other-download/P-38_demo1.png ..2(?) years back, I was the only one here to see all pitch black aircraft with ATI Radeon cards on X.org radeon drivers. Who said we don't need a specific version when using ALS ? BTW We had to search for a place were we could load Model with ALS You probably notice, it is the P-38L model, to fly with Rembrandt or Without Rembrandt ONLY one model to load :) . Sorry it is not ALS Compliant. ..are there other ALS-non-compliant models? We have not chosen the most beautiful one it is only an example. You may want to take acknowledge of some snapshots done with Rembrandt , part of the grtux_hangar related. there the link https://picasaweb.google.com/117502256492585017152 ..does any of these compare the ALS vs Rembrandt vs default etc test
Re: [Flightgear-devel] Atmospheric Light Scattering
On Wed, 1 May 2013 16:59:41 +0200, grtuxhangar wrote in message CAFEVUtAcO--uEpj+vDHCG4k=q0lktoweqnr2avdx+8gshhz...@mail.gmail.com: Arnst you wrote menu options you used to create these screenshots ..#3 is why I wand your answer(s): so we can try reproduce them. I am not sure i understand your question : You want to know how does the screenshots were done ? I gave you the answer before Just USE== F3 key===, no menu , not any others tools, that's done. ..your F3 key gives me the C172 on the active runway at KSFO. ..so, my question is, how do you set up your FG screenshot scene, _before_ you use the F3 button to take the screenshot? On 1 May 2013 15:43, Arnt Karlsen a...@iaksess.no wrote: On Wed, 1 May 2013 14:00:03 +0200, grtuxhangar wrote in message cafevutcj5zknsb+l4_75ea85br-mswbel8zyci08s_n45xr...@mail.gmail.com: Here you will find both files content which answer your request: https://sites.google.com/site/grtuxhangarctd/other-download/.fgfsrc ..so if I enter those command line options and have exactly the same models and exactly the same scenery and exactly the same sim weather, I should see exactly the same thing and be able to make exactly the same screen shots. ..an easier way is, specify everything, e.g. ... --on-ground Start at ground level (default) --in-air Start in air (implied when using --altitude) ...and then your time options and your specific Initial Position and Orientation: options, e.g. --runway=rwy_no Specify starting runway (must also specify an airport) ... or directly with e.g. these: --lon=degreesStarting longitude (west = -) --lat=degreesStarting latitude (south = -) --altitude=value Starting altitude (in feet unless --units-meters specified) --heading=degreesSpecify heading (yaw) angle (Psi) --roll=degrees Specify roll angle (Phi) --pitch=degrees Specify pitch angle (Theta) ..these options can be put in your various screenshot .fgfsrc, you may e.g. want one for each test case. And, I can see a use for a --startup-paused option, to make screenshots. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with 2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] I need a tiny bit of help if possible.
On Tue, 30 Apr 2013 07:02:52 +0100, Alex wrote in message dub122-ds225618437bfa38b6caf244de...@phx.gbl: Hello there, In the http://wiki.flightgear.org/Howto:Set_up_a_multiplayer_server article/page. I found on this line in the CompilingFGMS section: Once the program has been installed, you need to copy the fgms_example.conf file from the /fgms/fgms-0-x/src/server directory, into the build-fgms directory. To do this from inside the /fgms/fgms-0-x/src/server directory, you can use this command: cp ./fgms_example.conf ~/build-fgms/ I do exactly what the tutorial says, but I get stuck when it gets to fgms_example.conf, which I can't find in the directory that it says its in. Could you please help me? Also, Do servers have to be on a specific port? ..if you have ssh on your server-box, try: scp fgms_example.conf user@server-box:/path/ ..other ideas: netcat, ftp or just type it in from ssh, many ways to skin this cat. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with 2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Atmospheric Light Scattering
On Tue, 30 Apr 2013 14:24:42 +0200, grtuxhangar wrote in message CAFEVUtBb=gxvwqaak1u7zzssgn26ndx88zbmg8+5sp1kdi-...@mail.gmail.com: Hello everybody Well, let's come to some example, then the users could appreciate There, a lot of snapshots i have just received from David (one of our team's member) Those snapshots were done with FG Git, and France 850 Scenery. Only the vegetation is being an old one , since getting some trouble with the last version. The computer is a mainframe with 2 Nvidia cards SLI Architecture GPU geforce GTX 560 ti CUDA Cores:448 ..mainframe??? Details, please. NV Driver 319.12 ..which NV 319.12 driver? Starting with FG snapshots Without ALS and With Rembrandt ..yes? I'd like to see the commandlines and menu options you used to create these screenshots so we can try reproduce them. This _may_ e.g. be a driver bug on only your box. ..only these 2 screenshots are directly comparable to the 3 test cases you present, so I'd like to see your Without ALS and With Rembrandt version of these 2: Now FG snapshots Without ALS and Without Rembrandt https://sites.google.com/site/grtuxhangarctd/other-download/P-38_demo2.png Now, sorry, FG snapshots With ALS and Without Rembrandt https://sites.google.com/site/grtuxhangarctd/other-download/P-38_demo1.png ..2(?) years back, I was the only one here to see all pitch black aircraft with ATI Radeon cards on X.org radeon drivers. Who said we don't need a specific version when using ALS ? BTW We had to search for a place were we could load Model with ALS You probably notice, it is the P-38L model, to fly with Rembrandt or Without Rembrandt ONLY one model to load :) . Sorry it is not ALS Compliant. ..are there other ALS-non-compliant models? We have not chosen the most beautiful one it is only an example. You may want to take acknowledge of some snapshots done with Rembrandt , part of the grtux_hangar related. there the link https://picasaweb.google.com/117502256492585017152 ..does any of these compare the ALS vs Rembrandt vs default etc test cases? All I've seen there this far, are pretty screenshots. All the best to FG Community Ahmad -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with 2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Atmospheric Light Scattering
On Thu, 25 Apr 2013 06:24:41 +, Renk wrote in message e495a106ff5f31448739e79d34138c192a740...@mbs4.ad.jyu.fi: Hi Henri, However your approach is questionable. ..Stefan addressed this properly. ;o) Please... can we keep some basic fairness and decency here? ..yes, but we also need some patience with non-native English writers who _should_ include their French etc original so we don't get people wound up on questionable translations of things that may warrant discussion. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Try New Relic Now We'll Send You this Cool Shirt New Relic is the only SaaS-based application performance monitoring service that delivers powerful full stack analytics. Optimize and monitor your browser, app, servers with just a few lines of code. Try New Relic and get this awesome Nerd Life shirt! http://p.sf.net/sfu/newrelic_d2d_apr ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..is defusedxml useful in FG? Provides another way of memory protection.
Hi, ..is defusedxml useful in FG? Provides another way to protect memory, summary of wishlist bug #705691: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=705691 Package: wnpp Severity: wishlist Owner: Luke Faraone lfara...@debian.org * Package name: defusedxml Version : 0.4.1 Upstream Author : Christian Heimes christ...@python.org * URL : https://pypi.python.org/pypi/defusedxml * License : Python Programming Lang: Python Description : XML bomb protection for Python stdlib modules The results of an attack on a vulnerable XML library can be fairly dramatic. With just a few hundred bytes of XML data an attacker can occupy several gigabytes of memory within seconds. An attacker can also keep CPUs busy for a long time with a small to medium size request. This library allows for XML to be parsed in a manner that avoids these pitfalls. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Translations
On Thu, 4 Apr 2013 10:39:12 -0500, Saikrishna wrote in message cabi0mt4ifu7gj1itjxx7zsyuk-ucxwaxrjwgvxivbxy7kpv...@mail.gmail.com: So the XML files cannot be converted to PO/POT? ..the issue here is legal, GPL files _cannot_ be converted to any BSD license, that would be a copyright violation, software piracy. ..going the oposite way, BSD-GPL is often possible, exactly because the BSD licenses are less restricitive than the GPL licenses. What if the headings (the XML tags in this case) were taken from the file and used in the translation files? But then it would probably still be under the GPL license. ..correct, if you lose probably to say But then it would still be under the GPL license. ..of course if you yourself wrote or bought and owns the file in question, you also decide under which licenses you publish it. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Minimize network downtime and maximize team effectiveness. Reduce network management and security costs.Learn how to hire the most talented Cisco Certified professionals. Visit the Employer Resources Portal http://www.cisco.com/web/learning/employer_resources/index.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Kinect for pc for head tracking?
On Sun, 17 Mar 2013 12:33:13 +, Alasdair wrote in message 5145b809.9040...@btinternet.com: On reflection, I must apologise to Arnt for my inappropriately rough choice of words. ..my delay forgiving you was part doing some R/C gear range tests, part finishing 2 planes and part missing I lost my net link. :o) I suspect you may more a comedian than a fool.. ..hum, I'm going to hear that a lot more if things work the way I want them to... ;o) Sorry Arnt. AC ..no problem. :o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_mar ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Kinect for pc for head tracking?
On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message 001a01ce221e$bbcde800$3369b800$@gmail.com: Thanks Alan. It's funny that you are able to tell English is not my first language. :) Believe me I tried my best to hide that. ..one problem with that, is you trick people into assuming a lot of cultural things that lead to misunderstandings, your otherwise excellent English language post _could_ come across as e.g. a Microsoft shill or FlightSimPro trying to cover-up code theft or trying to frame GPL or FlightGear code as stolen from Microsoft or somesuch, http://groklaw.net/ has covered this kinda cases for 10 years now, and all it really takes, is someone here like Thorsten Renk having a bad day. ..if you had e.g. pasted in your (Han Chinese?) original draft, we would immediately know English is not your Native language, and read it with the appropriate tolerance filters. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_mar ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Kinect for pc for head tracking?
On Fri, 15 Mar 2013 01:48:33 -0700, Zhitao wrote in message 000601ce2159$e149f710$a3dde530$@gmail.com: Hi, I understand some of the reasons why Flightgear is hesitating to use trackir in the game, now Kinect sensor is available for PC, and it is far more powerful than the trackir, and with a more open SDK and license. ..I can easily see the licensing problems, FG is GPLv2. ..but how is it more powerful? What TrackIR does: ... http://www.naturalpoint.com/trackir/02-products/product-how-TrackIR-works.html ...can be done externally with a webcamera and GPLv3 code: http://info.ee.surrey.ac.uk/Personal/Z.Kalal/tld.html http://libccv.org/post/ccv-now-has-a-state-of-art-tracking-algorithm/ ..or hacked in from FG compatible GPLv2-and-later code: http://www.lavrsen.dk/foswiki/bin/view/Motion/TrackingControl http://www.lavrsen.dk/foswiki/bin/view/Motion/MotionOverview http://www.lavrsen.dk/foswiki/bin/view/Motion/MotionDetectionSettings ..I dunno these guys, but they too discuss this, and I'm gone flying on the fjord ice. ;o): http://www.societyofrobots.com/programming_computer_vision_tutorial_pt4.shtml Which makes me wonder if anyone in the Flightgear core development is willing to consider using the Kinect for the head tracking in Flightgear. After all, head tracking is one of the most important aspect of flight sim. I am very interested in everyone's opinions, not just for Kinect with Flightgear, but also other means of head movement tracking. ..why stop there? ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_mar ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Advanced Weather updates
On Sun, 3 Mar 2013 10:29:35 -, Vivian wrote in message 000301ce17fa$0169d920$043d8b60$@lineone.net: Well gitorious is good for something! The patches still exist! I've put them here if anyone wants to do something with them: https://www.dropbox.com/home/Public/Patches/MoveModels ..do you have an e.g. gitorius url for these? Dropbox requires signing up for an account and that I|we run a binary blob as a deamon to watch my dropbox folder that I|we may not try to reverse-engineer, AFAIU their TOS at https://www.dropbox.com/terms , maybe the reason nobody has done anything with your patches. They worked, and have no bugs that I'm aware of. They were rejected it was alleged that there are ways of doing it better, but no one could be bothered to actually do the necessary work. I don't know if they still apply. Vivian -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] How to get my bug fix into the git?
On Fri, 1 Mar 2013 02:14:59 -0700, Zhitao wrote in message 004601ce165d$409a80c0$c1cf8240$@gmail.com: Hi everyone, I am new to the FlightGear project, I just found and fixed my first bug, I am wondering how to get my fix into the main git next branch? ..you put it here?: https://code.google.com/p/flightgear-bugs/ ..attach your patch to your message, or to your bug report. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] YouTube
On Wed, 27 Feb 2013 19:13:16 -0800, gabe wrote in message CA+rqJ2psOqLDGMtL7dEKus=bxxcqak1dqr61vj8ia+_pnt-...@mail.gmail.com: Dear Flightgear developers, I am starting a youtube channel and was hoping that you would kindly grant me permission to post videos of Flightgear on my channel. ..url? I don't discourage people from getting it, but encourage them to find opensource alternatives, such as Flightgear. Thank you for your help, and I hope you have a great day! Thanks for the great game, -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19
On Wed, 27 Feb 2013 06:14:12 -0800 (PST), geneb wrote in message alpine.lfd.2.03.1302270609420.21...@deltasoft.com: On Wed, 27 Feb 2013, BARANGER Emmanuel wrote: And then FX X is dead. It no longer exists. If you compare, do it with what exists. Xplane 10 (64 bit) or Prepar3D, this is the surviving of FS X (production of Lockheed Martin) While your diatribe makes ZERO sense to me, you're incorrect that FSX is dead. ..I thought Microsoft end-lifed it? It's still being sold (you can buy brand new copies from Amazon, right now) and it's still heavily supported by the third-party developer community. ..yes, but not by Microsoft? The geneology(sp!) of FSX goes like this: ESP - FSX | - Prepar3D -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] interface flightgaer with vb
On Sun, 24 Feb 2013 22:09:58 -0800 (PST), Michael wrote in message 1361772598.56473.yahoomailclas...@web140206.mail.bf1.yahoo.com: --- On Mon, 2/25/13, akram mohammed akramka...@hotmail.com wrote: i need help how to interface flightgear with visual basic gui project , ..that would make it Microsoft-_only_, you wanna do something that's usable by us all, regardless of operatingsystems, etc? like starting engine and landing gear from vb,in detail because i am beginner. ..the GUIs we have are, fgrun, fgo, fgx (did I miss any?) that will set up a flightgear startup commandline. ..another option you wanna try, is e.g. --httpd= and then point a web browser to http://127.0.0.1: and use that to do the things you propose, in FG's property tree published on --httpd=, you can even put it an your lan or out on the web and have people fly your FG, and even show them what's going on thru the --jpg-httpd=port screen shot server, or use the jpgs to build a movie. ..ofcourse it is possible to write a gui program that uses http polls to do the web browser job, in a much more intuitive way. It's all in C++. Either try that or do some easy beginner stuff in VB alike a clock etc. :-) ..if you do it in C++, you also fairly quickly become a useful flightgear developer. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] download_and_compile w, x and v options
On Sun, 24 Feb 2013 13:44:54 -0500, Pat wrote in message 20130224134454.6bd9636c@spinnaker: Here are two patches and a combined patch for both. These patches include changes to the help. patch-1.9-8-xv.patch adds the x and v options for debugging. patch-1.9-8-w.patch adds the w option, w standing for Where to Build patch-1.9-8-wxv.patch combines both changes. ..alongside those, I like to see _what_ I build|t _when_, so I auto-rename my logs, and I believe -s should build 2.10 now: arnt@celsius:~/FG-git$ ll download_and_compile-1.9-8a.patch \ md5sum download_and_compile-1.9-8a.patch -rw-r--r-- 1 arnt arnt 1441 Feb 24 23:24 download_and_compile-1.9-8a.patch a342d108f121322f076ef7de063ab1e4 download_and_compile-1.9-8a.patch arnt@celsius:~/FG-git$ I'm in the process of working out how to do a variety of builds for testing the download and compile script. The x and v options help in that regard. The w option allows me to test different download_and_compile builds with different options in different directories from a single copy of download_and_compile.sh Like so: download_and_compile.sh -w master ALL download_and_compile.sh -w master_e -e ALL # new event model download_and_compile.sh -w master_r -r ALL # openrti download_and_compile.sh -w master_er -er ALL # both However just using a different directory is a bit inefficient. It results in multiple copies of git that are separate clones of the gitorious repository. Anders made a suggestion on IRC I'm going to follow up on. You can have local git clones that share the same .git/* files via file links ..you feed 4 build trees from 1 git clone, how? A du -sch $git-n-build-trees on them all? I think that means we could have several local clones of a single local git repository. The various local clones would support building multiple branches and versions, without having to sync each clone independently with gitorious. ..you only do an e.g. git branch 2.10 ;git checkout, and no git pull??? The script would still work just as well for someone who just wanted to compile a single version -Pat Note for those reading on the devel list, the patches are based on download_and_compile.sh version 1.9-8, as of today, that's available from http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- download_and_compile-1.9-8.sh 2013-02-18 22:57:33.0 +0100 +++ download_and_compile-1.9-8a.sh 2013-02-22 20:56:26.878177657 +0100 @@ -18,7 +18,7 @@ # along with this program. If not, see http://www.gnu.org/licenses/. -VERSION=1.9-8 +VERSION=1.9-8a #COMPILE GIT FGFS @@ -35,6 +35,9 @@ LOGFILE=compilation_log.txt +# LOGFILE=compiled_$*_ +STTL=$(date +%F+%T-%Z ) +# WTL=$($* |tr [:blank:] + ) LOGSEP=*** WHATTOBUILD= @@ -140,7 +143,7 @@ OSG_STABLE_REVISION=http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-3.0.1; # common stable branch for flightgear, simgear and fgdata -FGSG_STABLE_GIT_BRANCH=release/2.8.0 +FGSG_STABLE_GIT_BRANCH=release/2.10.0 FGRUN_STABLE_GIT_BRANCH=master OPENRTI_STABLE_GIT_BRANCH=release-0.3 @@ -151,9 +154,9 @@ OPENRTI_UNSTABLE_GIT_BRANCH=master # stable GIT revision: release tag -SIMGEAR_STABLE_REVISION=version/2.8.0-final -FGFS_STABLE_REVISION=version/2.8.0-final -FGFS_DATA_STABLE_REVISION=version/2.8.0-final +SIMGEAR_STABLE_REVISION=version/2.10.0-final +FGFS_STABLE_REVISION=version/2.10.0-final +FGFS_DATA_STABLE_REVISION=version/2.10.0-final OPENRTI_STABLE_REVISION=OpenRTI-0.3.0 # FGCOM @@ -1506,7 +1509,7 @@ fi fi - +mv -vf $LOGFILE compiled_$WTL_$*_$STTL echo To start fgfs, run the run_fgfs.sh file echo To start terrasync, run the run_terrasync.sh file -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Discussion culture clashes
On Sat, 23 Feb 2013 07:13:21 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi: ..see? Here you go again, snipping away too agressively, so the pointer to my forgotten point, is lost. Fix that. ;o) ..a point I forgot to make: you (or your MUA?) don't attribute properly what I wrote below, which may be part of the thread breaking problem. Arnt, you do know that 'you' in the English language doesn't necessarily refer to you personally, but that it doubles as an unspecified 'one'? ..true, and if I meant more than you Renk, I would have said (or your MUAs?). :o) On the other hand though, it _may_ be a combination of several peoples MUA configurations, or even a bug in my MUA that has been triggered by this thread. Either way, I still need that pointer to your original message if you want me understanding your point of view, so I asked because I saw more people might have the same need and because we are in the same time zone. If I say 'If you don't understand, then do X' I mean 'Anyone who doesn't understand should do X'. So the remarks are pretty much addressed to anyone, including myself, certainly not to you personally. It occurred to me later that this feature of English might lead to trouble with some non-native speakers - sorry for any confusion. * Thorsten .. :o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Discussion culture clashes
, there was an argument that 012345Z 23010KT 5000 SHRA SCT012 BKN018 OVC060 15/11 Q1010 is wrongly interpreted because it comes out much darker than in 2.0.0 - illustrated with screenshots showing 3/8 cloud cover. The familiar trumps the correct, even given that 3/8 cloud cover is definitely not what the METAR says - it doesn't matter that we now have the correct cloud cover specified by the weather, it matters that it's no longer what is familiar, and this isn't the way to make an argument. Having z/Z control visibility because one is used to it is no argument for or against it. The way I see it, arguments should be backed up with evidence. The memory consumption of loading 20 km (50 km, 100 km) of terrain is a number in a certain range - we don't need to toss concerns back and forth if we go ahead and measure the number, and we should base decisions on evidence rather than belief if we can get the evidence. I don't think these are grossly unreasonable foundations for meaningful, productive discussions. I'm not in a position to make anyone else adopt such standards as the goal for having a discussions, but could we perhaps give it a thought? * Thorsten ..ayup, and you should ask for possibly missing bits etc before you get annoyed, rather than get annoyed first and then ask. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Discussion culture clashes
for all the nvidea people, and they can then take their time to try figure out how to fix this properly once we the ATI viewport fix tested on the X.org radeon etc free drivers too. I'm even observing that any change is held to the standard of what was previously installed and is perceived wrong if different. In the forum, there was an argument that 012345Z 23010KT 5000 SHRA SCT012 BKN018 OVC060 15/11 Q1010 is wrongly interpreted because it comes out much darker than in 2.0.0 - illustrated with screenshots showing 3/8 cloud cover. The familiar trumps the correct, even given that 3/8 cloud cover is definitely not what the METAR says - it doesn't matter that we now have the correct cloud cover specified by the weather, it matters that it's no longer what is familiar, and this isn't the way to make an argument. Having z/Z control visibility because one is used to it is no argument for or against it. The way I see it, arguments should be backed up with evidence. The memory consumption of loading 20 km (50 km, 100 km) of terrain is a number in a certain range - we don't need to toss concerns back and forth if we go ahead and measure the number, and we should base decisions on evidence rather than belief if we can get the evidence. I don't think these are grossly unreasonable foundations for meaningful, productive discussions. I'm not in a position to make anyone else adopt such standards as the goal for having a discussions, but could we perhaps give it a thought? * Thorsten ..ayup, and you should ask for possibly missing bits etc before you get annoyed, rather than get annoyed first and then ask. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] CMake question simgear include option
On Fri, 15 Feb 2013 08:48:59 +, James wrote in message 954f9f95-7614-4c0e-a82f-3b589fa4e...@mac.com: On 14 Feb 2013, at 18:58, HB-GRAL flightg...@sablonier.ch wrote: With simple -DCMAKE_INSTALL_PREFIX it finds the custom location of the headers and libs without any other option, but when I add -DSIMGEAR_INCLUDE_DIR=/path/to/include it takes the headers from this location, but not the libs anymore, it falls back to another simgear install on my system (which is in path). So I need to remove default simgear from my path, and then cmake works perfect. Sometimes I wonder with what things I can struggle with flightgear compilation and why only ME have such problems. ;-) Avoid setting the include path directly, would be my advice. If you want to use different simgear builds, then keep the completely separate. Eg, I have: ~/FGFS/ simgear flightgear ..these above (SGFG) are your one git source tree? fgBuild # configured with CMAKE_INSTALL_PREFIX=~/FGFS/dist sgBuild # configured with CMAKE_INSTALL_PREFIX=~/FGFS/dist dist fgBuild2# configured with CMAKE_INSTALL_PREFIX=~/FGFS/dist2 sgBuilld2 # configured with CMAKE_INSTALL_PREFIX=~/FGFS/dist2 dist2 ..and dist dist2 are 2 separate build and install trees that you feed from your one git tree? And this works fine for me, the different diet trees can have totally different version / config options since there is no overlap at all. James -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] OSX 10.5 compilation
On Wed, 13 Feb 2013 10:39:45 +, James wrote in message 403c7d2a-377f-4f69-951d-7d574ba84...@mac.com: On 13 Feb 2013, at 10:05, ys flightg...@sablonier.ch wrote: Are you using a flag on jenkins shell or rb script I couldn't see and I need to take into account? should I try on another machine first ... Or is there some mystic endianess I should take into account for this first generation intel macs? I wonder that I had absolutely no problems with alut and 2.8 some months ago. If you're on Intel, and the 2.10 official release works, I am stumped. The code is /extremely/ simple - open file, read some bytes. There's no scripts or options or anything to control it, as far as I know. And there's no mystic endian-ness, and plenty of people on Linux use 32-bit builds - so I really have no idea what might be going. Sorry, not helpful I realise. ..does it work in any of FreeBSD, NetBSD or OpenBSD? Those are the closest relatives to Apple's Mac OS X: http://en.wikipedia.org/wiki/OS_X http://en.wikipedia.org/wiki/History_of_OS_X http://en.wikipedia.org/wiki/OpenStep http://en.wikipedia.org/wiki/GNUstep ..finally, the problem _may_ be Apple policy, e.g. endlifing OS x 10.5 or expansion of iTunes style restrictions on unapproved apps, where e.g. FlightGear is NIH, after all, Steve Jobs wanted nuclear war on Android: http://www.google.com/search?q=%22Steve+Jobs%22+%22nuclear+war%22+android http://en.wikipedia.org/wiki/Mobile_operating_system#Market_share http://en.wikipedia.org/wiki/Not_invented_here http://en.wikipedia.org/wiki/Apple_Inc._litigation#Norwegian_Consumer_Council http://en.wikipedia.org/wiki/Apple_Inc._litigation#Apple_v._Samsung:_Android_phones_and_tablets http://www.groklaw.net/staticpages/index.php?page=AppleSamsung http://www.groklaw.net/staticpages/index.php?page=AppleSamsung http://www.groklaw.net/staticpages/index.php?page=20120817052356762 -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..bug, FG-2.10.0 make[2]: *** [utils/fgadmin/src/fgadmin] Error 1
On Wed, 13 Feb 2013 08:24:05 +0100, Roland wrote in message 511b3f95.8040...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Undefined references are mostly linker problems. Please try to do a make distclean ..like here?: arnt@celsius:~/FG-git/fgfs/flightgear$ make distclean make: *** No rule to make target `distclean'. Stop. arnt@celsius:~/FG-git/fgfs/flightgear$ cd - /home/arnt/FG-git arnt@celsius:~/FG-git$ make distclean make: *** No rule to make target `distclean'. Stop. arnt@celsius:~/FG-git$ cd fgfs/ arnt@celsius:~/FG-git/fgfs$ make distclean make: *** No rule to make target `distclean'. Stop. arnt@celsius:~/FG-git/fgfs$ ..or the cmake(?) way: rm -Rvf build/fgfs ? and reconfigure/compile. That usually helped here. Regards, Roland -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Questions about download_and_compile.sh
On Wed, 13 Feb 2013 21:34:50 -0500, Pat wrote in message 20130213213450.239d3734@spinnaker: Questions for those familiar with cmake and download_and_compile.sh: 1. Why does the download_and_compile script section for OSG, do cmake ../../OpenSceneGraph/ without any options, followed immediately by cmake -D CMAKE_BUILD_TYPE=Release \ -D CMAKE_CXX_FLAGS=-O3 \ -D__STDC_CONSTANT_MACROS \ -D CMAKE_C_FLAGS=-O3 \ -D CMAKE_INSTALL_PREFIX:PATH=$INSTALL_DIR_OSG \ ../../OpenSceneGraph/ 2. Why does download_and_compile build simgear and openrti from sources in simgear/simgear and openrti/openrti while OpenSceneGraph is done from sources in OpenSceneGraph, without the extra sub-directory/folder. 3. Why does the script only do reconfigure if the script is NOT running in update mode? Wouldn't you need to reconfigure if there were a new module? ..4. Has anyone managed to get the script to fetch updates with the -s (stable) switch? (It should fetch bug fixes etc.) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Autumn colors
On Thu, 14 Feb 2013 10:17:13 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi: Just what is it you want to customize? Consider a simple 'snow in the mountains'. You can have * early snow up north, the leaves have just started turning and the snow is on slightly yellowish trees up the slopes, no snow on green trees down * one day later - a bit of snow is still on the ground but has dropped from the trees * late snow - no snow on either slopes or valleys, but all leaves have fallen * snowfall a while ago, then winds - snow on the ground both on the slopes and in the valley, but the wind has cleared the snow from the trees on the slopes * fresh snowfall in midwinter - both ground and trees are snw covered (...) add your other 10 different combinations here ..the obvious way to control all this, is use e.g. FG time and METAR history to set up a credible scenery appearance. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Autumn colors
On Thu, 14 Feb 2013 13:01:58 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi: ..the obvious way to control all this, is use e.g. FG time ..to clarify FG time: what we set using FG's Time Options: and METAR history to set up a credible scenery appearance. Right, so we somehow get the METARs for the last month for a location, ..from weather history databases, and not only METARs, e.g. http://om.yr.no/verdata/klimadata/ (or in googlish: http://translate.google.com/translate?sl=autotl=enjs=nprev=_thl=enie=UTF-8eotf=1u=http%3A%2F%2Fom.yr.no%2Fverdata%2Fklimadata%2F ) ..and more people are thinking this way, e.g.: http://forums.vatsim.net/viewtopic.php?t=23335 have the environment model run the consequences and use that. Sounds not so easy to me. ..no, but it's possible to shag in meteorologists here, best way is polish the build-from-source scripts and expand them beyond Debian and ubuntu users, most people are still using Wintendo, and today we only offer them the binaries, and the big scare. ..even if we have a sizable GNU/Linux crowd in e.g. yr.no, we don't wanna scare them off with POSIX sh, cvs, svn, git, gcc, autotools, cmake _etc_, I want them diving right into the FG weather model source trees and give us clue whacks. But... I never fly with real weather fetch, and I sometimes feel like flying in summer even when it's actually winter! ..I went for the real deal on the fjord ice, 5 cm snow on top of the ice, floats are nice skis. ;o) I tested tufts to see stalls, worked nicely. I use the big 7mm fluffy kinda wool yarn taped to the leading edge and stretched back to the trailing edge, that leaves it half way back onto the ailerons in flight. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Autumn colors
On Wed, 13 Feb 2013 08:17:32 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789a...@mbs2.ad.jyu.fi: OK, now I understand. Here's a screenshot: https://dl.dropbox.com/u/57645542/fgfs-screen-099.png It's not good for UK - but I guess we can fix that eventually. Do you have any reference material how autumn/winter colors in the UK should look like? ..desert? Severe drought? ..those were suggestions ;o), looked quite like the desert around In Amenas, Algeria, if I can believe the oily news pictures. -20 degrees, 10 cm snow - now remove the snow, and what is underneath will pretty much look like this - soil, dead branches, dead plants, decayed leaves. This is what the color is for - providing a plausible background for frost and snow patterns with incomplete cover of the ground (which look silly superimposed on bright breen fields). ..maybe in the old days, nowadays, some grass is green, most of it, say 4/5 is a pale dull yellow when the snow comes. Climate change, grass grows about 3 months longer now, than in the 1960-ies when grass was cut once, nowadays farmers get 3 harvests. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] getting the latest download_and_compile.sh
On Tue, 12 Feb 2013 06:59:52 -0500, Pat wrote in message 20130212065952.2995aaff@spinnaker: http://www.gitorious.org/fg/fgmeta/blobs/raw/master/download_and_compile.sh this retrieves version 1.9.4 ..nope, 1.9-4 last time I chkd. replacing master with next gets version 1.4 Is there a way to wget 1.9.6? ..1.9-6, at the Mirror site:, e.g. with: 'wget -c \ http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh ' -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Autumn colors
On Tue, 12 Feb 2013 22:08:54 -, Vivian wrote in message 000301ce096d$8bf3d0a0$a3db71e0$@lineone.net: OK, now I understand. Here's a screenshot: https://dl.dropbox.com/u/57645542/fgfs-screen-099.png It's not good for UK - but I guess we can fix that eventually. ..desert? Severe drought? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..bug, FG-2.10.0 make[2]: *** [utils/fgadmin/src/fgadmin] Error 1
Hi, ..openrti-0.3 and SG-2.10.0 builds fine, FG-2.10.0 fails here: [ 96%] Built target UGsmooth [ 96%] Built target FGAdminUI Linking CXX executable fgadmin /usr/lib/x86_64-linux-gnu/libfltk.a(Fl_Preferences.o):function Fl_Plugin_Manager::load(char const*): error: undefined reference to 'dlopen' collect2: error: ld returned 1 exit status make[2]: *** [utils/fgadmin/src/fgadmin] Error 1 make[1]: *** [utils/fgadmin/src/CMakeFiles/fgadmin.dir/all] Error 2 make: *** [all] Error 2 [ 1%] Built target fgjs [ 1%] Built target js_demo [ 6%] Built target yasim [ 12%] Built target yasim-proptest [ 27%] Built target JSBSim [ 89%] Built target fgfs [ 89%] Built target metar [ 89%] Built target terrasync [ 95%] Built target fgviewer [ 95%] Built target fgelev [ 95%] Built target GPSsmooth [ 95%] Built target MIDGsmooth [ 96%] Built target UGsmooth [ 96%] Built target FGAdminUI Linking CXX executable fgadmin /usr/lib/x86_64-linux-gnu/libfltk.a(Fl_Preferences.o):function Fl_Plugin_Manager::load(char const*): error: undefined reference to 'dlopen' collect2: error: ld returned 1 exit status make[2]: *** [utils/fgadmin/src/fgadmin] Error 1 make[1]: *** [utils/fgadmin/src/CMakeFiles/fgadmin.dir/all] Error 2 make: *** [all] Error 2 ..'dpkg -l |grep fltk ' on http://pastie.org/6147410 , arnt@celsius:~/FG-git$ dpkg -l |grep fltk |fmt -tu ii fltk1.1-doc 1.1.10-14 all Fast Light Toolkit - documentation ii fltk1.3-doc 1.3.0-8 all Fast Light Toolkit - documentation ii fltk1.3-games 1.3.0-8 amd64 Fast Light Toolkit - example games: checkers, sudoku ii libfltk-cairo1.3:amd64 1.3.0-8 amd64 Fast Light Toolkit - Cairo rendering layer support ii libfltk-forms1.3:amd64 1.3.0-8 amd64 Fast Light Toolkit - Forms compatibility layer support ii libfltk-gl1.3:amd64 1.3.0-8 amd64 Fast Light Toolkit - OpenGL rendering support ii libfltk-images1.3:amd64 1.3.0-8 amd64 Fast Light Toolkit - image loading support ii libfltk1.1:amd64 1.1.10-14 amd64 Fast Light Toolkit - shared libraries rc libfltk1.1-dev 1.1.10-14 amd64 Fast Light Toolkit - development files ii libfltk1.3:amd64 1.3.0-8 amd64 Fast Light Toolkit - main shared library ii libfltk1.3-compat-headers 1.3.0-8 all Fast Light Toolkit - compatibility header symlinks ii libfltk1.3-dbg 1.3.0-8 amd64 Fast Light Toolkit - shared libraries with debugging symbols ii libfltk1.3-dev 1.3.0-8 amd64 Fast Light Toolkit - development files ii python-fltk 1.3.0-1 amd64 Python wrapper for the Fast Light Toolkit ii python-fltk-dbg 1.3.0-1 amd64 Python wrapper for the Fast Light Toolkit - Debugging symbols ii python-fltk-doc 1.3.0-1 all Documentation for pyFltk arnt@celsius:~/FG-git$ ..full FG build log: http://pastie.org/6147206 ..diff -u download_and_compile-1.9-6.sh download_and_compile.sh on http://pastie.org/6147347 , 2.8.0-final became 2.10.0. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final release checklist
On Mon, 11 Feb 2013 19:35:51 +0100, Torsten wrote in message 51193a07.5060...@t3r.de: Hi all unless we don't have any major release blockers, we are going to release version 2.10 during the next weekend. So, if there is anything still overlooked, please shout out now. Do we have the latest getstart.pdf compiled and picked into the release branch? Anything else to think about? ..the ATI view-port hack, is it necessary with radeon drivers, does it do harm with radeon drivers, and is there a commandline way to disable it? It's on by default with radeon drivers. ..is --jpeg-factory still visible in fgfs -v -h when built without jpeg-factory? Was visible in my working fgfs-2.11, I don't remember whether the kinky FDMs were visible. ..is FG-2.10 being released with a 2.10 scenery, or are we re-using the 2.8 scenery? The 2.8 scenery works ok with fgfs-git/2.11. ..the Brisa script on the Primary site: download_and_compile.sh at http://wiki.flightgear.org/Scripted_Compilation_on_Linux_Debian/Ubuntu is version 1.9-4 and builds fgfs-2._8_ with the -s switch, and 2.8 _is_ the latest stable release right now. ..the Mirror: download_and_compile.sh is version 1.9-6, and should build the same version, AFAICT from my diff, but it has other fixes, Debian's libfltk1.1(-dev) is tossed for libfltk1.3(-dev), fgcom, and some clean-up around Atlas. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Sun, 10 Feb 2013 02:32:32 +0100, Roland wrote in message 5116f8b0.9070...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 ..how did you set the --jpeg-factory option??? For SimGear: //Enable JPEG-factory support JPEG_FACTORY:BOOL=ON And FlightGear: //Set to ON to build FlightGear with JPEG-factory support JPEG_FACTORY:BOOL=ON You can find it in CMakeCache.txt. Roland ..thanks, I'm trying to get it working with the -O option, diverse variants on -O=JPEG_FACTORY:BOOL=ON fails, is -O a CMake-only option? It does not work with -O-n, which is make's -n, --just-print, --dry-run, --recon Print the commands that would be executed, but do not execute them., according to man make. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..I have openrti seen ok at build time but not at runtime?????, was: ..has anyone tried testing FG build scripts in fresh trees?
On Sun, 10 Feb 2013 08:33:02 -0500, Pat wrote in message 20130210083302.31853835@spinnaker: When I wrote that OpenRTI builds, I did not realize that download_and_compile.sh 1.9.4 will build OpenRTI even though the i option is not set. Without the i option, it never gets used. So forget anything I've said about this so far. I'll send a note to Fancesco to add a condition ! $WITH_OPENRTI = ..frantastic. ;o) to the part of download_and_compile.sh that builds OpenRTI. Meanwhile testing fresh builds continues on 32 bit Ubuntu 12.10 rm -rf master/build ..a bit brutal, you probably mean build/openrti ? rm -rf master/install download_and_compile... ..and then a tree output so we can see how these should look? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Sun, 10 Feb 2013 16:16:01 +, Kleo wrote in message bay146-w8ed9fcf93d9cfcbf62a28cc...@phx.gbl: Hello! I got another FG compiling error today, ..which branch are you pulling now? ..I did my last next/2.11.0 build 5 minutes ago, using my non-svn version of download_and_compile.sh, built ok AFAICT, but bombs out on openRTI, Pat or Francesco may have a fix on the openRTI issue soon. this time at 36%, ..to pinpoint things, I build with -J 1 to keep the exact same sequence, makes diffs much smaller and easier to read. here is the output: --- [ 35%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/GUI/MapWidget.cxx.o [ 35%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/GUI/WaypointList.cxx.o [ 35%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/GUI/dialog.cxx.o [ 36%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/GUI/FGPUIDialog.cxx.o /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx: In member function 'puObject* FGPUIDialog::makeObject(SGPropertyNode*, int, int)': /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx:1060:33: ..less -N fgfs/flightgear/src/GUI/FGPUIDialog.cxx and scrolling down: 1054 1055 } else if (type == loglist) { 1056 LogList* obj = new LogList(x, y, width, height, 20); 1057 string logClass = props-getStringValue(logclass); 1058 if (logClass == terrasync) { 1059 simgear::SGTerraSync* tsync = (simgear::SGTerraSync*) globals-get_subsystem(terrasync); 1060 obj-setBuffer(tsync-log()); 1061 } else { 1062 FGNasalSys* nasal = (FGNasalSys*) globals-get_subsystem(nasal); 1063 obj-setBuffer(nasal-log()); 1064 } 1065 ..you have libsvn-dev? arnt@celsius:~/FG-git$ dpkg -l |grep libsvn |fmt -tu ii libsvn-dev 1.7.5-1 amd64 Development files for Apache Subversion libraries ii libsvn-perl 1.7.5-1 amd64 Perl bindings for Apache Subversion ii libsvn1:amd64 1.7.5-1 amd64 Shared libraries used by Apache Subversion arnt@celsius:~/FG-git$ error: 'class simgear::SGTerraSync' has no member named 'log' /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx: In member function 'virtual void LogList::update()': /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx:1527:30: error: 'class simgear::BufferedLogCallback' has no member named 'stamp' /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx:1528:51: error: void value not ignored as it ought to be /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx: In member function 'void LogList::setBuffer(simgear::BufferedLogCallback*)': /home/orpheus/flightgear/flightgear/src/GUI/FGPUIDialog.cxx:1538:25: error: 'class simgear::BufferedLogCallback' has no member named 'stamp' make[2]: *** [src/Main/CMakeFiles/fgfs.dir/__/GUI/FGPUIDialog.cxx.o] Error 1 make[1]: *** [src/Main/CMakeFiles/fgfs.dir/all] Error 2 make: *** [all] Error 2 -- This occurs regardless if SP_FDMS is ON or OFF. ..ok. How do you set SP_FDMS ON or OFF? Cheers /Klearchos - -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Sun, 10 Feb 2013 18:38:53 +, Kleo wrote in message bay146-w48556e82b528ffd5c046c0cc...@phx.gbl: I use -j 5 since my i7 is a quadcore, but I can try with -j 1 tomorrow and let you know of the outcome. ..I use -j 1 _only_ to get rid of diff noise, anything higher will throw things around depending on how you move the mouse around, or which website you visit, etc, etc, but it makes _no_ difference to how things compile and break, AFAIK. ..an i7? Try: 'grep ht /proc/cpuinfo |wc -l ' ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Fri, 8 Feb 2013 20:45:06 +, Kleo wrote in message bay146-w100e6899ae10b34c10ff8fcc...@phx.gbl: Hello! I just pulled FG Git for compiling and testing it. At first I tried with SP_FDMS, yet the build fails at 61%, giving me this output: [ 61%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/FDM/groundcache.cxx.o [ 61%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/FDM/SP/ACMS.cxx.o [ 61%] Building CXX object src/Main/CMakeFiles/fgfs.dir/__/FDM/SP/ADA.cxx.o /home/orpheus/flightgear/flightgear/src/FDM/SP/ADA.cxx: In member function 'virtual void FGADA::init()': /home/orpheus/flightgear/flightgear/src/FDM/SP/ADA.cxx:190:42: error: 'printf' was not declared in this scope make[2]: *** [src/Main/CMakeFiles/fgfs.dir/__/FDM/SP/ADA.cxx.o] Error 1 make[1]: *** [src/Main/CMakeFiles/fgfs.dir/all] Error 2 make: *** [all] Error 2 $ ..exactly how did you try to do this compile? I then tried without SP_FDMS and the compilation fails at 98%, output follows: [ 98%] Built target fgpanel [ 98%] Building CXX object utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o /home/orpheus/flightgear/flightgear/utils/fgai/fgai.cxx: In function 'int main(int, char**)': /home/orpheus/flightgear/flightgear/utils/fgai/fgai.cxx:532:59: error: 'EOF' was not declared in this scope /home/orpheus/flightgear/flightgear/utils/fgai/fgai.cxx:550:13: error: 'logbuf' has not been declared /home/orpheus/flightgear/flightgear/utils/fgai/fgai.cxx:551:13: error: 'logbuf' has not been declared make[2]: *** [utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o] Error 1 make[1]: *** [utils/fgai/CMakeFiles/fgai.dir/all] Error 2 make: *** [all] Error 2 $ ..I too get this. If you need FG right now for e.g. PPL training, try mkdir -vp test-tree ;cd test-tree ;wget -c \ http://www.gitorious.org/fg/fgmeta/blobs/raw/master/download_and_compile.sh chmod -x download_and_compile.sh sh download_and_compile.sh -s -a n -p n -j 2 ALL , -s should get you the last stable version, -a n -p n keeps Debian and Ubuntu .deb packages away from your Gentoo box. System is a Gentoo Linux x86_64 system on an i7@2.8GHz, Nvidia GeForce GTX260, 12GB RAM. GCC ver. 4.5.4 Up to 3 weeks ago FG Git was compiling without errors, both with and without SP_FDMS. Let me know if you require more info! Thanks for the help and the amazing work you all do! FG has helped me a lot in my PPL course! :) Best Regards, Klearchos (muadib25), SE-MUA. Sweden -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Sat, 09 Feb 2013 11:24:25 +, James wrote in message 216ae244-fe2e-4304-9351-078fc5353...@mac.com: On 9 Feb 2013, at 11:16, Arnt Karlsen a...@c2i.net wrote: ..I too get this. If you need FG right now for e.g. PPL training, If you are using FlightGear for anything serious, you should't be doing so using 'next' which is unstable and may have temporarily broken features. The fgai issue, I believe Mathias has pushed a fix for, ..yup, that compiles ok now. I'll take a look at the other failure now. ..how do I enable these and the --jpeg-factory with the download_and_compile.sh script, can I do it with cmake arguments or do I need to edit cmake things? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Jenkins Build win32 #926 and older quits
On Sat, 9 Feb 2013 20:39:40 -, Vivian wrote in message 01ce0705$9574e520$c05eaf60$@lineone.net: Heiko Today I wanted to test all the new things I missed in the last couple of weeks. So updated FGdata, and downloaded the last win32 build on the Jenkins build server. To my surprise, fgfs.exe quits when pressing the launch button in FGRun. ..exactly why does FGRun need FLTK 1.3 and FG FLTK 1.1??? These things may be related, I get FGRun build failures: -- Found X11_Xft... -- Using FLTK_LIBRARIES for fgrun: fltk_images;fltk_forms;fltk_gl;/usr/lib/x86_64-linux-gnu/libGL.so;fltk;/usr/lib/x86_64-linux-gnu/libSM.so;/usr/lib/x86_64-linux-gnu/libICE.so;/usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so;/usr/lib/x86_64-linux-gnu/libm.so;/usr/lib/x86_64-linux-gnu/libXinerama.so;/usr/lib/x86_64-linux-gnu/libXft.so CMake Error at CMakeLists.txt:228 (message): FLTK 1.3 is required ..last time I tried build FG with FLTK 1.3 to keep FGRun happy, my FG build failed. The console only shows following strange error message as I haven't used no aircraft with something like that: Failed to create alias at /controls[0]/refuelling[0]/refuelling-drogues-pos- norm [0]. Source /sim[0]/multiplay[0]/generic[0]/float[2] is already aliasing another property. Failed to set alias to /controls/refuelling/refuelling-drogues-pos-norm Setting log level to debug doesn't give anything, but setting to log-level bulk give me following: general:3:..\..\..\FlightGear\src\Main\main.cxx:311:FlightGear: Version unknown version general:3:..\..\..\FlightGear\src\Main\main.cxx:312:Built with Microsoft Visual C++ version 1600 I used the latest win32 build #926, but also tried build numbers down to #920. None of them worked for me. I've just rebuilt SG/FG with MSVC10 using the up-to-date code with the same result: FG quits immediately Vivian -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Git compilation fail on Linux x86_64
On Sun, 10 Feb 2013 00:20:51 +0100, Roland wrote in message 5116d9d3.6070...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 02/09/2013 11:59 PM, Arnt Karlsen wrote: On Sat, 09 Feb 2013 11:24:25 +, James wrote in message 216ae244-fe2e-4304-9351-078fc5353...@mac.com: On 9 Feb 2013, at 11:16, Arnt Karlsen a...@c2i.net wrote: ..I too get this. If you need FG right now for e.g. PPL training, If you are using FlightGear for anything serious, you should't be doing so using 'next' which is unstable and may have temporarily broken features. The fgai issue, I believe Mathias has pushed a fix for, ..yup, that compiles ok now. I'll take a look at the other failure now. ..how do I enable these and the --jpeg-factory with the download_and_compile.sh script, can I do it with cmake arguments or do I need to edit cmake things? I still have trouble: http://pastie.org/6106572 ..duh! Next time. Thanks. If you can live without --jpeg-factory for a wee while, I have both SG and FG compiling ok tonight, except it bombs out with arnt@celsius:~/FG-git$ bash run_fgfs.sh \ --show-aircraft ./fgfs: error while loading shared libraries: libRTI-NG.so.1: cannot open shared object file: No such file or directory a rnt@celsius:~/FG-git$ ..how did you set the --jpeg-factory option??? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..missing ‘EOF’ declaration around fgfs/flightgear/utils/fgai/fgai.cxx:532:59: ?
Hi, ..looks like I was caught in the middle of something: [ 97%] Building CXX object utils/fgai/CMakeFiles/fgai.dir/HLAAircraftClass.cxx.o /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx: In function ‘int main(int, char**)’: /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:532:59: error: ‘EOF’ was not declared in this scope ..I'm guessing the next 2 logbuf not declared messages, are consequenses from the above error. /home/arnt/FG-git/simgear/simgear FGFS ** flightgear exists already. Already on 'next' Already up-to-date. [ 0%] [ 0%] Built target js_demo Built target fgjs [ 5%] Built target yasim-proptest [ 10%] Built target yasim [ 10%] Built target metar [ 11%] Built target terrasync [ 27%] Built target JSBSim [ 27%] [ 33%] Built target fgelev Built target fgviewer [ 33%] Built target GPSsmooth [ 34%] Built target MIDGsmooth [ 34%] Built target UGsmooth [ 34%] Built target FGAdminUI [ 34%] Building CXX object utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o [ 96%] Built target fgfs [ 97%] Built target fgadmin [ 97%] Building CXX object utils/fgai/CMakeFiles/fgai.dir/HLAAircraftClass.cxx.o /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx: In function ‘int main(int, char**)’: /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:532:59: error: ‘EOF’ was not declared in this scope /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:550:13: error: ‘logbuf’ has not been declared /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:551:13: error: ‘logbuf’ has not been declared make[2]: *** [utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o] Error 1 make[2]: *** Waiting for unfinished jobs make[1]: *** [utils/fgai/CMakeFiles/fgai.dir/all] Error 2 make: *** [all] Error 2 [ 0%] Built target fgjs [ 0%] Built target js_demo [ 5%] Built target yasim [ 10%] Built target yasim-proptest [ 26%] Built target JSBSim [ 88%] Built target fgfs [ 88%] Built target metar [ 89%] Built target terrasync [ 95%] Built target fgviewer [ 95%] Built target fgelev [ 95%] Built target GPSsmooth [ 96%] Built target MIDGsmooth [ 96%] Built target UGsmooth [ 96%] Built target FGAdminUI [ 97%] Built target fgadmin [ 97%] Building CXX object utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx: In function ‘int main(int, char**)’: /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:532:59: error: ‘EOF’ was not declared in this scope /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:550:13: error: ‘logbuf’ has not been declared /home/arnt/FG-git/fgfs/flightgear/utils/fgai/fgai.cxx:551:13: error: ‘logbuf’ has not been declared make[2]: *** [utils/fgai/CMakeFiles/fgai.dir/fgai.cxx.o] Error 1 make[1]: *** [utils/fgai/CMakeFiles/fgai.dir/all] Error 2 make: *** [all] Error 2 * FGO ** -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Point release experiment
On Wed, 06 Feb 2013 23:12:25 +, James wrote in message fa73c35d-94c2-4730-9715-96efe2ae9...@mac.com: (Following on from my previous email about Stuart's random-buildings commit) Many people have observed that FlightGear hits maximum quality in the weeks immediately following a release, since we have the maximum amount of feedback and testing from users. (And since most people don't look at RC builds until the are called final - though at least on Mac that's somewhat better this time around). Since the Mac release process is now 100% automated, I intend to try an experiment - once 2.10.0 is completely done, I'll cherry pick any commits I judge to be bug-fixes, or 100% safe improvements (such as Stuart's aforementioned fix) to the release branch, to become a 2.10.1, and potentially 2.10.2 and so on. This is not an official plan, or a formal change to release plan, which I think works pretty well - and it's not something I want to commit too - I'm just curious what quality level could be achieved during the life-time of 2.10.0, by attempting this. If I get it completely wrong, and make a mess of the branch, it won't matter since we could always re-branch from the 2.10.0 tag. ...or from 2.10.666. ;o) Go for it! :o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Two rendering issues
On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message 20130205163635.762a1...@celsius.lan: Could the ATI hack have done something weird? Any ideas welcome, I have no good plan of attack for this yet. ..if you can tell me how to diable it, and enable it, I can tell you how both cases look on running the radeon driver. ..last time I saw FG flicker, I was pushing my Radeon 9250 too hard, 2048x1536x24(or32?)bpp@59.somethingHz, I had to back off 58.something to lose the flickering. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Two rendering issues
On Tue, 5 Feb 2013 16:49:44 +0100, Arnt wrote in message 20130205164944.7c842...@celsius.lan: On Tue, 5 Feb 2013 16:36:35 +0100, Arnt wrote in message 20130205163635.762a1...@celsius.lan: Could the ATI hack have done something weird? Any ideas welcome, I have no good plan of attack for this yet. ..if you can tell me how to diable it, and enable it, ...and preferrably from the commandline ;o) I can tell you how both cases look on running the radeon driver. ..er, once I have FG up from bash run_fgfs.sh --geometry=1600x1080 , do I have the ATI hack enabled, or disabled? It looked funny, and playing with the rendering and shader menus works, but I tried to pick a screen shot folder, I got these: r300: ERROR: FS input WPOS unassigned, not enough hardware slots. (it's not a bug, do not report it) run_fgfs.sh: line 5: 9713 Segmentation fault ./fgfs --fg-root=$PWD/../fgdata/ $@ [1]+ Exit 139bash run_fgfs.sh --geometry=1600x1080 arnt@celsius:~/FG-git$ ..last time I saw FG flicker, I was pushing my Radeon 9250 too hard, 2048x1536x24(or32?)bpp@59.somethingHz, I had to back off 58.something to lose the flickering. ..an error message suggestion: r300: ERROR: FS input WPOS unassigned, not enough hardware slots. (it's not a bug, do not report it) # might read: it's not a FG bug, might be hardware or graphics drivers?, to help build debug skills and help debug non-FG errors that now deny us new FG developers. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..a wee airplane refuelling and drouge alias bug? Fixed?
Hi, ..a wee airplane refuelling and drouge alias bug? Fixed?: arnt@celsius:~/FG-git$ bash run_fgfs.sh --show-aircraft Failed to create alias at /controls[0]/refuelling[0]/refuelling-drogues-pos-norm[0]. Source /sim[0]/multiplay[0]/generic[0]/float[2] is already aliasing another property. Failed to set alias to /controls/refuelling/refuelling-drogues-pos-norm -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release candidates
On Thu, 31 Jan 2013 02:14:08 +0100, Arnt wrote in message 20130131021408.75b70...@celsius.lan: On Wed, 30 Jan 2013 11:11:36 +0100, Erik wrote in message 5108f1d8.3090...@ehofman.com: On 01/30/2013 08:10 AM, Renk Thorsten wrote: It does run on my Win 7 laptop with nvidia graphics hardware (and nvidia graphics drivers installed.) I will get it uploading ... 740Mb! So much for the CD distribution. :-) Didn't Bill Gates famously say 640Mb should be enough for anyone? Um... which reminds me - I had on my old computer a bunch of obsolete cloud models and textures flagged and done long-term testing that they really aren't used - that's probably 20-30 MB worth of files that can go. In all the confusion migrating to a new machine I forgot about that - do you want me to look for that list? Doesn't really get us to CD size, but still... Are the Winter textures still needed? ..only we want to support realistic winter flying. Once I have a flyable FG-git going, I'll advice on the realism. ..ok, it flies ;o): bash run_fgfs.sh --geometry=1920x1200 \ --fg-scenery=/home/arnt/FG-git/FGScenery-2.8 --httpd=8765 \ --disable-terrasync --enable-fullscreen --control=keyboard \ --prop:/controls/gear/brake-parking=1 --timeofday=noon except I couldn't find where in the prop tree to turn off the ATI hack. ..the noon lighting is waaay off, think sunrise and sunset, only in the South (or North for penguins), and we don't have smog except around Nikel, Russia, on a typical CAVOK day at ENAN, the clean air will have you smog breathers from the smoky South, guesstimate the distance to Senja (the island due East) at 1km, 1.5km, 2km etc, it's 30km, make it look like 1.5km and keep an 150km visibility, and it should be realistic. I can imagine Southern high latitudes will need a similar treatment. ..the trees needs snow, or frost sheen, and conifers company, pine and spruce is farmed in wood fields, not spread all over the country like birch. It takes wind or rain to get the white stuff off trees, conifers will carry snow on branches far into the spring, think Easter time. Trees get smaller towards the coast. ..snow cover is continous up here, until around Easter. ..the mountains ... are we getting a new scenery for 2.10? I tested with the 2.8 scenery. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Free Next-Gen Firewall Hardware Offer Buy your Sophos next-gen firewall before the end March 2013 and get the hardware for free! Learn more. http://p.sf.net/sfu/sophos-d2d-feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ..has anyone tried testing FG build scripts in fresh trees?
On Fri, 1 Feb 2013 23:18:05 -0500, Pat wrote in message 20130201231805.3e3875a7@spinnaker: libRTI-NG.so.1 should be in test-tree/install/openrti/libRTI-NG.so.1 The following works for me: #bin/bash TEST_TREE=$1 if [ $TEST_TREE == ] then TEST_TREE=test-tree fi mkdir -vp test-tree cd test-tree wget -c \ http://www.gitorious.org/fg/fgmeta/blobs/raw/master/download_and_compile.sh sh download_and_compile.sh -j 2 |tee download_and_compile.sh--j-2.log sh download_and_compile.sh -a n -p n -d n -j 2 ALL |tee \ download_and_compile.sh-a-n--p-n--d-n--j-2-ALL.log run_fgrun.sh and Flightgear started right after the first download_and_compile.sh, libRTI-NG.so.1 should be in test-tree/install/openrti/libRTI-NG.so.1 ..nope, not here: rnt@celsius:~/FG-git$ tree install/openrti/lib/ install/openrti/lib/ └── x86_64-linux-gnu ... ├── libRTI-NG.so - libRTI-NG.so.1 ├── libRTI-NG.so.1 - libRTI-NG.so.1.3.0 └── libRTI-NG.so.1.3.0 ..but I'mone step closer, now it cranks, puffs 'n smokes, do I need the Enabling ATI viewport hack with the radeon driver???: arnt@celsius:~/FG-git$ bash run_fgfs.sh --geometry=1600x1080 [1] 12795 arnt@celsius:~/FG-git$ Enabling ATI viewport hack Animated jetways ... initialized KMA20 audio panel initialized KI266 dme indicator #0 initialized loading scenario 'nimitz_demo' Electrical system initialized r300 FP: Compiler Error: compiler/r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: compiler/r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. glLinkProgram FAILED Program infolog: error: fragment shader varying rawpos not written by vertex shader .error: shader uses too many varying components (44 40), but the driver will try to optimize them out; this is non-portable out-of-spec behavior run_fgfs.sh: line 5: 12797 Segmentation fault ./fgfs --fg-root=$PWD/../fgdata/ $@ [1]+ Exit 139bash run_fgfs.sh --geometry=1600x1080 arnt@celsius:~/FG-git$ ..this compile and segfault was done on system plib and system osg: arnt@celsius:~/FG-git$ dpkg -l |grep libplib |fmt -tu ii libplib-dev 1.8.5-6 amd64 Portability Libraries: Development package ii libplib1 1.8.5-6 amd64 Portability Libraries: Run-time package arnt@celsius:~/FG-git$ dpkg -l |grep openscenegraph |fmt -tu ii libopenscenegraph-dev 3.0.1-4 amd64 3D scene graph, development files ii libopenscenegraph80 3.0.1-4 amd64 3D scene graph, shared libs ii openscenegraph 3.0.1-4 amd64 3D scene graph, utilities and examples (binaries) ii openscenegraph-doc 3.0.1-4 all 3D scene graph, documentation ii openscenegraph-examples 3.0.1-4 all 3D scene graph, examples (sources) ii openscenegraph-plugin-citygml-shared 0.14+svn128-1+3p0p1+4 amd64 libcitygml OpenSceneGraph plugin (shared version) ii openscenegraph-plugin-citygml-static 0.14+svn128-1+3p0p1+4 amd64 libcitygml OpenSceneGraph plugin (static version) arnt@celsius:~/FG-git$ ..my patch needs more work, fgrun compile fails on libfltk1.3-dev: -- Performing Test HAVE_FLTK_1_3 -- Performing Test HAVE_FLTK_1_3 - Failed CMake Error at CMakeLists.txt:228 (message): FLTK 1.3 is required arnt@celsius:~/FG-git$ ll download_and_compile-1.9-4a.patch md5sum download_and_compile-1.9-4a.patch -rw-r--r-- 1 arnt arnt 2853 Feb 3 06:51 download_and_compile-1.9-4a.patch 79dd3f7d7363231d705c336733073475 download_and_compile-1.9-4a.patch arnt@celsius:~/FG-git$ A side note: $sh download_and_compile.sh. will work even without the chmod -x download_and_compile.sh ..aye, and svn can be tossed out too, git speaks svn, and I'll put fgdata in my FG-git tree root and link it home: arnt@celsius:~/FG-git$ ll -d install/fgfs/fgdata fgdata drwxr-xr-x 31 arnt arnt 4096 Feb 3 06:11 fgdata lrwxrwxrwx 1 arnt arnt 24 Feb 3 06:12 install/fgfs/fgdata - /home/arnt/FG-git/fgdata arnt@celsius:~/FG-git$ -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- download_and_compile-1.9-4.sh 2013-01-04 11:43:24.0 +0100 +++ download_and_compile-1.9-4a.sh 2013-02-03 04:27:30.598266993 +0100 @@ -18,7 +18,7 @@ # along with this program. If not, see http://www.gnu.org/licenses/. -VERSION=1.9-4 +VERSION=1.9-4a #COMPILE GIT FGFS @@ -272,7 +272,7 @@ DISTRO_PACKAGES=libopenal-dev libalut-dev libalut0 libfltk1.3-dev libfltk1.3 cvs subversion cmake make build-essential automake zlib1g-dev zlib1g libwxgtk2.8-0 libwxgtk2.8-dev fluid gawk gettext libxi-dev libxi6 libxmu-dev libxmu6 libboost-dev libasound2-dev libasound2 libpng12-dev libpng12-0 libjasper1 libjasper-dev libopenexr-dev libboost-serialization-dev git-core libhal-dev libqt4-dev scons python-tk python-imaging-tk libsvn-dev libglew1.5-dev libxft2 libxft-dev
Re: [Flightgear-devel] ..has anyone tried testing FG build scripts in fresh trees?
On Sun, 3 Feb 2013 07:12:14 +0100, Arnt wrote in message 20130203071214.01dbf...@celsius.lan: ..my patch needs more work, fgrun compile fails on libfltk1.3-dev: -- Performing Test HAVE_FLTK_1_3 -- Performing Test HAVE_FLTK_1_3 - Failed CMake Error at CMakeLists.txt:228 (message): FLTK 1.3 is required ..and tossing out libfltk1.1-dev to fit libfltk1.3-dev, kills the fgfs compile. I need sleep now. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release candidates
On Thu, 31 Jan 2013 13:49:18 +0100, Geoff wrote in message 1359636558.2578.5.camel@DELL02: Hi Curt, Downloaded 2.10 RC1 - Wow over a 20 minutes even at about 550 MB/s, but I guess all good things come with a little pain ;=)) ..here, you build on your own makefg script? (http://geoffair.org/tmp/makefg ) But noted you 'forgot' to adjust the default install folder - it still reads C:\PF\FlightGear-2.8.0.4 as the default install folder. And likewise the name for the default desktop icon. After manually changing those to 2.10.0.1, fgrun loaded fine with the correct paths, and fgfs ran fine in the first quick test using the 777-200... Will naturally report any bugs found... The 740 MB setup exe expands to 1.4 GB on disk... ..the 800MB CDs works on Microsoft boxes? Since I am also interested in producing a RC from my own build curious how you 'separate' the RC data from the git master fgdata. Checked fg/fgmeta but could not find any 'script' to do this... Can you add your 'scripts' to there? Or did I miss something? ... Anyway, just some thoughts on trying to reduce the initial 'pain' of a new user to be able to quickly get and try FG! ..possibly getting your script working in a fresh tree? New people will start with a blank fresh brand new tree, go in there, DL your makefg and run it. ..I tried that with Francesco Brisa's download_and_compile.sh which failed for me, and then I tried your script in that same tree with sh ./makefg -h and found it gets most things right: makefg: Some _VERY_ important 'prefix' items for 'configure'. makefg: *** CHECK THEM CAREFULLY! *** and the FG data path. makefg: PLIB: /usr - version [1.8.5] SKIP ..makefg finds and uses system plib ok, but ignores system OSG, I have: arnt@celsius:~/FG-git$ dpkg -l |grep libplib |fmt -tu ii libplib-dev 1.8.5-6 amd64 Portability Libraries: Development package ii libplib1 1.8.5-6 amd64 Portability Libraries: Run-time package arnt@celsius:~/FG-git$ dpkg -l |grep openscenegraph |fmt -tu ii libopenscenegraph-dev 3.0.1-4 amd64 3D scene graph, development files ii libopenscenegraph80 3.0.1-4 amd64 3D scene graph, shared libs ii openscenegraph 3.0.1-4 amd64 3D scene graph, utilities and examples (binaries) ii openscenegraph-doc 3.0.1-4 all 3D scene graph, documentation ii openscenegraph-examples 3.0.1-4 all 3D scene graph, examples (sources) ii openscenegraph-plugin-citygml-shared 0.14+svn128-1+3p0p1 amd64 libcitygml OpenSceneGraph plugin (shared version) arnt@celsius:~/FG-git$ makefg: OSG:/home/arnt/FG-git/install/OSG301 - *NEW INSTALLATION* to OSG301 ... makefg: BOOST: /usr - version [1.49.00] OK makefg: SG: /home/arnt/FG-git/install/simgear - version [2.11.0] ... makefg: FG: /home/arnt/FG-git/install/flightgear - *NEW INSTALLATION* to flightgear Francesco's download_and_compile.sh uses /home/arnt/FG-git/fgfs makefg: FGRUN: /home/arnt/FG-git/install/fgrun - *NEW INSTALLATION* to fgrun/fgrun makefg: TG: /home/arnt SKIP makefg: ATLAS: /home/arnt/FG-git/install/Atlas SKIP makefg: FGDATA: /home/arnt/FG-git/fgdata - version [2.11.0] SKIP And Curt, I hope you can 'publish' your 'scripts' somewhere, to help others like me generate a Windows setup install exe... ..hear, hear. ;o) One way this could be done, is set up an .exe that installs a build script, or some FG-builder program. Being able to make newbie Windroids Simply click the button, would make Wintendo support _much_ easier. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release candidates
On Thu, 31 Jan 2013 19:07:25 +0100, Geoff wrote in message 1359655645.2578.10.camel@DELL02: Hi Curt, Thanks for the reply. I believe Fred intentionally chose to use the same registry key from one version to the next. Ok, that's understandable... my last install was 2.8.0.4, but I wanted them separated... not over-written... But then not sure why not choose just C:\PF\FlightGear which is where an earlier version was put... But maybe you are right, if I uninstall the current FOUR(4) versions I have installed, it may choose just '/FlightGear/'... ..one of the things I suggested waaay back, before cmake, is: On Sun, 1 Feb 2009 21:30:20 +0100, Arnt wrote in message 20090201213020.29336...@a45.fmb.no: On Sun, 1 Feb 2009 16:41:40 +0100, Melchior wrote in message 200902011641.41...@rk-nord.at: * Curtis Olson -- Friday 30 January 2009: The traditional unix scheme, and most linux packaging schemes, assume only one version of the software at one time. [...] ..name caller idea from brlcad-7.14.0's ./configure --help: Program names: --program-prefix=PREFIXprepend PREFIX to installed program names --program-suffix=SUFFIXappend SUFFIX to installed program names --program-transform-name=PROGRAM run sed PROGRAM on installed program names ..these differ from its path names: Installation directories: --prefix=PREFIX install architecture-independent files in PREFIX [/usr/brlcad] --exec-prefix=EPREFIX install architecture-dependent files in EPREFIX [PREFIX] ..if this is possible with cmake, you could put all your binaries in the same tree and use names like e.g. /usr/bin/arnt's-git-fgfs-with-wood-gasifier-in-the-An2 and /usr/bin/2.10-fgfs-with-charcoal-gasifier-in-the-An2 and use any combination of this and other name schemes with distro packaging to keep things out of each others way, e.g. most people might wanna keep e.g. fgfs-2.0, fgfs-2.4, non-OSG-fgfs-2.4, fgfs-2.6, fgfs-2.8 and a bunch of their latest FG-git builds handy, both for user support and for their own reasons, e.g. to compare new work with older builds. So please forget that I used the word 'forgot' ;=)) There is a make target in the flightgear top level ... And assume the 'make' target is $ make package, or $ make package_source which seem to be the only possible targets shown for $ make help But running the first with -n seemed only to do the binaries, no data, and the second seemed to only be regarding fg source, again not fgdata... So maybe I do not quite understand ;=(( Regards, Geoff. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..cmake macro to find and set up OSG, was: ..subversive ; o) patch, was: OT: makefg and finding OSG in linux
On Fri, 1 Feb 2013 04:19:31 +0100, Arnt wrote in message 20130201041931.748e1...@celsius.lan: On Fri, 1 Feb 2013 02:28:40 +0100, Arnt wrote in message 20130201022840.5e985...@celsius.lan: On Thu, 31 Jan 2013 22:05:02 +0100, Arnt wrote in message 20130131220502.2537d...@celsius.lan: second, you require svn (and cvs?) to do svn co, that can be done with git svn clone -s, for cvs et al I'll need to chk, I guess you want your Windroid script kiddies ;oD to use the one git, not 3 different kindsa svn, cvs etc to build (the) _one_ Flight Sim. ..subversive ;o) patch: arnt@celsius:~/FG-git$ ll su* md5sum su* -rw-r--r-- 1 arnt arnt 4311 Feb 1 00:40 subversion-of-svn-4-makefg-1.3.12a.patch d02880ea23df9bd982f4f778aa7accc8 subversion-of-svn-4-makefg-1.3.12a.patch arnt@celsius:~/FG-git$ ..motivation, background and recipe ideas: http://trac.parrot.org/parrot/wiki/git-svn-tutorial http://stackoverflow.com/questions/3239759/checkout-remote-branch-using-git-svn http://git.or.cz/course/svn.html http://www.kernel.org/pub/software/scm/git/docs/git-svn.html ..cvs is a _lot_ messier... ..and I'm still stuck on discovering system OSG. ..I got one step further: arnt@celsius:~$ osgversion --version-number 3.0.1 arnt@celsius:~$ which osgversion /usr/bin/osgversion arnt@celsius:~$ ...and found this: ;o) http://svn.tevs.eu/osgPPU/trunk/CMakeModules/OsgPPUMacroUtils.cmake ..now, where do I the _total_ cmake newbie stick up this? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. --- makefg-1.3.12 2013-02-01 00:07:53.196781629 +0100 +++ makefg-1.3.12a 2013-02-01 00:34:16.456595377 +0100 @@ -85,8 +85,9 @@ # 2012-08-07 - Fix to build TG - added SG directory export # 2012-10-31 - Some fixes to run in fgx.ch - if PLIB_PATH=, set ADDPLIBDIRS # 2013-01-02 - Fix SG libraries names, and adjust FGRUN cmake step -SCDATE=2013-01-02 -SCVERSION=1.3.12 +# 2013-02-01 - ..ditch subversion and svn co for git svn clone -s +SCDATE=2013-02-01 +SCVERSION=1.3.12a # # 2009-10-31 - allow option to use alternate OpenAL sources # OpenAL-Soft 1.9.563 compiled from source from http://kcat.strangesoft.net/openal.html @@ -460,7 +461,7 @@ install_svn_boost() { -svn co http://svn.boost.org/svn/boost/trunk boost-trunk +git svn clone -s http://svn.boost.org/svn/boost/trunk boost-trunk if [ -d boost-trunk ]; then cd boost-trunk if [ -f bootstrap.sh ]; then @@ -482,8 +483,8 @@ pgm_exit fi cd $CBD/install - echo2 $BN: Running svn co http://svn.boost.org/svn/boost/trunk boost - svn co http://svn.boost.org/svn/boost/trunk boost + echo2 $BN: Running git svn clone -s http://svn.boost.org/svn/boost/trunk boost + git svn clone -s http://svn.boost.org/svn/boost/trunk boost if [ -d boost ]; then cd boost echo2 $BN: Moving boost headers to an 'include' directory... @@ -2988,7 +2989,7 @@ LIST2=libglut3-dev libopenal-dev libalut-dev libalut0 libfltk1.1-dev LIST3=libfltk1.1 zlib1g-dev zlib1g libwxgtk2.8-0 libwxgtk2.8-dev LIST4=libjpeg62-dev libjpeg62 libxi-dev libxi6 libxmu-dev libxmu6 - LIST5=fluid gawk gettext gcc g++ cmake cvs subversion + LIST5=fluid gawk gettext gcc g++ cmake cvs LIST6=git-core curl xlibmesa-gl-dev freeglut3-dev glutg3-dev libglut3-dev xorg-dev LIST7=libalut-dev zlib1g-dev libtiff4 libtiff4-dev libtiff-tools libtiff-opengl if [ $DISTRIB_RELEASE = 8.04 ]; then @@ -3057,7 +3058,7 @@ # PLIB_SOURCE_DIR=plib-1.8.5 OR plib, depending on PLIBTRUNK # INSTALL_DIR_PLIB=$INSTALL_DIR/$PLIB_SOURCE_DIR cd $CBD -#svn co http://plib.svn.sourceforge.net/svnroot/plib/trunk plib +#git svn clone -s http://plib.svn.sourceforge.net/svnroot/plib/trunk plib #cd plib if [ $PLIBADD = 1 ] [ `is_in_args PLIB` -gt 0 ] ; then echo2 $BN: Processing PLIB ... @@ -3076,9 +3077,9 @@ fi else # need to do a CHECKOUT - echo2 $BN: PLIB checkout with svn co http://plib.svn.sourceforge.net/svnroot/plib/trunk $PLIB_SOURCE_DIR + echo2 $BN: PLIB checkout with git svn clone -s http://plib.svn.sourceforge.net/svnroot/plib/trunk $PLIB_SOURCE_DIR echo2 $BN: Doing PLIB checkout of trunk ... moment... - svn co http://plib.svn.sourceforge.net/svnroot/plib/trunk $PLIB_SOURCE_DIR + git svn clone -s http://plib.svn.sourceforge.net/svnroot/plib/trunk $PLIB_SOURCE_DIR PLIBCO=1 echo2 $BN: Done plib checkout. Force SG/FG AUTO and CLEAN SGAUTO=1 @@ -3215,11 +3216,11 @@ fi if [ ! -d $OSG_SOURCE_DIR ]; then echo2 This is a NEW svn download of OSG... - echo2 CMD: svn co $OSG_SVN $OSG_SOURCE_DIR + echo2 CMD: git svn clone -s $OSG_SVN $OSG_SOURCE_DIR ask echo2 Doing svn download of OSG ... moment
Re: [Flightgear-devel] Release candidates
On Wed, 30 Jan 2013 11:11:36 +0100, Erik wrote in message 5108f1d8.3090...@ehofman.com: On 01/30/2013 08:10 AM, Renk Thorsten wrote: It does run on my Win 7 laptop with nvidia graphics hardware (and nvidia graphics drivers installed.) I will get it uploading ... 740Mb! So much for the CD distribution. :-) Didn't Bill Gates famously say 640Mb should be enough for anyone? Um... which reminds me - I had on my old computer a bunch of obsolete cloud models and textures flagged and done long-term testing that they really aren't used - that's probably 20-30 MB worth of files that can go. In all the confusion migrating to a new machine I forgot about that - do you want me to look for that list? Doesn't really get us to CD size, but still... Are the Winter textures still needed? ..only we want to support realistic winter flying. Once I have a flyable FG-git going, I'll advice on the realism. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Textures bug
On Sat, 26 Jan 2013 16:18:14 +0100, mer...@centrum.cz wrote in message 20130126161814.7b021...@centrum.cz: Hello, with current Git version of Flightgear, i'm experiencing textures bug. See screenshots. http://www.imagehosting.cz/?v=fgfsscreen.jpg http://www.imagehosting.cz/?v=fgfsscumu.jpg http://www.imagehosting.cz/?v=fgfsscxcx.jpg http://www.imagehosting.cz/?v=fgfssccic.jpg I tried many combinations of Rendering options and some commandline options without success. I'm running Ubuntu 12.10 with radeon driver. ..first verify you have _all_ the firmware this driver needs, on Debian we need firmware-linux-nonfree for the KMS stuff, Ubuntu is similar. E.g. dpkg -l |grep firmware-linux ..later, you are also able to test with the radeonhd and fglrx drivers and post the output and pix of FG runs with those drivers, to help pinpoint the bug you found. These latter 2 drivers require you disable KMS, and possibly even a reboot. I tried two different graphic cards with the same result. RV630 [Radeon HD 3600 Series] Cape Verde PRO [Radeon HD 7700 Series] $ ./run_fgfs.sh --version FlightGear version: 2.11.0 Revision: 11f15a9b36ef3ca8e1bdc53b52e9e7f316ccc102 Build-Id: none FG_ROOT=/media/mermar/aaa/fgfs/install/fgfs/fgdata FG_HOME=/home/mermar/.fgfs FG_SCENERY= SimGear version: 2.11.0 PLIB version: 185 There are no error messages in the console. With version 2.6 from Ubuntu repository, I'v got the same wrong output. Version 2.4 worked fine. ..does it (FG-2.4) _still_ work fine? ..if you no longer have it installed, you should be able to install it adding a deb line from whichever older version Ubuntu you had when you had FG-2.4, and install FG-2.4 with e.g. aptitude -t experimental install flightgear (modify as you see fit, experimental - your old Ubuntu version), and test it with your current Ubuntu's radeon, radeonhd and fglrx drivers. Is there something I can do to fix this? Or can someone please help me? ..first, the exact commandline you use to start FG, then the output from that commandline in that xterm. If this is a radeon bug, the radeon team will have a bunch of things they want you to do. Do you have reportbug installed? If not, install it now, e.g. reportbug radeon gives you a nice intro guide on writing bug reports. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] HUD, runway projection
On Wed, 30 Jan 2013 22:02:24 +0100, Alex wrote in message 20130130220224.2bc98cdf@main: Ahoy Guys, while doing some research for the wiki[1] the idea came across to center the (seemingly not properly working) runway projection, the big fat arrow on the default HUD, pointing to one o'clock here[2], and make it more flexible. Even though it does not actually project the active runway on the HUD, it still points to its direction. I am aware that sooner or later canvas[3] will replace the actual HUD system and therefore probably not much effort will go into the current one anymore. However, until then it would be nice to make something more useful out of it or, as a second option, disable the instrument in Huds/default.xml. And because the arrow is very obvious, just letting it hang out at the corner does not make the HUD prettier. Enclosed are two patches, both tested on FG 2.10 and git next: HUD-runway_offset-fgdata.diff Changes the coordinates in runway.xml to have it centered. Nearly, at least. For unknown reason it disappears if centered along the y-axis. Therefore that one unit offset in the patch. HUD-runway_property-fg_source.diff Alters the property for the airport runway is pointing at from /sim/presets/airport-id to /sim/tower/airport-id. Right after starting FG these are the same but now the user is able to make the arrow pointing to some other airport or to the closest one by setting up the Tower Position via menu. A screenshot[4] showing the centered one for your approval or not. Thank you very much Alex [1] http://wiki.flightgear.org/HUD [2] http://wiki.flightgear.org/File:HUD_default_overview.png [3] http://wiki.flightgear.org/Canvas_HUD ..[3] got me a wee bit confused, fpv here means Flight Path Velocity Vector, not First Person View? I played with FPV and OSD in the search field, OSD is FPV-slang for HUD, and these comes in _all_ kinds of screen style variants, so I guess we could use a wee mention to point FPV people the right way here. ;o) [4] http://www.zimagez.com/zimage/fgfs-screen-259.php -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..has anyone tried testing FG build scripts in fresh trees?
Hi, ..has anyone tried testing FG build scripts in fresh trees? ..as in, mkdir -vp test-tree ;cd test-tree ;wget -c \ http://www.gitorious.org/fg/fgmeta/blobs/raw/master/download_and_compile.sh ;chmod -x download_and_compile.sh ;\ sh download_and_compile.sh -a n -p n -d n -j 2 ALL , like our recipe: http://wiki.flightgear.org/Scripted_Compilation_on_Linux_Debian/Ubuntu says is possible? I get errors, the weird part is I can prime my test tree, and then most parts of download_and_compile.sh works, e.g. plib, openrti, OSG, SG and FG all builds ok, but FG bombs right out: ./run_fgfs.sh ./fgfs: error while loading shared libraries: libRTI-NG.so.1: cannot open shared object file: No such file or directory -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_jan ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Add/Set properties to/in MP Protocol
On Sun, 30 Dec 2012 06:23:36 +0100, Jörg wrote in message 1356845016.1846.28.camel@emma-work1: But to get people convinced to use/install FGCOM you first have to attract them - and for that you need MPchat. Also you need it to contact all pilots passing by in a normal, playing, non controlled, standard FGFS mode! You will never get ALL pilots (newbies or not) to switch frequencies every few minutes to make sure they notice an ATC trying to get their attention! Pilots do not do that in the real world either! ..here, we can lean onto the alleged RL al-TSAida hysteria and launch AI Air Force interceptors and missiles, etc. ;o) Happy New Year! :o) So we do need MPchat - at least to tell those fun-pilots that there is an ATC and what is the FGCOM-frequency!! -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Real-Time Radio Propagation
On Wed, 12 Dec 2012 23:03:45 -, Vivian wrote in message 001201cdd8bc$f5eb6b30$e1c24190$@lineone.net: Don't we need radar altitude for buildings etc. for radar altimeters, but probably not trees? ..at some stage, tree canopies will be dense enough to mask the ground, or give double reflections, or some such. A radar altimeter needs to sample both the terrain and hard objects on it. ..tree canopies dense enough to mask the ground, are probably hard enough to make radar vendors scare their clients from touching or ignoring them. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Real-Time Radio Propagation
On Thu, 13 Dec 2012 16:29:49 +0200, Adrian wrote in message 201212131629.50248.kanto...@gmail.com: On Thursday, December 13, 2012 15:04:16 Renk Thorsten wrote: Somewhat related to the above - *if* the radio propagation model could be shown to be more realistic - what framerate loss would this be worth as compared to a faster, less realistic model? And does this question matter at all if this is implemented optionally - should not the user decide this? Hi Thorsten, Torsten, all, Regarding the performance, you are correct, the user can decide on what to spend the CPU cycles. But for the sake of documenting this issue, I have performed a test: The test is performed in standard condition: on ground, all terrain finished loading, visibility set to 40 miles, LOD range bare 6 meters, 3 stations tuned, each at limit of loaded terrain, approx 100 km medium distance to them. First image shows subsystem enabled, second shows subsystem disabled. I have highlighted with red the relevant areas in the images. As always, click for details. http://wiki.flightgear.org/File:Radio-perf7b.png Radio subsystem enabled. http://wiki.flightgear.org/File:Radio-perf9b.png Radio subsystem disabled. Notice DME indication has appeared. In both cases, the FPS observed was 39. In long flight tests, the FPS difference is more like 3-5 from disabled to enabled. Now, regarding terrain influence, modes of propagation, and clutter influence on diffraction at different frequencies, you can observe the details on the upper left of the images. I won't get into details anymore, because I have done that already in a couple of messages. If anyone wishes to add more information on the subject of performance, I invite you to use the wiki page: http://wiki.flightgear.org/Talk:Radio_propagation I'm open to any other technical questions regarding the radio propagation algorithms used. ..maybe add a commandline suggestion so we can hope to compare apples with apples and pears with pears etc? Without a commandline suggestion, you pile up all sorts of irrelevant factors such as which runway you took off from etc, whereby you may load a different set of tiles, _etc_. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] ..coding style conversion ideas, was: Real-Time Radio Propagation
On Thu, 13 Dec 2012 13:04:16 +, Renk wrote in message e495a106ff5f31448739e79d34138c191e179...@mbs3.ad.jyu.fi: (With regard to Adrian's code, I am well aware that factors like style, performance,... are also relevant). ..given the diverse coder background here, with ditto diverse coding style backgrounds, I found reason to google and wound up with 'Emacs coding style conversion script' and found this: http://news.ycombinator.com/item?id=1654164 (scroll down to): I really wish I could find something for Emacs which automatically detects the style of the code I'm editing and switches the coding style to that. ..motivations, orthodoxy, etc: http://www.kernel.org/doc/Documentation/CodingStyle http://coding.smashingmagazine.com/2012/10/25/why-coding-style-matters/ http://www.yolinux.com/TUTORIALS/LinuxTutorialC++CodingStyle.html -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Musings on FG on Linux/Windows
On Sun, 2 Dec 2012 08:47:06 -0600, Curtis wrote in message CAHtsj_fx33eVFv_s_F0hzHyd=kcjp6fqlq+k2i-094dbr46...@mail.gmail.com: On Sun, Dec 2, 2012 at 7:53 AM, Hans Janssen handigehan...@gmail.comwrote: On 12/02/2012 02:35 PM, Curtis Olson wrote: and as far as I know, there isn't an upper limit to the number of participants in a hangout. The limit is 10 according to this. https://support.google.com/plus/bin/answer.py?hl=enanswer=1216374 Hmmm, you learn something new every day ... :-) Poking around on the skype site it looks like we can do audio-only (+ text message chat) calls with up to 100 participants for free. Maybe that's would be the thing to try first if there was interest in a weekly (?) skype call. ..I seem to remember talk of a FG voip client on multiplayer servers years back here? Dropping FG graphics for webcam video, would land us a video conference setup. ..combining these, would allow us a _real_ FG airshow online, a lot of the going to airshows, is chatting with people at these airshows, airshows _are_ after all, social events. ..meanwhile, practical ideas: http://en.wikipedia.org/wiki/BigBlueButton http://en.wikipedia.org/wiki/FreeSWITCH https://www.webhuddle.com/ http://en.wikipedia.org/wiki/Openmeetings http://en.wikipedia.org/wiki/Comparison_of_web_conferencing_software http://en.wikipedia.org/wiki/Web_conferencing ..a quicker but proprietary way is use paltalk express: http://express.paltalk.com/ http://en.wikipedia.org/wiki/Paltalk#Paltalk_Express -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Keep yourself connected to Go Parallel: BUILD Helping you discover the best ways to construct your parallel projects. http://goparallel.sourceforge.net ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Musings on FG on Linux/Windows
On Tue, 27 Nov 2012 21:51:57 -0500, Pat wrote in message 20121127215157.0f27252b@spinnaker: For me the question is not so much how to get there, but where do we want to go and who's going to make the effort. ..that will be decided meritocratically by whoever codes something that's more than good enough for the rest of us. From reading this thread and others, a lot of work done on managing the release process. Is there still some work to do in the area of builds for various audiences? ..some, yes, IMO mostly pieceing together e.g. the buildscripts I suggested, with distro specific packaging scripts. The latter are usually (IME rpm in my Red Hat days) capable of producing the right binaries from your git etc FG source tree, and can be installed alongside the official distro's FG, with non-conflicting binary names a la /usr/bin/arnt's-fgfs-wo-jpg-factory if this brl-cad.org binary nameing idea survived FG's move to cmake. ..so for each distro release, we may want a stable release, a bleading edge, and a last night's bug hunter build, which is why we should automate this scheme, if we even think of trying it. Which distros have flightgear and what version do they have in their repositories? ..most general use desktop distros, and they usually go with the lates stable release, in the Debian Stable case, we're even more paranoid, flightgear-1.9.1-1.1+b1, you need to upgrade to the development release (always Debian Sid) where we now have flightgear-2.6.0-1. ..special use distros usually don't, unless special use happens to be gaming, flight simulation, flightgear or flightgear development. ;o) Where did the package for Ubuntu come from? ..not sure, Debian Sid would be my guess. Who built the package? Who maintains it? ..in Debian and Ubuntu, Ove Kaaven: http://packages.ubuntu.com/quantal/games/flightgear Is there a way to manage packaging across distros? ..not _a_, but _many_ ways. Debian probably has the best (and biggest) pile of tools to do this, I have this vision of somebody running this virtual build-n-test cluster off his git tree from a laptop, or some such. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Keep yourself connected to Go Parallel: INSIGHTS What's next for parallel hardware, programming and related areas? Interviews and blogs by thought leaders keep you ahead of the curve. http://goparallel.sourceforge.net ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Musings on FG on Linux/Windows
On Wed, 28 Nov 2012 23:03:55 +0100, ThorstenB wrote in message 50b68a4b.7050...@gmail.com: * Debian (2.6.0 (not 2.8.0!) accepted into stable on October 30th) http://packages.debian.org/de/sid/flightgear ..while I agree Debian Sid is stable enough for most people here, Debian policy defines Sid as unstable. ..and I now remember another neat tool for FG packaging etc management: whohas, aptitude etc install it, then try 'whohas flightgear '. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Keep yourself connected to Go Parallel: VERIFY Test and improve your parallel project with help from experts and peers. http://goparallel.sourceforge.net ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Musings on FG on Linux/Windows
On Tue, 27 Nov 2012 09:39:42 +, Renk wrote in message e495a106ff5f31448739e79d34138c191e169...@mbs1.ad.jyu.fi: No it doesn't. There's nothing preventing us from providing packages for older distribution versions. This sounds very neat, and if this works in practice, then I take my comment back - being able to get an rpm for any major Linux distribution would be equivalent to the Windows installer in terms of usability. ..the best way to get there, is build upon scripts like: http://wiki.flightgear.org/Scripted_Compilation_on_Linux_Debian/Ubuntu and http://geoffair.net/fg/ ... ...like http://wiki.flightgear.org/CentOS does, and build deb, rpm etc distro packages, rather than just build binaries out of the sources. ..in the Debian, Ubuntu etc world, .deb packages can be built like: http://www.linuxjournal.com/content/using-checkinstall-build-packages-source or http://www.debian.org/doc/manuals/maint-guide/build.en.html from http://www.debian.org/doc/manuals/maint-guide/index.en.html ..for rpm, I recommend reading the output of 'man rpmbuild'. .._sometimes_, deb, rpm etc packages can be converted to other distro packaging formats with /usr/bin/alien, details in 'man alien', this approach may fail on e.g. Ubuntu developers disagreeing with Debian .deb packaging policy, or a rpm database not seeing conflicts coming with a .deb binary, checkinstall may help you solve those conflicts. ..some guys are just plain lucky, e.g. http://wiki.flightgear.org/Building_Flightgear_-_Gentoo ..these build scripts can also be packaged as e.g. deb, rpm etc meta-packages that can be used to e.g. set up a build server. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Strange GPU behaviour
On Sat, 24 Nov 2012 09:50:56 +, Renk wrote in message e495a106ff5f31448739e79d34138c191e169...@mbs1.ad.jyu.fi: Hooray came up with the idea that power management might have to do something with it - judging by other people's posts, the behaviour that the performance level never goes all the way even with prefer max. performance set seems to be normal when running under battery - so does the driver perhaps think it runs under battery even if in reality it doesn't? Unfortunately right now I've gnome3 installed which has zilch in terms of configuration of power management, so I probably need to wait for Monday to get the bandwidth to install KDE and see if that makes a difference. Or is there a quicker way to test this? ..also try some lightweight DE, e.g. LXDE, Fluxbox, Window Maker, Xfce, fvwm etc. ..or try run FG as a DE, right from the login screen, with your fgfs command line in your ~/.xsessionrc: http://knoppix.net/forum/threads/28595-Create-.xsessionrc-for-quick-session-changes ..other ideas; set up runlevels specifically for FG, or set up FG users specifically for FG, e.g. fg-git-debug with a nice nasty debug fgfs command line in fg-git-debug/.xsessionrc: http://wiki.flightgear.org/Howto:Debugging_FlightGear_Crashes ..I understand this was run at FSweekend 2010: http://wiki.flightgear.org/FSweekend_2010#.xinitrc -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FSWeekend 2012...
On Thu, 15 Nov 2012 21:44:59 +0100, Gijs wrote in message dub002-w526f44a3616768d066e468d3...@phx.gbl: Anyone got a Kinect or two? This would make a nice attention-grabber (controlling an aircraft by moving your bare hands in space) :-) http://threegearsystems.blogspot.nl/2012/11/flightgear-demo.html ..enjoy the legal side: ;o) http://uk.gamespot.com/news/microsoft-denies-kinect-hack-claims-6283696 http://www.zdnet.com/blog/open-source/microsoft-surrenders-on-linux-kinect-hack/7769 ..the tech side: http://www.linuxjournal.com/content/kinect-linux http://openkinect.org/wiki/Main_Page http://www.freenect.com/ http://www.kinecthacks.com/kinect-linux-multitouch-screen/ http://www.youtube.com/watch?v=llNSQ2u2rT4feature=related ..alternatives independent of Kinect: http://www.youtube.com/watch?v=1GhNXHCQGsMfeature=related http://www.youtube.com/watch?v=NCtYdUEMotgfeature=related http://www.youtube.com/watch?v=91tYEgpmN4Mfeature=related http://www.youtube.com/watch?v=Ni9nAm-Thswfeature=related ..further hacks... ;o) http://www.youtube.com/watch?v=aiNX-vpDhMofeature=related http://www.youtube.com/watch?v=Sw4RvwhQ73Efeature=related http://www.youtube.com/watch?v=cVCghLfdzsYfeature=related -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Next FlightGear release (Feb. 17 2013)
On Fri, 16 Nov 2012 15:27:52 +0100, Torsten wrote in message 50a64d68.80...@t3r.de: in just about one month from now we are entering another round of the release process, starting with the four weeks feature freeze period. This is probably a good time to check in all the great and fancy new features that still hide in your local branches. I'd also like to see JSBSim synced before December, 17th. ..this is too late for e.g. commercial actors who might wanna stick a FG-3.0.0 dvd on their Christmas magazines, looong lead times. How should we call our new baby? Is it 3.0.0 or is it 2.10.0? ..if we want to adjust to other peoples long lead times, cases can be made for delaying 2.10 into March (Because it's not ready) or for 2.12 around Easter and 2.14 next Soptember to celebrate my election into parliament or whatever. Just an idea. ;o) This is a carry-over from our last release and gets answered along with: Is Rembrandt production ready? ..this would be a 3.0.0 trigger. :o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear at TU Delft
On Fri, 9 Nov 2012 20:37:10 +, Stuart wrote in message CAP3ntysv=1xcks8nk_ssk3+e8-wwrbmwulwomaquy3vy0gd...@mail.gmail.com: On Mon, Sep 10, 2012 at 12:26 PM, Jan Comans wrote: We should have a random number generator in simgear that returns the same random number within the same period of time (I believe it was set to 1 second) to prevent short time quirks between different machines. This was specially added for (random) clouds. I have looked at this, but as far as I can see FG calls the regular time seed intialization instead of the 'time period' one. I think the period is even 10min. But I recall having some issues with giving the whole simulation a fixed seed (either through the srand10 method or providing a custom seed). Next to that, the time period seed relies on the fact that system clocks are more or less in sync. Normally NTP should take care of that, but with our sim being tweaked constantly this is difficult to guarantee. This for me is also a reason for providing a separate rng to handle the part that I'm interested in. As I said before, form me this was just a quick and dirty hack to get the results we needed. Personally, I think it would be beneficial to put the randomness somewhere in the property tree so that the cloud code can build 'deterministic' clouds from these values. In this way, other FG instances could be coupled in way similar to using --fdm=external, and just receive the basic random seeds that would result in the same cloud fields on every instance. But that's just my idea without having looked at the code too much. I've committed a change to keep the clouds in sync across multi-process systems. It relies on the clocks of the systems being roughly in sync as the seed changes every 10 minutes. ..are we now close to be able to run a FlightGear clock service, e.g. over a multiplayer network, independently from real time or hardware clocks, to e.g. render a 4K cinematic quality movie at say 4% of real time speeds 'n framerates? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d clouds on multi-display systems (was Re: FSWeekend 2012...)
On Fri, 09 Nov 2012 21:08:07 +0100, Torsten wrote in message 509d62a7.7000...@t3r.de: Am 08.11.2012 23:24, schrieb Stuart Buchanan: I'm confused. From my reading of Durk's post, 3D clouds would appear to work fine for a multi-display system out-of-the-box, but your comment here indicates that there is an issue that requires fixing by restricting the random seed. Hi Stuart, just one more note about multi-displays on a single machine: With our four cards driving eight displays at 1600x1200, ..you have 60fps with with one display, with the 8 too? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Moonlight reloaded
On Fri, 9 Nov 2012 10:49:30 +, Renk wrote in message e495a106ff5f31448739e79d34138c191e161...@mbs1.ad.jyu.fi: I was toying with this for a while, but now I have a reasonably cheap solution to render moonlight effects: http://www.flightgear.org/forums/viewtopic.php?f=47t=14755start=195#p170250 Now, all I need is the info about the current moon phase and if the moon is above the horizon which is *somewhere* to set the moonlight strength paramater, and we're good to go. Anyone knows how to get at this info? ..chk down $YOUR.GIT-ROOT/simgear/simgear/ephemeris Disclaimer: my tree was last updated Feb 21'st. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Steering Committee :-) Was: Stand-alone ATC client and Canvas
On Tue, 9 Oct 2012 00:34:13 +0200, Martin wrote in message 20121008223413.ga1...@cray1.mgras.de: On Mon, Oct 08, 2012 at 09:33:36PM +, Martin Spott wrote: Well, but the wording You are advised not to start working on anything directly related to this is highly inappropriate. Apparently someone has completely failed to understand the topic. It came to my attention he's a Wiki moderator and it looks like he enjoys abusing his powers to enforce advice against development ideas which don't conform to his personal favourites. This is sad, very sad, Martin. ..somebody I should have trolled away for making people use C#, Mono etc to try trap them in Microsoft submarine patent litigation? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Don't let slow site performance ruin your business. Deploy New Relic APM Deploy New Relic app performance management and know exactly what is happening inside your Ruby, Python, PHP, Java, and .NET app Try New Relic at no cost today and get our sweet Data Nerd shirt too! http://p.sf.net/sfu/newrelic-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] X-Plane sued for patent infringement
On Sat, 15 Sep 2012 08:42:40 +0200, Tim wrote in message CAPK_1fyqmUGgLrEO8KEUPGNvUHb5Frcr=ypieemg7m_oyjn...@mail.gmail.com: http://games.slashdot.org/story/12/09/14/2048240/patent-troll-sues-x-plane It turns out that the patent has nothing to do with flight simulation but with remote license checking, but still. The Slashdot article has the line X-plane is a cross-platform flight simulator app, notably the only serious one that supports Mac OSX and Linux. In the comments the serious part refers to X-Plane being FAA certified. Now, I know that software isn't FAA certified -- complete systems --are and that FlightGear has been used in commercial simulators too, but someone (Curt?) with the real details might want to chime in with a correction. ..looks like Austin's big sin was make X-plane an Android app. Who are the other 8 app developers? ..he should have dual-licensed X-Plane, _much_ easier to find pro bono lawyer etc help with the GPL. Oh well. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- How fast is your code? 3 out of 4 devs don\\\'t know how their code performs in production. Find out how slow your code is with AppDynamics Lite. http://ad.doubleclick.net/clk;262219672;13503038;z? http://info.appdynamics.com/FreeJavaPerformanceDownload.html ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel