Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-11 Thread Vikas N Kumar
Hi Martin
Have you been able to compile the simgear/props directory with the Sun
Studio 11 compilers ?
I am getting the static class member initialized twice error in
props.cxx SGRawValue::DefaultValue is initialized twice for all
the types explicitly defined.

Do you know the fix for this or is this a bug with the Sun compilers
and will I have to locate a patch ?  Apparently in some really old SUn
compilers this was a bug.

Also have you tried compiling Simgear with -xO4 option ? lots of
linking errors occur. Right now running configure has set the compile
options by default to -g which is debug mode. I have not tried
explicitly using -xO2, but i will try that when i can get simgear to
build with -g first.

Regards,
Vikas

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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-10 Thread Martin Spott
Curtis Olson wrote:

 Rumor has it that Robert Osfield is trying to push Don and Producer out of
 the OSG project.  I don't know anything about his motivations and won't
 speculate one way or the other, but I can say that the situation is not
 bathed in happiness on all sides. :-(

I've been exchanging several EMails offline with Don and our
communication was pretty 'smooth' in the end. I know there's much
speculation on what't going on behind the scenes and I'm convinced it's
only a small part that actually surfaced to the list(s) - so we'll
probably never know what actually spraked their dispute.

Both of them have valid claims and I wouldn't want to jump on either
side,

Martin.
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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-05 Thread Martin Spott
Hi Vikas,

Vikas N Kumar wrote:

 I tried for a while to build OpenSceneGraph on Solaris 7 with my
 version of X11 and using GNU compilers but there was something wrong
 with X11 and using Sun's OpenGL. So I reinstalled Solaris 10 and have
 now installed the Sun Studio 11 Compilers as well.
 I will restart compiling everything again -- plib, OpenThreads,
 Producer and OpenSceneGraph, Simgear and finally FlightGear.

You might rest at least one day or so, I'm still waiting for Don Burns
to put yet another patch against his Producer 'makedefs' files into
CVS, that allows building on SunOS with SunStudio. He already added
several changes that I sent him so I think it'll be just a matter of
time,

Martin.
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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-02 Thread Martin Spott
Vikas N Kumar wrote:

 I have an Ultra 10 SPARC system running the 32-bit kernel and Solaris
 7 (sunOS 5.7) .

  boot kernel/sparcv9/genunix

should give you a working 64-bit kernel on every Ultra10 it you like -
and if the 64-bit kernel environment is installed - even when it's not
automagically detected by the PROM code. Unfortunately I forgot the
name of the command that allows you to write this to PROM from
userspace on a running system 

Martin.
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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-02 Thread Arnt Karlsen
On Sat, 2 Dec 2006 07:54:54 + (UTC), Martin wrote in message 
[EMAIL PROTECTED]:

 Arnt Karlsen wrote:
 
  ..this also means nobody can port FlightGear to Open Solaris,
 
 Don't feed the trolls 
   Martin.

..precisely.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-01 Thread Vikas N Kumar
Martin Spott wrote:
 No idea, but you could help porting the current state of FlightGear to
  Solaris  :-)

Hi Martin,
I have started working on it.
I have an Ultra 10 SPARC system running the 32-bit kernel and Solaris
7 (sunOS 5.7) .
I have successfully installed freeglut, the  current development
version of plib , current development version of OpenAL.
I am trying to build SimGear now, and I have made very minor changes
to configure.ac regarding Solaris and plib.
The next thing would be to build OpenSceneGraph and its dependents.
And finally FlightGear.

i shall keep you posted on all changes I might have had to make
regarding building on Solaris.

Is anyone else building the current CVS development version on Solaris ?

Regards,
Vikas

-- 
http://www.vikaskumar.org/

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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-01 Thread Martin Spott
Hi Vikas,

Vikas N Kumar wrote:

 The next thing would be to build OpenSceneGraph and its dependents.

I'm currently working with Don Burns to get OpenProducer/CVS to build
on Solaris (again). The biggest part of the build system is already in
a working state, but some includes and/or link libraries (I can't
remember at the moment) are still not in the right place. I'll post
here when it's done,

Martin.
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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-01 Thread Arnt Karlsen
On Sat, 2 Dec 2006 00:31:35 + (UTC), Martin wrote in message 
[EMAIL PROTECTED]:

 Hi Vikas,
 
 Vikas N Kumar wrote:
 
  The next thing would be to build OpenSceneGraph and its dependents.
 
 I'm currently working with Don Burns to get OpenProducer/CVS to build
 on Solaris (again). The biggest part of the build system is already in
 a working state, but some includes and/or link libraries (I can't

..their code and build system _is_ GPL too, and not just CDDL?
(AFAIUI, Jörg Schiller was kicked out of Debian because he set up a
litigation trap with cdrecord as GPL code and some headers and the build
system under Sun's CDDL.  He has his own special legal theory on why
he believes this is legal.  Sun too disagrees, they designed the CDDL
specificly to make it and Open Solaris, incompatible with the GPL.

..this also means nobody can port FlightGear to Open Solaris, unless
they the financial _and_ litigation muscles to spank both Microsoft,
Sun, tSCOG, Novell, BSA etc outta court and into bankruptsy court.
http://groklaw.net is the proper venue for further discussion of this.

 remember at the moment) are still not in the right place. I'll post
 here when it's done,
 
   Martin.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-01 Thread Martin Spott
Vikas N Kumar wrote:

 I successfully built Producer on Solaris 7 just now. My machine is
 very slow, 300MHz Ultra10 SPARC with 128MB RAM.
   ^
Oh my   Did you use GCC or the SunStudio compiler ? I tried the
latter and here the Producer build systems definitely need some more
tweaks. I hope to get it fixed this weekend.

 I had to install X11-R6.9 for this though, since in Solaris 7, there
 is no X11/XKBlib.h in the Xsun installation.

foehn: 8:38:01 ~ uname -a
SunOS foehn 5.10 Generic_118822-30 sun4u sparc
foehn: 8:38:10 ~ find /usr/openwin/ -name XKBlib\*
/usr/openwin/share/include/X11/XKBlib.h

 However, I compiled and built X11-R6.9 and then compiled and built
 Producer successfully without making any changes.

Compiling X11 is a fun thing, especially when you run the build on a
slow machine for multiple days and in the end you get a result that
really works  :-)
I did that on a Sparc2 when early releases of X11R6 were state of the
art   Still I'm unsure if you're gonna find an appropriate
accelerated X display driver for the graphics card of your choice that
works with stock X11R6.9 on the Sun. I expect the NVidia driver for
example to rely on the inftrastructure of Sun's distribution of X11.

Cheers,
Martin.
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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-12-01 Thread Martin Spott
Arnt Karlsen wrote:

 ..this also means nobody can port FlightGear to Open Solaris,

Don't feed the trolls 
Martin.
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[Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-11-30 Thread Vikas N Kumar
Hi All
I have an AMD64 machine that runs a 64-bit flavor of GNU/Linux.
I have a Sun SPARC64 machine that runs Solaris 7 with a gnu compiler toolset.

Now if I want to use both these machines to run FlightGear, will it
work. Say I run Flightgear on the AMD64 and the panel display of FG on
SPARC64.
1)  Will it work ?
2)  Is data transfer between two flight gear apps done only via XML ?
3) Isn't XML very slow ?
Remember that the endianness of the AMD64 and SPARC64 are different.

As of today I do not have a good Gfx card for the SPARC64, so I have not tried
running/compiling FG on it, but if this scenario works, I will spend
some cash/time/effort getting one.

4) If it does not work, and if I install Linux on the SPARC64, will
the endianness make a difference. Will it work then ?

Hoping for an answer.

Thanks and regards,
Vikas

-- 
http://www.vikaskumar.org/

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Re: [Flightgear-devel] Linux - Solaris AMD64-SPARC64 interfacing

2006-11-30 Thread Martin Spott
Hi Vikas,

Vikas N Kumar wrote:
 Hi All
 I have an AMD64 machine that runs a 64-bit flavor of GNU/Linux.
 I have a Sun SPARC64 machine that runs Solaris 7 with a gnu compiler toolset.

 Now if I want to use both these machines to run FlightGear, will it
 work. Say I run Flightgear on the AMD64 and the panel display of FG on
 SPARC64.
 1)  Will it work ?

Yes, it will work. You'll be able to direct the $DISPLAY to the Sun,
but don't expect tremendous frame rates. The performance will be
comparable to that when running FG locallly on the Sun.

 As of today I do not have a good Gfx card for the SPARC64, so I have not tried
 running/compiling FG on it, but if this scenario works, I will spend
 some cash/time/effort getting one.

I guess this requires a significant amount of cash bacause you might
need at last a graphics card of the XVR-4000 class or better to run
FlightGear decently.

 4) If it does not work, and if I install Linux on the SPARC64, will
 the endianness make a difference. Will it work then ?

No idea, but you could help porting the current state of FlightGear to
Solaris  :-)

Martin.
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