Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Vivian Meazza
Thomas wrote > Am 2013-03-03 12:56, schrieb Vivian Meazza: > > James Turner > > > >> On 3 Mar 2013, at 10:29, Vivian Meazza > wrote: > >> > >>> Well gitorious is good for something! The patches still exist! I've > >>> put them here if anyone wants to do something with them: > >>> > >>> https://w

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Thomas Geymayer
Am 2013-03-03 13:38, schrieb Arnt Karlsen: > ..do you have an e.g. gitorius url for these? > Dropbox requires signing up for an account and that I|we run > a binary blob as a deamon "to watch my dropbox folder" that > I|we "may not try to reverse-engineer", AFAIU their TOS at > https://www.drop

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Arnt Karlsen
On Sun, 3 Mar 2013 10:29:35 -, Vivian wrote in message <000301ce17fa$0169d920$043d8b60$@lineone.net>: > Well gitorious is good for something! The patches still exist! I've > put them here if anyone wants to do something with them: > > https://www.dropbox.com/home/Public/Patches/MoveModels .

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Stefan Seifert
On Sunday 03 March 2013 11:56:44 Vivian Meazza wrote: > James Turner > > > On 3 Mar 2013, at 10:29, Vivian Meazza wrote: > > > Well gitorious is good for something! The patches still exist! I've > > > put them here if anyone wants to do something with them: > > > > > > https://www.dropbox.com/h

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Thomas Geymayer
Am 2013-03-03 12:56, schrieb Vivian Meazza: > James Turner > >> On 3 Mar 2013, at 10:29, Vivian Meazza wrote: >> >>> Well gitorious is good for something! The patches still exist! I've >>> put them here if anyone wants to do something with them: >>> >>> https://www.dropbox.com/home/Public/Patche

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Vivian Meazza
James Turner > On 3 Mar 2013, at 10:29, Vivian Meazza wrote: > > > Well gitorious is good for something! The patches still exist! I've > > put them here if anyone wants to do something with them: > > > > https://www.dropbox.com/home/Public/Patches/MoveModels > > Dropbox won't let me in, can yo

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread James Turner
On 3 Mar 2013, at 10:29, Vivian Meazza wrote: > Well gitorious is good for something! The patches still exist! I've put them > here if anyone wants to do something with them: > > https://www.dropbox.com/home/Public/Patches/MoveModels Dropbox won't let me in, can you email me the patches? Jame

Re: [Flightgear-devel] Advanced Weather updates

2013-03-03 Thread Vivian Meazza
I wrote > -Original Message- > From: Vivian Meazza [mailto:vivian.mea...@lineone.net] > Sent: 02 March 2013 17:32 > To: 'FlightGear developers discussions' > Subject: Re: [Flightgear-devel] Advanced Weather updates > > James Turner wrote: > > >

Re: [Flightgear-devel] Advanced Weather updates

2013-03-02 Thread Vivian Meazza
James Turner wrote: > On 1 Mar 2013, at 07:53, Renk Thorsten wrote: > > > One problemhere is that rain textures are still orphaned (i.e. don't move in > the wind with the clouds) - I'm running out of ideas here - my Nasal moving > code creates frame spacing issues, Vivian's C++ moving code pat

Re: [Flightgear-devel] Advanced Weather updates

2013-03-02 Thread Renk Thorsten
> I need someone to reset my brain on this, explain to me what > functionality is required, show me the Nasal code and Vivian's version, > and so on. Rain layers and Cirrus clouds are not shader-generated 3d stacks of sprites like the 3d clouds but normal, Nasal-spawned models. 3d clouds ar

Re: [Flightgear-devel] Advanced Weather updates

2013-03-02 Thread Renk Thorsten
> This feels like a moderately large issue to me, because out of the box, > we select basic weather, and hence we're going to get bug reports about > clouds not appearing. We could make basic weather drive the real > visibility based on altitude, but then we're moving away from 'basic > wea

Re: [Flightgear-devel] Advanced Weather updates

2013-03-02 Thread James Turner
On 1 Mar 2013, at 07:53, Renk Thorsten wrote: > One problemhere is that rain textures are still orphaned (i.e. don't move in > the wind with the clouds) - I'm running out of ideas here - my Nasal moving > code creates frame spacing issues, Vivian's C++ moving code patch wasn't > accepted, so

Re: [Flightgear-devel] Advanced Weather updates

2013-03-02 Thread James Turner
On 1 Mar 2013, at 07:53, Renk Thorsten wrote: > However, the change does mean that if you leave the visibility at cruise > altitudes of airliners at 10 km, you will not get to see many clouds > regardless of how the cloud visibility range is set (because they now respect > the real visibility

[Flightgear-devel] Advanced Weather updates

2013-03-01 Thread Renk Thorsten
I've pushed some updates to Advanced Weather and the cloud shader of Atmospheric Light Scattering. Clouds now fade to transparent at distances between the visibility and 3 times the visibility. This gives a much better impression when in heavy groud fog (CAT I to CAT III) and shouldn't be a pr