Thanks for your prompt reply.
I get that the pointer is NULL, but I do not understand why!
I believe that I have called the correct method to return a pointer to the
object. And since I know that the object has been instantiated (since i get a
cout message to tell me and also i
Thanks for your replies with regards to this subject.
It is all starting to make some sense now. If I understand correctly then, the
C++ module generates an in-memory texture that the xml files reference for
displaying within the OSG tree. This texture is being continually re-generated
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