Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-22 Thread Gijs de Rooy

Hi Fred,

 



 Date: Fri, 21 Aug 2009 23:59:41 +0200
 From: fredfgf...@free.fr
 
 http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png
 
 -Fred

 

That is excactly how it look before (with FG 1.0). Now it looks like

this:

 

http://img193.imageshack.us/img193/2503/parisday.png

http://img193.imageshack.us/img193/804/parisnight.png

 

You can see that the buildings that are lit (and have the night texture)

during day are the ones that are visible during night. However, only 50%

of the building is. Some are normal (as they should) during day, but those

are invisible during night!

 

This should explain the problem of the animation not changing emmission 

and texture during run-time...

 

Gijs

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[Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Greg Hawkes
Hi all,

I recently asked the FlightGear-Users list about FlightGear's texture 
animation feature. There is a note on the Wiki page 
(http://wiki.flightgear.org/index.php/Howto:_Illuminate_faces) that says 
that texture animation will not work on any version newer than v1.0, and 
lists an alternative technique. However, using that alternative will 
require me to redevelop all of the models that I having been working on 
(grr!). Frederic Bouvier mentioned that the feature would be restored in 
the next release version.

Can someone on the developer's list please confirm whether texture 
animation will be present for the next FlightGear release?

I understand that FlightGear 1.9.n will be included in the Ubuntu 9.10  
release, Karmic Koala. Can anyone confirm whether the texture 
animation will be included in that release?

Many thanks,
Greg


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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Frederic Bouvier

- Greg Hawkes a écrit :

 Hi all,
 
 I recently asked the FlightGear-Users list about FlightGear's texture
 
 animation feature. There is a note on the Wiki page 
 (http://wiki.flightgear.org/index.php/Howto:_Illuminate_faces) that
 says 
 that texture animation will not work on any version newer than v1.0,
 and 
 lists an alternative technique. However, using that alternative will 
 require me to redevelop all of the models that I having been working
 on 
 (grr!). Frederic Bouvier mentioned that the feature would be restored
 in 
 the next release version.
 
 Can someone on the developer's list please confirm whether texture 
 animation will be present for the next FlightGear release?
 
 I understand that FlightGear 1.9.n will be included in the Ubuntu 9.10
  
 release, Karmic Koala. Can anyone confirm whether the texture 
 animation will be included in that release?

Please try yourself the CVS version if you don't trust me

-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/  Photo gallery - album photo
http://fgsd.sourceforge.net/   FlightGear Scenery Designer


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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread syd adams
Which texture animation  ? textranslate ? texrotate ?
I dont see anything broken in that regard here , and all I ever use is cvs
...
You pointed to the illumination article , so I'm guessing you mean material
animation ?
Which has been working fine for me for quite a long time , so this post is a
bit puzzling .
The only thing that comes to mind is that the global no longer works , you
have to name each object to be affected. That is , IF your talking about
material and not texture animation .
Or I might just not have a clue about what the problem is :)
Cheers
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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Gijs de Rooy

Hi,

 

I experience the same problem for quite a while. As of v1.9 setting 
nighttextures (same method as 

in the Paris scenery) does not work (anymore).The animations of this method 
actually exists of two:

 

1. Animation setting the texture to Texture_light.png and emmission to 1 1 1 
when it's dark outside.

2. Animation setting the texture back to (original) Texture.png and emmission 
to 0 0 0 when sun 

comes up.

 

This used to work fine. But right now the emmission animation doesn't work at 
all and the texture does

not change.


The here explained and shown method is what we're talking about. You can see 
examples of it being

used in the Paris scenery.

 

Please check if it really works on your systems. I am sure that I've updated 
CVS and use the latest

binaries (multiple times over the past year), so that cannot be the problem...

 


Regards,
Gijs

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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Frederic Bouvier
http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png

-Fred

- Gijs de Rooy a écrit :

 Hi,
 
 I experience the same problem for quite a while. As of v1.9 setting
 nighttextures (same method as
 in the Paris scenery) does not work (anymore).The animations of this
 method actually exists of two:
 
 1. Animation setting the texture to Texture_light.png and emmission to
 1 1 1 when it's dark outside.
 2. Animation setting the texture back to (original) Texture.png and
 emmission to 0 0 0 when sun
 comes up.
 
 This used to work fine. But right now the emmission animation doesn't
 work at all and the texture does
 not change.
 
 The here explained and shown method is what we're talking about. You
 can see examples of it being
 used in the Paris scenery.
 
 Please check if it really works on your systems. I am sure that I've
 updated CVS and use the latest
 binaries (multiple times over the past year), so that cannot be the
 problem...
 
 
 
 
 Regards,
 
 Gijs
 
 
 Lees je Het Net, Planet, Ziggo of XS4ALL-mail in Windows Live Hotmail
 
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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Gene Buckle
On Fri, 21 Aug 2009, Frederic Bouvier wrote:

 http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png


Wow.

g.

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Re: [Flightgear-devel] Will texture animation be restored for the next release?

2009-08-21 Thread Ron Jensen
On Fri, 2009-08-21 at 19:24 -0700, Gene Buckle wrote:
 On Fri, 21 Aug 2009, Frederic Bouvier wrote:
 
  http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png
 
 
 Wow.
 
 g.

My wow factor would go higher if the framerate display in the corner was
closer to 30.  But it still looks great.  :)

R.


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