I wrote
-Original Message-
From: Vivian Meazza [mailto:vivian.mea...@lineone.net]
Sent: 02 March 2013 17:32
To: 'FlightGear developers discussions'
Subject: Re: [Flightgear-devel] Advanced Weather updates
James Turner wrote:
On 1 Mar 2013, at 07:53, Renk Thorsten thorsten.i.r
On 3 Mar 2013, at 10:29, Vivian Meazza vivian.mea...@lineone.net wrote:
Well gitorious is good for something! The patches still exist! I've put them
here if anyone wants to do something with them:
https://www.dropbox.com/home/Public/Patches/MoveModels
Dropbox won't let me in, can you email
James Turner
On 3 Mar 2013, at 10:29, Vivian Meazza vivian.mea...@lineone.net wrote:
Well gitorious is good for something! The patches still exist! I've
put them here if anyone wants to do something with them:
https://www.dropbox.com/home/Public/Patches/MoveModels
Dropbox won't let
On Sunday 03 March 2013 11:56:44 Vivian Meazza wrote:
James Turner
On 3 Mar 2013, at 10:29, Vivian Meazza vivian.mea...@lineone.net wrote:
Well gitorious is good for something! The patches still exist! I've
put them here if anyone wants to do something with them:
On Sun, 3 Mar 2013 10:29:35 -, Vivian wrote in message
000301ce17fa$0169d920$043d8b60$@lineone.net:
Well gitorious is good for something! The patches still exist! I've
put them here if anyone wants to do something with them:
https://www.dropbox.com/home/Public/Patches/MoveModels
..do
Am 2013-03-03 13:38, schrieb Arnt Karlsen:
..do you have an e.g. gitorius url for these?
Dropbox requires signing up for an account and that I|we run
a binary blob as a deamon to watch my dropbox folder that
I|we may not try to reverse-engineer, AFAIU their TOS at
Thomas wrote
Am 2013-03-03 12:56, schrieb Vivian Meazza:
James Turner
On 3 Mar 2013, at 10:29, Vivian Meazza vivian.mea...@lineone.net
wrote:
Well gitorious is good for something! The patches still exist! I've
put them here if anyone wants to do something with them:
On 1 Mar 2013, at 07:53, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
However, the change does mean that if you leave the visibility at cruise
altitudes of airliners at 10 km, you will not get to see many clouds
regardless of how the cloud visibility range is set (because they now respect
On 1 Mar 2013, at 07:53, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
One problemhere is that rain textures are still orphaned (i.e. don't move in
the wind with the clouds) - I'm running out of ideas here - my Nasal moving
code creates frame spacing issues, Vivian's C++ moving code patch
This feels like a moderately large issue to me, because out of the box,
we select basic weather, and hence we're going to get bug reports about
clouds not appearing. We could make basic weather drive the real
visibility based on altitude, but then we're moving away from 'basic
weather
I need someone to reset my brain on this, explain to me what
functionality is required, show me the Nasal code and Vivian's version,
and so on.
Rain layers and Cirrus clouds are not shader-generated 3d stacks of sprites
like the 3d clouds but normal, Nasal-spawned models.
3d clouds are
James Turner wrote:
On 1 Mar 2013, at 07:53, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
One problemhere is that rain textures are still orphaned (i.e. don't
move in
the wind with the clouds) - I'm running out of ideas here - my Nasal
moving
code creates frame spacing issues, Vivian's
I've pushed some updates to Advanced Weather and the cloud shader of
Atmospheric Light Scattering.
Clouds now fade to transparent at distances between the visibility and 3 times
the visibility. This gives a much better impression when in heavy groud fog
(CAT I to CAT III) and shouldn't be a
13 matches
Mail list logo