snip
I am assuming that the script will be
mainly used by people with little interest in the code itself, but
just want a cutting edge build because they want to test features or
develope planes and scenery for it.
not necessarily. I'm interested in the capability of doing multiple
builds
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] FG 2.12 RC Broken ?
Thanks Tom.
With the current version of download_and_compile.sh any installed
version of OSG is ignored in favor of one built by the script. This
raises a point we may want to consider: If the desired
Seems all OK now (OSG 3.0.1)
Thanks
Alan
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2013/7/1 Pat pat.callah...@gmail.com:
and when you do, there will be a download_and_compile.sh version to
support it..
There should be no need to change anything. During compile time the
installed OSG version is automatically detected and the according
version of the API is used. So for OSG
Thanks Tom.
With the current version of download_and_compile.sh any installed
version of OSG is ignored in favor of one built by the script. This
raises a point we may want to consider: If the desired version of OSG
for a given build is installed, why build it?
-Pat
Mon, 1 Jul 2013 13:39:44
Hello,
Referring to my mails:
There what i get with fgfs 2.12 , shaders related
snapshot done at KSFO
with fgfs 2.12 branch
https://sites.google.com/site/grtuxhangarctd/other-download/fgfs2.12.jpg
with fgfs 2.11 branch
https://sites.google.com/site/grtuxhangarctd/other-download/fgfs2.11.jpg
: [Flightgear-devel] FG 2.12 RC Broken ?
Hello,
Referring to my mails:
There what i get with fgfs 2.12 , shaders related
snapshot done at KSFO
with fgfs 2.12 branch
https://sites.google.com/site/grtuxhangarctd/other-download/fgfs2.12.jpg
with fgfs 2.11 branch
https://sites.google.com/site
I am seeing the same(NVidia GT450, Windows 7) . All runways are black.
If I set shader options – generic to minimum the runway is restored.
It happened within the last few days.
I've had a different sort of problem with the runway shaders since a few weeks
on my up-to-date Linux version
Yes i do use rembrandt-enabled.
Just tried out without rembrandt , i get a transparent runway area ( we
can see the scenery under ), and the model shader effects remains dark
then wrong :(
yes, with generic to minimum the runway is restored, however, the model
shader effects is lost
Ahmad
This has been risen by simgear change of Ensure compatibility with OSG
3.1.8. on 6/26.
d0b77639c2f401c531e0cddd8931eb1e8ef8035f
If this changes are rollbacked, issue will gone.
Hyde
(2013?06?30? 12:19), grtuxhangar team wrote:
Yes i do use rembrandt-enabled.
Just tried out without rembrandt
For the record , the last development version is
*OpenSceneGraph-3.1.5, released on 12th March 2013*
at
http://trac.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
and the last stable is
Stable Release 3.0.1,
at
http://trac.openscenegraph.org/projects/osg//wiki/Downloads
We
Yes, same as Ahmad.
Alan
From: grtuxhangar team
Sent: Sunday, June 30, 2013 5:19 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] FG 2.12 RC Broken ?
Yes i do use rembrandt-enabled.
Just tried out without rembrandt , i get a transparent runway area ( we can
see
Hi Ahmad,
For the record , the last development version is
*OpenSceneGraph-3.1.5, released on 12th March 2013*
at
http://trac.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
For your information http://trac.openscenegraph.org is the old OSG website. So
you are looking for
On 30 Jun 2013, at 19:26, Clement de l'Hamaide clem...@hotmail.fr wrote:
For the record , the last development version is *OpenSceneGraph-3.1.5,
released on 12th March 2013* at
http://trac.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
For your information
Am 2013-06-30 20:44, schrieb James Turner:
Actually we can fix that a little better, and detect the OSG version at
compile time. I will need to check exactly which #ifdefs are needed for
that.
Just wait. I'll push something soon...
Hello Clement
Sorry for the noise, and thanks, we were working with an outdated link (
probably got from some old Google research ).
Then, regarding FG Git , I am wondering what would be the best policy for
the future, FG built against OSG related:
= working with the present stable osg
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