Re: [Flightgear-devel] Frame rates in git version?

2011-09-12 Thread James Turner
On 12 Sep 2011, at 18:47, Mathias Fröhlich wrote: > May be anybody is willing to write something down in the wiki? > I guess this googles well too ... I've started a wiki page for Cmake, anyone can improve it, and some of the information is already out of date as Mathias and Fred improve stuff.

Re: [Flightgear-devel] Frame rates in git version?

2011-09-12 Thread AJ MacLeod
On Mon, 12 Sep 2011 06:50:18 -0500 Curtis Olson wrote: > Indeed, telling cmake you would like a release build seems to improve the > performance of the executable dramatically. I suppose it is good to ask > dumb questions once in a while so this basic information can get in the > archives and be

Re: [Flightgear-devel] Frame rates in git version?

2011-09-12 Thread Mathias Fröhlich
Hi, On Monday, September 12, 2011 13:50:18 Curtis Olson wrote: > Indeed, telling cmake you would like a release build seems to improve the > performance of the executable dramatically. I suppose it is good to ask > dumb questions once in a while so this basic information can get in the > archive

Re: [Flightgear-devel] Frame rates in git version?

2011-09-12 Thread Curtis Olson
2011/9/12 Mathias Fröhlich > I just set CC, CXX, CFLAGS, CXXFLAGS and export them. > Then cmake just takes them. This works just the same than with automake > too. > At least current cmake versions behave that way. Older ones were way harder > to > convince that I know my cflags :) > > Alternative

Re: [Flightgear-devel] Frame rates in git version?

2011-09-11 Thread Mathias Fröhlich
Hi Curt, Durk, On Monday, September 12, 2011 07:45:49 Durk Talsma wrote: > based on my experience with building FlightGear from yesterday, I'd say > that cmake is a great tool and most likely a step forward. But. it does > take a little getting used to, in particular the finer details of compiler

Re: [Flightgear-devel] Frame rates in git version?

2011-09-11 Thread Durk Talsma
Hi Curt, based on my experience with building FlightGear from yesterday, I'd say that cmake is a great tool and most likely a step forward. But. it does take a little getting used to, in particular the finer details of compiler optimizations, etc etc. I'll try to post my more details about my e

Re: [Flightgear-devel] Frame rates in git version?

2011-09-11 Thread Martin Spott
Curtis Olson wrote: > I recently moved over to trying to build with cmake by default, but cmake > hides the compile options so I honestly don't know how to even check what > compile options I'm building with now that I switched to cmake. Can anyone > tell me how to figure that out? Is there a det

[Flightgear-devel] Frame rates in git version?

2011-09-11 Thread Curtis Olson
Sometime in the last week I noticed the Flightgear frame rates on my machine went to about 1/3 of what they were previously. I haven't worked super hard on this, but here's what I can say. When I fire up the Cub at --airport=KANE with clear skies I get: v2.4 = 90 fps (bounces around a bit but us

Re: [Flightgear-devel] frame rates...

2007-10-27 Thread
On Sat, 27 Oct 2007 13:40:10 +0200 Tim Moore <[EMAIL PROTECTED]> wrote: > >> I picked 30 because I argee that anyrhing over 30 is a waste > >> ...unless bragging about computer speed, of course, :)... > No. Anything over the sync rate of the monitor is a waste, but there is a > visible > differ

Re: [Flightgear-devel] frame rates...

2007-10-27 Thread
On Sat, 27 Oct 2007 10:41:04 +0100 "Vivian Meazza" <[EMAIL PROTECTED]> wrote: > Syd&Sandy > > > Sent: 27 October 2007 01:08 > > To: flightgear-devel@lists.sourceforge.net > > Subject: [Flightgear-devel] frame rates... > > > > > > H

Re: [Flightgear-devel] frame rates...

2007-10-27 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Vivian Meazza wrote: > Syd&Sandy > >> Sent: 27 October 2007 01:08 >> To: flightgear-devel@lists.sourceforge.net >> Subject: [Flightgear-devel] frame rates... >> >> >> With a pending PLIB release come up .

Re: [Flightgear-devel] frame rates...

2007-10-27 Thread Vivian Meazza
Syd&Sandy > Sent: 27 October 2007 01:08 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] frame rates... > > > With a pending PLIB release come up > Would now be a good to push for setting (again) ... > > > 30 > &

[Flightgear-devel] frame rates...

2007-10-26 Thread
With a pending PLIB release come up Would now be a good to push for setting (again) ... 30 as default in the preference file ? I picked 30 because I argee that anyrhing over 30 is a waste ...unless bragging about computer speed, of course, :)... It makes autopilot behavior and t

Re: [Flightgear-devel] Frame rates

2007-05-04 Thread gh.robin
On Fri 4 May 2007 08:52, Martin Spott wrote: > John Wojnaroski wrote: > > Is there any info/data on FG frame rates with OSG vis-a-vis previous > > plib versions running on comparable hardware? > > The last time when I compared FlightGear with PLIB scenegraph against > OpenSceneGraph, is several sev

Re: [Flightgear-devel] Frame rates

2007-05-03 Thread Martin Spott
John Wojnaroski wrote: > Is there any info/data on FG frame rates with OSG vis-a-vis previous > plib versions running on comparable hardware? The last time when I compared FlightGear with PLIB scenegraph against OpenSceneGraph, is several several months behind. With close to default settings (I

Re: [Flightgear-devel] Frame rates

2007-05-03 Thread Heiko Schulz
Hi, Hi, Windows XP Nvidea GeForce 5200 ( the weakest); 512 Mb RAM, 2.8 GHZ. Plib: 25- 42 fps OSG: 19-37 fps OSG-Compilation from the 04-18-2007, used the standart aircrafts. With the ufo I can get fps fom 42 to 51. Much improvement since the beginning of OSG in FGFS Seems that it is dependi

Re: [Flightgear-devel] Frame rates

2007-05-03 Thread gh.robin
On Fri 4 May 2007 01:12, John Wojnaroski wrote: > Hi, > > Is there any info/data on FG frame rates with OSG vis-a-vis previous > plib versions running on comparable hardware? > > Running with the 23 Apr release of OSG and the latest FG/SG software I'm > seeing frame rates around 22 fps. The same c

[Flightgear-devel] Frame rates

2007-05-03 Thread John Wojnaroski
Hi, Is there any info/data on FG frame rates with OSG vis-a-vis previous plib versions running on comparable hardware? Running with the 23 Apr release of OSG and the latest FG/SG software I'm seeing frame rates around 22 fps. The same configuration at KSFO with plib and the 0.9.10 release pro