A quick question for any of you. Can Flight Gear be used as a database for
ground elevation? Could I query it with earth coordinates and ask it to
return the local elevation of the ground with respect to sea level? Would
this be difficult to implement?
Thanks,
Bob
[EMAIL PROTECTED]
On
Robert Jacobs wrote:
A quick question for any of you. Can Flight Gear be used as a database for
ground elevation? Could I query it with earth coordinates and ask it to
return the local elevation of the ground with respect to sea level? Would
this be difficult to implement?
Yes, it can,
Thank you Jon. That's what I was hoping to hear.BobDr. Bob Jacobs3935 Freshwind CircleWestlake Village CA 91361818.991.8455[EMAIL PROTECTED]
On Nov 14, 2008, [EMAIL PROTECTED] wrote:
Robert Jacobs wrote: A quick question for any of you. Can Flight Gear be used as a database for ground elevation?
Michael Smith wrote:
Curtis Olson wrote:
In the pre-osg version, I believe the cache size was scaled relative
to the visibility (i.e. for some particular visibilty, a certain
number of tiles need to be loaded in order to cover all the visible
earth, and then the cache was set to some
How much memory do you have? Is it possible to add some memory to get
yourself up to maybe at least 512Mb total? If you are running this under
linux, there are easy ways to look at your total system memory, how much
memory is out in swap, how much memory the FlightGear application is taking,
On Thursday, 13. November 2008, Curtis Olson wrote:
How much memory do you have? Is it possible to add some memory to get
yourself up to maybe at least 512Mb total?
Just a side note: even 512MB is very little nowadays for FG. I'm running with
1GB and am very much looking forward to getting
Curtis Olson wrote:
How much memory do you have? Is it possible to add some memory to get
yourself up to maybe at least 512Mb total? If you are running this
under linux, there are easy ways to look at your total system memory,
how much memory is out in swap, how much memory the FlightGear
Michael Smith wrote:
I have tried plenty of things to get fg to run on this old piece of
junk but I am getting tired only being able to fly water routes (i.e.
island to island). If I try to fly over land, it gets slower and
slower over time, so I want to know how to lower how much scenery
In the pre-osg version, I believe the cache size was scaled relative to the
visibility (i.e. for some particular visibilty, a certain number of tiles
need to be loaded in order to cover all the visible earth, and then the
cache was set to some number higher than that so that we wouldn't get
Curtis Olson wrote:
In the pre-osg version, I believe the cache size was scaled relative
to the visibility (i.e. for some particular visibilty, a certain
number of tiles need to be loaded in order to cover all the visible
earth, and then the cache was set to some number higher than that so
I have tried plenty of things to get fg to run on this old piece of junk
but I am getting tired only being able to fly water routes (i.e. island
to island). If I try to fly over land, it gets slower and slower over
time, so I want to know how to lower how much scenery gets cached (not
affraid
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