Re: [Flightgear-devel] Southwest Colorado Scenery - beta 2

2011-11-20 Thread Roland Häder
On Sun, 2011-11-20 at 13:18 +0100, Geoff McLane wrote:
> http://geoffair.org/tmp/tests/ktex.htm#beta2 

Here are two more screenshots (first is more a bug-screenshot):

http://flightgear.mxchange.org/pub/screenshots-master/fgfs-screen-027.png
http://flightgear.mxchange.org/pub/screenshots-master/fgfs-screen-028.png

Beautiful looking. =)

Roland



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Re: [Flightgear-devel] Southwest Colorado Scenery - beta 2

2011-11-20 Thread Geoff McLane
On Sat, 2011-11-19 at 21:10 -0800, J. Holden wrote:
> The new build of the Durango scenery is available at 
> http://www.stattosoftware.com/Durango.zip
> 
> I'm sure there's going to be problems with this scenery as well - the file 
> size went up slightly but probably not enough to solve the problem.
> 
> The problem with the first batch was that Scrub Cover did not get picked up 
> by fgfs-construct, and with --landmass-ignore as part of my building process, 
> 
> I changed:
> ogr-decode --max-segment 500 --area-type ScrubCover work/ScrubCover 
> data/shapefiles/cs_scrub.shp
> to
> ogr-decode --max-segment 500 --area-type Scrub work/Scrub 
> data/shapefiles/cs_scrub.shp
> 
> and ran fgfs-construct: fgfs-construct --ignore-landmass --work-dir=work 
> --output-dir=output --lon=-107.5 --lat=37.5 --xdist=2 --ydist=1 AirportArea 
> SRTM-30 AirportObj Lake Road DeciduousForest EvergreenForest MixedForest 
> GrassCover GrassLand Marsh MixedCrop DryCrop BarrenCover Scrub Town Urban 
> HerbTundra SnowCover
> 
> in an attempt to fix the problem.
> 
> I don't have any of the FG 2.5 or 2.6 builds, just 2.4, so if someone could 
> test this I would greatly appreciate it.
> 
> Thanks
> John
> 

Hi John,

Sorry but no change... 

well in this version the Y shaped roads appear 
at KTEX, but the river is still cut down to 0 
elevation, some 9,000 feet below... see -

http://geoffair.org/tmp/tests/ktex.htm#beta2 

On reflection, maybe this is a problem due to 
--ignore-landmass option...

I remember in fgfs-construct there is a 'service' 
that 'levels' out roads and rivers, and can thus 'cuts' 
into the terrain... maybe this is what is happening 
for the river?

Maybe if there was a landmass type, which provided the 
general terrain mesh at around 9,000 feet (at KTEX),
then fgfs-construct could be convinced to NOT cut the 
river down to zero level... but lay the river ON this 
base landmass mesh...

Just a thought...

Regards,
Geoff.

PS: Of course assume the download is
 http://www.stattosoftware.com/flightgear/Durango.zip
NOT
  http://www.stattosoftware.com/Durango.zip
Are you just testing if we are paying attention ;=))



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[Flightgear-devel] Southwest Colorado Scenery - beta 2

2011-11-20 Thread J. Holden
The new build of the Durango scenery is available at 
http://www.stattosoftware.com/Durango.zip

I'm sure there's going to be problems with this scenery as well - the file size 
went up slightly but probably not enough to solve the problem.

The problem with the first batch was that Scrub Cover did not get picked up by 
fgfs-construct, and with --landmass-ignore as part of my building process, 

I changed:
ogr-decode --max-segment 500 --area-type ScrubCover work/ScrubCover 
data/shapefiles/cs_scrub.shp
to
ogr-decode --max-segment 500 --area-type Scrub work/Scrub 
data/shapefiles/cs_scrub.shp

and ran fgfs-construct: fgfs-construct --ignore-landmass --work-dir=work 
--output-dir=output --lon=-107.5 --lat=37.5 --xdist=2 --ydist=1 AirportArea 
SRTM-30 AirportObj Lake Road DeciduousForest EvergreenForest MixedForest 
GrassCover GrassLand Marsh MixedCrop DryCrop BarrenCover Scrub Town Urban 
HerbTundra SnowCover

in an attempt to fix the problem.

I don't have any of the FG 2.5 or 2.6 builds, just 2.4, so if someone could 
test this I would greatly appreciate it.

Thanks
John

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