Re: [Flightgear-devel] ..OT: Christchurch, NZ quake, are you FG Kiwis in or around CC ok?

2011-03-15 Thread Dene Maxwell
Hi Chris, My step-daughter, step-grandson and son are down in Chch. They are all well and coping. I was down in CHC for the September 'quake and it scared the living daylights out of me. We had days to relocate a signficant amount of our companies infrastructure out of a building in the CBD that

Re: [Flightgear-devel] Memory leak

2006-06-21 Thread dene maxwell
From: Torsten Dreyer [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Memory leak Date: Wed, 21 Jun 2006 08:58:31 +0200 If this is

Re: [Flightgear-devel] 2D Panel memory leak

2006-06-21 Thread dene maxwell
From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] 2D Panel memory leak Date: Wed, 21 Jun 2006 21:54:54 +0200 * Lee Elliott -- Wednesday 21 June

Re: [Flightgear-devel] Memory leak

2006-06-20 Thread dene maxwell
Hi, I have always noticed this, have commented on it over the last 18 months or so since I first started with FG after about 2.5 hours fps dropped to 1fps and aircraft eventually crashed... I first noticed this on the PA28-161 as it was my aircraft of choice then latterly on the A10-2D...

Re: [Flightgear-devel] Memory leak

2006-06-19 Thread dene maxwell
It was suggested on IRC that I might like to do memory leak tests on 098a/Win Meresults; *Start***Finish* Plane: Time:Mem: Time: Mem: PA28-161 12:34NZST 548.4M13:03 558.4M Hunter 13:04NZST 543.4M13:35

[Flightgear-devel] AI Flightplan Animations

2006-06-14 Thread dene maxwell
Hi I'm writing xml animation files for AI aircraft. I have the propeller animation tied into the air-speed as an AI aircraft doesn't have an engine speed. I tied the flap and gear animations into; /ai/models/aircraft/surface-positions/flap-pos-norm and

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
Hi Having edited airports there are a few things that tools like TaxiDraw provide that are invaluable; 1) super-imposing the airport layout on top of a scaled background image to allow placement of taxiways etc in proportion to the RL layout. 2) providing lat/long readout for any point on

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
Hi Hallo Thomas ! Thomas Förster wrote: Which brings me to an idea. What if the airport format is enriched svg. That way the physical airport layout is in svg and might be viewed with a standard svg viever/editor. Converting electronic airport charts to svg works already. The logical

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
Hi This idea actually _does_ have appeal - hey, I'm right now busy with creating an SVG drawing - but I see one drawback here: Airport-creators or -maintainers are not _forced_ to think of the logical layout. Let's assume some flight simulation does not honour the logical layout at all

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
Hi Ralf Hi, dene maxwell wrote: it's not just layout that is important, there have been instances where people have wanted uni-directional runways... this could just as equally apply to taxiways (I haven't come across any examples of this YET!)... defining taxi-ways as unirdirection

Re: [Flightgear-devel] UAV Heli and Matlab

2006-06-12 Thread dene maxwell
dene maxwell wrote: Rule #5 Until you can hover indefinitely over the same point on the ground and and climb and descend without moving from that point, don't try anything fancier...ie practice hovering. Rule #6 When you can hover, practice pulling up from level flight to a stationary

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
Hi Ampere, I really don't want to pursue an arguement about right and wrong... the approaches are different and each has it's merits .. I would have really liked to have your tools available to me when I started converting the current FAA diagram On Monday 12 June 2006 19:47, dene maxwell

Re: [Flightgear-devel] apt.dat changes ?

2006-06-12 Thread dene maxwell
What was ths source URL for that ..? ...it certainly provides that data needed I would like to add it to my AIP database Cheers :-D ene From: Ampere K. Hardraade [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: FlightGear developers

Re: [Flightgear-devel] UAV Heli and Matlab

2006-06-11 Thread dene maxwell
Hi Hello, After lots of exams, and almost infinite tasks at university, and before some more to come, I'd like to ask for a few things I'd like to do in the quiet sunny summer days. I'd like to mix FlightGear with Matlab through the aerospace toolbox. Weeks ago I asked for the 0.9.8a versions,

Re: [Flightgear-devel] apt.dat changes ?

2006-06-10 Thread dene maxwell
Valid point Erik, I have run into a situation where a KOSH runway is 1/2 asphalt and 1/2 concrete...taking this to the nth degree a single runway might need to be divided into n segments each of different function...as you say an asphalt runway with two concrete touchdown zones or the KOSH

Re: [Flightgear-devel] apt.dat changes ?

2006-06-10 Thread dene maxwell
Hi Arnt, If you mean time and date headers that correspond to Real-Time for project teams developing Live like CD's they may cause problems..you and I and the rest of the project team want KOSH to be in the AirVenture configuration at the moment... but now doesn't fall within the time/date

Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)

2006-06-09 Thread dene maxwell
Not too late to join our happy band, plenty of work for all ;-D :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGLive, etc (was configurable

Re: [Flightgear-devel] apt.dat changes ?

2006-06-09 Thread dene maxwell
Hi Tony, From my limited knowledge of how these are used (within the FG environment) they appear to be a positive evolutionary step. I like the idea of curves being corporated. Until tools like TaxiDraw integrate these changes there will be a gap but backward compatibiltiy appears catered

[Flightgear-devel] AI FlightPlans

2006-06-06 Thread dene maxwell
Hi all, Problem: I have about 7 AI aircraft arriving at an airport at staggered times... I want them to taxi off the runway - park and hold until all aircraft haved handed and taxi-ed-. landing, taxi-ing, parking I think I have sorted... any suggestions on how to make them hold? Previous

Re: [Flightgear-devel] Lee Elliot-ComperSwift

2006-06-06 Thread dene maxwell
Hi Dene, Just as well I said I would check :) Here are the _correct_ figures for the Comper Swift fitted with the Pobjoy R seven cylinder radial engine (as modelled) Cruise: 120 mph (104.2 kt) Max: 140 mph (121.6 kt) Landing/Stall 40 mph (34 kt) Not sure exactly what is meant by the

Re: [Flightgear-devel] AI FlightPlans

2006-06-06 Thread dene maxwell
you describe (arrival, taxiway following, wait until next flight, etc etc). I'll put some documentation regarding the design of trafficmanager scripts once I'm back home (in about a week or two). Cheers, Durk dene maxwell wrote: Hi all, Problem: I have about 7 AI aircraft arriving

Re: [Flightgear-devel] Harrier checkin

2006-06-05 Thread dene maxwell
My penny's worth...I agree... no experience IRL ...it's one of the first things I do in FG is engage the P-brake while I set up the radio/AP ...I'm working through my hanger to set this as default for all AC. :-D ene From: Martin Spott [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED],FlightGear

Re: [Flightgear-devel] Harrier checkin

2006-06-05 Thread dene maxwell
2006 08:51:00 -0400 dene maxwell wrote: My penny's worth...I agree... no experience IRL ...it's one of the first things I do in FG is engage the P-brake while I set up the radio/AP ...I'm working through my hanger to set this as default for all AC. :-D ene My point though, is that you only

Re: [Flightgear-devel] Harrier checkin

2006-06-05 Thread dene maxwell
I hace always liked this idea, I know that Start-Up positions can be specified in TaxiDraw and are used in X-Plane (refer http://x-plane.org/home/robinp/apt840.htm ). It would be an added touch of realisism IMHO :-D ene From: Detlef Faber [EMAIL PROTECTED] Reply-To: FlightGear developers

Re: [Flightgear-devel] Startup Position ..was ..Harrier checkin

2006-06-05 Thread dene maxwell
@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Harrier checkin Date: Mon, 5 Jun 2006 22:44:18 +0200 * dene maxwell -- Monday 05 June 2006 22:32: I hace always liked this idea, I know that Start-Up positions can be specified in TaxiDraw and [...] It would

Re: [Flightgear-devel] Lee Elliot-ComperSwift

2006-06-05 Thread dene maxwell
On Sunday 04 June 2006 09:46, dene maxwell wrote: Hi Lee, I have some questions regarding the ComperSwift; I would like to use it in the FGLive-KOSH CD being put together by Arnt... i know under GPL I don't have to ask for permission but would like your comment... particularly as I'm

[Flightgear-devel] Lee Elliot-CompterSwift

2006-06-04 Thread dene maxwell
Hi Lee, I have some questions regarding the ComperSwift; I would like to use it in the FGLive-KOSH CD being put together by Arnt... i know under GPL I don't have to ask for permission but would like your comment... particularly as I'm missing one important figure - cruise speed :-)... I don't

Re: [Flightgear-devel] AI Models -what files?

2006-06-02 Thread dene maxwell
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] AI Models -what files? Date: Fri, 02 Jun 2006 08:46:25 +0200 Am Freitag, den 02.06.2006, 13:12 +1200 schrieb dene maxwell: Hi all, I'm trying to using various aicraft in an AI scenario... The J3

Re: [Flightgear-devel] AI Models -what files?

2006-06-02 Thread dene maxwell
Detlef Faber wrote: when using aircraft models in AI scenarios...what is the best file to use ( some like Aircraft/Spitfire/spitfireIIa.xml actually stop FG from loading (098a/win Me) Not necessarily, if the animations are properly references this shouldn't happen. The main reason for

Re: [Flightgear-devel] AI Models -what files?

2006-06-02 Thread dene maxwell
From: Ron Jensen [EMAIL PROTECTED] On Sat, 2006-06-03 at 14:57 +1200, dene maxwell wrote: I checked the Aircraft/Spitfire/spitfireIIa-set.xml and there were no leading / on any of the other file references I could find. Erik didn't say file references, he said property references. I couldn't

[Flightgear-devel] AI Models -what files?

2006-06-01 Thread dene maxwell
Hi all, I'm trying to using various aicraft in an AI scenario... The J3 cub looks good model-wise with a small animation problem (more on that below), but the Spitfire looks terrible!!! I using Aircraft/Spitfire/Models/spitfire_model.xml but part of the fuselage and inboard wings are missing.

Re: [Flightgear-devel] fgmap navaids

2006-05-31 Thread dene maxwell
WOW!! great stuff Pigeon... tried to out-wit it by putting in Titahi Bay (a local NDB) straight back at me!!! looking forward to airways Cheers :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To:

RE: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback

2006-05-23 Thread dene maxwell
Hi Pigeon, yeah, saw thatdidn't look good eh? will using sudo to rename textures.high help with memory allocation? :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: Re:

[Flightgear-devel] New Zealand Mesh terrain data

2006-05-23 Thread dene maxwell
I'll investigate all the options of getting this data for FG...will keep you updated Meanwhile ..check out http://www.redbarent.com/nzmesh-overview.htm :-D ene _ Become a fitness fanatic @ http://xtramsn.co.nz/health

Re: [Flightgear-devel] FGLive-0.1 Feedback

2006-05-23 Thread dene maxwell
if I've judged the site unfairly I apologise.. regards Dene From: Martin Spott [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGLive-0.1 Feedback Date: Tue, 23 May 2006 09:12:58 + (UTC) dene

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
After some really impressive help from those on IRC I can say i've exhausted all options I know to get this goinghardware; P4/1.8Ghz 256MB RAM nVidia GeForce2 MX 32MB video attached is the Debugging level= Info output ... sorry for the size but various email servers block; zip, double

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Re: FGLive-0.1 Feedback Date: Mon, 22 May 2006 18:05:26 +0200 On Mon, 22 May 2006 13:27:56 +0100, AJ wrote in message [EMAIL PROTECTED]: On Monday 22 May 2006 08:31, dene maxwell wrote: After

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on MixedCropPastureCover) and it gets to AI Manager... I might be jumping to comclusions here, but I reckon it could be

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
Hi Arnt From: Arnt Karlsen [EMAIL PROTECTED] On Tue, 23 May 2006 07:29:28 +1200, dene wrote in message Hi all, PROGRESS X window resolution set to 1024x768 FG resolution set to 320x240 Every enhancement truned off Loads further; all testures load now (instead of stalling on

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
I don't have an ftp site but can cut and paste onto my Blog ...are there any command line switches that would make the output more useful? :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re:

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
Mate, it's a P1 AT form M/B no AGP ... Googled 256MB, OpenGL compliant, PCI video cards ... got zero hits..do you think it could be the syntax of my search ? ;-) :-D ene From: Arnt Karlsen [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To:

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-22 Thread dene maxwell
Hi Arnt, here's the outpuyt from those commands your suggested...I didn't use the verbose switch at the moment...if anything proves interesting I'll retry them. An observations; before I launched FG through the wizard I opened an Xterm window... then started FG same options as before, but

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-21 Thread dene maxwell
download speeds... look forward to cutting the CD and try FGLive feedback on Win 32 Me/98SE platforms iminen. :-D enet From: Paul Surgeon [EMAIL PROTECTED] On Sunday 21 May 2006 01:39, dene maxwell wrote: consequently downloding a 530MB ISO takes a painful 6.5 hours. You call that painful

RE: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround

2006-05-21 Thread dene maxwell
Just an idea Martin... A FGLive type ISO with programs that will benchmark the hardware only so what if it runs under *nix local optimisations are a matter of personal choice albeit open for public discussion you guys would know if this is do-able/worth-while though just an

Re: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround

2006-05-21 Thread dene maxwell
@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGBenachmark; Was: ..FGLiveCD boot workaround Date: Sun, 21 May 2006 11:06:54 + (UTC) dene maxwell wrote: Just an idea Martin... A FGLive type ISO with programs that will benchmark the hardware only The FGBenchmark package was meant to compare

[Flightgear-devel] FGLive-0.1 Feedback

2006-05-21 Thread dene maxwell
Hi all, Experience to date; - Don't even try downloading the ISO using FTP! If you need to punish yourself, book in for root canal work, it's less painful. If you want to make it easy, download and install the BitTorrent Client. - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-21 Thread dene maxwell
Hi Curt I couldn't really give two hoots about getting FG running on the P1... it's P4 I want FG=099 to run From: Curtis L. Olson [EMAIL PROTECTED] Pigeon wrote: - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 That's an

RE: [Flightgear-devel] Re: Re: FGLive-0.1 Feedback

2006-05-21 Thread dene maxwell
ok... ran FGlive and set the debugging level to info... will try to save the resulting log file and make it available to anyone interested. but basically even after the 4th iteration of cutting the ISO, it stops processing (mouse position only gets updated every 30 secs) at the; loading

Re: [Flightgear-devel] Re: FGLive-0.1 Feedback

2006-05-21 Thread dene maxwell
Hi mate, From: Arnt Karlsen [EMAIL PROTECTED] On Mon, 22 May 2006 11:52:45 +1000, Pigeon wrote in message [EMAIL PROTECTED]: - FGLive won't run on a P1/166Mhz, 96MB Ram with S3 Trio64V+ video card... Loading GRUB ...error 21 ..ok, now it's getting perrrsonal: http://ubcd.sf.net/

RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
Tried to find the win32 version of the FGLiveCD to try had a look on pigeons site and all seemed to be oriented towards *nix ...only too willing to help with feedback...but need to know where to look for the binary/Iso ...is there a win32 binary? ...will any iso start up under *nix?

RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 09:53:12 +0200 Selon dene maxwell : Tried to find the win32 version of the FGLiveCD to try

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
, was: AI Sim Object Properties Date: Sat, 20 May 2006 09:55:15 +0200 On Saturday 20 May 2006 09:10, dene maxwell wrote: Tried to find the win32 version of the FGLiveCD to try had a look on pigeons site and all seemed to be oriented towards *nix ...only too willing to help with feedback

RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
Selon dene maxwell : SWEET what do i download?... i've never burnt an ISO before so please forget that I should know better. if this is possible/probable I really want to give it a try and hopefully the information gained will help everyone :-) Every CD burner software are able

RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 10:50:21 +0200 Selon dene maxwell : What's

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
May 2006 03:59 am, dene maxwell wrote: ... now what I need is a way to try an AI flight-plan using UFO and the FG command line *--flight-plan=* option ;-) As far as I know the --flight-plan=* option has nothing to do with AI. AI flight plans are defined within each entry of the scenario

RE: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Proper

2006-05-20 Thread dene maxwell
:-D ene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 11:34:49 +0200 * dene maxwell -- Saturday 20

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
] ..FGLiveCD boot workaround, was: AI Sim Object Properties Date: Sat, 20 May 2006 04:39:53 -0500 On Saturday 20 May 2006 04:27 am, dene maxwell wrote: so how do I specify a *--flight-plan=* file for the FG command-linewhat format, relative path etc As far as I know the --flight-plan

RE: [Flightgear-devel] Re: ..FGLiveCD boot workaround, was: AI Sim Object Proper

2006-05-20 Thread dene maxwell
To all who replied on this...thanks for the support...I realise 098a is strictly not devel material but your help is really appreciated.. ...I always endeavour to return that which is offered... it might not be 100% sometimes but you guys will always get the best I can do... Cheers and

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
Hi, Having real problems downloading the ISO. I'm using my P1 as it uses 98SE and is less prone to crashes than the P4 using Win Me. The P1 can usually drag 70KB/s out of the 2Mb/s SDSL cable connection but using the link provided it only gets to a little over 20KB/s... consequently downloding

Re: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-20 Thread dene maxwell
Hi From: Arnt Karlsen [EMAIL PROTECTED] On Sun, 21 May 2006 11:39:17 +1200, dene wrote in message [EMAIL PROTECTED]: Hi, Having real problems downloading the ISO. I'm using my P1 as it uses 98SE and is less prone to crashes than the P4 using Win Me. The P1 can usually drag 70KB/s out

RE: [Flightgear-devel] ..FGLiveCD boot workaround, was: AI Sim Object Properties

2006-05-19 Thread dene maxwell
OK... I'll give it a go...I get the FGLive url from the archives (if they're behaving) and let you know the results. btw ... i want to test an AI flight-plan using the ufo ...found the flight-plan command line option but it doesn't seem to want to work. I have tried; a) invoking with path

[Flightgear-devel] AI Sim Object Properties

2006-05-18 Thread dene maxwell
Hi I have been exploring what's possible with the AI features of 098a (win32 Binary). By careful substitution in the Nimitz files, have got Roberto's FerryBoat1 to follow a course across the local harbour. A couple of questions have arisen about behaviour I don't understand; - in the ai

RE: [Flightgear-devel] AI Sim Object Properties

2006-05-18 Thread dene maxwell
Hi I fired up FG this morning to explore the property tree.. From: dene maxwell [EMAIL PROTECTED] Date: Thu, 18 May 2006 20:09:57 +1200 Hi I have been exploring what's possible with the AI features of 098a (win32 Binary). By careful substitution in the Nimitz files, have got Roberto's

RE: [Flightgear-devel] AI Sim Object Properties

2006-05-18 Thread dene maxwell
Hi I looked in CVS and downloaded and read Dave Culp's AI Doc... :-}I now have the answer to some of the questions RTFM!!! :-} From: dene maxwell [EMAIL PROTECTED] Date: Fri, 19 May 2006 10:00:48 +1200 Hi I fired up FG this morning to explore the property tree.. From: dene

RE: [Flightgear-devel] Re: OT: Crash Tenders

2006-05-16 Thread dene maxwell
] Re: OT: Crash Tenders Date: Tue, 16 May 2006 22:35:06 +0200 * dene maxwell -- Tuesday 16 May 2006 22:23: I've spent the last four days Googling for holiday weekends that apply to the rest of the world that I might not have known about!!! ;) :-) The sad fact is, that sf.net is completely f

RE: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGeardata

2006-05-11 Thread dene maxwell
the other by going back to the link above and following down the tree. Be careful though, playing around manually replacing files from CVS like this _may_ hose your flightgear system. Aren't you still running 0.9.8? Ron On Thu, 2006-05-11 at 16:47 +1200, dene maxwell wrote: ;-} with great

RE: [Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2006-05-10 Thread dene maxwell
;-} with great trepidation; How do I convert the paths below to URLs ? Please be gentle as I have only used CVS by being given direct URLs. I have searched the FG site for about an hour to try and find it for myself. :-D ene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To:

Re: [Flightgear-devel] F-14 anyone?

2006-05-09 Thread dene maxwell
Hi Don't know if it'll be of any further use to you but my contribution to an aircraft I *love* http://www.fas.org/man/dod-101/sys/ac/f-14.htm found it while looking for resources on; Bell UH-1 series Iroquois, better known as the Huey Cheers :-D ene From: flying.toaster [EMAIL

Re: [Flightgear-devel] Better way to edit XML files

2006-05-04 Thread dene maxwell
:16 +0200 -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 dene maxwell schrieb: Very interested in VI ...IIRC it is *nix based? ...after quick google search, is VIM VI iMproved? Is there a windows based version of VI(M)? as I would like to see the XML syntax feature you mentioned. http

Re: [Flightgear-devel] Objects in a location for which no terrain tile exists

2006-05-01 Thread dene maxwell
: [Flightgear-devel] Objects in a location for which no terrain tile exists Date: Mon, 01 May 2006 10:13:14 +0200 dene maxwell wrote: Hi High resolution folder ? is this a 09.10 thing as I don't think 099 had High/Low resolution textures. If it did they certainly weren't mentioned as a possible fix

[Flightgear-devel] Objects in a location for which no terrain tile exists

2006-04-30 Thread dene maxwell
Hi, I'm trying to put a couple of off-shore oil platforms in a location that no terrain tile exists by creating a new objects folder and stg file (x2). Unfortunately they don't appear. I'm running 098a... can anyone remember if there was such a problem in 098a? and hopefully what the

RE: [Flightgear-devel] Landcover-DB Mapserver update

2006-04-22 Thread dene maxwell
Hi Martin, excellent a couple of other observations The ICAO selector doesn't like lower-case The land-cover seems to be offset to the coast line (in the case of NZWN to the south) on the positive...its a very intuative interface and shows how much work i've got to do to get even the

RE: [Flightgear-devel] OT: ebay

2006-04-02 Thread dene maxwell
Curt, I have avoided posting to the devel list but couldn't resist this )and I know you'll take it the right way) Drool, Drool Cheers :=D ene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: FlightGear developers discussions

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
and G099 data/0910 scenery but have tried a number of aircraft that have been developed for the 099 binary that won't work or have unpredictable behaviour when using the 098a binary. From: Chris Metzler [EMAIL PROTECTED] On Sun, 26 Feb 2006 18:47:26 +1300 dene maxwell wrote: Hi Chris

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
Hi Alexis, How big is the file? as I have a size limit on the Hotmail account. If less than 1Mbyte please send to; [EMAIL PROTECTED] , if bigger please send to [EMAIL PROTECTED] I look forward to trying it out. Regards Dene From: alexis bory [EMAIL PROTECTED] Reply-To:

RE: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs

2006-02-26 Thread dene maxwell
Hi Syd, I am running 098a because my hardware doesn't seem support 099. It even struggles with 098a/Atlas and 0.9.10 hardware. Although I really enjoy seeing and appreciate the effort that goes into 3-d cockpits and the realism they add, i unfortunately don't seem to be able to run them on the

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
+ (UTC) dene maxwell wrote: From: Lee Elliott [EMAIL PROTECTED] A separate A-10-3Dcockpit would make the existing A-10 redundant - who would want to fly it without your cockpit? :) Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I would love to fly it with his

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread dene maxwell
Hi Lee, From: Lee Elliott [EMAIL PROTECTED] On Saturday 25 February 2006 17:56, alexis bory wrote: Lee Elliott a écrit : On Friday 24 February 2006 21:11, alexis bory wrote: 10 more days and I will put a .tgz too :) How are those folk who like flying the A-10 getting on with the

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread dene maxwell
098a and perhaps earlier that is enjoyed by many users overwritten and possibliy become unavailable. From: Chris Metzler [EMAIL PROTECTED] On Sun, 26 Feb 2006 17:16:51 +1300 dene maxwell wrote: From: Lee Elliott [EMAIL PROTECTED] I can't see any need for a separate folder - add your stuff

RE: [Flightgear-devel] Re: How to correctly change material emission using condi

2006-02-22 Thread dene maxwell
Hi Melchior, These are really interesting comments to me bcause they're exactly what I was getting trying to run FGv099 on a PC that098a had run previously. I didn't change any of the command line that I had used with FGv098a. Your comments would seem to say though, that something is being

RE: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 05:53: What port number for write ? What port number for read? (I prefer confirming protocols) That's called TCP, then. Yes, that's possible. Just run fgfs with --telnet=5500, then you can telnet into it and read

RE: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp

RE: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp

RE: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:50: From: Melchior FRANZ [EMAIL PROTECTED] Forget about telnet. It's a normal tcp socket connection. That was the second part of my question, what would the syntax be under UDP... the same? It would

RE: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: UDP port into the property tree Date: Fri, 17 Feb 2006 11:04:02 +0100 * Melchior FRANZ -- Friday 17 February 2006 10:57: * dene maxwell -- Friday 17 February 2006 10:50: That was the second part of my question, what would the syntax

Re: [Flightgear-devel] Re: UDP port into the property tree

2006-02-17 Thread dene maxwell
Hi, ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. I'm not sure what you mean

[Flightgear-devel] UDP port into the property tree

2006-02-16 Thread dene maxwell
Hi, I'm developing a (windows based) flight-planner app that will display the navaids for the selected destination. I want to be able to give the option of writing these navaids (with an internally set mapping) to the com1, com2, nav1,nav2 adf areas of FG (FGv098a and above). I have some

RE: [Flightgear-devel] Seneca model is still under construction

2006-02-15 Thread dene maxwell
That could fast become one of my fav twin engined prop AC...on looks alone!! ;-) Looking forward to flying it. Will it have a version compatible with FGv098a? =Dene From: Torsten Dreyer [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To:

Re: [Flightgear-devel] (Real) SR22-GTS Demo Flight

2006-02-13 Thread dene maxwell
: [Flightgear-devel] (Real) SR22-GTS Demo Flight Date: Mon, 13 Feb 2006 12:31:29 + (UTC) dene maxwell wrote: From: Martin Spott [EMAIL PROTECTED] dene maxwell wrote: Martin Spott wrote: Exactly this is the one which I took for the largest trips: http://www.texelairport.nl/fotogroot2004/D-EFFV.jpg

Re: [Flightgear-devel] Help ! on a Run-Time Error !

2006-02-12 Thread dene maxwell
Thanks for helping me out on that one Fred...I was struggling trying to give meaningful help until you guys had your sleep-in... :-) =Dene From: Frederic Bouvier [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re:

Re: [Flightgear-devel] Airway routing heads up

2006-02-08 Thread dene maxwell
Hi I think this link will provide a good start for the information you want as it relates to New Zealand and the South Pacific. It has various links to more detailed information http://www.aip.net.nz/pdf/ENR_3.1.pdf =Dene From: David Megginson [EMAIL PROTECTED] Reply-To:

RE: [Flightgear-devel] Airway routing heads up

2006-02-07 Thread dene maxwell
Hi Durk, I don't mean to be rude, and I hope you won't take this the wrong way, but the graphic looks like someone has thrown an egg at the earth :- I looking forward to the final results of your work as I'm sure they'll add a new reality to FlightGear. I'm in awe at how some of you guys

Re: [Flightgear-devel] A-10 3D cockpit

2006-02-06 Thread dene maxwell
I just can't wait to show a screenshot: http://croo.murgl.org/img/very-begining.jpg It's the very begining of the work, I hope it will be usable by most people. Brilliant!!!... The A10 is my favourite jet AC... the canopy and the start of the instrumentation looks great... ... great links

RE: [Flightgear-devel] OT: Saturday night movie review

2006-01-28 Thread dene maxwell
Hi Curt, Thanks for the review and the pics. Isn't sharing those sorts of experiences what the flying (sim or reality) is about? It's great hearing about others experiences and even better with pics Cheers Dene From: Curtis L. Olson [EMAIL PROTECTED] Reply-To:

Re: [Flightgear-devel] two scenery ideas

2006-01-25 Thread dene maxwell
Hi Josh From: Josh Babcock [EMAIL PROTECTED] 2) ... the current terrain is designed to be seen from above... When viewing terrain from the side other factors come into play...your stratum idea and the one I put forward where urban terrain is presently designed from a birds eye view

RE: [Flightgear-devel] two scenery ideas

2006-01-23 Thread dene maxwell
Hi Josh I posted on this subject a couple of weeks ago there was some discussion as to where the scaling of the texture was done Terragear/FlightGear. There were two points; 1) ... when viewed from above a 45deg slope will only seem 0.7071 of its true length. Hence a stretching issue

RE: [Flightgear-devel] OT: RC Aircrafts

2006-01-22 Thread dene maxwell
Oh WOW!!! thanks for that Dene From: Ampere K. Hardraade [EMAIL PROTECTED] We have seen the RC-B52. We have also seen the RC-A380. But this... http://www.alexisparkinn.com/photogallery/Videos/2006-RC_concorde.wmv Ampere

Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread dene maxwell
Unfortunately Jon has his FGFSDB email disabledwhat forum do we contact him on? Dene From: Martin Spott [EMAIL PROTECTED] Josh Babcock wrote: Would it be feasible instead to have an entry in the new object's xml file listing some exact coordinates at which any existing objects should

Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread dene maxwell
of objects described by the datasets mentioned above, although I'll also add the odd landmark from time to time. [snip] , unless you want everything to go via Devel mailing list? Dene From: Jon Stockill [EMAIL PROTECTED] dene maxwell wrote: Unfortunately Jon has his FGFSDB email disabledwhat forum

Re: [Flightgear-devel] Will my updates be used/useful?

2006-01-15 Thread dene maxwell
Hi all, my reading of the situation; a) No adjustment of the textures takes place at the moment for sloping terrain...hence the stretch problem. b) a cylindrical solution has been proposed(that I don't understand the maths of) that may/will have an unacceptable performance hit. c) x-plane and

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