Hi, let's think I'm taking a current version of FlightGear together with a current copy of the Base Package. Now I'll go editing the following file:
Scenery/Terrain/w130n30/w123n37/942050.stg and I'm removing just the single line that contains "OBJECT KSFO.btg", thus intentionally leaving a hole in the terrain. My '$HOME/.fgfsrc' looks like this: --prop:/sim/startup/save-on-exit=false --prop:/sim/paths/use-custom-scenery-data=false --prop:/sim/rendering/shadows/enabled=false --prop:/sim/rendering/shader-effects=false --prop:/sim/rendering/shader-experimental=false --prop:/sim/rendering/random-objects=false --prop:/sim/rendering/random-vegetation=false .... but setting an empty startup environment, no '.fgfsrc' or any other preferences at all doesn't make a difference. Finally, when I'm now starting 'fgfs', it'll hang forever at "loading scenery objects". This issue has been introduced between 1.9.1 and 2.0.0 - anyone having a clever idea how this could be related / fixed ? I'm under the assumption that by setting the above preferences I already _do_ have disabled all those new features which might automagically interact with terrain surface. Or did I miss something relevant ? I'll probably have to start stepping through the changes between the forementioned releases but, as you might guess, I'd appreciate knowledgeable comments. Thanks, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel